20L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3

  • '20 '19

    @BobbaRossa assumed no scramble in sz 6 as I had 100% win but let me know if you want to change that :+1:


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 94 Sea Zone
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 armour moved from Eastern Poland to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Belarus
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Malta
    
        Non Combat Move - Italians
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
            1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
            2 armour and 2 mech_infantrys moved from Romania to Western Ukraine
            1 bomber moved from 94 Sea Zone to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 artillery and 3 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,5
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @wizmark said in 20L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3:

    @BobbaRossa assumed no scramble in sz 6 as I had 100% win but let me know if you want to change that :+1:

    Yup yup. You chose right.

  • '20 '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to South Australia
            1 aaGun, 1 artillery, 3 fighters and 1 infantry moved from Queensland to New South Wales
            1 cruiser, 1 destroyer and 4 submarines moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - French
            Battle in 96 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 96 Sea Zone to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 52 PUs; 
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            9 armour, 5 artilleries and 24 infantry moved from Western Ukraine to Bryansk
            4 mech_infantrys moved from Bessarabia to Western Ukraine
            4 mech_infantrys moved from Western Ukraine to Bryansk
            10 armour moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 19 armour, 5 artilleries, 24 infantry and 4 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 19 armour, 5 artilleries, 24 infantry and 4 mech_infantrys in Bryansk, round 2 : 13/52 hits, 16.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 19 armour, 5 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Ukraine to Bryansk
            1 infantry moved from Vyborg to Finland
            1 artillery and 1 infantry moved from Novgorod to Karelia
            1 cruiser and 2 submarines moved from 125 Sea Zone to 124 Sea Zone
            1 infantry moved from Western Germany to France
            4 fighters and 7 tactical_bombers moved from Western Germany to Western Ukraine
            1 armour moved from Slovakia Hungary to Western Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            4 bombers moved from Germany to Western Germany
            1 fighter and 2 tactical_bombers moved from Southern Italy to Western Ukraine
    
        Place Units - Germans
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -3.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 52 PUs; 
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            9 armour, 5 artilleries and 24 infantry moved from Western Ukraine to Bryansk
            4 mech_infantrys moved from Bessarabia to Western Ukraine
            4 mech_infantrys moved from Western Ukraine to Bryansk
            10 armour moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 19 armour, 5 artilleries, 24 infantry and 4 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 19 armour, 5 artilleries, 24 infantry and 4 mech_infantrys in Bryansk, round 2 : 13/52 hits, 16.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 19 armour, 5 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Ukraine to Bryansk
            1 infantry moved from Vyborg to Finland
            1 artillery and 1 infantry moved from Novgorod to Karelia
            1 cruiser and 2 submarines moved from 125 Sea Zone to 124 Sea Zone
            1 infantry moved from Western Germany to France
            4 fighters and 7 tactical_bombers moved from Western Germany to Western Ukraine
            1 armour moved from Slovakia Hungary to Western Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            4 bombers moved from Germany to Western Germany
            1 fighter and 2 tactical_bombers moved from Southern Italy to Western Ukraine
    
        Place Units - Germans
            1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 4 fighters and 7 tactical_bombers
            EDIT: Adding units owned by Germans to Novgorod: 4 fighters and 7 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -3.67
    

    Savegame


  • @wizmark Quick plane edit.

  • '20 '19

    TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            12 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Vologda to Smolensk
            3 fighters and 1 tactical_bomber moved from Russia to Smolensk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            12 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Vologda to Smolensk
            3 fighters and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2.83 expected hits
                    Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Smolensk to Volgograd
            5 infantry moved from Russia to Samara
            1 infantry moved from Volgograd to Rostov
            3 aaGuns, 2 armour, 5 artilleries, 29 infantry and 2 mech_infantrys moved from Tambov to Volgograd
            2 artilleries and 3 infantry moved from Vologda to Novosibirsk
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            2 infantry placed in Russia
            2 fighters and 1 tactical_bomber placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : -0.83
    

    Savegame

  • '20 '19

    @bobbarossa I think my war cry in this game is ‘Run away, run away!’


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 submarine moved from 35 Sea Zone to 32 Sea Zone
            1 artillery and 2 infantry moved from Burma to India
            1 fighter and 4 tactical_bombers moved from Shan State to India
            2 bombers moved from Kwangsi to India
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Guam
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Guam from Americans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 2 : 3/8 hits, 4.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in India, round 2 : 5/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 6PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
            1 fighter moved from Kiangsu to Japan
            2 fighters and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone
            3 fighters moved from Shan State to 6 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            3 infantry moved from Kwangtung to Kwangsi
            1 battleship, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            2 bombers, 1 fighter and 4 tactical_bombers moved from India to Kwangsi
            4 fighters moved from 42 Sea Zone to Kwangsi
            1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from Yunnan to Burma
    
        Place Units - Japanese
            3 carriers and 1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            3 infantry placed in Malaya
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.00
    UK_Pacific regular : 0.33
    

    Savegame


  • @wizmark said in 20L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3:

    @bobbarossa I think my war cry in this game is ‘Run away, run away!’

    Brave Sir Robin proudly ran away!

  • '20 '19

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone
            3 submarines moved from 26 Sea Zone to 32 Sea Zone
            1 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone
            3 submarines moved from 26 Sea Zone to 32 Sea Zone
            1 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 32 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 3 submarines in 32 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 19 Sea Zone to Anhwe
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to 32 Sea Zone
            1 marine moved from Tunisia to Algeria
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter moved from Suiyuyan to Kiangsu
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter moved from Suiyuyan to Kiangsu
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 battleship and 1 cruiser moved from 72 Sea Zone to 76 Sea Zone
            2 infantry moved from Trans-Jordan to Syria
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 bomber moved from Trans-Jordan to India
            1 fighter and 2 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
            1 fighter moved from Trans-Jordan to Syria
            1 tactical_bomber moved from 91 Sea Zone to French West Africa
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 17 Sea Zone to 19 Sea Zone
            1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone
            3 submarines moved from 26 Sea Zone to 32 Sea Zone
            1 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 32 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 3 submarines in 32 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 19 Sea Zone to Anhwe
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to 32 Sea Zone
            1 marine moved from Tunisia to Algeria
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter moved from Suiyuyan to Kiangsu
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 battleship and 1 cruiser moved from 72 Sea Zone to 76 Sea Zone
            2 infantry moved from Trans-Jordan to Syria
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 bomber moved from Trans-Jordan to India
            1 fighter and 2 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
            1 fighter moved from Trans-Jordan to Syria
            1 tactical_bomber moved from 91 Sea Zone to French West Africa
    
        Combat - British
            Battle in French Madagascar
            Battle in Italian Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                British win, taking French Madagascar from Neutral_Axis, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in French West Africa
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French West Africa, round 2 : 1/3 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Syria
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in India
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in India, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from India to West India
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from French West Africa to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 fighters and 1 tactical_bomber moved from Syria to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 airfield, 1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 artillery
            EDIT: Adding units owned by British to Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.00
    Italians regular : 0.67
    Japanese regular : -0.33
    Neutral_Axis regular : -0.67
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Nenetsia
                  Italians take Archangel from Russians
                  Italians take Nenetsia from Russians
            2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 artillery and 3 infantry moved from Western Germany to France
            2 artilleries and 5 infantry moved from Northern Italy to France
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            1 cruiser and 4 submarines moved from 63 Sea Zone to 32 Sea Zone
            1 fighter moved from New South Wales to 30 Sea Zone
            1 aaGun, 2 artilleries and 2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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