L21 Colt(X) vs mainah(A+27) 2E

  • '20

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            3 submarines moved from 95 Sea Zone to 91 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Trans-Jordan
            Battle in 91 Sea Zone
                Italians attack with 3 submarines
                British defend with 1 destroyer, 3 fighters and 1 transport; Americans defend with 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 transports
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.00
    

    Savegame

  • '20

    one hit to assign

  • '23 '20

    @Colt45554
    British DD

  • '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            3 submarines moved from 95 Sea Zone to 91 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Trans-Jordan
            Battle in 91 Sea Zone
                Italians attack with 3 submarines
                British defend with 1 destroyer, 3 fighters and 1 transport; Americans defend with 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 transports
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 3 carriers, 4 destroyers, 9 fighters and 3 transports in 91 Sea Zone, round 2 : 8/16 hits, 8.33 expected hits
                    1 destroyer owned by the British and 3 submarines owned by the Italians lost in 91 Sea Zone
                Americans win, taking Trans-Jordan from British with 3 carriers, 3 destroyers, 9 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is -10
                Casualties for Italians: 3 submarines
                Casualties for British: 1 destroyer
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            2 fighters moved from Alexandria to 96 Sea Zone
            5 artilleries and 5 infantry moved from Alexandria to Tobruk
            2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
            2 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
            2 transports moved from 96 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            Italians undo move 1.
            1 fighter and 2 infantry placed in Southern Italy
            3 artilleries and 1 infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Algeria: 2 artilleries and 1 infantry
            EDIT: Removing units owned by Italians from Morocco: 1 artillery and 2 infantry
            EDIT: Removing units owned by Italians from Algeria: 1 artillery
            EDIT: Adding units owned by Italians to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : 0.33
    British regular : -0.33
    

    Savegame

  • '23 '20

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • '23 '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Territory Summary for ANZAC and French :

    Queensland : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    55 Sea Zone : 1 destroyer and 1 submarine
    Egypt : 4 infantry
    United Kingdom : 1 fighter and 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 54 / 74
    Russians : 15 / 16
    Japanese : 64 / 71
    Americans : 50 / 66
    Chinese : 4 / 4
    British : 32 / 28
    UK_Pacific : 5 / 5
    Italians : 26 / 37
    ANZAC : 10 / 14
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 113 times
            2 was rolled 132 times
            3 was rolled 113 times
            4 was rolled 139 times
            5 was rolled 97 times
            6 was rolled 118 times
        Average roll : 3.462
        Median : 3.000
        Variance : 1.583
        Standard Deviation : 1.258
        Total rolls : 712
    
    Germans Combat
            1 was rolled 30 times
            2 was rolled 44 times
            3 was rolled 35 times
            4 was rolled 38 times
            5 was rolled 32 times
            6 was rolled 38 times
        Average roll : 3.516
        Median : 3.000
        Variance : 0.578
        Standard Deviation : 0.760
        Total rolls : 217
    
    British Combat
            1 was rolled 15 times
            2 was rolled 6 times
            3 was rolled 8 times
            4 was rolled 13 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.443
        Median : 4.000
        Variance : 1.114
        Standard Deviation : 1.055
        Total rolls : 61
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 13 times
            3 was rolled 12 times
            4 was rolled 17 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.123
        Median : 3.000
        Variance : 1.607
        Standard Deviation : 1.268
        Total rolls : 65
    
    French Combat
            1 was rolled 4 times
            2 was rolled 6 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.562
        Median : 3.000
        Variance : 0.430
        Standard Deviation : 0.656
        Total rolls : 32
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.229
        Standard Deviation : 0.478
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.444
        Median : 3.000
        Variance : 1.188
        Standard Deviation : 1.090
        Total rolls : 9
    
    Chinese Combat
            1 was rolled 14 times
            2 was rolled 17 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 5 times
            6 was rolled 11 times
        Average roll : 3.118
        Median : 3.000
        Variance : 1.214
        Standard Deviation : 1.102
        Total rolls : 68
    
    UK_Pacific Combat
            1 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.938
        Standard Deviation : 0.968
        Total rolls : 9
    
    Neutral_Axis Combat
            1 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 2 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Russians Combat
            1 was rolled 12 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 17 times
            5 was rolled 16 times
            6 was rolled 6 times
        Average roll : 3.530
        Median : 4.000
        Variance : 1.723
        Standard Deviation : 1.313
        Total rolls : 66
    
    Japanese Combat
            1 was rolled 15 times
            2 was rolled 28 times
            3 was rolled 25 times
            4 was rolled 30 times
            5 was rolled 19 times
            6 was rolled 24 times
        Average roll : 3.582
        Median : 4.000
        Variance : 1.125
        Standard Deviation : 1.061
        Total rolls : 141
    

    Savegame

  • '20

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
            1 tactical_bomber moved from Bryansk to Kazakhstan
            1 tactical_bomber moved from Bryansk to Caucasus
            8 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer and 7 submarines moved from 110 Sea Zone to 91 Sea Zone
    

    Savegame

  • '20

    scramble 91?

  • '23 '20

    @Colt45554
    Full scramble

  • '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
            1 tactical_bomber moved from Bryansk to Kazakhstan
            1 tactical_bomber moved from Bryansk to Caucasus
            8 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 fighter moved from Morocco to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer and 7 submarines moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Caucasus
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 8 bombers, 2 destroyers, 4 fighters, 7 submarines and 1 tactical_bomber
                British defend with 3 fighters and 1 transport; Americans defend with 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 transports
                    Germans roll dice for 7 submarines in 91 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
                Units damaged: 3 carriers owned by the Americans
                    Germans roll dice for 8 bombers, 2 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 9/15 hits, 8.67 expected hits
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 3 carriers, 3 destroyers, 9 fighters and 3 transports in 91 Sea Zone, round 2 : 6/15 hits, 8.00 expected hits
                    2 submarines owned by the Americans, 3 destroyers owned by the Americans, 6 submarines owned by the Germans, 3 carriers owned by the Americans and 2 fighters owned by the British lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 8 bombers, 2 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 9/15 hits, 8.67 expected hits
                    Americans roll dice for 7 fighters in 91 Sea Zone, round 3 : 3/7 hits, 4.67 expected hits
                    2 destroyers owned by the Germans, 1 transport owned by the British, 1 fighter owned by the Germans, 6 fighters owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 8 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 133
                Casualties for Germans: 2 destroyers, 1 fighter and 6 submarines
                Casualties for Americans: 3 carriers, 3 destroyers, 6 fighters, 2 submarines and 2 transports
                Casualties for British: 3 fighters and 1 transport
    
        Non Combat Move - Germans
            8 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 artillery moved from 96 Sea Zone to Tobruk
            2 infantry moved from Western Germany to Northern Italy
            3 armour moved from Ukraine to Bryansk
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            2 armour moved from Volgograd to Bryansk
            1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
            1 fighter and 2 tactical_bombers moved from Kazakhstan to Volgograd
            3 armour and 4 mech_infantrys moved from Bryansk to Volgograd
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            2 armour and 1 mech_infantry placed in Novgorod
            1 submarine placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.00
    Russians regular : -0.67
    Germans regular : 4.00
    

    Savegame

  • '20

    Large TUV variation from the average in 91. I understand your risk-taking there. Had to try to make something happen

  • '23 '20

    @Colt45554
    Yeah. Was not happy about it, but it was either risk, or sit with a cup of coffee and watch a slow death

  • '23 '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Hopei to Shensi
            2 bombers moved from Kwangsi to Shensi
            1 artillery moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            2 infantry moved from Alaska to 1 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in Shensi
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to Kwangsi
            1 infantry moved from Yunnan to Szechwan
            4 artilleries and 1 infantry moved from Yunnan to Burma
            2 armour and 2 mech_infantrys moved from Kweichow to Yunnan
            3 mech_infantrys moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Shan State to Burma
            3 mech_infantrys moved from Malaya to Yunnan
            1 aaGun and 7 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Jehol
            3 mech_infantrys moved from Shantung to Hopei
            1 artillery moved from Hopei to Kweichow
            2 artilleries moved from Hopei to Kweichow
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 2 infantry placed in Japan
            3 submarines placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 0.17
    ANZAC regular : -0.50
    

    Savegame

  • '23 '20

    @Colt45554
    I tried it out a couple of ways - resistance is futile at this point. Well done, and thank you. Have read but haven’t experienced dark skies before. Going to review the early turns of this game thoroughly. I will post on the league thread.

  • '20

    @mainah Thank you for a good game and good luck in future matches

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