Regularkid (Axis) v AAGamer (Allies) - PTV no bid


  • Regularkid (Axis) v AAGamer (Allies) - PTV no bid, Good luck. Have fun!


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 5:18:24 PM
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 bomber and 1 tactical_bomber moved from Germany to 113 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 fighter moved from Poland to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble orders in szs 113, 114, and Normandy?


  • @regularkid glhf scramble from scotland to sz114


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 bomber and 1 tactical_bomber moved from Germany to 113 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 fighter moved from Poland to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 4/13 hits, 4.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 114 Sea Zone
                1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -16
                Casualties for Germans: 1 battleship and 1 submarine
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 bomber and 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 9/17 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 1 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 3 : 4/16 hits, 5.67 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 3 : 0/3 hits, 1.67 expected hits
                    1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 50
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy
            1 fighter moved from Yugoslavia to Southern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 bomber, 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 fighter moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            4 infantry moved from Poland to Slovakia Hungary
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 transport moved from 117 Sea Zone to 116 Sea Zone
            1 aaGun moved from Western Germany to 116 Sea Zone
            1 infantry moved from Denmark to 116 Sea Zone
            1 aaGun and 1 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Denmark to Western Germany
            1 cruiser moved from 117 Sea Zone to 115 Sea Zone
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries and 4 infantry placed in Germany
            1 submarine placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : -4.67
    Neutral_Allies regular : 0.67
    Germans regular : -0.33
    British regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Russia to Leningrad
            1 infantry moved from Archangel to Vologda
            2 infantry moved from Karelia to Archangel
            6 infantry moved from Leningrad to Novgorod
            1 artillery moved from Leningrad to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Stalingrad to Russia
            2 infantry moved from Southern Caucasus to Northern Caucasus
            3 infantry moved from Ukraine to Kursk
            1 infantry moved from Southern Belarus to Northern Belarus
            3 infantry moved from Baltic States to Northern Belarus
            1 infantry moved from Eastern Poland to Baltic States
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Vyborg to Leningrad
            1 infantry moved from Vyborg to Leningrad
            2 aaGuns moved from Leningrad to Novgorod
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            3 infantry moved from Buryatia to Sakha
            3 infantry moved from Amur to Sakha
            3 infantry moved from Siberia to Sakha
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            1 infantry moved from Vyborg to Leningrad
    
        Place Units - Russians
            2 infantry placed in Siberia
            3 infantry placed in Ukraine
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 artillery and 2 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            2 infantry moved from Fukien to Kiangsi
            1 artillery moved from Fukien to Kiangsi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands
            1 cruiser and 1 destroyer moved from 7 Sea Zone to 32 Sea Zone
            1 destroyer moved from 34 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangsi
            1 fighter moved from Korea to 37 Sea Zone
            1 fighter moved from Formosa to Kwangsi
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry moved from Fukien to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            1 artillery and 2 infantry moved from Southern Manchuria to Jehol
            3 infantry moved from Korea to Southern Manchuria
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            3 aaGuns, 2 artilleries and 3 infantry moved from Japan to Kyushu
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 submarine moved from 20 Sea Zone to 7 Sea Zone
            1 carrier moved from 7 Sea Zone to 34 Sea Zone
            1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 34 Sea Zone
            1 battleship moved from 7 Sea Zone to 34 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Japan to Marshall Islands
            1 tactical_bomber moved from Japan to Caroline Islands
            1 fighter moved from Kiangsu to Caroline Islands
            1 tactical_bomber moved from Kiangsu to Kwangsi
    
        Place Units - Japanese
            4 transports placed in 7 Sea Zone
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hokkaido: 1 infantry
            EDIT: Adding units owned by Japanese to Kyushu: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 artillery and 2 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            2 infantry moved from Fukien to Kiangsi
            1 artillery moved from Fukien to Kiangsi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands
            1 cruiser and 1 destroyer moved from 7 Sea Zone to 32 Sea Zone
            1 destroyer moved from 34 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangsi
            1 fighter moved from Korea to 37 Sea Zone
            1 fighter moved from Formosa to Kwangsi
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry moved from Fukien to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            1 artillery and 2 infantry moved from Southern Manchuria to Jehol
            3 infantry moved from Korea to Southern Manchuria
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            3 aaGuns, 2 artilleries and 3 infantry moved from Japan to Kyushu
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 submarine moved from 20 Sea Zone to 7 Sea Zone
            1 carrier moved from 7 Sea Zone to 34 Sea Zone
            1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 34 Sea Zone
            1 battleship moved from 7 Sea Zone to 34 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Japan to Marshall Islands
            1 tactical_bomber moved from Japan to Caroline Islands
            1 fighter moved from Kiangsu to Caroline Islands
            1 tactical_bomber moved from Kiangsu to Kwangsi
    
        Place Units - Japanese
            4 transports placed in 7 Sea Zone
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hokkaido: 1 infantry
            EDIT: Adding units owned by Japanese to Kyushu: 1 infantry
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            EDIT: Resetting and Giving Bonus Movement to Units
    
        Non Combat Move - Americans
            EDIT: Cleaning up during movement phase
            EDIT: 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            EDIT: 1 fighter moved from Davao to Guam
            EDIT: 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 27 Sea Zone to 11 Sea Zone
            EDIT: Americans undo move 3.
            EDIT: 1 marine moved from Hawaiian Islands to 27 Sea Zone
            EDIT: 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 11 Sea Zone
            EDIT: 2 fighters moved from Hawaiian Islands to Western United States
            EDIT: 1 marine moved from 11 Sea Zone to Western United States
            EDIT: 1 bomber moved from Central United States to Eastern United States
            EDIT: 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            EDIT: Resetting and Giving Bonus Movement to Units
    
        Non Combat Move - Americans
            EDIT: Cleaning up during movement phase
            EDIT: 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            EDIT: 1 fighter moved from Davao to Guam
            EDIT: 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 27 Sea Zone to 11 Sea Zone
            EDIT: Americans undo move 3.
            EDIT: 1 marine moved from Hawaiian Islands to 27 Sea Zone
            EDIT: 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 11 Sea Zone
            EDIT: 2 fighters moved from Hawaiian Islands to Western United States
            EDIT: 1 marine moved from 11 Sea Zone to Western United States
            EDIT: 1 bomber moved from Central United States to Eastern United States
            EDIT: 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: 2 infantry moved from Inner Mongolia to Shansi
            EDIT: 1 fighter moved from Szechwan to Shansi
    
        Combat - Chinese
            EDIT: Preparing Airbases for Possible Scrambling
            EDIT: Battle in Shansi
                EDIT: Chinese attack with 1 fighter and 2 infantry
                EDIT: Japanese defend with 1 artillery
                    EDIT: 0/3 hits, 0.83 expected hits
    

    Combat Hit Differential Summary :

    EDIT: : -0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: 2 infantry moved from Inner Mongolia to Shansi
            EDIT: 1 fighter moved from Szechwan to Shansi
    
        Combat - Chinese
            EDIT: Preparing Airbases for Possible Scrambling
            EDIT: Battle in Shansi
                EDIT: Chinese attack with 1 fighter and 2 infantry
                EDIT: Japanese defend with 1 artillery
                    EDIT: 0/3 hits, 0.83 expected hits
                    EDIT: 1/1 hits, 0.33 expected hits
                EDIT: 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                EDIT: Chinese takes Shansi from Japanese
                EDIT: Chinese win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Chinese
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Szechwan to Tsinghai
    

    Combat Hit Differential Summary :

    EDIT: : -0.17
    

    Savegame


  • @aagamerz13 regk i think you left the game in edit mode when you posted the save so it’s not behaving properly. ill finish the fight here. u made 1 hit 1st round i made 0
    fighter [dice 1d6]
    inf [dice 1d6]

    defense [dice 1d6]


  • 1d6: 4
    1d6: 2
    1d6: 5


  • fighter [dice 1d6]
    inf [dice 1d6]

    defense [dice 1d6]


  • 1d6: 3
    1d6: 2
    1d6: 3


  • @dicebot i win with 1 fig 1 inf left


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: 2 infantry moved from Inner Mongolia to Shansi
            EDIT: 1 fighter moved from Szechwan to Shansi
    
        Combat - Chinese
            EDIT: Preparing Airbases for Possible Scrambling
            EDIT: Battle in Shansi
                EDIT: Chinese attack with 1 fighter and 2 infantry
                EDIT: Japanese defend with 1 artillery
                    EDIT: 0/3 hits, 0.83 expected hits
                    EDIT: 1/1 hits, 0.33 expected hits
                EDIT: 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                EDIT: Chinese takes Shansi from Japanese
                EDIT: Chinese win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Chinese
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Szechwan to Tsinghai
            5 infantry moved from Szechwan to Tsinghai
            2 infantry moved from Hopei to Tsinghai
            1 fighter moved from Shansi to Inner Mongolia
            2 infantry moved from Kansu to Inner Mongolia
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Inner Mongolia
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    EDIT: : -0.17
    

    Savegame


  • @aagamerz13 seems good now

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