@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
¢yph3r (Axis) vs LennardF - G40 BM3 (Allies+19)
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC Place Units - ANZAC 1 bomber and 2 infantry placed in Queensland ANZAC undo move 1. 1 submarine placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone 1 bomber and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Tobruk Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Romania to Greece 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Ukraine to Russia 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 fighters and 2 tactical_bombers moved from Ukraine to Greece 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 2 tactical_bombers moved from Ukraine to Western Ukraine 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Greece Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 artillery Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Greece from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 1/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 3 tactical_bombers moved from Western Ukraine to Ukraine 2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun, 1 artillery, 1 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 artillery moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Baltic States to Bessarabia 1 artillery and 1 infantry moved from Norway to Finland 3 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Greece to Ukraine 2 bombers moved from Russia to Ukraine 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 3 armour placed in Novgorod 9 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Germans undo move 2. Germans undo move 1. 2 armour and 1 mech_infantry placed in Novgorod 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,1,6,3,3,5,1,6,1,5,4,4,1,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,5 Germans collect 47 PUs (7 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -2.50 British regular : 0.67 Russians AA : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 32 PUs; Russians buy 1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Archangel 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Rostov 1 fighter moved from Bryansk to Archangel 3 infantry moved from Central Mongolia to Suiyuyan 3 infantry moved from Olgiy to Yenisey 12 infantry moved from Timguska to Novosibirsk 1 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Archangel Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Archangel Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 destroyer and 1 transport Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone 1 transport owned by the Germans lost in 125 Sea Zone Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 27 Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in Rostov Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Caucasus Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter moved from Rostov to Bryansk 1 armour, 2 artilleries and 7 infantry moved from Russia to Bryansk 1 fighter moved from Archangel to Bryansk 6 infantry moved from Novosibirsk to Vologda 2 aaGuns moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Volgograd 1 aaGun, 1 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Germans regular : -0.50 Russians regular : 3.33 -
@lennardf Didn’t get any luck with the AA but that sub…
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 4 mech_infantrys moved from Hunan to Shensi 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Yunnan Combat - Japanese Japanese creates battle in territory 20 Sea Zone Battle in Shensi Japanese attack with 1 armour, 5 artilleries, 7 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 5 mech_infantrys in Shensi, round 2 : 3/18 hits, 5.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 5 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Sakha to Amur 1 infantry moved from Manchuria to Korea 1 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Korea 3 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 3 infantry moved from Shantung to Anhwe 1 infantry moved from Yunnan to Hunan 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 43 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 5 fighters moved from Yunnan to 19 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to Kweichow 2 tactical_bombers moved from Yunnan to Kweichow 2 tactical_bombers moved from Szechwan to Kweichow 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 transports moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from Yunnan to Kweichow 2 fighters moved from Szechwan to Kweichow 1 infantry moved from Manchuria to Jehol Place Units - Japanese 2 carriers placed in 19 Sea Zone 1 infantry placed in Japan 1 infantry placed in Japan 2 infantry placed in Kiangsu 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.00 -
Yeah…
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery moved from 32 Sea Zone to Marshall Islands 1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 bombers moved from Hawaiian Islands to Queensland 1 destroyer and 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Normandy Bordeaux Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 16 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 17 infantry Japanese defend with 1 armour, 5 artilleries, 6 infantry and 5 mech_infantrys Chinese roll dice for 1 fighter and 17 infantry in Shensi, round 2 : 4/18 hits, 3.33 expected hits Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 5 mech_infantrys in Shensi, round 2 : 10/17 hits, 5.83 expected hits 4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated 7 infantry owned by the Chinese retreated to Kansu Japanese win with 1 armour, 5 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is -18 Casualties for Chinese: 10 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 18 PUs; UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Egypt to Greece 1 bomber moved from Egypt to Greece 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 3 fighters moved from 99 Sea Zone to Greece 1 infantry moved from Iraq to Syria 1 artillery moved from Iraq to Syria 1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Tobruk to Alexandria 2 artilleries and 3 infantry moved from Tobruk to Libya 1 fighter moved from Gibraltar to United Kingdom 1 armour, 9 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Greece British attack with 1 bomber, 4 fighters and 4 infantry Germans defend with 1 mech_infantry British roll dice for 2 battleships and 2 cruisers in Greece, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 armour, 9 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 9 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 6/34 hits, 10.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 9 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern Italy British attack with 1 tactical_bomber Germans defend with 1 aaGun and 1 mech_infantry; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits British roll dice for 1 tactical_bomber in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 9 infantry and 1 mech_infantry in Southern Italy, round 2 : 6/15 hits, 6.00 expected hits 1 tactical_bomber owned by the British lost in Southern Italy Italians win with 3 aaGuns, 2 artilleries, 3 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for British: 1 tactical_bomber Non Combat Move - British 3 fighters moved from Greece to Iraq 1 fighter moved from Greece to 99 Sea Zone 1 bomber moved from Greece to Iraq 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 3 aaGuns moved from India to Burma 2 fighters moved from Burma to Persia 1 tactical_bomber moved from Burma to Persia Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 2 infantry placed in Egypt 1 submarine placed in 81 Sea Zone 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : 0.00 Japanese regular : 4.83 Germans regular : -0.33 British regular : -6.00 Italians AA : -0.17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery moved from 32 Sea Zone to Marshall Islands 1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 8 fighters and 4 submarines moved from 33 Sea Zone to 54 Sea Zone 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 bombers moved from Hawaiian Islands to Queensland 1 destroyer and 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Normandy Bordeaux Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 16 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 17 infantry Japanese defend with 1 armour, 5 artilleries, 6 infantry and 5 mech_infantrys Chinese roll dice for 1 fighter and 17 infantry in Shensi, round 2 : 4/18 hits, 3.33 expected hits Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 5 mech_infantrys in Shensi, round 2 : 10/17 hits, 5.83 expected hits 4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated 7 infantry owned by the Chinese retreated to Kansu Japanese win with 1 armour, 5 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is -18 Casualties for Chinese: 10 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 18 PUs; UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 armour moved from Egypt to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Egypt to Greece 1 bomber moved from Egypt to Greece 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 3 fighters moved from 99 Sea Zone to Greece 1 infantry moved from Iraq to Syria 1 artillery moved from Iraq to Syria 1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Tobruk to Alexandria 2 artilleries and 3 infantry moved from Tobruk to Libya 1 fighter moved from Gibraltar to United Kingdom 1 armour, 9 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Greece British attack with 1 bomber, 4 fighters and 4 infantry Germans defend with 1 mech_infantry British roll dice for 2 battleships and 2 cruisers in Greece, round 2 : 1/4 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 armour, 9 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 9 artilleries, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 6/34 hits, 10.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 9 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Southern Italy British attack with 1 tactical_bomber Germans defend with 1 aaGun and 1 mech_infantry; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits British roll dice for 1 tactical_bomber in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 9 infantry and 1 mech_infantry in Southern Italy, round 2 : 6/15 hits, 6.00 expected hits 1 tactical_bomber owned by the British lost in Southern Italy Italians win with 3 aaGuns, 2 artilleries, 3 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for British: 1 tactical_bomber Non Combat Move - British 3 fighters moved from Greece to Iraq 1 fighter moved from Greece to 99 Sea Zone 1 bomber moved from Greece to Iraq 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 3 aaGuns moved from India to Burma 2 fighters moved from Burma to Persia 1 tactical_bomber moved from Burma to Persia Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 2 infantry placed in Egypt 1 submarine placed in 81 Sea Zone 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : 0.00 Japanese regular : 4.83 Germans regular : -0.33 British regular : -6.00 Italians AA : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bulgaria to Greece 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 3 fighters and 1 infantry British defend with 4 infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 3 fighters in Greece, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 3 infantry owned by the British lost in Greece Italians win with 3 fighters remaining. Battle score for attacker is 5 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 4 infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 2 artilleries and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Italians undo move 1. 1 artillery and 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,2 Italians collect 10 PUs (5 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 artillery, 1 marine and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from Libya to Tunisia ANZAC take Tunisia from Italians 1 bomber moved from Queensland to India 1 fighter moved from Queensland to Java 2 fighters moved from 54 Sea Zone to Sumatra 1 infantry moved from New South Wales to Queensland Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2 ANZAC collect 19 PUs (4 lost to blockades); end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Tobruk to Libya 1 infantry moved from Egypt to Alexandria 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 13 armour, 6 artilleries, 2 bombers, 3 fighters, 26 infantry, 13 mech_infantrys and 5 tactical_bombers moved from Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 3 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 1 artillery and 8 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 mech_infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 8 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 8 infantry in Archangel, round 2 : 1/9 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Bryansk Germans attack with 18 armour, 7 artilleries, 2 bombers, 3 fighters, 27 infantry, 21 mech_infantrys and 5 tactical_bombers Russians defend with 4 aaGuns, 3 armour, 16 artilleries, 2 fighters, 49 infantry and 1 tactical_bomber Russians roll AA dice in Bryansk : 3/10 hits, 1.67 expected hits 3 fighters owned by the Germans lost in Bryansk Germans roll dice for 18 armour, 7 artilleries, 2 bombers, 27 infantry, 21 mech_infantrys and 5 tactical_bombers in Bryansk, round 2 : 24/80 hits, 25.17 expected hits Russians roll dice for 4 aaGuns, 3 armour, 16 artilleries, 2 fighters, 49 infantry and 1 tactical_bomber in Bryansk, round 2 : 31/71 hits, 25.00 expected hits 20 infantry owned by the Russians, 27 infantry owned by the Germans, 4 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 18 armour, 7 artilleries, 2 bombers, 17 mech_infantrys and 5 tactical_bombers in Bryansk, round 3 : 22/49 hits, 20.00 expected hits Russians roll dice for 3 armour, 16 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber in Bryansk, round 3 : 28/51 hits, 18.33 expected hits 22 infantry owned by the Russians, 7 artilleries owned by the Germans, 4 armour owned by the Germans and 17 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 14 armour, 2 bombers and 5 tactical_bombers in Bryansk, round 4 : 10/21 hits, 11.67 expected hits Russians roll dice for 3 armour, 16 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 4 : 11/29 hits, 11.00 expected hits 7 infantry owned by the Russians, 3 artilleries owned by the Russians and 11 armour owned by the Germans lost in Bryansk Germans roll dice for 3 armour, 2 bombers and 5 tactical_bombers in Bryansk, round 5 : 8/10 hits, 5.83 expected hits Russians roll dice for 3 armour, 13 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 5 : 7/19 hits, 7.67 expected hits 8 artilleries owned by the Russians, 3 armour owned by the Germans and 4 tactical_bombers owned by the Germans lost in Bryansk Germans roll dice for 2 bombers and 1 tactical_bomber in Bryansk, round 6 : 2/3 hits, 1.83 expected hits Russians roll dice for 3 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 6 : 5/11 hits, 5.00 expected hits 2 artilleries owned by the Russians, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Russians win with 3 armour, 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -191 Casualties for Germans: 18 armour, 7 artilleries, 2 bombers, 3 fighters, 27 infantry, 21 mech_infantrys and 5 tactical_bombers Casualties for Russians: 4 aaGuns, 13 artilleries and 49 infantry Non Combat Move - Germans Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 2 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,1 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 14.67 Germans regular : 0.50 Russians AA : 1.33 -
GG… 95% chance to win that battle, still lost, pretty much sums up that game for me lol
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Vologda to Archangel 3 mech_infantrys moved from Russia to Archangel 1 armour moved from Russia to Archangel 1 armour moved from Bryansk to Archangel 2 armour moved from Bryansk to Archangel 2 fighters and 1 tactical_bomber moved from Bryansk to Archangel 1 artillery moved from Bryansk to Belarus Russians take Belarus from Germans 2 artilleries moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 artillery and 1 infantry moved from Rostov to Ukraine 3 infantry moved from Volgograd to Rostov 3 infantry moved from Caucasus to Rostov 12 infantry moved from Novosibirsk to Kansu 3 infantry moved from Yenisey to Yakut S.S.R. Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 2 aaGuns; Italians defend with 1 factory_minor 2 aaGuns owned by the Germans lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 aaGuns Battle in Yakut S.S.R. Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 4 armour, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 8 infantry Russians roll dice for 4 armour, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 4/16 hits, 5.17 expected hits Germans roll dice for 1 artillery and 8 infantry in Archangel, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel Russians roll dice for 4 armour, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 5/15 hits, 5.00 expected hits Germans roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Russians: 4 infantry Casualties for Germans: 1 artillery and 8 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns moved from Novosibirsk to Kansu Place Units - Russians 1 armour and 4 mech_infantrys placed in Russia 1 infantry and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.67 Russians regular : -0.67 -
@cyph3r Sorry, didn’t see your note but… yeah… you can’t win the games where the dice hate you.
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@lennardf Again?
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@cyph3r Sure, Allies + 24
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Allies +19
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@cyph3r I’m beginning to feel the allies are a bit stronger than I used to but… I need the Axis starting game practice so, yours at 19! Where do you want them?
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Yeah axis is hard for me. Have to take risks and that outs you at the will of the dice.
1 inf Alexandria, 1 sub sz91, 1 fighter scotland
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