I didn’t understand your two phase sea lion plan.
20L 1/4s Ksmckay(X) vs GhostGlider (A+18)
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Eastern Poland Russians take Western Ukraine from Germans Russians take Eastern Poland from Italians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Kazakhstan to Novosibirsk 8 infantry moved from Russia to Vologda 1 aaGun moved from Smolensk to Vologda 2 infantry moved from Smolensk to Vologda 2 mech_infantrys moved from Archangel to Vologda 10 infantry moved from Archangel to Vologda 2 infantry moved from Archangel to Vologda 2 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 5 infantry moved from Bryansk to Belarus 3 infantry moved from Archangel to Belarus 13 infantry moved from Bryansk to Western Ukraine 2 artilleries moved from Bryansk to Western Ukraine 1 armour, 5 artilleries and 59 infantry moved from Bryansk to Belarus 1 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 armour, 3 artilleries, 4 infantry and 8 mech_infantrys moved from Burma to India 4 mech_infantrys moved from Yunnan to India 1 fighter moved from Japan to 17 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Midway Battle in India Japanese attack with 6 armour, 3 artilleries, 4 infantry and 12 mech_infantrys British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 6 armour, 3 artilleries, 4 infantry and 12 mech_infantrys in India, round 2 : 3/25 hits, 7.17 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Midway from Americans, taking India from UK_Pacific with 6 armour, 3 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Burma to India 3 mech_infantrys moved from Yunnan to India 1 armour, 2 artilleries and 3 infantry moved from Burma to Shan State 1 tactical_bomber moved from Caroline Islands to Korea 1 fighter moved from 17 Sea Zone to Japan 6 fighters moved from French Indo China to 6 Sea Zone 1 fighter moved from 31 Sea Zone to Japan 1 destroyer moved from 31 Sea Zone to 16 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 5 tactical_bombers and 2 transports moved from 31 Sea Zone to 33 Sea Zone 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 6 tactical_bombers moved from French Indo China to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 4 tactical_bombers moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Malaya to Philippines 2 bombers moved from Philippines to Caroline Islands 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Manchuria to Korea EDIT: 1 tactical_bomber moved from Caroline Islands to French Indo China EDIT: 1 tactical_bomber moved from French Indo China to Malaya 1 mech_infantry moved from Kweichow to Anhwe 1 infantry moved from Anhwe to Kweichow Place Units - Japanese 3 carriers and 1 transport placed in 6 Sea Zone 3 transports placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Japanese regular : -4.17 UK_Pacific regular : 0.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 4 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 mech_infantry moved from 126 Sea Zone to Norway 1 artillery moved from Albania to Bulgaria 1 bomber moved from United Kingdom to Bulgaria Combat - Americans Battle in Norway Battle in 25 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Norway from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Wake Island Battle in 54 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Wake Island from Japanese, taking 54 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Bulgaria Americans attack with 1 artillery and 1 bomber Italians defend with 1 mech_infantry Americans roll dice for 1 artillery and 1 bomber in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Bulgaria Americans win, taking Bulgaria from Italians with 1 artillery remaining. Battle score for attacker is -10 Casualties for Americans: 1 bomber Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from United Kingdom to Normandy Bordeaux 3 aaGuns and 3 infantry moved from Morocco to 92 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 submarines moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Midway to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from 16 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 88 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 infantry and 2 mech_infantrys placed in Greece 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 1 fighter and 4 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Italians regular : 0.67 Japanese regular : 0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to Midway 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 4 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 mech_infantry moved from 126 Sea Zone to Norway 1 artillery moved from Albania to Bulgaria 1 bomber moved from United Kingdom to Bulgaria Combat - Americans Battle in Norway Battle in 25 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Norway from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Wake Island Battle in 54 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Wake Island from Japanese, taking 54 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 2 fighters and 2 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Bulgaria Americans attack with 1 artillery and 1 bomber Italians defend with 1 mech_infantry Americans roll dice for 1 artillery and 1 bomber in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Bulgaria Americans win, taking Bulgaria from Italians with 1 artillery remaining. Battle score for attacker is -10 Casualties for Americans: 1 bomber Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from United Kingdom to Normandy Bordeaux 3 aaGuns and 3 infantry moved from Morocco to 92 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 submarines moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Midway to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from 16 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 88 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 infantry and 2 mech_infantrys placed in Greece 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 1 fighter and 4 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 mech_infantry EDIT: Removing units owned by Americans from 81 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 72 Sea Zone: 1 transport EDIT: Adding units owned by British to 72 Sea Zone: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 72 Sea Zone: 1 mech_infantry EDIT: Removing units owned by Americans from 72 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 72 Sea Zone: 1 transport EDIT: Changing ownership of French Madagascar from Neutral_Axis to British EDIT: Adding units owned by British to French Madagascar: 1 mech_infantry EDIT: Turning off Edit Mode 4 fighters moved from 110 Sea Zone to Finland 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 fighter moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Greece to Yugoslavia British take Yugoslavia from Germans 1 mech_infantry moved from Greece to Romania 1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Romania 2 infantry moved from Syria to Iraq 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq Combat - British Battle in 91 Sea Zone British attack with 1 destroyer and 1 fighter; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Holland Belgium British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Romania British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania British win, taking Romania from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Finland British attack with 4 fighters Germans defend with 3 infantry British roll dice for 4 fighters in Finland, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 fighter owned by the British lost in Finland British win with 3 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 fighter Casualties for Germans: 3 infantry Battle in Iraq British attack with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Iraq, round 2 : 3/13 hits, 3.50 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 3 aaGuns and 32 infantry moved from West India to Eastern Persia 1 bomber moved from Romania to Bulgaria 1 fighter and 1 tactical_bomber moved from Romania to Bulgaria 1 artillery and 3 infantry moved from Greece to Bulgaria 3 fighters moved from Finland to Norway 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 2 carriers moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 3 infantry moved from Egypt to Trans-Jordan 2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Union of South Africa British undo move 1. 3 infantry placed in Egypt 1 destroyer and 2 fighters placed in 110 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.83 Italians regular : 0.50 Japanese regular : 0.17 Germans regular : 0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 armour moved from Northwest Persia to Volgograd 2 fighters moved from Western Germany to Southern France 1 fighter moved from Caucasus to Yugoslavia 1 bomber moved from Southern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 fighter moved from Yugoslavia to Northern Italy 1 bomber moved from Yugoslavia to Southern Italy 2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,6,6,5,3,5,4,2,3 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 British regular : 0.67
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 armour moved from Northwest Persia to Volgograd 2 fighters moved from Western Germany to Southern France 1 fighter moved from Caucasus to Yugoslavia 1 bomber moved from Southern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 fighter moved from Yugoslavia to Northern Italy 1 bomber moved from Yugoslavia to Southern Italy 2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,6,6,5,3,5,4,2,3 Italians collect 4 PUs (8 lost to blockades); end with 4 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Southern Italy: 1 mech_infantry EDIT: Removing units owned by Italians from Southern Italy: 1 marine EDIT: Adding units owned by Italians to Northern Italy: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 British regular : 0.67
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@Ghostglider please use second file
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from New Zealand to 62 Sea Zone 1 submarine moved from 46 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 submarine ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 62 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 62 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 26 Sea Zone to Queensland 2 aaGuns, 1 artillery and 15 infantry moved from New South Wales to Queensland 1 fighter moved from 62 Sea Zone to Queensland 3 fighters moved from Trans-Jordan to Iraq Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -2.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from New Zealand to 62 Sea Zone 1 submarine moved from 46 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 submarine ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 62 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 62 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 26 Sea Zone to Queensland 2 aaGuns, 1 artillery and 15 infantry moved from New South Wales to Queensland 1 fighter moved from 62 Sea Zone to Queensland 3 fighters moved from Trans-Jordan to Iraq Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -2.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 22 infantry; Remaining resources: 4 PUs; Combat Move - Germans 2 infantry moved from France to Holland Belgium 4 fighters moved from 112 Sea Zone to Holland Belgium 1 fighter moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to 126 Sea Zone 1 mech_infantry moved from Western Germany to Yugoslavia Germans take Yugoslavia from British 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland 1 artillery and 1 infantry moved from Bessarabia to Ukraine 3 artilleries and 2 infantry moved from Bessarabia to Romania 8 artilleries and 17 infantry moved from Volgograd to Tambov 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 1 bomber moved from Western Germany to Eastern Poland 1 bomber moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Romania 1 fighter moved from Western Germany to Romania 1 tactical_bomber moved from Southern Italy to Romania 1 tactical_bomber moved from Southern Italy to Romania 1 tactical_bomber moved from Southern Italy to Romania 1 fighter moved from Western Germany to Romania Combat - Germans Battle in 125 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 126 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Romania Germans attack with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Romania, round 2 : 3/11 hits, 5.17 expected hits British roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from British with 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 4 fighters and 2 infantry British defend with 1 artillery Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 8 artilleries and 17 infantry Russians defend with 1 infantry Germans roll dice for 8 artilleries and 17 infantry in Tambov, round 2 : 5/25 hits, 6.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 8 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber moved from Eastern Poland to Caucasus 1 bomber moved from Ukraine to Caucasus 3 fighters and 3 tactical_bombers moved from Romania to Caucasus 2 armour and 18 mech_infantrys moved from Samara to Rostov 1 aaGun moved from Samara to Tambov 1 aaGun moved from Bessarabia to Romania 4 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from 125 Sea Zone to 112 Sea Zone 1 aaGun, 3 artilleries and 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 3 mech_infantrys moved from Novgorod to Finland 11 mech_infantrys moved from Baltic States to Germany 1 infantry moved from Baltic States to Poland 10 armour and 14 mech_infantrys moved from Novgorod to Poland 4 infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Northwest Persia to Volgograd 5 armour and 4 mech_infantrys moved from Persia to Caucasus Place Units - Germans 1 fighter and 9 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,4,6,5,3,5,4,4,5,1 Germans collect 50 PUs (2 lost to blockades); end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -2.00 British regular : 0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Vologda to Samara Russians take Samara from Germans 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Bryansk 5 artilleries and 5 infantry moved from Belarus to Eastern Poland 21 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 5 artilleries and 26 infantry Germans defend with 1 artillery Russians roll dice for 5 artilleries and 26 infantry in Eastern Poland, round 2 : 7/31 hits, 6.83 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 5 artilleries and 26 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 armour moved from Belarus to Russia 1 aaGun, 22 infantry and 2 mech_infantrys moved from Vologda to Russia 1 aaGun and 2 infantry moved from Archangel to Novgorod 4 infantry moved from Belarus to Novgorod 37 infantry moved from Belarus to Eastern Poland 2 aaGuns, 1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Amur to Sakha Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 2.17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 3 carriers, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 5 fighters moved from 6 Sea Zone to Midway 1 fighter and 3 tactical_bombers moved from Caroline Islands to 30 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from Caroline Islands to 31 Sea Zone 1 bomber moved from Caroline Islands to 30 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 fighter moved from 6 Sea Zone to Midway 1 submarine moved from 33 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 bomber, 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in 30 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Japanese attack with 6 fighters and 2 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 6 fighters and 2 infantry in Midway, round 2 : 2/8 hits, 3.33 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 6 fighters moved from Midway to 25 Sea Zone 1 bomber moved from 31 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Marshall Islands 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Burma 1 aaGun, 6 armour, 3 artilleries, 2 infantry and 15 mech_infantrys moved from India to West India 1 tactical_bomber moved from Malaya to Philippines 1 armour, 2 artilleries and 3 infantry moved from Shan State to 37 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 19 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from Korea to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to Marshall Islands 3 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 submarines and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone 3 fighters and 4 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone 1 fighter moved from 30 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to Marshall Islands Place Units - Japanese 3 carriers and 1 transport placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Japan 1 airfield placed in Marshall Islands 1 harbour placed in Okinawa Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -1.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 9 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 8 fighters moved from 26 Sea Zone to 31 Sea Zone 4 fighters moved from Queensland to 30 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 artillery moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia Combat - Americans Battle in 31 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 31 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 30 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 30 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Yugoslavia Americans attack with 1 artillery and 2 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 1 artillery and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 carriers moved from 110 Sea Zone to 91 Sea Zone 4 fighters moved from Holland Belgium to 91 Sea Zone 1 fighter moved from Southern France to United Kingdom 3 fighters moved from United Kingdom to Quebec 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 transport moved from 102 Sea Zone to 64 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 89 Sea Zone to 64 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 63 Sea Zone 7 fighters moved from 31 Sea Zone to 26 Sea Zone 7 fighters moved from 30 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 16 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 126 Sea Zone to Norway 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Americans 9 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.33 Japanese regular : 1.33 Germans regular : 0.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 9 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 8 fighters moved from 26 Sea Zone to 31 Sea Zone 4 fighters moved from Queensland to 30 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 artillery moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia Combat - Americans Battle in 31 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 31 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 30 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 30 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Yugoslavia Americans attack with 1 artillery and 2 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 1 artillery and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 carriers moved from 110 Sea Zone to 91 Sea Zone 4 fighters moved from Holland Belgium to 91 Sea Zone 1 fighter moved from Southern France to United Kingdom 3 fighters moved from United Kingdom to Quebec 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 transport moved from 102 Sea Zone to 64 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 89 Sea Zone to 64 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 63 Sea Zone 7 fighters moved from 31 Sea Zone to 26 Sea Zone 7 fighters moved from 30 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 16 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 126 Sea Zone to Norway 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Americans 9 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Wake Island: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 fighters EDIT: Adding units owned by Americans to Norway: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.33 Japanese regular : 1.33 Germans regular : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 9 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 8 fighters moved from 26 Sea Zone to 31 Sea Zone 4 fighters moved from Queensland to 30 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 artillery moved from Bulgaria to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia 1 mech_infantry moved from Greece to Yugoslavia Combat - Americans Battle in 31 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 31 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 30 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 30 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Yugoslavia Americans attack with 1 artillery and 2 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 1 artillery and 2 mech_infantrys in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 carriers moved from 110 Sea Zone to 91 Sea Zone 4 fighters moved from Holland Belgium to 91 Sea Zone 1 fighter moved from Southern France to United Kingdom 3 fighters moved from United Kingdom to Quebec 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 transport moved from 102 Sea Zone to 64 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 89 Sea Zone to 64 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 63 Sea Zone 7 fighters moved from 31 Sea Zone to 26 Sea Zone 7 fighters moved from 30 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 16 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 126 Sea Zone to Norway 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Americans 9 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Wake Island: 1 infantry EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 fighters EDIT: Adding units owned by Americans to Norway: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 5 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 artillery and 3 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Bulgaria to Romania 1 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Italians 1 bomber moved from Bulgaria to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Romania British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 3 artilleries and 1 infantry Germans roll AA dice in Romania : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in Romania British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun, 3 artilleries and 1 infantry in Romania, round 2 : 2/4 hits, 1.33 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Romania British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Romania, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 3 artilleries in Romania, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Romania retreated to Romania Germans win with 3 artilleries remaining. Battle score for attacker is -15 Casualties for British: 1 artillery, 1 fighter and 3 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Romania to Greece 1 bomber moved from Germany to Norway 1 fighter moved from Norway to 91 Sea Zone 1 fighter moved from Gibraltar to Eastern United States 3 fighters moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 5 infantry moved from Iraq to Northwest Persia 3 aaGuns, 31 infantry and 1 mech_infantry moved from Eastern Persia to Persia 3 infantry moved from Trans-Jordan to Iraq 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Trans-Jordan to Iraq 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 mech_infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Iraq to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 5 fighters and 1 infantry placed in United Kingdom British undo move 1. 2 fighters and 1 infantry placed in United Kingdom 3 fighters placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 infantry EDIT: Adding units owned by British to Egypt: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.33 Japanese regular : 1.33 Germans AA : 0.50 Germans regular : 2.33 British regular : -0.67
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Please feel free to adjust casulties in Romania if you want other OOL.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 fighter moved from Western Germany to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 3 mech_infantrys moved from Southern Italy to Western Germany 3 aaGuns, 6 infantry and 1 marine moved from Northern Italy to Western Germany 1 artillery and 2 infantry moved from Caucasus to Rostov 2 armour moved from Volgograd to Rostov Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,1,6,4,4,1,5,3,2 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.83 British regular : 0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 2 submarines moved from 62 Sea Zone to 63 Sea Zone 3 infantry moved from New South Wales to Queensland 5 fighters moved from Queensland to 26 Sea Zone 3 fighters moved from Iraq to Greece Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 2 submarines moved from 62 Sea Zone to 63 Sea Zone 3 infantry moved from New South Wales to Queensland 5 fighters moved from Queensland to 26 Sea Zone 3 fighters moved from Iraq to Greece Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :