@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 9 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 45 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 30 Sea Zone to 64 Sea Zone Combat - ANZAC Battle in 64 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 64 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 4 carriers, 2 fighters and 2 submarines moved from 30 Sea Zone to 10 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 9 PUs; Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 45 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 submarine moved from 30 Sea Zone to 64 Sea Zone Combat - ANZAC Battle in 64 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 64 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 4 carriers, 2 fighters and 2 submarines moved from 30 Sea Zone to 10 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Volgograd Germans take Volgograd from Russians 1 armour moved from Timguska to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 armour moved from Urals to Archangel Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 2 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 3 infantry moved from Western Germany to Holland Belgium 4 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 bomber moved from Novosibirsk to Vologda 1 armour moved from Novosibirsk to Evenkiyskiy Germans take Evenkiyskiy from Russians Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers Americans defend with 3 infantry Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 3,83 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Battle in Rostov Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Ukraine 2 armour moved from Novosibirsk to Archangel 3 infantry moved from Novgorod to Archangel 2 armour moved from Urals to Archangel 3 artilleries and 7 infantry moved from Bessarabia to Ukraine 3 artilleries and 7 infantry moved from Romania to Bessarabia 1 artillery and 3 infantry moved from Western Germany to France 2 fighters and 1 tactical_bomber moved from Western Germany to Egypt 1 aaGun moved from Germany to Western Germany 4 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Rostov to Ukraine 1 artillery moved from Germany to Western Germany 5 infantry moved from Germany to Western Germany 3 infantry moved from Germany to Western Germany 1 artillery and 9 infantry moved from Germany to Poland Place Units - Germans 3 artilleries placed in Ukraine 2 artilleries and 8 infantry placed in Romania 3 artilleries placed in Finland 3 infantry placed in Novgorod 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Russians regular : 0,33 Germans regular : 2,33 -
Did you intend to keep the british des by Johnston?
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@trulpen yes meant to move it us west ill edit
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@aagamerz13 did u want to move italy sub off brazil?
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@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@aagamerz13 did u want to move italy sub off brazil?
Hehe, yes, forgot about that one.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 10 infantry moved from Turkmenistan to Kazakhstan 3 infantry moved from Caucasus to Rostov 2 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Novosibirsk 1 artillery moved from Smolensk to Vologda 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 artillery moved from Caucasus to Rostov 1 infantry moved from Turkmenistan to Kazakhstan 1 infantry moved from Turkmenistan to Kazakhstan Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Kazakhstan Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Kazakhstan, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Bryansk 1 fighter moved from Belarus to Bryansk 3 infantry moved from Tambov to Bryansk 2 armour and 4 infantry moved from Russia to Bryansk 2 infantry moved from Turkmenistan to Kazakhstan 2 infantry moved from Caucasus to Kazakhstan 11 infantry moved from West India to India 1 artillery and 1 infantry moved from Caucasus to Volgograd 4 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan 2 aaGuns and 7 infantry moved from Manchuria to Jehol Place Units - Russians 3 infantry placed in Iraq 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.17 Russians regular : 0.83 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 6 artilleries, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 36 Sea Zone to 45 Sea Zone Japanese take 35 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Southeast Mexico to Mexico Japanese take Mexico from Americans 1 infantry moved from Southeast Mexico to Central America Japanese take Central America from Americans 1 infantry moved from Amur to Manchuria Japanese take Manchuria from Chinese 1 infantry moved from Timguska to Novosibirsk 1 bomber moved from Shensi to Novosibirsk 1 bomber moved from Sikang to Novosibirsk 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 54 Sea Zone EDIT: 1 submarine moved from 67 Sea Zone to 52 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 carrier, 2 destroyers and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier and 2 destroyers in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from ANZAC with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 carrier and 2 destroyers ANZAC defend with 1 submarine Japanese roll dice for 1 carrier and 2 destroyers in 45 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 carrier and 2 destroyers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Novosibirsk Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery and 6 infantry moved from Korea to Manchuria 1 infantry moved from Siberia to Amur 1 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Amur 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 1 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 26 Sea Zone 1 submarine moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 75 Sea Zone 1 mech_infantry moved from Szechwan to Yunnan 5 infantry moved from Shan State to Burma 6 armour moved from Sikang to Yunnan 1 armour moved from Shensi to Yunnan 1 bomber moved from Novosibirsk to Kweichow 1 bomber moved from Novosibirsk to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Shantung 1 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Kweichow 1 aaGun moved from Shan State to Burma 2 aaGuns and 4 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 2 aaGuns and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Yunnan to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow Place Units - Japanese 5 fighters placed in Japan 2 artilleries and 1 infantry placed in Shantung 2 artilleries and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya Japanese undo move 4. Japanese undo move 3. Japanese undo move 2. 3 artilleries placed in Shantung 3 artilleries placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,1,3,3,6,2,1,4,1,3,2,1,2,4,4,4,5,1,1,6,2,3,1,4,5,4,1,1,5,2,4,3 Japanese collect 73 PUs (2 lost to blockades); end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 0,67 Russians regular : -0,33 British regular : -0,33 -
@trulpenplay well gg. well played! Saw some early game things that allies need to improve on.
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@aagamerz13 said in L21 #3 trulpen (X) vs aagamerz13 (A+18) BM3:
@trulpenplay well gg. well played! Saw some early game things that allies need to improve on.
Nice playing with you. I’ll try to look at it.
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@trulpen Your axis play is very hard to counter, trulpen. I’ll try something different in the med sea area as allies.





