20L 1/4s Ksmckay(X) vs GhostGlider (A+18)


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 5 fighters, 1 harbour and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 3 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            1 artillery moved from Greece to Albania
                  Americans take Albania from Italians
            3 fighters moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Syria to Normandy Bordeaux
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 bomber, 8 fighters and 3 infantry
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 bomber, 8 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/13 hits, 5,67 expected hits
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour, 1 bomber and 8 fighters in Normandy Bordeaux, round 3 : 3/10 hits, 5,17 expected hits
                    Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 3 infantry
                Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from 16 Sea Zone to 26 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from Western United States to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 99 Sea Zone to 81 Sea Zone
            4 fighters moved from Normandy Bordeaux to United Kingdom
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Greece
            3 submarines placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 mech_infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Germans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from Syria to Volgograd
    
        Combat - British
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Volgograd causes 5 damage total. 
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            2 fighters moved from 125 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
            4 fighters moved from Syria to Bryansk
            1 tactical_bomber moved from 99 Sea Zone to Bryansk
            1 tactical_bomber moved from Syria to Bryansk
            2 artilleries moved from Syria to Trans-Jordan
            2 infantry moved from Rhodesia to Belgian Congo
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 aaGuns and 32 infantry moved from India to West India
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 armour moved from Persia to Trans-Jordan
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 99 Sea Zone to Gibraltar
            1 fighter moved from 99 Sea Zone to Gibraltar
            1 bomber moved from Volgograd to Bryansk
            1 cruiser moved from 99 Sea Zone to 92 Sea Zone
            1 carrier moved from 99 Sea Zone to 92 Sea Zone
            1 carrier moved from 99 Sea Zone to 92 Sea Zone
            4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
            3 infantry placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -5,17
    Japanese regular : 1,17
    Germans AA : -0,17
    Germans regular : 1,17
    British regular : 0,67
    

    Savegame

  • '19

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Syria
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
            2 armour moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Romania to Bulgaria
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 fighter moved from Western Germany to Bulgaria
    

    Savegame

  • '19

    @Ghostglider bombing Syria, intercept with french ftr?


  • yes please

  • '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Syria
            1 artillery and 2 infantry moved from Caucasus to Northwest Persia
            2 armour moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Romania to Bulgaria
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 fighter moved from Western Germany to Bulgaria
    
        Combat - Italians
            Air Battle in Syria
                Italians attacks with 1 units heading to Syria
                British launches 1 interceptors out of Syria
                    Attackers Fire,  : 1/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the French lost in Syria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Syria
                    British roll AA dice in Syria : 0/1 hits, 0.17 expected hits
                Bombing raid in Syria rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Syria causes 5 damage total. 
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Northwest Persia
                Italians attack with 2 armour, 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 fighter and 2 mech_infantrys
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from Bulgaria to Caucasus
            1 bomber moved from Syria to Southern Italy
            1 fighter moved from Southern Italy to Western Germany
            1 infantry moved from Eastern Poland to Romania
            2 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,6,5,5,5,1,1,2,4,2
            Italians collect 4 PUs (7 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.33
    British AA : -0.17
    Defenders Fire,  : -0.33
    Attackers Fire,  : 0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from 26 Sea Zone to Wake Island
    
        Combat - ANZAC
            Battle in Wake Island
                ANZAC attack with 4 fighters
                Japanese defend with 1 aaGun, 1 airfield, 1 infantry and 1 marine
                    Japanese roll AA dice in Wake Island : 0/3 hits, 0.50 expected hits
                    ANZAC roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 infantry and 1 marine in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Wake Island
                    ANZAC roll dice for 4 fighters in Wake Island, round 3 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 marine in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Wake Island
                ANZAC win with 4 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 aaGun, 1 infantry and 1 marine
    
        Non Combat Move - ANZAC
            4 fighters moved from Wake Island to 26 Sea Zone
            1 submarine moved from 23 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from New South Wales to New Zealand
            1 infantry moved from Iraq to Persia
            3 fighters moved from India to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
            ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Japanese AA : -0.50
    ANZAC regular : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from 26 Sea Zone to Wake Island
    
        Combat - ANZAC
            Battle in Wake Island
                ANZAC attack with 4 fighters
                Japanese defend with 1 aaGun, 1 airfield, 1 infantry and 1 marine
                    Japanese roll AA dice in Wake Island : 0/3 hits, 0.50 expected hits
                    ANZAC roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 infantry and 1 marine in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Wake Island
                    ANZAC roll dice for 4 fighters in Wake Island, round 3 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 marine in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Wake Island
                ANZAC win with 4 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 aaGun, 1 infantry and 1 marine
    
        Non Combat Move - ANZAC
            4 fighters moved from Wake Island to 26 Sea Zone
            1 submarine moved from 23 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from New South Wales to New Zealand
            1 infantry moved from Iraq to Persia
            3 fighters moved from India to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
            ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Japanese AA : -0.50
    ANZAC regular : -1.00
    

    Savegame

  • '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters moved from 112 Sea Zone to 125 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            3 fighters moved from 112 Sea Zone to Holland Belgium
            4 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Eastern Poland to Baltic States
            3 mech_infantrys moved from Poland to Baltic States
            10 armour and 15 mech_infantrys moved from Belarus to Novgorod
            1 mech_infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            5 armour and 5 mech_infantrys moved from Caucasus to Persia
            1 mech_infantry moved from Caucasus to Iraq
            1 bomber moved from Eastern Poland to 99 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            3 tactical_bombers moved from Southern Italy to 99 Sea Zone
            2 mech_infantrys moved from Caucasus to Iraq
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 3 fighters
                British defend with 1 destroyer
                    Germans roll dice for 3 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters in 125 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Holland Belgium
                Germans attack with 3 fighters and 4 infantry
                British defend with 2 aaGuns and 2 infantry; Americans defend with 1 infantry
                    British roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 : 1/7 hits, 2.17 expected hits
                    Americans roll dice for 2 aaGuns and 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 3 : 4/6 hits, 2.00 expected hits
                    Americans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 2 infantry
                Casualties for British: 2 aaGuns and 2 infantry
                Casualties for Americans: 1 infantry
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 4 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 99 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                    2 transports owned by the British lost in 99 Sea Zone
                Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 41
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 2 transports
            Battle in Novgorod
                Germans attack with 10 armour and 15 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Germans roll dice for 10 armour and 15 mech_infantrys in Novgorod, round 2 : 7/25 hits, 7.50 expected hits
                    Russians roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 10 armour and 13 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 5 infantry
            Battle in Persia
                Germans attack with 5 armour and 5 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 5 armour and 5 mech_infantrys in Persia, round 2 : 5/10 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia
                Germans win, taking Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Baltic States
                Germans attack with 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 2/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 3 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Iraq, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Iraq, round 3 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from 125 Sea Zone to 112 Sea Zone
            3 fighters moved from Holland Belgium to 112 Sea Zone
            1 aaGun and 2 infantry moved from Western Germany to France
            1 mech_infantry moved from Southern Italy to Western Germany
            2 mech_infantrys moved from Caucasus to Northwest Persia
            4 mech_infantrys moved from Volgograd to Samara
            1 aaGun moved from Volgograd to Samara
            5 mech_infantrys moved from Caucasus to Samara
            3 armour and 8 mech_infantrys moved from Caucasus to Samara
            4 artilleries and 17 infantry moved from Rostov to Volgograd
            4 mech_infantrys moved from Finland to Novgorod
            3 artilleries moved from Finland to Karelia
            1 aaGun, 5 artilleries and 4 infantry moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Poland to Western Germany
            3 tactical_bombers moved from 99 Sea Zone to Southern Italy
            2 bombers moved from 99 Sea Zone to Western Germany
            4 artilleries moved from Rostov to Volgograd
            4 infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Eastern Poland to Baltic States
            6 mech_infantrys moved from Romania to Baltic States
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            3 fighters and 4 mech_infantrys placed in Western Germany
            2 infantry placed in France
            Germans undo move 3.
            1 infantry placed in France
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Karelia: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,1,3,1,3,2,4,1,4,2
            Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    British AA : -0.50
    Russians regular : -0.00
    Germans regular : 3.33
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Eastern Poland
                  Russians take Western Ukraine from Germans
                  Russians take Eastern Poland from Italians
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Kazakhstan to Novosibirsk
            8 infantry moved from Russia to Vologda
            1 aaGun moved from Smolensk to Vologda
            2 infantry moved from Smolensk to Vologda
            2 mech_infantrys moved from Archangel to Vologda
            10 infantry moved from Archangel to Vologda
            2 infantry moved from Archangel to Vologda
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns moved from Bryansk to Western Ukraine
            2 aaGuns moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            5 infantry moved from Bryansk to Belarus
            3 infantry moved from Archangel to Belarus
            13 infantry moved from Bryansk to Western Ukraine
            2 artilleries moved from Bryansk to Western Ukraine
            1 armour, 5 artilleries and 59 infantry moved from Bryansk to Belarus
            1 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 carriers and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 armour, 3 artilleries, 4 infantry and 8 mech_infantrys moved from Burma to India
            4 mech_infantrys moved from Yunnan to India
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Midway
            Battle in India
                Japanese attack with 6 armour, 3 artilleries, 4 infantry and 12 mech_infantrys
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 6 armour, 3 artilleries, 4 infantry and 12 mech_infantrys in India, round 2 : 3/25 hits, 7.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Midway from Americans, taking India from UK_Pacific with 6 armour, 3 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Burma to India
            3 mech_infantrys moved from Yunnan to India
            1 armour, 2 artilleries and 3 infantry moved from Burma to Shan State
            1 tactical_bomber moved from Caroline Islands to Korea
            1 fighter moved from 17 Sea Zone to Japan
            6 fighters moved from French Indo China to 6 Sea Zone
            1 fighter moved from 31 Sea Zone to Japan
            1 destroyer moved from 31 Sea Zone to 16 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 5 tactical_bombers and 2 transports moved from 31 Sea Zone to 33 Sea Zone
            2 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            6 tactical_bombers moved from French Indo China to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            4 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Malaya to Philippines
            2 bombers moved from Philippines to Caroline Islands
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Manchuria to Korea
            EDIT: 1 tactical_bomber moved from Caroline Islands to French Indo China
            EDIT: 1 tactical_bomber moved from French Indo China to Malaya
            1 mech_infantry moved from Kweichow to Anhwe
            1 infantry moved from Anhwe to Kweichow
    
        Place Units - Japanese
            3 carriers and 1 transport placed in 6 Sea Zone
            3 transports placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -4.17
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to Midway
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 mech_infantry moved from 126 Sea Zone to Norway
            1 artillery moved from Albania to Bulgaria
            1 bomber moved from United Kingdom to Bulgaria
    
        Combat - Americans
            Battle in Norway
            Battle in 25 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Wake Island
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking Wake Island from Japanese, taking 54 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Midway
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Bulgaria
                Americans attack with 1 artillery and 1 bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 bomber in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Bulgaria
                Americans win, taking Bulgaria from Italians with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from United Kingdom to Normandy Bordeaux
            3 aaGuns and 3 infantry moved from Morocco to 92 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            5 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from Midway to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from 16 Sea Zone to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 transport moved from 110 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 infantry and 2 mech_infantrys placed in Greece
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 4 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.83
    Italians regular : 0.67
    Japanese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to Midway
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            4 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 mech_infantry moved from 126 Sea Zone to Norway
            1 artillery moved from Albania to Bulgaria
            1 bomber moved from United Kingdom to Bulgaria
    
        Combat - Americans
            Battle in Norway
            Battle in 25 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Norway from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Wake Island
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking Wake Island from Japanese, taking 54 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Midway
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Bulgaria
                Americans attack with 1 artillery and 1 bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery and 1 bomber in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Bulgaria
                Americans win, taking Bulgaria from Italians with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from United Kingdom to Normandy Bordeaux
            3 aaGuns and 3 infantry moved from Morocco to 92 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            5 fighters moved from Western United States to 26 Sea Zone
            2 fighters moved from Midway to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            3 fighters moved from 16 Sea Zone to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 transport moved from 110 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 infantry and 2 mech_infantrys placed in Greece
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 4 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 81 Sea Zone: 1 mech_infantry
            EDIT: Removing units owned by Americans from 81 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 72 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 72 Sea Zone: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 72 Sea Zone: 1 mech_infantry
            EDIT: Removing units owned by Americans from 72 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 72 Sea Zone: 1 transport
            EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
            EDIT: Adding units owned by British to French Madagascar: 1 mech_infantry
            EDIT: Turning off Edit Mode
            4 fighters moved from 110 Sea Zone to Finland
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Greece to Yugoslavia
                  British take Yugoslavia from Germans
            1 mech_infantry moved from Greece to Romania
            1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Romania
            2 infantry moved from Syria to Iraq
            1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Holland Belgium
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Romania
                British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Romania
                British win, taking Romania from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Finland
                British attack with 4 fighters
                Germans defend with 3 infantry
                    British roll dice for 4 fighters in Finland, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                British win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 fighter
                Casualties for Germans: 3 infantry
            Battle in Iraq
                British attack with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Iraq, round 2 : 3/13 hits, 3.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Germans with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            3 aaGuns and 32 infantry moved from West India to Eastern Persia
            1 bomber moved from Romania to Bulgaria
            1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
            1 artillery and 3 infantry moved from Greece to Bulgaria
            3 fighters moved from Finland to Norway
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 carriers moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Bryansk to Russia
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in Union of South Africa
            British undo move 1.
            3 infantry placed in Egypt
            1 destroyer and 2 fighters placed in 110 Sea Zone
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2.83
    Italians regular : 0.50
    Japanese regular : 0.17
    Germans regular : 0.33
    British regular : 0.50
    

    Savegame

  • '19

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            2 armour moved from Northwest Persia to Volgograd
            2 fighters moved from Western Germany to Southern France
            1 fighter moved from Caucasus to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Western Germany
            1 fighter moved from Yugoslavia to Northern Italy
            1 bomber moved from Yugoslavia to Southern Italy
            2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,6,6,5,3,5,4,2,3
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.50
    British regular : 0.67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            2 armour moved from Northwest Persia to Volgograd
            2 fighters moved from Western Germany to Southern France
            1 fighter moved from Caucasus to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Western Germany
            1 fighter moved from Yugoslavia to Northern Italy
            1 bomber moved from Yugoslavia to Southern Italy
            2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,6,6,5,3,5,4,2,3
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 mech_infantry
            EDIT: Removing units owned by Italians from Southern Italy: 1 marine
            EDIT: Adding units owned by Italians to Northern Italy: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.50
    British regular : 0.67
    

    Savegame

  • '19

    @Ghostglider please use second file


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from New Zealand to 62 Sea Zone
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 2 submarines
                Japanese defend with 1 submarine
                    ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 2 submarines in 62 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 2 submarines in 62 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            4 fighters moved from 26 Sea Zone to Queensland
            2 aaGuns, 1 artillery and 15 infantry moved from New South Wales to Queensland
            1 fighter moved from 62 Sea Zone to Queensland
            3 fighters moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -2.67
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from New Zealand to 62 Sea Zone
            1 submarine moved from 46 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 2 submarines
                Japanese defend with 1 submarine
                    ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 2 submarines in 62 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 2 submarines in 62 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            4 fighters moved from 26 Sea Zone to Queensland
            2 aaGuns, 1 artillery and 15 infantry moved from New South Wales to Queensland
            1 fighter moved from 62 Sea Zone to Queensland
            3 fighters moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -2.67
    

    Savegame

  • '19

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 22 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Holland Belgium
            4 fighters moved from 112 Sea Zone to Holland Belgium
            1 fighter moved from 112 Sea Zone to 125 Sea Zone
            1 fighter moved from 112 Sea Zone to 126 Sea Zone
            1 mech_infantry moved from Western Germany to Yugoslavia
                  Germans take Yugoslavia from British
            1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            3 artilleries and 2 infantry moved from Bessarabia to Romania
            8 artilleries and 17 infantry moved from Volgograd to Tambov
            1 armour moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 infantry moved from Rostov to Bryansk
                  Germans take Bryansk from Russians
            1 bomber moved from Western Germany to Eastern Poland
            1 bomber moved from Western Germany to Ukraine
            1 fighter moved from Western Germany to Romania
            1 fighter moved from Western Germany to Romania
            1 tactical_bomber moved from Southern Italy to Romania
            1 tactical_bomber moved from Southern Italy to Romania
            1 tactical_bomber moved from Southern Italy to Romania
            1 fighter moved from Western Germany to Romania
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 125 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 126 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Romania
                Germans attack with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Romania, round 2 : 3/11 hits, 5.17 expected hits
                    British roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from British with 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 4 fighters and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Ukraine
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 8 artilleries and 17 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 artilleries and 17 infantry in Tambov, round 2 : 5/25 hits, 6.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 8 artilleries and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 bomber moved from Eastern Poland to Caucasus
            1 bomber moved from Ukraine to Caucasus
            3 fighters and 3 tactical_bombers moved from Romania to Caucasus
            2 armour and 18 mech_infantrys moved from Samara to Rostov
            1 aaGun moved from Samara to Tambov
            1 aaGun moved from Bessarabia to Romania
            4 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from 126 Sea Zone to 112 Sea Zone
            1 fighter moved from 125 Sea Zone to 112 Sea Zone
            1 aaGun, 3 artilleries and 1 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            3 mech_infantrys moved from Novgorod to Finland
            11 mech_infantrys moved from Baltic States to Germany
            1 infantry moved from Baltic States to Poland
            10 armour and 14 mech_infantrys moved from Novgorod to Poland
            4 infantry moved from Caucasus to Rostov
            2 mech_infantrys moved from Northwest Persia to Volgograd
            5 armour and 4 mech_infantrys moved from Persia to Caucasus
    
        Place Units - Germans
            1 fighter and 9 infantry placed in Western Germany
            10 infantry placed in Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,4,6,5,3,5,4,4,5,1
            Germans collect 50 PUs (2 lost to blockades); end with 54 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -2.00
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Vologda to Samara
                  Russians take Samara from Germans
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Western Ukraine to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Bryansk
            5 artilleries and 5 infantry moved from Belarus to Eastern Poland
            21 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Western Ukraine to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Russians attack with 5 artilleries and 26 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 5 artilleries and 26 infantry in Eastern Poland, round 2 : 7/31 hits, 6.83 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 5 artilleries and 26 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 armour moved from Belarus to Russia
            1 aaGun, 22 infantry and 2 mech_infantrys moved from Vologda to Russia
            1 aaGun and 2 infantry moved from Archangel to Novgorod
            4 infantry moved from Belarus to Novgorod
            37 infantry moved from Belarus to Eastern Poland
            2 aaGuns, 1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Amur to Sakha
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : 2.17
    

    Savegame

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