L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice


  • @feltmarskal Order of Loses? 3 hits.
    1d111b85-6203-4ef5-b2b2-0c85c1f6900e-image.png


  • @flyingbadger The bombers first then technical bombers

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 artilleries and 8 infantry moved from New South Wales to South Australia
            5 fighters moved from New South Wales to Northern Territory
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 5 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 artilleries and 8 infantry in South Australia, round 2 : 3/13 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Territory
                ANZAC attack with 5 fighters
                Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers
                    ANZAC roll dice for 5 fighters in Northern Territory, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Northern Territory, round 2 : 2/6 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Northern Territory, round 3 : 1/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 2 fighters in Northern Territory, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter in Northern Territory, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Northern Territory
                ANZAC win with 2 fighters remaining. Battle score for attacker is 36
                Casualties for ANZAC: 3 fighters
                Casualties for Japanese: 2 bombers, 2 fighters and 2 tactical_bombers
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
            2 aaGuns moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.50
    ANZAC regular : 0.17
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 artilleries and 8 infantry moved from New South Wales to South Australia
            5 fighters moved from New South Wales to Northern Territory
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 5 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 artilleries and 8 infantry in South Australia, round 2 : 3/13 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Territory
                ANZAC attack with 5 fighters
                Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers
                    ANZAC roll dice for 5 fighters in Northern Territory, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Northern Territory, round 2 : 2/6 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Northern Territory, round 3 : 1/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 2 fighters in Northern Territory, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter in Northern Territory, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Northern Territory
                ANZAC win with 2 fighters remaining. Battle score for attacker is 36
                Casualties for ANZAC: 3 fighters
                Casualties for Japanese: 2 bombers, 2 fighters and 2 tactical_bombers
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
            2 aaGuns moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -2.50
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 2 bombers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            1 armour moved from Archangel to Urals
            2 infantry moved from Archangel to Vologda
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            8 infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Tambov to Kazakhstan
            5 artilleries and 17 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            4 armour moved from Ukraine to Volgograd
            2 mech_infantrys moved from Ukraine to Volgograd
            5 bombers moved from Ukraine to Southern Italy
            1 bomber moved from Yugoslavia to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            3 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            3 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
            1 artillery moved from Western Germany to France
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 mech_infantrys moved from Archangel to Urals
            2 armour moved from Archangel to Urals
            1 infantry moved from Archangel to Belarus
            4 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            2 bombers and 1 fighter placed in Western Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,33
    Germans regular : 0,50
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery, 1 fighter and 1 infantry moved from Russia to Vologda
            1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Smolensk
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  Russians take 93 Sea Zone from Italians
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            2 aaGuns and 12 infantry moved from Samara to Russia
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Volgograd to Samara
                  Japanese take Samara from Russians
            1 armour moved from Samara to Novosibirsk
            1 armour moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Kansu to Novosibirsk
            3 armour and 6 mech_infantrys moved from Szechwan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Yunnan to Burma
            2 artilleries, 8 infantry and 5 transports moved from 54 Sea Zone to 62 Sea Zone
            2 artilleries moved from 62 Sea Zone to New South Wales
            8 infantry moved from 62 Sea Zone to New South Wales
            3 fighters moved from 54 Sea Zone to New South Wales
            3 tactical_bombers moved from 54 Sea Zone to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
            3 infantry moved from 62 Sea Zone to New South Wales
            1 artillery moved from 62 Sea Zone to New South Wales
            2 cruisers moved from 54 Sea Zone to 62 Sea Zone
            2 battleships moved from 54 Sea Zone to 62 Sea Zone
    
        Combat - Japanese
            Battle in New South Wales
                Japanese attack with 3 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 3 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers in New South Wales, round 2 : 5/21 hits, 7,00 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 2 : 3/4 hits, 2,00 expected hits
                    3 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                Japanese captures 5PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 3 artilleries, 3 fighters, 9 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 3 infantry
                Casualties for ANZAC: 1 artillery, 2 fighters and 1 infantry
    
        Non Combat Move - Japanese
            3 tactical_bombers moved from New South Wales to 54 Sea Zone
            3 fighters moved from New South Wales to 54 Sea Zone
            1 carrier and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone
            2 fighters moved from Caroline Islands to 45 Sea Zone
            1 fighter moved from Yunnan to Szechwan
            1 tactical_bomber moved from Yunnan to Szechwan
            3 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            2 mech_infantrys moved from Kiangsu to Hunan
            1 armour moved from Kiangsu to Hunan
            2 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Hopei to Yunnan
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Szechwan
    
        Place Units - Japanese
            1 bomber and 2 infantry placed in Volgograd
            1 bomber and 2 infantry placed in French Indo China
            1 bomber and 2 infantry placed in Kwangtung
            1 bomber and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2,33
    ANZAC regular : 1,00
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 6 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 10 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
            2 artilleries and 10 infantry moved from 93 Sea Zone to Southern France
            2 cruisers and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
            2 carriers moved from 96 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Tunisia to Libya
            4 fighters moved from 96 Sea Zone to Libya
            1 fighter moved from Gibraltar to Libya
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 destroyers, 7 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal Suicide attacks?
    0ae5856d-a07b-4fbe-9f5b-d7c5a037372b-image.png


  • @flyingbadger So important with the blocker


  • @flyingbadger 4 kamikaza on bb- 1 kami on dd - 1 kami on dd


  • @flyingbadger bb = battleship

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 6 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 10 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
            2 artilleries and 10 infantry moved from 93 Sea Zone to Southern France
            2 cruisers and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
            2 carriers moved from 96 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Tunisia to Libya
            4 fighters moved from 96 Sea Zone to Libya
            1 fighter moved from Gibraltar to Libya
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 destroyers, 7 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,3,3,2
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in Southern France
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 4 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 carrier, 1 destroyer and 1 submarine
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 4 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/13 hits, 6.17 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Southern France from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
            Battle in Korea
            Battle in Libya
                Americans attack with 1 armour, 2 artilleries, 5 fighters, 7 infantry and 4 mech_infantrys
                Italians defend with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 7 infantry and 4 mech_infantrys in Libya, round 2 : 8/19 hits, 5.83 expected hits
                    Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/10 hits, 3.67 expected hits
                    1 mech_infantry owned by the Italians, 4 infantry owned by the Americans, 2 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 4 mech_infantrys in Libya, round 3 : 4/15 hits, 5.17 expected hits
                    Italians roll dice for 2 armour in Libya, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 2 armour owned by the Italians lost in Libya
                Americans win, taking Korea from Japanese, taking Libya from Italians with 1 armour, 2 artilleries, 5 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for Americans: 5 infantry
                Casualties for Italians: 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            4 carriers moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Algeria to Tunisia
            1 fighter moved from Libya to Tunisia
            4 fighters moved from Libya to 93 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Italians regular : 0.33
    Japanese regular : 0.17
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            8 infantry moved from Morocco to 91 Sea Zone
            8 infantry and 6 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 10 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
            2 artilleries and 10 infantry moved from 93 Sea Zone to Southern France
            2 cruisers and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
            2 carriers moved from 96 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Tunisia to Libya
            4 fighters moved from 96 Sea Zone to Libya
            1 fighter moved from Gibraltar to Libya
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 destroyers, 7 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,3,3,2
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in Southern France
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 4 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 carrier, 1 destroyer and 1 submarine
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 4 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/13 hits, 6.17 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Southern France from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
            Battle in Korea
            Battle in Libya
                Americans attack with 1 armour, 2 artilleries, 5 fighters, 7 infantry and 4 mech_infantrys
                Italians defend with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 7 infantry and 4 mech_infantrys in Libya, round 2 : 8/19 hits, 5.83 expected hits
                    Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/10 hits, 3.67 expected hits
                    1 mech_infantry owned by the Italians, 4 infantry owned by the Americans, 2 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 4 mech_infantrys in Libya, round 3 : 4/15 hits, 5.17 expected hits
                    Italians roll dice for 2 armour in Libya, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 2 armour owned by the Italians lost in Libya
                Americans win, taking Korea from Japanese, taking Libya from Italians with 1 armour, 2 artilleries, 5 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 24
                Casualties for Americans: 5 infantry
                Casualties for Italians: 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            4 carriers moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Algeria to Tunisia
            1 fighter moved from Libya to Tunisia
            4 fighters moved from Libya to 93 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from Persia to Iraq
            1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
            1 armour moved from Tunisia to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                British win, taking Normandy Bordeaux from Germans, taking Iraq from Germans with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Northwest Persia
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Persia to India
            2 infantry moved from Eastern Persia to West India
            6 mech_infantrys moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            4 artilleries and 10 infantry moved from Alexandria to Egypt
            1 infantry moved from Tunisia to Libya
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters and 1 submarine moved from 96 Sea Zone to 93 Sea Zone
            3 fighters moved from United Kingdom to Southern France
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 infantry placed in Union of South Africa
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Italians regular : 0.00
    Japanese regular : 0.17
    Germans regular : -0.33
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour moved from Kazakhstan to Northwest Persia
            1 bomber moved from Rostov to Caucasus
            1 bomber moved from Caucasus to Northwest Persia
            2 infantry moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                British defend with 3 infantry
                    Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 4/5 hits, 2,00 expected hits
                    British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            3 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2,00
    British regular : -1,00
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
            5 artilleries and 8 infantry moved from South Australia to New South Wales
    
        Combat - ANZAC
            Battle in New South Wales
                ANZAC attack with 5 artilleries and 8 infantry
                Japanese defend with 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
                    ANZAC roll dice for 5 artilleries and 8 infantry in New South Wales, round 2 : 5/13 hits, 3.83 expected hits
                    Japanese roll dice for 3 artilleries and 9 infantry in New South Wales, round 2 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the Japanese and 5 infantry owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 5 artilleries and 3 infantry in New South Wales, round 3 : 4/8 hits, 2.67 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in New South Wales, round 3 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 4 artilleries in New South Wales, round 4 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 artilleries in New South Wales, round 4 : 1/3 hits, 1.00 expected hits
                    2 artilleries owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 3 artilleries in New South Wales, round 5 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 2 artilleries in New South Wales, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for ANZAC: 3 artilleries and 8 infantry
                Casualties for Japanese: 3 artilleries and 9 infantry
    
        Non Combat Move - ANZAC
            2 aaGuns moved from South Australia to New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,6,4,6,2
            ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3.00
    ANZAC regular : 2.50
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
            5 artilleries and 8 infantry moved from South Australia to New South Wales
    
        Combat - ANZAC
            Battle in New South Wales
                ANZAC attack with 5 artilleries and 8 infantry
                Japanese defend with 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
                    ANZAC roll dice for 5 artilleries and 8 infantry in New South Wales, round 2 : 5/13 hits, 3.83 expected hits
                    Japanese roll dice for 3 artilleries and 9 infantry in New South Wales, round 2 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the Japanese and 5 infantry owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 5 artilleries and 3 infantry in New South Wales, round 3 : 4/8 hits, 2.67 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in New South Wales, round 3 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 4 artilleries in New South Wales, round 4 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 3 artilleries in New South Wales, round 4 : 1/3 hits, 1.00 expected hits
                    2 artilleries owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 3 artilleries in New South Wales, round 5 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in New South Wales
                    ANZAC roll dice for 2 artilleries in New South Wales, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for ANZAC: 3 artilleries and 8 infantry
                Casualties for Japanese: 3 artilleries and 9 infantry
    
        Non Combat Move - ANZAC
            2 aaGuns moved from South Australia to New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,6,4,6,2
            ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 3.00
    ANZAC regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 22 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to 105 Sea Zone
            1 bomber moved from Western Germany to Persia
            8 bombers moved from Southern Italy to Persia
            5 armour and 3 mech_infantrys moved from Caucasus to Persia
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 105 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,17 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                1 fighter owned by the Germans retreated
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Persia
                Germans attack with 5 armour, 9 bombers and 3 mech_infantrys
                British defend with 1 factory_minor, 2 fighters, 5 infantry and 2 tactical_bombers; ANZAC defend with 1 infantry
                    Germans roll dice for 5 armour, 9 bombers and 3 mech_infantrys in Persia, round 2 : 7/17 hits, 9,00 expected hits
                    British roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Persia, round 2 : 8/10 hits, 4,33 expected hits
                    1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 5 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia
                    Germans roll dice for 9 bombers in Persia, round 3 : 8/9 hits, 6,00 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in Persia, round 3 : 0/3 hits, 1,83 expected hits
                    1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Persia
                Germans win with 9 bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 5 armour and 3 mech_infantrys
                Casualties for ANZAC: 1 infantry
                Casualties for British: 2 fighters, 5 infantry and 2 tactical_bombers
    
        Non Combat Move - Germans
            8 bombers moved from Persia to Caucasus
            1 bomber moved from Persia to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            4 armour moved from Volgograd to Northwest Persia
            8 infantry moved from Volgograd to Caucasus
            3 artilleries moved from Volgograd to Caucasus
            2 artilleries moved from Volgograd to Caucasus
            4 infantry moved from Volgograd to Caucasus
            5 infantry moved from Volgograd to Caucasus
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Ukraine to Bryansk
            4 armour moved from Urals to Novosibirsk
            3 mech_infantrys moved from Urals to Novosibirsk
            1 mech_infantry moved from Urals to Novosibirsk
            3 armour moved from Archangel to Belarus
            2 mech_infantrys moved from Archangel to Belarus
            3 artilleries moved from Novgorod to Belarus
            1 bomber moved from 105 Sea Zone to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            2 artilleries moved from Western Germany to Northern Italy
            8 infantry moved from Western Germany to Northern Italy
            3 infantry moved from Western Germany to Northern Italy
            4 infantry moved from Germany to Western Germany
            2 aaGuns moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            1 bomber placed in Western Germany
            9 infantry placed in Western Germany
            3 infantry placed in France
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    British regular : 2,50
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Archangel
                  Russians take Archangel from Germans
            2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 artillery moved from Vologda to Smolensk
            1 infantry moved from Russia to Vologda
            31 infantry moved from Russia to Smolensk
            1 armour, 13 artilleries and 11 mech_infantrys moved from Russia to Smolensk
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
    
        Place Units - Russians
            3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame

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