Wow, ridiculous dice in France. Imagine if I didn’t have the planes there, I could have actually lost everything…
Adam514 (Axis) vs nikola1975 (Allies) PTV
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 1 harbour and 10 infantry; Remaining resources: 2 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Burma to Eastern India 2 bombers moved from French Indo China to Eastern India 1 submarine moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from 35 Sea Zone to 56 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 artillery moved from New Guinea to 47 Sea Zone 1 artillery moved from 47 Sea Zone to New Britain 1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to New South Wales 1 submarine moved from 55 Sea Zone to 63 Sea Zone 2 tactical_bombers moved from French Indo China to 56 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to New South Wales 5 fighters and 5 tactical_bombers moved from 55 Sea Zone to New South Wales 1 fighter moved from 55 Sea Zone to New South Wales 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 fighter moved from French Indo China to 56 Sea Zone 1 cruiser moved from 55 Sea Zone to 64 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@nikola1975 Scramble NSW, sz55, sz56?
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@adam514 Scramble all three to NSW.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 1 harbour and 10 infantry; Remaining resources: 2 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Burma to Eastern India 2 bombers moved from French Indo China to Eastern India 1 submarine moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from 35 Sea Zone to 56 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 artillery moved from New Guinea to 47 Sea Zone 1 artillery moved from 47 Sea Zone to New Britain 1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to New South Wales 1 submarine moved from 55 Sea Zone to 63 Sea Zone 2 tactical_bombers moved from French Indo China to 56 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to New South Wales 5 fighters and 5 tactical_bombers moved from 55 Sea Zone to New South Wales 1 fighter moved from 55 Sea Zone to New South Wales 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 fighter moved from French Indo China to 56 Sea Zone 1 cruiser moved from 55 Sea Zone to 64 Sea Zone Combat - Japanese ANZAC scrambles 3 units out of Queensland to defend against the attack in New South Wales Battle in New Britain Battle in 63 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 63 Sea Zone Japanese win, taking New Britain from ANZAC with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Solomon Islands Battle in Wake Island Battle in 56 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Solomon Islands from ANZAC, taking Wake Island from Americans with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 cruiser Battle in New South Wales Japanese attack with 6 fighters, 2 infantry, 1 marine and 5 tactical_bombers ANZAC defend with 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 1 infantry; Americans defend with 5 fighters and 1 tactical_bomber ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 cruisers in New South Wales, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 6 fighters, 2 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 2 : 5/14 hits, 7.00 expected hits ANZAC roll dice for 1 aaGun, 2 armour, 5 fighters, 1 infantry and 1 tactical_bomber in New South Wales, round 2 : 6/9 hits, 5.17 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 2 armour owned by the ANZAC, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the ANZAC and 1 fighter owned by the Americans lost in New South Wales Japanese roll dice for 4 fighters, 1 marine and 3 tactical_bombers in New South Wales, round 3 : 4/8 hits, 4.33 expected hits ANZAC roll dice for 4 fighters in New South Wales, round 3 : 4/4 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 4 fighters owned by the Americans lost in New South Wales Japanese captures 12PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 4 fighters, 2 infantry and 4 tactical_bombers Casualties for ANZAC: 1 aaGun, 2 armour and 1 infantry Casualties for Americans: 5 fighters and 1 tactical_bomber Battle in Northern Manchuria Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Northern Manchuria, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Northern Manchuria Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Manchuria, round 3 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Eastern India Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Eastern India, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking Eastern India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from New South Wales to 55 Sea Zone 4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 2 carriers moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 6 Sea Zone to 24 Sea Zone 6 artilleries and 13 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Jehol to Shantung 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Kiangsi 3 infantry moved from Malaya to Shan State 4 infantry moved from Shan State to Burma 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 bombers moved from Eastern India to Yunnan 1 aaGun moved from Szechwan to Yunnan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Hunan 1 transport moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 35 Sea Zone to 7 Sea Zone Place Units - Japanese 1 harbour placed in New Guinea 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in Southern Manchuria 1 fighter and 1 infantry placed in Japan 1 destroyer placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1 Japanese collect 53 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 ANZAC AA : -0.50 UK_Pacific regular : -0.33 ANZAC regular : 1.67
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Aleutian Islands 1 marine moved from Sumatra to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Borneo 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 battleship moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from 43 Sea Zone to 36 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Adam514 Kamikaze?
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@nikola1975 1 on each DD.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Aleutian Islands 1 marine moved from Sumatra to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Borneo 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 battleship moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from 43 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Battle in Borneo Battle in 36 Sea Zone Americans attack with 1 battleship, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports Japanese defend with 1 submarine Americans roll dice for 1 battleship, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone Americans win, taking Borneo from Japanese, taking 36 Sea Zone from Japanese with 1 battleship, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Davao Battle in Manilla Battle in Aleutian Islands Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Davao from Japanese, taking Manilla from Japanese, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 carrier moved from 11 Sea Zone to 9 Sea Zone 1 fighter and 1 tactical_bomber moved from Aleutian Islands to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 submarine moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 3 carriers moved from 43 Sea Zone to 36 Sea Zone 1 carrier and 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 aaGun, 2 armour, 2 artilleries and 5 infantry moved from Gibraltar to 93 Sea Zone 1 aaGun, 2 armour, 2 artilleries, 5 infantry and 5 transports moved from 93 Sea Zone to 113 Sea Zone 2 armour, 2 artilleries and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 aaGun moved from 113 Sea Zone to Normandy Bordeaux 9 transports moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 5 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 16 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in Normandy Bordeaux 1 carrier placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 fighters placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,3 Americans collect 70 PUs (2 lost to blockades); end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Tsinghai to Szechwan 3 infantry moved from Anhwe to Kiangsu EDIT: 1 bomber moved from Anhwe to Tsinghai 1 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 infantry moved from Anhwe to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 7 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Tsinghai 10 infantry moved from Anhwe to Honan Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Western India to Eastern India 1 fighter and 1 tactical_bomber moved from Western India to Eastern India 1 submarine moved from 101 Sea Zone to 99 Sea Zone 1 bomber moved from Malta to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from Malta to 99 Sea Zone 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to United Kingdom 1 fighter moved from Malta to 113 Sea Zone Combat - British Battle in Eastern India British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern India, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Eastern India British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern India, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Eastern India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese, taking Borneo from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 99 Sea Zone British attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians submerged British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 99 Sea Zone to Malta 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from 99 Sea Zone to Malta 1 mech_infantry moved from Belgian Congo to Union of South Africa 1 fighter and 1 tactical_bomber moved from Eastern India to Western India 1 destroyer moved from 96 Sea Zone to 93 Sea Zone 1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 3 artilleries, 7 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 aaGun moved from 113 Sea Zone to Normandy Bordeaux Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 7 infantry placed in United Kingdom 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 Italians regular : -0.33 Japanese regular : -1.50 British regular : -2.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Ethiopia Italians take Ethiopia from British 1 infantry moved from Northern Italy to Southern France Italians take Southern France from British Combat - Italians Italians creates battle in territory 99 Sea Zone Non Combat Move - Italians 1 submarine moved from 99 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Bulgaria to Romania 1 infantry moved from Bessarabia to Western Ukraine 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 bomber, 3 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Archangel to Vologda 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Egypt 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 12 Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to New South Wales 4 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 carrier and 2 fighters moved from 43 Sea Zone to 44 Sea Zone 1 carrier and 2 fighters moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in New South Wales ANZAC attack with 2 artilleries and 5 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 2 artilleries and 5 infantry in New South Wales, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3,4,3,4,6,4,1,5,4,2,2,5,5,3,1,2,3,2,2,6,3,5,1,3,6,4,3,5 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French 1 destroyer moved from 96 Sea Zone to 93 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour moved from Tula to Bryansk 1 armour moved from Anglo-Egyptian Sudan to French Central Africa Germans take French Equatorial Africa from French Germans take French Central Africa from Americans 1 armour moved from Anglo-Egyptian Sudan to Nigeria Germans take Nigeria from British 1 armour moved from Anglo-Egyptian Sudan to Kenya Germans take Kenya from British 1 armour moved from Kenya to Belgian Congo Germans take Belgian Congo from British 1 mech_infantry moved from Anglo-Egyptian Sudan to British Somaliland Germans take British Somaliland from British 1 armour moved from Alexandria to Libya Italians take Tobruk from Americans Italians take Libya from Americans Combat - Germans Non Combat Move - Germans 1 armour and 3 mech_infantrys moved from Anglo-Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Alexandria to Libya 4 armour and 4 mech_infantrys moved from Northern Belarus to Poland 2 infantry moved from Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 infantry moved from Vologda to Novgorod 2 infantry moved from Northern Belarus to Southern Belarus 1 artillery and 5 infantry moved from Leningrad to Northern Belarus 1 aaGun moved from Archangel to Leningrad 3 infantry moved from Northwest Persia to Southern Caucasus 2 armour and 6 mech_infantrys moved from Southern Caucasus to Northwest Persia 1 tactical_bomber moved from France to Western Germany 2 infantry moved from Denmark to Western Germany 4 artilleries and 4 infantry moved from Western Germany to France 4 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 1 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland 2 aaGuns moved from Bryansk to Southern Belarus 8 artilleries and 26 infantry moved from Bryansk to Southern Belarus 4 armour and 5 mech_infantrys moved from Denmark to Germany 1 infantry moved from Denmark to Western Germany 1 infantry moved from Holland Belgium to France Place Units - Germans 3 infantry placed in Leningrad 3 artilleries placed in France 3 infantry placed in Southern Persia 2 artilleries and 8 infantry placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - Russians Russians buy 8 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tula Russians take Tula from Germans 1 armour moved from Tula to Russia 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 infantry moved from Kursk to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 6 artilleries moved from Rostov to Northern Caucasus 1 artillery moved from Rostov to Northern Caucasus 30 infantry moved from Rostov to Northern Caucasus 7 infantry moved from Stalingrad to Northern Caucasus 2 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Northern Caucasus 2 armour and 2 mech_infantrys moved from Russia to Smolensk 7 artilleries moved from Russia to Smolensk 4 infantry moved from Russia to Samara 59 infantry moved from Russia to Smolensk 1 artillery and 4 infantry moved from Gorky to Yaroslavl 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 4 artilleries and 15 infantry moved from Amur to Northern Manchuria Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Northern Manchuria Russians attack with 4 artilleries and 15 infantry Japanese defend with 2 infantry Russians roll dice for 4 artilleries and 15 infantry in Northern Manchuria, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 2 infantry in Northern Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 4 artilleries and 15 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Smolensk Russians attack with 2 armour, 7 artilleries, 62 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 7 artilleries, 62 infantry and 2 mech_infantrys in Smolensk, round 2 : 12/73 hits, 15.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour, 7 artilleries, 61 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 aaGun moved from Rostov to Northern Caucasus 1 aaGun moved from Amur to Northern Manchuria Place Units - Russians 1 artillery placed in Siberia 7 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6 Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.17 Russians regular : -5.00
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Yunnan to 36 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 36 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 47 Sea Zone to 36 Sea Zone 1 submarine moved from 56 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to Davao 9 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 55 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Jehol to 20 Sea Zone 1 artillery moved from Jehol to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 artillery moved from New Britain to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 6 fighters and 3 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 24 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 7 artilleries and 20 infantry moved from Burma to Eastern India 2 artilleries and 2 infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Hunan to Hopei 1 infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Shan State to Szechwan Combat - Japanese
Combat Hit Differential Summary :
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@nikola1975 Scramble sz36/Davao?
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@adam514 Cool move, I missed that port in Guinea.
Scramble 2 ANZAC and 1 US fighter to seazone. -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Yunnan to 36 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 36 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 47 Sea Zone to 36 Sea Zone 1 submarine moved from 56 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to Davao 9 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 55 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Jehol to 20 Sea Zone 1 artillery moved from Jehol to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 artillery moved from New Britain to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 6 fighters and 3 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 24 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 7 artilleries and 20 infantry moved from Burma to Eastern India 2 artilleries and 2 infantry moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Hunan to Hopei 1 infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Shan State to Szechwan Combat - Japanese Americans scrambles 3 units out of 44 Sea Zone to defend against the attack in 36 Sea Zone Battle in Gilbert Islands Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 bombers, 9 carriers, 1 cruiser, 4 destroyers, 9 fighters, 5 submarines, 4 tactical_bombers and 4 transports Americans defend with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 1 carrier, 5 fighters and 1 submarine Japanese roll dice for 5 submarines in 36 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 2 bombers, 9 carriers, 1 cruiser, 4 destroyers, 9 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 12/22 hits, 11.33 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 9/24 hits, 11.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the ANZAC, 2 submarines owned by the Americans, 4 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese roll dice for 5 submarines in 36 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 4 destroyers, 9 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 3 : 12/22 hits, 11.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 11 fighters, 2 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 10/22 hits, 11.17 expected hits Units damaged: 1 carrier owned by the Japanese 1 fighter owned by the Japanese, 4 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 36 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 4 : 6/18 hits, 9.83 expected hits Americans roll dice for 1 battleship, 7 fighters and 2 transports in 36 Sea Zone, round 4 : 4/8 hits, 5.33 expected hits Units damaged: 1 carrier owned by the Japanese 3 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 5 : 10/15 hits, 8.33 expected hits Americans roll dice for 2 fighters and 2 transports in 36 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 36 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific, taking 36 Sea Zone from Americans with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 141 Casualties for Japanese: 4 carriers, 3 destroyers, 5 fighters and 5 submarines Casualties for ANZAC: 1 carrier, 5 fighters and 1 submarine Casualties for Americans: 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports Battle in Davao Japanese attack with 3 artilleries, 5 infantry and 2 marines Americans defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine Japanese roll dice for 3 artilleries, 5 infantry and 2 marines in Davao, round 2 : 3/10 hits, 3.00 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Davao, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 3 artilleries, 5 infantry and 2 marines remaining. Battle score for attacker is 12 Casualties for Americans: 1 artillery, 1 infantry and 1 marine Battle in Hopei Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Szechwan, round 2 : 1/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Eastern India Japanese attack with 7 artilleries and 20 infantry British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 7 artilleries and 20 infantry in Eastern India, round 2 : 6/27 hits, 6.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Eastern India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking Eastern India from UK_Pacific with 7 artilleries and 20 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 carrier moved from 24 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from 36 Sea Zone to French Indo China 2 infantry moved from Burma to Eastern India 3 infantry moved from Shan State to Burma 3 infantry moved from Malaya to Shan State 1 infantry moved from Jehol to Shantung 4 artilleries and 8 infantry moved from Jehol to Southern Manchuria 2 cruisers moved from 64 Sea Zone to 47 Sea Zone 1 transport moved from 64 Sea Zone to 47 Sea Zone 1 submarine moved from 63 Sea Zone to 55 Sea Zone 1 armour and 1 mech_infantry moved from Shan State to French Indo China 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 3 infantry moved from French Indo China to Yunnan 2 armour and 2 mech_infantrys moved from Shan State to Szechwan 1 infantry moved from Jehol to Southern Manchuria Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone 2 fighters and 1 tactical_bomber placed in Japan 1 artillery and 2 infantry placed in Southern Manchuria 4 infantry placed in Japan 1 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from French Indo China: 1 bomber EDIT: Adding units owned by Japanese to Southern Manchuria: 1 bomber EDIT: Removing units owned by Japanese from Southern Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 1 infantry EDIT: Adding units owned by Japanese to Fukien: 1 infantry EDIT: Removing units owned by Japanese from Jehol: 1 infantry EDIT: Adding units owned by Japanese to Southern Manchuria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,4 Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -5.83 Japanese regular : -3.67 UK_Pacific regular : -0.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from 113 Sea Zone to Southern France 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 84 Sea Zone 1 artillery and 1 infantry moved from 84 Sea Zone to Nigeria 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 carrier, 1 destroyer and 2 fighters moved from 11 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Midway 1 artillery moved from Aleutian Islands to 9 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 9 Sea Zone to 26 Sea Zone 1 carrier moved from 44 Sea Zone to 59 Sea Zone 1 marine moved from Borneo to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 59 Sea Zone 1 carrier moved from 44 Sea Zone to 59 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 59 Sea Zone 1 submarine moved from 132 Sea Zone to 59 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 bomber moved from Tsinghai to Eastern India Combat - Americans Strategic bombing raid in Eastern India Japanese roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits Bombing raid in Eastern India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Eastern India causes 5 damage total. Battle in Wake Island Battle in Nigeria Americans attack with 1 artillery and 1 infantry Germans defend with 1 armour Americans roll dice for 1 artillery and 1 infantry in Nigeria, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Nigeria, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Nigeria Americans win, taking Wake Island from Japanese, taking Nigeria from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in Southern France Americans attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Southern France to Gibraltar 1 fighter moved from Southern France to 113 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 4 infantry moved from Gibraltar to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Normandy Bordeaux 5 transports moved from 113 Sea Zone to 93 Sea Zone 1 destroyer and 9 transports moved from 93 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern India to Western India Place Units - Americans 2 armour and 1 mech_infantry placed in Normandy Bordeaux 3 artilleries and 7 infantry placed in Eastern United States 1 carrier, 2 destroyers and 3 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,2,6,4,4,4,6,1,2,4,2,4,2,6,4 Americans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Kiangsu to Anhwe 2 infantry moved from Honan to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Honan to Tsinghai 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Malta to Rhodesia Combat - British Battle in Holland Belgium British attack with 7 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 7 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/10 hits, 5.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 4 fighters moved from Holland Belgium to 113 Sea Zone 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Malta to Normandy Bordeaux 1 fighter moved from Malta to Gibraltar 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 aaGun and 6 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 6 infantry moved from 113 Sea Zone to Normandy Bordeaux Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 1.17 Japanese regular : -0.33 Italians regular : 0.67 Japanese AA : -0.17 Germans regular : 0.17 British regular : 2.00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Egypt to 84 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in 84 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 84 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 1 artillery and 1 infantry moved from Romania to Bessarabia 4 infantry moved from Yugoslavia to Romania 3 infantry moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 fighter moved from 84 Sea Zone to Anglo-Egyptian Sudan Place Units - Italians 3 infantry placed in Egypt 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Italians collect 15 PUs (4 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 44 Sea Zone to 59 Sea Zone 1 transport moved from 60 Sea Zone to 59 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,4 ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 4 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from French Central Africa to Gold Coast Germans take French West Africa from Americans Germans take Gold Coast from British 1 armour and 1 mech_infantry moved from Belgian Congo to Nigeria 1 infantry moved from Southern Persia to Baluchistan Germans take Baluchistan from UK_Pacific 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from France to Holland Belgium 1 armour moved from Libya to Algeria Germans take Tunisia from Americans Germans take Algeria from Americans Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/10 hits, 5.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Nigeria Germans attack with 1 armour and 1 mech_infantry Americans defend with 1 artillery Germans roll dice for 1 armour and 1 mech_infantry in Nigeria, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Nigeria Germans win, taking Nigeria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan 1 mech_infantry moved from British Somaliland to Anglo-Egyptian Sudan 1 mech_infantry moved from Libya to Algeria 1 submarine moved from 128 Sea Zone to 127 Sea Zone 1 aaGun and 3 infantry moved from Leningrad to Northern Belarus 3 aaGuns, 13 artilleries and 39 infantry moved from Southern Belarus to Northern Belarus 1 armour and 2 mech_infantrys moved from Eastern Poland to Northern Belarus 1 fighter moved from Leningrad to Western Germany 4 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany 2 artilleries and 9 infantry moved from Western Germany to France 8 armour and 10 mech_infantrys moved from Germany to Western Germany 3 infantry moved from Southern Caucasus to Northwest Persia 2 infantry moved from Norway to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Germany 2 fighters and 1 tactical_bomber moved from Norway to Western Germany 2 artilleries and 12 infantry moved from Norway to Finland 1 armour moved from Poland to Northern Belarus 3 armour and 4 mech_infantrys moved from Poland to Western Germany 6 fighters and 6 tactical_bombers moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in France 1 artillery and 2 infantry placed in Southern Persia 3 infantry placed in Leningrad 3 armour and 3 mech_infantrys placed in Germany 2 armour and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 128 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Germans collect 67 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans regular : 1.17 British regular : -0.67