@Adam514 scrambles?
L21 #3 FlyingBadger (AX) vs Martin (AL+20) BM
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 1 destroyer, 2 infantry and 4 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 3 fighters and 3 tactical_bombers moved from Northern Italy to 97 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship and 2 destroyers Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 battleship and 2 destroyers in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 2 destroyers Battle in 97 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 carrier, 1 destroyer and 1 fighter Germans roll dice for 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Germans 1 fighter moved from 97 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Egypt 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 6 armour moved from France to Germany 1 armour moved from Yugoslavia to Romania 2 mech_infantrys moved from France to Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 artilleries moved from Yugoslavia to Romania 1 artillery moved from Slovakia Hungary to Romania 2 artilleries moved from Slovakia Hungary to Poland 5 infantry moved from Bulgaria to Romania 3 infantry moved from Yugoslavia to Romania 10 infantry moved from Slovakia Hungary to Poland 3 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Poland 1 artillery moved from France to Western Germany 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from France to Western Germany 3 infantry moved from Norway to Finland 2 bombers moved from 110 Sea Zone to Western Germany 2 aaGuns moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Romania Place Units - Germans 1 infantry placed in France 8 artilleries and 1 infantry placed in Germany 3 submarines placed in 110 Sea Zone 1 destroyer and 1 submarine placed in 112 Sea Zone Germans undo move 3. 1 submarine placed in 112 Sea Zone 2 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : 0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 7 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 3 armour moved from Novgorod to Bryansk 5 infantry moved from Novgorod to Belarus 3 armour moved from Ukraine to Bryansk 4 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Smolensk to Belarus 6 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 114 Sea Zone to 115 Sea Zone 2 armour moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Belarus Place Units - Russians 1 artillery and 2 mech_infantrys placed in Ukraine 1 artillery and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
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@FlyingBadger after a quick first round, I need to slow down the game. I can finish this round most likely only tomorrow evening, and I will be travelling from Friday to Sunday, so my following turn will only be on Sunday evening.
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@martin That’s fine, it’ll give me some time to reflect on what to do next with Japan. Hadn’t really planned beyond J1 :confused:
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 2 submarines moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from Kwangsi to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries and 6 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Chahar to Anhwe 5 infantry moved from Jehol to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 2 submarines moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from Kwangsi to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 artilleries and 6 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Chahar to Anhwe 5 infantry moved from Jehol to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 cruiser; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Guam from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine Casualties for British: 1 cruiser Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport British defend with 1 transport; ANZAC defend with 1 cruiser Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser Casualties for British: 1 transport Battle in Java Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Java Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 4/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Borneo, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from Jehol to Anhwe 1 bomber moved from India to French Indo China Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 UK_Pacific AA : 0.67 UK_Pacific regular : 0.00 British regular : 0.00
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@Martin You’re making it a tough fight to take all the Dutch East Indies.
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@flyingbadger I surely hope so :-)
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TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Germany 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Morocco Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -2,00 Germans AA : -0,17 Neutral_Axis regular : -0,67
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@FlyingBadger what are your losses in battle round 2? And forther OOL?
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@martin I’ll lose the destroyer and 1 tactical bomber. Then see what hits there are in round 3.
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@flyingbadger well, I didn’t hit further, and you demolished me…
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Germany 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Morocco Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 2/8 hits, 4,00 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 cruiser in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 3/6 hits, 3,17 expected hits 1 cruiser owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -27 Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Japanese: 1 destroyer and 1 tactical_bomber 1 tactical_bomber owned by the Japanese forced to land in Java Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Germany to Novgorod Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -4,17 Germans AA : -0,17 Neutral_Axis regular : -0,67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Shensi to Kansu 1 fighter moved from Burma to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Germany 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Morocco Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 2/8 hits, 4,00 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 cruiser in 42 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 3/6 hits, 3,17 expected hits 1 cruiser owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -27 Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Casualties for Japanese: 1 destroyer and 1 tactical_bomber 1 tactical_bomber owned by the Japanese forced to land in Java Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Germany to Novgorod Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Shensi to Kansu 1 fighter moved from Burma to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 15 PUs; UK_Pacific buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Tobruk to Libya British take Libya from Italians 2 armour moved from Libya to Tunisia 1 bomber moved from Malta to Northern Italy 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 mech_infantry moved from Eire to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from India to Burma 1 artillery moved from India to West India 1 infantry moved from Eastern Persia to West India Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in Tunisia British attack with 2 armour Neutral_Axis defend with 1 infantry British roll dice for 2 armour in Tunisia, round 2 : 1/2 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia British win, taking Tunisia from Neutral_Axis with 2 armour remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone British attack with 1 destroyer and 1 submarine Japanese defend with 1 battleship, 2 carriers, 2 fighters and 1 transport British roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits 1 destroyer owned by the British lost in 42 Sea Zone British roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 submarine owned by the British lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for British: 1 destroyer and 1 submarine Casualties for Japanese: 1 carrier 2 fighters owned by the Japanese forced to land in Java Non Combat Move - British 2 infantry moved from Shan State to Yunnan 3 aaGuns moved from Burma to Yunnan 3 infantry moved from Burma to Yunnan 2 fighters moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 armour moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 bomber moved from Northern Italy to Malta 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Northwest Persia Place Units - British 1 airfield placed in Gibraltar 1 fighter and 2 infantry placed in United Kingdom British undo move 2. 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -4,83 Germans AA : -0,17 Neutral_Axis regular : -1,00 British regular : 1,00 Italians AA : -0,17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 5 infantry in Greece, round 2 : 3/7 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber moved from Greece to Southern Italy 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy 1 submarine moved from 96 Sea Zone to 95 Sea Zone Place Units - Italians 1 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Neutral_Allies regular : -1.33
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TripleA Manual Gamesave Post: ANZAC round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 battleship, 1 carrier and 1 transport ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 0,00
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@FlyingBadger do you say farewell to the carrier or to the battleship?
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@Martin Can I make a couple of edits to the Italians please?
I’d like to keep 1 AA and 2 Infantry in N.Italy and have the destroyer and an extra sub in SZ95. -
@martin Wow, you really hate that fleet. Keep the battleship, sink the carrier :disappointed_relieved: