Agreed it could have definitely been worse!
PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Aleutian Islands to 9 Sea Zone 1 infantry and 1 transport moved from 9 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Hunan to Hopei 1 infantry moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 destroyer moved from 34 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone 2 bombers moved from Caroline Islands to 56 Sea Zone 2 fighters moved from Caroline Islands to 56 Sea Zone 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 47 Sea Zone 1 submarine moved from 76 Sea Zone to 75 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Gilbert Islands Battle in Wake Island Battle in 56 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 47 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hopei to Szechwan 2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Hunan 2 artilleries and 1 infantry moved from Shansi to Anhwe 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Burma to Yunnan 2 infantry moved from Northern Manchuria to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 7 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone 4 fighters and 2 tactical_bombers moved from 47 Sea Zone to 36 Sea Zone 2 bombers moved from 56 Sea Zone to Yunnan 1 carrier moved from 35 Sea Zone to 36 Sea Zone 3 carriers moved from 34 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to Davao 1 battleship moved from 35 Sea Zone to 36 Sea Zone 2 marines moved from Caroline Islands to 34 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 34 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to Davao 2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 21 Sea Zone 2 artilleries and 4 infantry moved from 21 Sea Zone to Kwangtung 2 destroyers moved from 7 Sea Zone to 37 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 25 Sea Zone to 7 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 2 destroyers placed in 7 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 3. 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in Southern Manchuria 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6 Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Japanese regular : 2.00 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 11 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 carrier moved from 11 Sea Zone to 9 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Queensland 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 3 fighters moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Marshall Islands Combat - Americans Battle in 33 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Aleutian Islands Battle in 56 Sea Zone Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Aleutian Islands from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 68 Sea Zone 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 4 fighters moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Place Units - Americans 9 submarines placed in 104 Sea Zone 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Inner Mongolia 4 infantry moved from Tsinghai to Inner Mongolia 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Inner Mongolia Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Inner Mongolia, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 19 PUs; British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 7 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese 7 infantry moved from Eastern India to Burma 4 infantry moved from Eastern India to Burma 5 artilleries moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 2 artilleries moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 destroyer moved from 40 Sea Zone to 75 Sea Zone 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 transport moved from 84 Sea Zone to 73 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 mech_infantry moved from United Kingdom to Eire British take Eire from Germans 1 bomber moved from Eastern India to French Indo China 1 infantry moved from Western India to Eastern India 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in 75 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 75 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Alexandria British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 4 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 3 aaGuns moved from Eastern India to Burma Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4 British collect 34 PUs (2 lost to blockades); end with 34 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -1.67 Italians regular : -0.33 Japanese regular : 0.50 Japanese AA : 0.83 British regular : 0.83
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@FlyingBadger Sad day for the Empire. Both AA and the sub hit.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 artillery moved from 101 Sea Zone to Cyprus 2 armour and 2 mech_infantrys moved from Ukraine to Tula Italians take Tula from Russians 1 bomber moved from Greece to Iraq 1 infantry moved from Morocco to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Battle in Crete Battle in French West Africa Battle in Cyprus Non Combat Move - Italians 1 mech_infantry moved from Tunisia to Libya 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 1 destroyer moved from 97 Sea Zone to 101 Sea Zone 1 destroyer moved from 94 Sea Zone to 101 Sea Zone 2 fighters moved from Southern Italy to Greece Place Units - Italians 1 airfield placed in Greece 1 bomber placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
British AA : 0.83
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):
@FlyingBadger Sad day for the Empire. Both AA and the sub hit.
I hadn’t realised that FIC could be bombed, so it was good that the AA hit. The Iraqi AA evened out the score on the Italian bomber though.
That Jap sub was just there to stop the UK Pacific NO, tried to place it somewhere outside of air cover to be annoying to take out. Now it can cause all kinds of trouble :smiling_imp: .
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 38 Sea Zone to 40 Sea Zone 1 destroyer moved from 50 Sea Zone to 55 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 75 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone Combat - French Battle in 75 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 75 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 115 Sea Zone French attack with 1 fighter Germans defend with 1 destroyer and 2 submarines 2 submarines owned by the Germans submerged French roll dice for 1 fighter in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the French lost in 115 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 French regular : 1.17 Germans regular : 0.67
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@flyingbadger Well, not really. French guy killed them :flag-fr: Also fighter from London sinked the fascist destroyer, but gave his life in the progress…
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):
@flyingbadger Well, not really. French guy killed them :flag-fr: Also fighter from London sinked the fascist destroyer, but gave his life in the progress…
Darn, I’d forgoten about the French in the turn order, and I was so looking to getting that defenseless South African transport. I always forget the fighters can’t hit subs… looks like that trapped Russian fleet will live a few turns more.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 bombers, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers moved from Finland to Russia 1 fighter moved from Eastern Poland to Russia 2 fighters moved from Ukraine to Russia 1 armour moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians 2 armour and 1 mech_infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 armour and 1 mech_infantry moved from Tambov to Tula 10 armour, 8 artilleries, 29 infantry and 10 mech_infantrys moved from Bryansk to Tula 2 tactical_bombers moved from Ukraine to Tula 1 tactical_bomber moved from Eastern Poland to Tula 2 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus 6 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Greece to Bulgaria 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 93 Sea Zone to 112 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 112 Sea Zone to Eire 2 submarines moved from 115 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
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@nikola1975 Intercept over Moscow? Or stay and hide under Stalins moustache?
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@flyingbadger Send all those MIGs out!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 bombers, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers moved from Finland to Russia 1 fighter moved from Eastern Poland to Russia 2 fighters moved from Ukraine to Russia 1 armour moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians 2 armour and 1 mech_infantry moved from Rostov to Tambov Germans take Tambov from Russians 2 armour and 1 mech_infantry moved from Tambov to Tula 10 armour, 8 artilleries, 29 infantry and 10 mech_infantrys moved from Bryansk to Tula 2 tactical_bombers moved from Ukraine to Tula 1 tactical_bomber moved from Eastern Poland to Tula 2 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus 6 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Greece to Bulgaria 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 93 Sea Zone to 112 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 112 Sea Zone to Eire 2 submarines moved from 115 Sea Zone to 112 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/5 hits, 1.33 expected hits Defenders Fire, : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Russia 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Eire Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eire Germans win, taking Eire from British with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers and 2 fighters moved from Russia to Tula 2 fighters and 2 tactical_bombers moved from Eire to 112 Sea Zone 2 aaGuns moved from Bryansk to Tula 2 aaGuns moved from Leningrad to Novgorod Place Units - Germans 1 factory_minor placed in Leningrad 2 bombers placed in Western Germany 2 armour and 1 mech_infantry placed in Ukraine 3 submarines placed in 108 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 66 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0.33 Attackers Fire, : -0.33 Germans regular : -0.17 British regular : -0.33 Russians AA : -0.33
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):
@flyingbadger Send all those MIGs out!
A 1 - 1 score draw between the Luftwaffe and the Soviet Air Force.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Siberia to Soviet Far East 2 infantry moved from Siberia to Amur 1 armour and 1 mech_infantry moved from Stalingrad to Russia 1 armour and 1 mech_infantry moved from Stalingrad to Russia 2 artilleries moved from Samara to Russia 4 infantry moved from Samara to Russia 1 artillery and 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Germans Combat - Russians Battle in Soviet Far East Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur 1 infantry owned by the Russians retreated to Siberia Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 infantry moved from Stalingrad to Samara 1 artillery moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Samara Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Urals 1 artillery and 2 infantry placed in Siberia 3 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2 Russians collect 22 PUs (3 lost to blockades); end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Anhwe 2 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Kweichow to Hopei 3 artilleries and 4 infantry moved from Hunan to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 armour and 1 mech_infantry moved from French Indo China to Hunan 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 destroyer moved from 46 Sea Zone to 47 Sea Zone 2 fighters and 1 tactical_bomber moved from Davao to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 marines moved from Davao to 36 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 2 marines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 33 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 marines and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 8/17 hits, 9.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 marines moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Wake Island to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 35 Sea Zone 1 aaGun moved from Paulau to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Kwangtung to 21 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from Southern Manchuria to Jehol 4 infantry moved from Japan to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 aaGuns and 4 infantry moved from Korea to Southern Manchuria 2 infantry moved from 20 Sea Zone to Southern Manchuria 2 bombers moved from Yunnan to Japan 2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 36 Sea Zone to Davao Place Units - Japanese 2 fighters and 1 tactical_bomber placed in Japan 2 destroyers placed in 7 Sea Zone 3 infantry placed in French Indo China 3 artilleries placed in Southern Manchuria 1 armour, 1 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -3.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 9 Sea Zone to 14 Sea Zone 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 33 Sea Zone to 27 Sea Zone 2 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 bomber moved from Queensland to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Battle in Gibraltar Battle in 56 Sea Zone Americans attack with 1 bomber, 4 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Gibraltar from Germans with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 56 Sea Zone to Queensland 4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 2 infantry moved from 65 Sea Zone to New Zealand 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 2 transports placed in 104 Sea Zone 3 infantry placed in Eastern United States 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Chahar 1 fighter moved from Tsinghai to Chahar 2 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Inner Mongolia 11 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 4 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 transport moved from 73 Sea Zone to 74 Sea Zone 1 infantry moved from Kenya to 74 Sea Zone 1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus 2 armour moved from Iraq to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 1 transport moved from 40 Sea Zone to 39 Sea Zone 2 infantry moved from Burma to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 5 infantry moved from Burma to Shan State 5 infantry moved from Burma to Shan State 3 infantry moved from Burma to Shan State 8 artilleries moved from Burma to Shan State 1 infantry moved from Burma to Shan State 3 infantry moved from Eastern India to Burma 1 armour moved from Iraq to Southern Caucasus 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 armour moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Egypt 1 fighter moved from Egypt to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Egypt 3 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar Combat - British Battle in Java Battle in French Madagascar Battle in Southern Caucasus British attack with 3 armour, 1 artillery and 3 infantry Germans defend with 1 armour British roll dice for 3 armour, 1 artillery and 3 infantry in Southern Caucasus, round 2 : 0/7 hits, 2.50 expected hits Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Southern Caucasus British roll dice for 3 armour, 1 artillery and 2 infantry in Southern Caucasus, round 3 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 armour in Southern Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Southern Caucasus British win, taking Java from Japanese, taking French Madagascar from Neutral_Axis, taking Southern Caucasus from Germans with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 1 aaGun moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,5,2,1,1,2,3,2,1,5,2,6,6,2,5,3,1,5,2,1,6,4,6,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5 British collect 25 PUs (11 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.83 Japanese regular : 0.67 Germans regular : 0.00 British regular : -1.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Tula to Rostov 2 infantry moved from Crete to 101 Sea Zone 1 artillery moved from Cyprus to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 artillery and 3 infantry moved from 101 Sea Zone to Syria 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 1 infantry moved from French West Africa to 85 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to South West Africa 1 bomber moved from Southern Italy to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in Syria Battle in South West Africa Battle in Rostov Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov Italians win, taking Syria from British, taking South West Africa from British, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 3 infantry moved from Northern Italy to Southern France 2 aaGuns moved from Northern Italy to Southern France 1 bomber moved from Iraq to Greece Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 2 aaGuns and 3 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British AA : -0.17 Russians regular : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 destroyer moved from 40 Sea Zone to 58 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Eastern India to Northwest Persia Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 75 Sea Zone to 73 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 1 destroyer, 1 fighter, 1 harbour, 4 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from 112 Sea Zone to United Kingdom 3 submarines moved from 108 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Eire to Scotland Germans take Scotland from British 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Scotland 12 armour and 11 mech_infantrys moved from Tula to Saratov Germans take Saratov from Russians 12 armour and 11 mech_infantrys moved from Saratov to Stalingrad 2 armour and 1 mech_infantry moved from Ukraine to Stalingrad 3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 2 mech_infantrys moved from Southern Belarus to Kursk 2 bombers and 2 fighters moved from Tula to Russia 8 artilleries and 29 infantry moved from Tula to Kursk 1 infantry moved from Vologda to Leningrad 6 infantry moved from Novgorod to Leningrad 1 infantry moved from Bulgaria to Romania
Combat Hit Differential Summary :
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@nikola1975
Intercept over Moscow?
Intercept over London?