PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies)

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 bomber moved from Southern Italy to Iraq
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Iraq causes 5 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Greece
            3 infantry moved from Albania to Greece
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 38 Sea Zone
            1 destroyer moved from 55 Sea Zone to 50 Sea Zone
            1 destroyer moved from 64 Sea Zone to 47 Sea Zone
            1 transport moved from 64 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 38 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 38 Sea Zone
                ANZAC win, taking 38 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 82 Sea Zone to 40 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Archangel
            2 bombers moved from Western Germany to Archangel
            6 infantry moved from Vyborg to Leningrad
            1 infantry moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour, 8 artilleries, 29 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            7 armour and 7 mech_infantrys moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            7 armour and 7 mech_infantrys moved from Kursk to Bryansk
            2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour, 1 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Leningrad
                Germans attack with 6 infantry
                Russians defend with 1 airfield, 1 harbour and 1 infantry
                    Germans roll dice for 6 infantry in Leningrad, round 2 : 1/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 4 infantry
                    Germans roll dice for 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/9 hits, 3.83 expected hits
                    Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 7/8 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Western Ukraine to Ukraine
            2 aaGuns moved from Southern Belarus to Bryansk
            2 aaGuns moved from Vyborg to Leningrad
            2 bombers moved from Archangel to Finland
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Malta to Ukraine
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malta to 93 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 112 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Eire to 112 Sea Zone
            1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 destroyer moved from 96 Sea Zone to 93 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            1 destroyer and 1 submarine placed in 115 Sea Zone
            1 artillery placed in Normandy Bordeaux
            3 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 3.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yaroslavl to Smolensk
            1 fighter and 1 tactical_bomber moved from Yaroslavl to Smolensk
            1 artillery moved from Sakha to Buryatia
            2 infantry moved from Sakha to Buryatia
            1 fighter moved from Yaroslavl to Smolensk
            4 infantry moved from Amur to Northern Manchuria
            1 artillery and 4 infantry moved from Buryatia to Northern Manchuria
    
        Combat - Russians
            Battle in Northern Manchuria
                Russians attack with 1 artillery and 8 infantry
                Japanese defend with 5 infantry
                    Russians roll dice for 1 artillery and 8 infantry in Northern Manchuria, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 5 infantry in Northern Manchuria, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Northern Manchuria
                6 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Buryatia
                Japanese win with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Smolensk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 2 artilleries and 5 infantry moved from Yaroslavl to Russia
            1 artillery and 5 infantry moved from Samara to Stalingrad
            3 infantry moved from Urals to Samara
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            2 mech_infantrys moved from Tula to Stalingrad
            2 armour moved from Tula to Stalingrad
            4 artilleries moved from Tula to Russia
            16 infantry moved from Tula to Russia
            1 artillery moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 artillery and 1 infantry placed in Stalingrad
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1
            Russians collect 27 PUs (4 lost to blockades); end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Aleutian Islands to 9 Sea Zone
            1 infantry and 1 transport moved from 9 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
            1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 infantry moved from Marshall Islands to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Gilbert Islands
            1 submarine moved from 35 Sea Zone to 47 Sea Zone
            1 destroyer moved from 34 Sea Zone to 56 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
            2 bombers moved from Caroline Islands to 56 Sea Zone
            2 fighters moved from Caroline Islands to 56 Sea Zone
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 47 Sea Zone
            1 submarine moved from 76 Sea Zone to 75 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    @nikola1975
    I’m back, and so are the Japs. Scramble to any of your weak, liberal vessels before they are sunk by our proud imperial aircraft?


  • @flyingbadger お帰りなさい!

    No scramble, thanks.

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Aleutian Islands to 9 Sea Zone
            1 infantry and 1 transport moved from 9 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Hunan to Hopei
            1 infantry moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
            1 infantry moved from 24 Sea Zone to Wake Island
            1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 infantry moved from Marshall Islands to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Gilbert Islands
            1 submarine moved from 35 Sea Zone to 47 Sea Zone
            1 destroyer moved from 34 Sea Zone to 56 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
            2 bombers moved from Caroline Islands to 56 Sea Zone
            2 fighters moved from Caroline Islands to 56 Sea Zone
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 47 Sea Zone
            1 submarine moved from 76 Sea Zone to 75 Sea Zone
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Gilbert Islands
            Battle in Wake Island
            Battle in 56 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 56 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 47 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 47 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
            2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Hunan
            2 artilleries and 1 infantry moved from Shansi to Anhwe
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Burma to Yunnan
            2 infantry moved from Northern Manchuria to Korea
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
            4 fighters and 2 tactical_bombers moved from 47 Sea Zone to 36 Sea Zone
            2 bombers moved from 56 Sea Zone to Yunnan
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            3 carriers moved from 34 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to Davao
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            2 marines moved from Caroline Islands to 34 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 34 Sea Zone to 36 Sea Zone
            2 marines moved from 36 Sea Zone to Davao
            2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 21 Sea Zone
            2 artilleries and 4 infantry moved from 21 Sea Zone to Kwangtung
            2 destroyers moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 34 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 25 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 destroyers placed in 7 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            Japanese undo move 3.
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 artillery and 2 infantry placed in Southern Manchuria
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.17
    Japanese regular : 2.00
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 11 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
            1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
            1 destroyer moved from 11 Sea Zone to 9 Sea Zone
            1 carrier moved from 11 Sea Zone to 9 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 9 Sea Zone
            1 submarine moved from 11 Sea Zone to 9 Sea Zone
            1 submarine moved from 55 Sea Zone to 33 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            3 fighters moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 55 Sea Zone to 56 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Marshall Islands
            Battle in Aleutian Islands
            Battle in 56 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Aleutian Islands from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 68 Sea Zone
            2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
            4 fighters moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            9 submarines placed in 104 Sea Zone
            2 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Inner Mongolia
            4 infantry moved from Tsinghai to Inner Mongolia
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Inner Mongolia, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 19 PUs; 
            British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            7 infantry moved from Eastern India to Burma
                  UK_Pacific take Burma from Japanese
            7 infantry moved from Eastern India to Burma
            4 infantry moved from Eastern India to Burma
            5 artilleries moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            2 artilleries moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 artillery moved from Eastern India to Burma
            1 destroyer moved from 40 Sea Zone to 75 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 transport moved from 84 Sea Zone to 73 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Germans
            1 bomber moved from Eastern India to French Indo China
            1 infantry moved from Western India to Eastern India
            1 transport moved from 81 Sea Zone to 40 Sea Zone
            1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in French Indo China causes 0 damage total. 
            Battle in 75 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 75 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Alexandria
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            4 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Northwest Persia
            3 aaGuns moved from Eastern India to Burma
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -1.67
    Italians regular : -0.33
    Japanese regular : 0.50
    Japanese AA : 0.83
    British regular : 0.83
    

    Savegame


  • @FlyingBadger Sad day for the Empire. Both AA and the sub hit.

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Crete
            1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 artillery moved from Malta to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 artillery moved from 101 Sea Zone to Cyprus
            2 armour and 2 mech_infantrys moved from Ukraine to Tula
                  Italians take Tula from Russians
            1 bomber moved from Greece to Iraq
            1 infantry moved from Morocco to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 85 Sea Zone
            1 artillery and 1 infantry moved from 85 Sea Zone to French West Africa
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in Crete
            Battle in French West Africa
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 mech_infantry moved from Tunisia to Libya
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 destroyer moved from 97 Sea Zone to 101 Sea Zone
            1 destroyer moved from 94 Sea Zone to 101 Sea Zone
            2 fighters moved from Southern Italy to Greece
    
        Place Units - Italians
            1 airfield placed in Greece
            1 bomber placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    

    Savegame


  • @nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):

    @FlyingBadger Sad day for the Empire. Both AA and the sub hit.

    I hadn’t realised that FIC could be bombed, so it was good that the AA hit. The Iraqi AA evened out the score on the Italian bomber though.

    That Jap sub was just there to stop the UK Pacific NO, tried to place it somewhere outside of air cover to be annoying to take out. Now it can cause all kinds of trouble :smiling_imp: .


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 destroyer moved from 38 Sea Zone to 40 Sea Zone
            1 destroyer moved from 50 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 55 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 40 Sea Zone to 75 Sea Zone
            1 fighter moved from United Kingdom to 115 Sea Zone
    
        Combat - French
            Battle in 75 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 75 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 115 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 destroyer and 2 submarines
                2 submarines owned by the Germans submerged
                    French roll dice for 1 fighter in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the French lost in 115 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -2
                Casualties for French: 1 fighter
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    French regular : 1.17
    Germans regular : 0.67
    

    Savegame


  • @flyingbadger Well, not really. French guy killed them :flag-fr: Also fighter from London sinked the fascist destroyer, but gave his life in the progress…


  • @nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):

    @flyingbadger Well, not really. French guy killed them :flag-fr: Also fighter from London sinked the fascist destroyer, but gave his life in the progress…

    Darn, I’d forgoten about the French in the turn order, and I was so looking to getting that defenseless South African transport. I always forget the fighters can’t hit subs… looks like that trapped Russian fleet will live a few turns more.

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Finland to Russia
            1 fighter moved from Eastern Poland to Russia
            2 fighters moved from Ukraine to Russia
            1 armour moved from Rostov to Southern Caucasus
                  Germans take Northern Caucasus from Russians
                  Germans take Southern Caucasus from Russians
            2 armour and 1 mech_infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            2 armour and 1 mech_infantry moved from Tambov to Tula
            10 armour, 8 artilleries, 29 infantry and 10 mech_infantrys moved from Bryansk to Tula
            2 tactical_bombers moved from Ukraine to Tula
            1 tactical_bomber moved from Eastern Poland to Tula
            2 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus
            6 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Greece to Bulgaria
            2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 93 Sea Zone to 112 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 112 Sea Zone to Eire
            2 submarines moved from 115 Sea Zone to 112 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    @nikola1975 Intercept over Moscow? Or stay and hide under Stalins moustache?
    92589987-bf4f-4fb9-afb1-7d453a23daf5-image.png


  • @flyingbadger Send all those MIGs out!

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Finland to Russia
            1 fighter moved from Eastern Poland to Russia
            2 fighters moved from Ukraine to Russia
            1 armour moved from Rostov to Southern Caucasus
                  Germans take Northern Caucasus from Russians
                  Germans take Southern Caucasus from Russians
            2 armour and 1 mech_infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            2 armour and 1 mech_infantry moved from Tambov to Tula
            10 armour, 8 artilleries, 29 infantry and 10 mech_infantrys moved from Bryansk to Tula
            2 tactical_bombers moved from Ukraine to Tula
            1 tactical_bomber moved from Eastern Poland to Tula
            2 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus
            6 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Greece to Bulgaria
            2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 93 Sea Zone to 112 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 112 Sea Zone to Eire
            2 submarines moved from 115 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 1/5 hits, 1.33 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Russia
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Eire
                Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Eire
                Germans win, taking Eire from British with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers and 2 fighters moved from Russia to Tula
            2 fighters and 2 tactical_bombers moved from Eire to 112 Sea Zone
            2 aaGuns moved from Bryansk to Tula
            2 aaGuns moved from Leningrad to Novgorod
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            2 bombers placed in Western Germany
            2 armour and 1 mech_infantry placed in Ukraine
            3 submarines placed in 108 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 66 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 0.33
    Attackers Fire,  : -0.33
    Germans regular : -0.17
    British regular : -0.33
    Russians AA : -0.33
    

    Savegame


  • @nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):

    @flyingbadger Send all those MIGs out!

    A 1 - 1 score draw between the Luftwaffe and the Soviet Air Force.

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