@simon33 said in L25 Balanced Peirce (L+16) vs Simon33 (X):
Lose the Cruiser or DD in 111?
Assumed DD.
@malmessi74
Interesting dice stats so far.
US rolling badly. Brits, Japs, Italians and ANZAC rolling well.
@malmessi74 Never even occured to me the Chinese could can open for the UK :face_with_rolling_eyes:
@flyingbadger said in L21 PtV FlyingBadger (Axis) vs malmessi74 (Allies):
@malmessi74 Never even occured to me the Chinese could can open for the UK :face_with_rolling_eyes:
Otherwise a tank could reach KWA alone but in that way the 1 ipc country to CHI taken in UK turn was lost, I prefer to use 1 chinese inf to get 1 extra ipc and use mech instead of tank
@flyingbadger said in L21 PtV FlyingBadger (Axis) vs malmessi74 (Allies):
@malmessi74 said in L21 PtV FlyingBadger (Axis) vs malmessi74 (Allies):
Had this big naval battle against Nikola1975 a few days ago which ended about even as we fortunately were both rolling low otherwise it would have been terrible for one side. Regular dice though.
Casualties for Americans: 11 carriers, 13 destroyers, 15 fighters, 2 submarines and 5 tactical_bombers
Casualties for Japanese: 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
Americans regular : -7.33
Japanese regular :-10.67
With Nikola we are playing turn 20 and I have London (with Hitler) since turn 3 I think… but he still plays well in Asia so the game is not over
@malmessi74 said in L21 PtV FlyingBadger (Axis) vs malmessi74 (Allies):
@flyingbadger said in L21 PtV FlyingBadger (Axis) vs malmessi74 (Allies):
@malmessi74 said in L21 PtV FlyingBadger (Axis) vs malmessi74 (Allies):
Had this big naval battle against Nikola1975 a few days ago which ended about even as we fortunately were both rolling low otherwise it would have been terrible for one side. Regular dice though.
Casualties for Americans: 11 carriers, 13 destroyers, 15 fighters, 2 submarines and 5 tactical_bombers
Casualties for Japanese: 2 battleships, 10 carriers, 3 cruisers, 16 destroyers, 12 fighters, 3 submarines, 7 tactical_bombers and 4 transports
Americans regular : -7.33
Japanese regular :-10.67With Nikola we are playing turn 20 and I have London (with Hitler) since turn 3 I think… but he still plays well in Asia so the game is not over
I’ve always wanted to do take the UK as Germany, seems like it would make for a very different game for both sides. How did you manage to take England on turn 3?
in GER2 you have 70 ipc (Paris income) and you can buy 6/7 trasp
Stalin will be very happy but London can fall in Ger3, specially if Churchill spend his money in Uk1 in a bad way (ic in EGY, ac or similar in canada ecc…)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 carrier, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
1 marine moved from Southern Italy to 99 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 99 Sea Zone to 83 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 83 Sea Zone to Anglo-Egyptian Sudan
3 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery moved from Trans-Jordan to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 armour moved from Vyborg to Finland
Italians take Finland from British
1 infantry moved from Northern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 armour moved from Northern Caucasus to Southern Caucasus
1 bomber moved from Malta to Egypt
Combat - Italians
Battle in Gibraltar
Battle in Anglo-Egyptian Sudan
Italians attack with 1 armour, 5 artilleries, 7 infantry, 1 marine and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
Italians win, taking Gibraltar from British, taking Anglo-Egyptian Sudan from British with 1 armour, 5 artilleries, 6 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 carrier placed in 83 Sea Zone
1 transport placed in 99 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4
Italians collect 27 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.67
@malmessi74 said in L21 PtV FlyingBadger (Axis) vs malmessi74 (Allies):
Edited one Us NCM hope it is ok
I MUST REMEMBER TO LAND AUSSIE FIG IN CALCUTTA TO SCRAMBLE AGAINST YOUR JAPANSE BMB
Shit, considered your bmb but not the 3+3 airpalnes survived from naval battle. Trasp in SZ40 are in a very bad position…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 38 Sea Zone to 40 Sea Zone
1 fighter moved from Sumatra to Eastern India
2 fighters moved from 38 Sea Zone to Eastern India
1 cruiser moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 38 Sea Zone to 44 Sea Zone
1 submarine moved from 59 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour and 8 mech_infantrys moved from Stalingrad to Kursk
Germans take Kursk from Russians
2 artilleries and 4 infantry moved from Ukraine to Kursk
1 mech_infantry moved from Southern Caucasus to Rostov
1 artillery moved from Leningrad to Vologda
1 fighter and 2 tactical_bombers moved from Leningrad to Vologda
2 armour and 2 mech_infantrys moved from Vyborg to Leningrad
3 armour and 3 mech_infantrys moved from Leningrad to Novgorod
1 infantry moved from Karelia to Finland
1 submarine moved from 89 Sea Zone to 84 Sea Zone
1 submarine moved from 108 Sea Zone to 89 Sea Zone
1 submarine moved from 108 Sea Zone to 94 Sea Zone
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to Ukraine
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 fighter and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Vologda, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Leningrad
1 tactical_bomber moved from Vologda to Novgorod
3 aaGuns, 5 armour, 11 artilleries, 4 fighters, 25 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Northern Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
1 infantry moved from Western Germany to France
Place Units - Germans
2 infantry and 1 tactical_bomber placed in Leningrad
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Germany
1 artillery placed in France
2 infantry placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Italians
1 armour moved from Northern Belarus to Smolensk
1 infantry moved from Saratov to Stalingrad
Russians take Stalingrad from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Tula
1 infantry moved from Russia to Yaroslavl
3 infantry moved from Samara to Russia
2 aaGuns and 15 infantry moved from Urals to Samara
2 infantry moved from Olgiy to Timguska
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
13 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Smolensk to Russia
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Aleutian Islands
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Northern Manchuria to Buryatia
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 armour and 1 mech_infantry moved from Honan to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Honan to Hopei
1 infantry moved from Hopei to Szechwan
2 fighters and 2 tactical_bombers moved from Java to Siam
1 fighter and 1 tactical_bomber moved from Java to Shan State
1 infantry moved from French Indo China to Siam
2 infantry moved from French Indo China to Shan State
3 fighters and 2 tactical_bombers moved from French Indo China to 7 Sea Zone
1 artillery and 2 infantry moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 infantry moved from Hunan to Kweichow
2 transports moved from 5 Sea Zone to 6 Sea Zone
4 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Hunan to Szechwan
2 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 2/1 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/0 hits, 1.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/1 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 aaGun moved from Jehol to Anhwe
1 aaGun moved from Hopei to Hunan
1 aaGun moved from Hunan to Kwangtung
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Shantung
3 fighters and 4 infantry placed in Japan
2 destroyers placed in 7 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 5,1
Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.17
UK_Pacific regular : 0.00
Test summary from TripleA, engine version: 2.1.20365, time: 23:03:35
Savegame
Brit Aa are on Us trasp
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Western United States to Alaska
Americans take Alaska from Japanese
1 submarine moved from 11 Sea Zone to 2 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery, 1 marine and 1 transport moved from 40 Sea Zone to 59 Sea Zone
1 artillery and 1 marine moved from 59 Sea Zone to Java
2 infantry and 1 mech_infantry moved from Queensland to 55 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 49 Sea Zone
2 infantry and 1 mech_infantry moved from 49 Sea Zone to Gilbert Islands
1 artillery, 1 infantry and 1 marine moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry, 1 marine and 2 transports moved from 40 Sea Zone to 59 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 59 Sea Zone to Java
1 artillery, 2 infantry and 1 mech_infantry moved from Norway to Finland
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Gilbert Islands
Americans attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry and 1 mech_infantry in Gilbert Islands, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Gilbert Islands, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Gilbert Islands, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Americans attack with 2 artilleries, 1 infantry and 2 marines
Japanese defend with 2 marines
Americans roll dice for 2 artilleries, 1 infantry and 2 marines in Java, round 2 : 2/1 hits, 1,67 expected hits
Japanese roll dice for 2 marines in Java, round 2 : 1/1 hits, 0,67 expected hits
2 marines owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 2 artilleries and 2 marines remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 marines
Battle in Finland
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 1 armour
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 2 : 1/0 hits, 1,00 expected hits
Italians roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/1 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 3 : 1/1 hits, 0,83 expected hits
Italians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Finland
Americans win, taking Finland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 bomber moved from 33 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 battleship, 8 destroyers and 1 submarine moved from 17 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
2 artilleries and 5 infantry moved from Iceland to 126 Sea Zone
2 artilleries, 1 battleship, 5 infantry and 4 transports moved from 126 Sea Zone to 128 Sea Zone
2 destroyers moved from 115 Sea Zone to 128 Sea Zone
2 artilleries and 5 infantry moved from 128 Sea Zone to Norway
1 carrier and 2 fighters moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from Western United States to Central United States
Place Units - Americans
3 fighters placed in Eastern United States
5 submarines placed in 11 Sea Zone
1 artillery placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
6 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Kwangsi, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
6 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 bomber moved from Southern Persia to Shan State
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 armour moved from Southern Persia to Iraq
British take Iraq from Italians
1 armour moved from Iraq to Northwest Persia
2 artilleries, 2 infantry and 1 mech_infantry moved from Southern Persia to Northwest Persia
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 infantry moved from United Kingdom to 113 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 115 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from 113 Sea Zone to Holland Belgium
Combat - British
Battle in Dutch New Guinea
Battle in Normandy Bordeaux
British attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Dutch New Guinea from Japanese, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/1 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 bomber and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber and 3 infantry in Shan State, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 4 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber moved from Shan State to Yunnan
7 infantry moved from Eastern India to Burma
2 armour and 2 mech_infantrys moved from Belgian Congo to Union of South Africa
1 fighter and 1 tactical_bomber moved from Belgian Congo to Union of South Africa
2 artilleries and 3 infantry moved from Belgian Congo to Rhodesia
1 tactical_bomber moved from Northern Australia to 40 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Iceland to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
1 artillery and 1 infantry moved from 128 Sea Zone to Norway
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
Place Units - British
1 transport placed in 113 Sea Zone
3 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to 113 Sea Zone: 2 aaGuns
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,00
Italians regular : 0,67
Japanese regular : 0,00
Germans regular : -0,67
British regular : -1,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour and 1 mech_infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Anglo-Egyptian Sudan to Kenya
Italians take Kenya from British
2 artilleries, 2 infantry and 1 marine moved from Anglo-Egyptian Sudan to 83 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 83 Sea Zone to 82 Sea Zone
1 marine moved from 82 Sea Zone to Southern Persia
2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to 82 Sea Zone
Combat - Italians
Battle in Southern Persia
Battle in Iraq
Non Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Trans-Jordan
1 armour moved from Southern Caucasus to Northern Caucasus
1 aaGun moved from Ukraine to Western Ukraine
Place Units - Italians
1 tactical_bomber placed in Egypt
1 artillery and 1 infantry placed in Southern France
1 artillery and 2 infantry placed in Northern Italy
1 destroyer placed in 99 Sea Zone
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Egypt
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Eastern India to Yunnan
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 27 Sea Zone
2 aaGuns, 1 artillery, 2 fighters and 3 infantry moved from New South Wales to Queensland
1 carrier, 1 cruiser and 1 tactical_bomber moved from 40 Sea Zone to 38 Sea Zone
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 113 Sea Zone
1 fighter moved from Norway to Finland
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Northern Belarus
Germans take Northern Belarus from Russians
1 bomber moved from Ukraine to Rostov
1 armour moved from Kursk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Stalingrad
1 bomber and 1 mech_infantry moved from Rostov to Stalingrad
Combat Hit Differential Summary :
@malmessi74 Scramble?