@Ghostglider note that I made an edit of the bid inf in Burma from UK pacific to British.
trulpenA+15 vsaagamerz13X bm3 rematch
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 7 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Crete 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to Dutch New Guinea 1 fighter moved from 46 Sea Zone to 34 Sea Zone 1 bomber moved from Egypt to Crete 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Crete Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete Americans win, taking Crete from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Dutch New Guinea Americans attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 1 marine and 6 submarines moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 transports moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Dutch New Guinea to New Guinea 1 carrier moved from 92 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from Suriname to 88 Sea Zone 1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone 1 bomber moved from Crete to Egypt 2 destroyers moved from 96 Sea Zone to 92 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 4 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 armour moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter moved from India to Shan State 1 fighter moved from India to Shan State 2 artilleries and 15 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/25 hits, 5,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Shan State to India 1 aaGun moved from Burma to India 2 aaGuns moved from Burma to Yunnan 2 artilleries and 4 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 marine moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 carrier moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from Tobruk to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 battleship moved from 81 Sea Zone to 99 Sea Zone 2 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar EDIT: 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar EDIT: 1 fighter moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to United Kingdom Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,4,4,3,3,4,5,6,1,4,2,6 British collect 25 PUs (8 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,1,6,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -2,00 Japanese regular : -1,83 Italians regular : -0,33 British regular : -1,83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery moved from Bulgaria to Greece 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery and 3 fighters Americans defend with 1 infantry Italians roll dice for 1 artillery and 3 fighters in Greece, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Greece Italians win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 3 infantry moved from France to Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,4,2,6,1,5,5,1,3 Italians collect 2 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 46 Sea Zone to 21 Sea Zone 4 fighters moved from New Guinea to 45 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 46 Sea Zone to 21 Sea Zone 4 fighters moved from New Guinea to 45 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tunisia to Libya 1 infantry moved from Iraq to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 5 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang 1 fighter moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Sikang 1 infantry moved from Bulgaria to Greece Germans take Greece from Americans 2 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai 1 fighter moved from Caucasus to Iraq 1 armour moved from Persia to Iraq Combat - Germans Battle in Tsinghai Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Iraq Germans attack with 1 armour, 2 fighters and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Sikang Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 2 fighters moved from Iraq to Northwest Persia 3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Rostov 2 mech_infantrys moved from Slovakia Hungary to Romania 1 bomber moved from Western Germany to Southern Italy 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Bryansk to Rostov 3 aaGuns and 6 infantry moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus 1 fighter and 1 tactical_bomber moved from Sikang to Caucasus 1 mech_infantry moved from Yugoslavia to Bulgaria 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Greater Southern Germany to Western Germany 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Northwest Persia to Persia 11 armour moved from Northwest Persia to Persia Place Units - Germans 1 airfield placed in Normandy Bordeaux 3 fighters placed in Normandy Bordeaux 2 fighters and 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Volgograd 1 mech_infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,2,4,3,4,6,5,2,4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,2,3,2,4,5,5,5,3,2 Germans collect 73 PUs (4 lost to blockades); end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Germans regular : 0.50 British regular : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Combat Move - Russians Combat - Russians Non Combat Move - Russians 7 infantry moved from Szechwan to Yunnan Turn Complete - Russians
Combat Hit Differential Summary :
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A rather easy russian move…
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kansu to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 2 infantry moved from Shensi to Szechwan 2 fighters moved from 37 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 battleships moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Kweichow to Suiyuyan 1 bomber moved from Kweichow to Szechwan 2 fighters moved from Kweichow to Szechwan 2 tactical_bombers moved from 35 Sea Zone to Shan State 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in Suiyuyan Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Alaska from Americans, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Szechwan, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 cruiser and 3 submarines ANZAC defend with 1 cruiser Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 cruiser and 3 submarines remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Shan State Japanese attack with 2 fighters and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 tactical_bomber Casualties for British: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 3 infantry moved from Kwangsi to French Indo China 3 infantry moved from Kwangtung to Kwangsi 1 armour moved from Hunan to French Indo China 1 aaGun moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 bomber and 2 fighters moved from Szechwan to French Indo China 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow 2 infantry moved from Jehol to Chahar 3 mech_infantrys moved from Manchuria to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Timguska to Kansu 1 mech_infantry moved from Kweichow to Shensi 1 armour moved from Kweichow to Hopei 7 carriers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to French Indo China 1 bomber moved from Suiyuyan to French Indo China 1 fighter moved from 35 Sea Zone to 42 Sea Zone 5 fighters moved from 35 Sea Zone to French Indo China 2 mech_infantrys moved from Kweichow to Hopei 2 infantry moved from Kweichow to Anhwe Place Units - Japanese 2 fighters placed in Japan 1 transport placed in 6 Sea Zone 1 carrier and 2 transports placed in 37 Sea Zone 2 armour and 1 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 1.50 ANZAC regular : -0.17 UK_Pacific regular : 0.00
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@aagamerz13 yes. trying to hold middle east
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from New Guinea to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily 1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Portugal 3 fighters moved from 91 Sea Zone to Spain 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Spain 1 bomber moved from Egypt to Spain 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in Celebes Battle in Sicily Battle in Sardinia Battle in Portugal Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 3/6 hits, 1,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Celebes from Japanese, taking Sicily from Italians, taking Sardinia from Italians, taking Portugal from Neutral_True with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 : 7/19 hits, 6,33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in 42 Sea Zone Americans attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers; ANZAC loiter and taunt Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/15 hits, 8,00 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 5/11 hits, 4,83 expected hits
Combat Hit Differential Summary :
Americans regular : 1,83 Japanese regular : -0,33 Neutral_True regular : 1,33
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Realize I’ll have to let you choose casualties in z42.
10 hits and I automatically chose dmg all 8 capital ships and sink 2 subs, but it’s actually not certain.
You got 5 hits on the defence, which will be bonus information.
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I’ll be away now for a while, but should be back in about 5 h.
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@trulpen max defense
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from New Guinea to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily 1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Portugal 3 fighters moved from 91 Sea Zone to Spain 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Spain 1 bomber moved from Egypt to Spain 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in Celebes Battle in Sicily Battle in Sardinia Battle in Portugal Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 3/6 hits, 1,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Celebes from Japanese, taking Sicily from Italians, taking Sardinia from Italians, taking Portugal from Neutral_True with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 : 7/19 hits, 6,33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in 42 Sea Zone Americans attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers; ANZAC loiter and taunt Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/15 hits, 8,00 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 5/11 hits, 4,83 expected hits Units damaged: 3 carriers owned by the Americans and 2 battleships owned by the Americans 2 submarines owned by the Japanese lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 4/6 hits, 2,00 expected hits Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 9/15 hits, 8,00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 4/11 hits, 4,83 expected hits 1 fighter owned by the Japanese, 4 submarines owned by the Americans, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 160 Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines Casualties for Americans: 4 submarines Non Combat Move - Americans 3 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 3 fighters moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from Portugal to Gibraltar 1 fighter moved from Spain to Gibraltar 3 fighters moved from Spain to 91 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys placed in Western United States 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 4,83 Japanese regular : -1,33 Neutral_True regular : 1,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from New Guinea to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily 1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Portugal 3 fighters moved from 91 Sea Zone to Spain 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Spain 1 bomber moved from Egypt to Spain 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in Celebes Battle in Sicily Battle in Sardinia Battle in Portugal Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 3/6 hits, 1,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Celebes from Japanese, taking Sicily from Italians, taking Sardinia from Italians, taking Portugal from Neutral_True with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 : 7/19 hits, 6,33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in 42 Sea Zone Americans attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers; ANZAC loiter and taunt Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/15 hits, 8,00 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 5/11 hits, 4,83 expected hits Units damaged: 3 carriers owned by the Americans and 2 battleships owned by the Americans 2 submarines owned by the Japanese lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 4/6 hits, 2,00 expected hits Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 9/15 hits, 8,00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 4/11 hits, 4,83 expected hits 1 fighter owned by the Japanese, 4 submarines owned by the Americans, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 160 Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines Casualties for Americans: 4 submarines Non Combat Move - Americans 3 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 3 fighters moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from Portugal to Gibraltar 1 fighter moved from Spain to Gibraltar 3 fighters moved from Spain to 91 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys placed in Western United States 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 2 fighters moved from 99 Sea Zone to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from India to Kweichow 1 fighter moved from India to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from Trans-Jordan to Saudi Arabia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Saudi Arabia 3 mech_infantrys moved from Egypt to Saudi Arabia 1 mech_infantry moved from Gibraltar to Southern France British take Southern France from Germans 1 battleship moved from 99 Sea Zone to 81 Sea Zone British take 98 Sea Zone from Italians 2 marines moved from Trans-Jordan to 81 Sea Zone 2 marines moved from 81 Sea Zone to Saudi Arabia Combat - British Battle in Kweichow British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Hunan 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Szechwan British attack with 1 artillery and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Szechwan 1 artillery owned by the British retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Saudi Arabia British attack with 1 armour, 2 infantry, 2 marines and 4 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour, 2 infantry, 2 marines and 4 mech_infantrys in Saudi Arabia, round 2 : 3/9 hits, 2,17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry, 2 marines and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Iraq British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 2 fighters moved from Iraq to Trans-Jordan 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 2 destroyers moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from Gibraltar to Spain 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 4 fighters moved from United Kingdom to Spain 1 aaGun moved from Gibraltar to Spain 1 armour moved from Gibraltar to Spain 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 armour and 1 mech_infantry moved from India to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Hunan to Yunnan Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 1 fighter placed in United Kingdom 2 infantry placed in Quebec Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 4,83 Japanese regular : 1,00 Germans regular : 1,17 Neutral_True regular : 1,67 British regular : -0,17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 2 battleships, 7 carriers, 4 fighters, 1 marine, 6 submarines and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from New Guinea to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily 1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Portugal 3 fighters moved from 91 Sea Zone to Spain 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Spain 1 bomber moved from Egypt to Spain 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in Celebes Battle in Sicily Battle in Sardinia Battle in Portugal Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 3/6 hits, 1,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Celebes from Japanese, taking Sicily from Italians, taking Sardinia from Italians, taking Portugal from Neutral_True with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 2 mech_infantrys in Spain, round 2 : 7/19 hits, 6,33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in 42 Sea Zone Americans attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers; ANZAC loiter and taunt Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/15 hits, 8,00 expected hits Units damaged: 6 carriers owned by the Japanese Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 5/11 hits, 4,83 expected hits Units damaged: 3 carriers owned by the Americans and 2 battleships owned by the Americans 2 submarines owned by the Japanese lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 4/6 hits, 2,00 expected hits Americans roll dice for 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 9/15 hits, 8,00 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 4/11 hits, 4,83 expected hits 1 fighter owned by the Japanese, 4 submarines owned by the Americans, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 160 Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines Casualties for Americans: 4 submarines Non Combat Move - Americans 3 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 3 fighters moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from Spain to Gibraltar 1 fighter and 1 tactical_bomber moved from Portugal to Gibraltar 1 fighter moved from Spain to Gibraltar 3 fighters moved from Spain to 91 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys placed in Western United States 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 2 fighters moved from 99 Sea Zone to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from India to Kweichow 1 fighter moved from India to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from Trans-Jordan to Saudi Arabia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Saudi Arabia 3 mech_infantrys moved from Egypt to Saudi Arabia 1 mech_infantry moved from Gibraltar to Southern France British take Southern France from Germans 1 battleship moved from 99 Sea Zone to 81 Sea Zone British take 98 Sea Zone from Italians 2 marines moved from Trans-Jordan to 81 Sea Zone 2 marines moved from 81 Sea Zone to Saudi Arabia Combat - British Battle in Kweichow British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Hunan 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Szechwan British attack with 1 artillery and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Szechwan 1 artillery owned by the British retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Saudi Arabia British attack with 1 armour, 2 infantry, 2 marines and 4 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour, 2 infantry, 2 marines and 4 mech_infantrys in Saudi Arabia, round 2 : 3/9 hits, 2,17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 infantry, 2 marines and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Iraq British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0,83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 2 fighters moved from Iraq to Trans-Jordan 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 2 destroyers moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from Gibraltar to Spain 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 4 fighters moved from United Kingdom to Spain 1 aaGun moved from Gibraltar to Spain 1 armour moved from Gibraltar to Spain 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 armour and 1 mech_infantry moved from India to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Hunan to Yunnan Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 1 fighter placed in United Kingdom 2 infantry placed in Quebec Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 4,83 Japanese regular : 1,00 Germans regular : 1,17 Neutral_True regular : 1,67 British regular : -0,17
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Switched a tac to the fleet in z91.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 fighter moved from Southern Italy to 104 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Southern Italy to Iraq 1 infantry moved from Normandy Bordeaux to Southern France Combat - Italians Battle in Iraq Italians attack with 2 fighters British defend with 1 artillery Italians roll dice for 2 fighters in Iraq, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Iraq Italians win with 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Southern France Italians attack with 3 infantry British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 104 Sea Zone Italians attack with 1 fighter British defend with 1 destroyer Italians roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 104 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Non Combat Move - Italians 2 fighters moved from Iraq to Northwest Persia Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,5,3,6,1,5,6,5 Italians collect 5 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.00
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 3 carriers, 1 tactical_bomber and 2 transports ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 3 carriers and 2 transports in 37 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : -0,67