@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L21 PtV Nikola1975 (axis+9) vs aagamerz13 (Allies)
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 2 infantry moved from Novgorod to Leningrad 1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad Combat - Russians Battle in Leningrad Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Leningrad to Russia 9 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Vologda 1 infantry moved from Stalingrad to Samara 2 infantry moved from Rostov to Stalingrad 7 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 2 infantry moved from Bryansk to Smolensk 3 infantry moved from Siberia to Amur 1 submarine moved from 126 Sea Zone to 109 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 2 infantry placed in Siberia Turn Complete - Russians Russians collect 42 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 2 infantry moved from Novgorod to Leningrad 1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad Combat - Russians Battle in Leningrad Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Leningrad to Russia 9 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Vologda 1 infantry moved from Stalingrad to Samara 2 infantry moved from Rostov to Stalingrad 7 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 2 infantry moved from Bryansk to Smolensk 3 infantry moved from Siberia to Amur 1 submarine moved from 126 Sea Zone to 109 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 2 infantry placed in Siberia Turn Complete - Russians Russians collect 42 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 5 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Honan to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Shansi to Kiangsi 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Shansi 1 artillery moved from Shansi to Anhwe 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 2 carriers moved from 32 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 34 Sea Zone 1 carrier moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from Wake Island to Caroline Islands 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship and 1 marine moved from 25 Sea Zone to 34 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 destroyer moved from 32 Sea Zone to 34 Sea Zone 1 bomber moved from Wake Island to Caroline Islands 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 48 Sea Zone 1 marine moved from 48 Sea Zone to New Britain 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from Manilla to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China 1 infantry moved from Hunan to Hopei 1 infantry moved from Hunan to Kiangsi 2 infantry moved from Hunan to Kwangtung 1 artillery moved from Hunan to Kwangtung Combat - Japanese Battle in New Britain Battle in Kiangsi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking New Britain from ANZAC, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 2 marines moved from 34 Sea Zone to Caroline Islands 2 infantry moved from Japan to Kyushu EDIT: 1 transport moved from 21 Sea Zone to 37 Sea Zone EDIT: 1 infantry moved from Kwangtung to French Indo China EDIT: 1 artillery moved from Kwangtung to French Indo China Place Units - Japanese 1 carrier, 2 submarines and 1 transport placed in 7 Sea Zone 1 armour, 1 infantry and 1 tactical_bomber placed in French Indo China 1 artillery and 2 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in Midway Non Combat Move - Americans 1 mech_infantry moved from Central United States to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 3 infantry moved from Brazil to British Guiana 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from 11 Sea Zone to Hawaiian Islands 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 2 fighters moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier, 1 fighter, 1 submarine and 1 transport placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kansu to Honan Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Yunnan 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in Midway Non Combat Move - Americans 1 mech_infantry moved from Central United States to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to 93 Sea Zone 3 infantry moved from Brazil to British Guiana 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from 11 Sea Zone to Hawaiian Islands 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 2 fighters moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier, 1 fighter, 1 submarine and 1 transport placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kansu to Honan Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 1 infantry placed in Yunnan 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Southern Persia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 3 fighters moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 artillery moved from Shan State to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Malaya to Sumatra 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Anglo-Egyptian Sudan British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/7 hits, 3.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo-Egyptian Sudan British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Anglo-Egyptian Sudan, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Anglo-Egyptian Sudan British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Anglo-Egyptian Sudan, round 4 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Sumatra British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Sumatra to Malaya 1 infantry moved from Shan State to Malaya 1 aaGun moved from Shan State to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 5 infantry moved from Shan State to Yunnan 1 infantry moved from Eastern India to Burma 1 armour moved from Yunnan to Eastern India 3 fighters and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to United Kingdom 1 bomber moved from France to United Kingdom 1 transport moved from 93 Sea Zone to 109 Sea Zone Place Units - British 1 destroyer placed in 113 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6,2,4 British collect 26 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Italians regular : -0.67 Japanese regular : 2.00 Germans AA : -0.17 British regular : -3.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 100 Sea Zone to 101 Sea Zone 2 armour and 1 infantry moved from Greece to 101 Sea Zone 2 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 2 armour and 1 infantry moved from 100 Sea Zone to Egypt 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber and 1 fighter moved from Southern Italy to Egypt 1 infantry moved from Normandy Bordeaux to Southern France Combat - Italians Battle in Egypt Italians attack with 3 armour, 3 artilleries, 1 bomber, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry; Americans defend with 1 fighter Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 7/20 hits, 7.00 expected hits British roll dice for 3 armour, 1 artillery, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/20 hits, 9.17 expected hits 2 infantry owned by the ANZAC, 1 artillery owned by the British, 6 infantry owned by the British and 9 infantry owned by the Italians lost in Egypt Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/11 hits, 5.00 expected hits British roll dice for 3 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 7/11 hits, 6.17 expected hits 3 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 3 artilleries owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Egypt 1 tactical_bomber owned by the Italians and 2 fighters owned by the Italians retreated 1 armour owned by the Italians retreated to Alexandria British win with 2 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19 Casualties for Italians: 2 armour, 3 artilleries, 1 bomber, 9 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys Non Combat Move - Italians 1 tactical_bomber moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 100 Sea Zone to 99 Sea Zone Place Units - Italians 1 transport placed in 99 Sea Zone 3 infantry placed in Southern Italy Italians undo move 2. 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.67 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 37 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to New Zealand 1 fighter and 1 infantry moved from Northern Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from 37 Sea Zone to Malaya Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -2.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 37 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to New Zealand 1 fighter and 1 infantry moved from Northern Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from 37 Sea Zone to Malaya Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 60 Sea Zone to 40 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -2.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Northern Belarus 1 bomber moved from Germany to Northern Belarus 3 artilleries moved from Baltic States to Leningrad 3 infantry moved from Baltic States to Leningrad 2 armour, 3 artilleries and 15 infantry moved from Western Ukraine to Ukraine 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Ukraine 13 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Germany to Eastern Poland 1 submarine moved from 127 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Southern Italy to Alexandria Combat - Germans Battle in Northern Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Northern Belarus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 16 armour, 3 artilleries, 15 infantry and 5 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 16 armour, 3 artilleries, 15 infantry and 5 mech_infantrys in Ukraine, round 2 : 18/39 hits, 13.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 16 armour, 3 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 3 artilleries and 6 infantry Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 3 artilleries and 6 infantry in Leningrad, round 2 : 4/9 hits, 2.50 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport British defend with 1 destroyer Germans roll dice for 5 submarines in 113 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from 113 Sea Zone to Western Germany 1 bomber moved from Northern Belarus to Yugoslavia 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Baltic States to Eastern Poland 1 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 destroyer and 1 transport placed in 99 Sea Zone 1 artillery placed in Yugoslavia 1 destroyer and 1 submarine placed in 116 Sea Zone Germans undo move 3. 1 destroyer and 1 submarine placed in 115 Sea Zone 2 infantry placed in Western Germany 1 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 7.50 British regular : -0.33 -
@nikola1975 egypt fight went my way which was good. two pacific island fights not so much
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 17 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Southern Belarus 1 fighter moved from Russia to Southern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Vologda to Archangel 1 submarine moved from 109 Sea Zone to 93 Sea Zone Combat - Russians Battle in Southern Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Southern Belarus to Russia 1 infantry moved from Samara to Stalingrad 1 infantry moved from Rostov to Kursk 1 artillery moved from Rostov to Stalingrad 5 infantry moved from Rostov to Stalingrad 10 infantry moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Yaroslavl 3 artilleries moved from Smolensk to Russia 1 aaGun moved from Smolensk to Russia 2 infantry moved from Novgorod to Smolensk 2 infantry moved from Siberia to Amur 1 infantry moved from Smolensk to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals 1 infantry placed in Siberia Turn Complete - Russians Russians collect 38 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.67 -
@aagamerz13 Yes, I saw two disasters in the Pacific. Mussolini is not sure how to handle Egypt. He would like to have it, that would be a restoration of the Roman Empire, but…
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 carriers moved from 34 Sea Zone to 55 Sea Zone 3 fighters moved from 34 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 marine moved from New Britain to 48 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Dutch New Guinea 1 cruiser and 1 marine moved from 48 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 cruiser moved from 34 Sea Zone to 55 Sea Zone 1 bomber moved from Caroline Islands to 26 Sea Zone 1 bomber moved from Caroline Islands to 43 Sea Zone 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Anhwe to Honan 1 infantry moved from Shansi to Honan 1 infantry moved from Chahar to Shansi 1 armour moved from Southern Manchuria to Chahar 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kiangsi to Anhwe 1 mech_infantry moved from Kiangsi to Honan 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangtung to Hunan 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Kwangtung to Kiangsi 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in New Guinea Battle in Dutch New Guinea Battle in 26 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from Dutch with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Solomon Islands Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Solomon Islands from ANZAC, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Honan Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Honan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Southern Manchuria to Jehol 1 artillery and 2 infantry moved from 35 Sea Zone to Caroline Islands 1 bomber moved from 43 Sea Zone to Davao 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber moved from 26 Sea Zone to Gilbert Islands Place Units - Japanese 1 armour and 1 infantry placed in French Indo China 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Manchuria 1 artillery and 1 fighter placed in Japan 2 transports placed in 7 Sea Zone 1 carrier and 1 submarine placed in 7 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Gilbert Islands: 1 bomber EDIT: Adding units owned by Japanese to Iwo Jima: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.83 UK_Pacific regular : -0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 6 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 transport moved from 104 Sea Zone to 90 Sea Zone 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 artillery moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 3 fighters moved from Queensland to New South Wales 2 fighters moved from Gibraltar to Egypt 1 carrier, 1 destroyer and 1 fighter moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 4 fighters placed in Eastern United States 1 carrier and 1 submarine placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 6 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 transport moved from 104 Sea Zone to 90 Sea Zone 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 artillery moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 3 fighters moved from Queensland to New South Wales 2 fighters moved from Gibraltar to Egypt 1 carrier, 1 destroyer and 1 fighter moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 4 fighters placed in Eastern United States 1 carrier and 1 submarine placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from Malaya to Shan State 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Malaya to Shan State 1 tactical_bomber moved from Malaya to Kweichow Combat - British Battle in Kweichow British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 armour moved from Eastern India to Yunnan 1 infantry moved from Burma to Eastern India 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 3 fighters moved from United Kingdom to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 82 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - British 1 airfield, 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,3,4 British collect 27 PUs (3 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.33 British regular : 0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 transports moved from 100 Sea Zone to 99 Sea Zone 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy Combat - Italians Non Combat Move - Italians 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria Place Units - Italians 1 transport placed in 99 Sea Zone 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Zealand to New South Wales 2 aaGuns, 1 fighter and 3 infantry moved from Queensland to New South Wales 1 cruiser and 1 destroyer moved from 65 Sea Zone to 27 Sea Zone 1 fighter moved from Malaya to Yunnan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6,1,4,1,5,4,2,3,4,5,4,3,3,6,2,5 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New Zealand to New South Wales 2 aaGuns, 1 fighter and 3 infantry moved from Queensland to New South Wales 1 cruiser and 1 destroyer moved from 65 Sea Zone to 27 Sea Zone 1 fighter moved from Malaya to Yunnan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6,1,4,1,5,4,2,3,4,5,4,3,3,6,2,5 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 93 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 destroyer moved from 40 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :





