bid: fighter scotland, sub sz106, sub sz91
Good luck and have fun!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Baltic States to Novgorod
1 armour moved from Belarus to Novgorod
1 bomber moved from Romania to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
2 mech_infantrys moved from Romania to Bulgaria
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
2 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Iraq to Egypt
5 armour moved from Trans-Jordan to Egypt
8 mech_infantrys moved from Trans-Jordan to Egypt
2 bombers moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 bombers moved from Southern Italy to Bulgaria
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
3 fighters moved from Southern Italy to Greater Southern Germany
1 bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Baltic States to Novgorod
1 armour moved from Belarus to Novgorod
1 bomber moved from Romania to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
2 mech_infantrys moved from Romania to Bulgaria
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
2 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Iraq to Egypt
5 armour moved from Trans-Jordan to Egypt
8 mech_infantrys moved from Trans-Jordan to Egypt
2 bombers moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 bombers moved from Southern Italy to Bulgaria
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
3 fighters moved from Southern Italy to Greater Southern Germany
1 bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Norway causes 5 damage total.
Battle in Novgorod
Germans attack with 1 armour, 1 bomber, 3 infantry and 3 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery and 2 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/8 hits, 2.17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
1 aaGun owned by the British and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Novgorod, round 3 : 1/6 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Novgorod, round 4 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novgorod, round 5 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Egypt
Germans attack with 5 armour, 2 bombers, 8 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 5 armour, 2 bombers, 8 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/16 hits, 5.83 expected hits
British roll dice for 6 infantry in Egypt, round 2 : 1/6 hits, 2.00 expected hits
1 mech_infantry owned by the Germans and 6 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 5 armour, 2 bombers, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for British: 6 infantry
Battle in Greater Southern Germany
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 3.00 expected hits
British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
2 bombers and 1 tactical_bomber moved from Egypt to Iraq
6 armour and 6 mech_infantrys moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Persia to Iraq
1 aaGun, 3 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Germany
2 armour and 1 mech_infantry moved from Romania to Eastern Poland
2 bombers moved from Bulgaria to Western Germany
1 fighter moved from Greater Southern Germany to Western Germany
2 infantry moved from Western Germany to Denmark
1 bomber moved from Norway to Western Germany
1 fighter moved from Holland Belgium to Denmark
2 fighters moved from Holland Belgium to Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
8 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Greater Southern Germany to Germany
1 fighter moved from Greater Southern Germany to Southern Italy
Place Units - Germans
5 mech_infantrys placed in Germany
3 infantry placed in Persia
5 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,2,2,5,5,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,1,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
British AA : -0.17
Americans AA : -0.17
Russians regular : 1.00
Germans regular : 1.17
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Japanese
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
4 mech_infantrys moved from Russia to Urals
2 fighters and 1 tactical_bomber moved from Russia to Urals
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Russians attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 5 mech_infantrys
Russians roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/7 hits, 2.33 expected hits
Japanese roll dice for 1 armour and 5 mech_infantrys in Urals, round 2 : 2/6 hits, 2.17 expected hits
2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Urals
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Urals, round 3 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Urals, round 3 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
1 mech_infantry owned by the Russians retreated to Vologda
Japanese win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 3 mech_infantrys
Casualties for Japanese: 3 mech_infantrys
Battle in Novosibirsk
Russians attack with 3 artilleries and 3 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Russians roll dice for 3 artilleries and 3 infantry in Novosibirsk, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 3/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese and 3 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 3 artilleries in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
2 artilleries moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Volgograd to Caucasus
3 artilleries and 5 infantry moved from Russia to Vologda
1 fighter moved from Urals to Caucasus
1 fighter and 1 tactical_bomber moved from Urals to Archangel
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
Germans regular : -0.67
Russians regular : -1.00
@wizmark More favorable dice for you again. Your time is coming! Hehehe! Probably about due for some AA kills on those bombing runs as well. :imp:
@wizmark. Can’t make the edit now but can I move the Russians sub to sz 98 please. Thanks. You can edit or I will do on US turn.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Szechwan to Novosibirsk
2 mech_infantrys moved from Urals to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Trans-Jordan to Alexandria
Japanese take Alexandria from British
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Szechwan to Novosibirsk
2 mech_infantrys moved from Urals to Novosibirsk
1 mech_infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Trans-Jordan to Alexandria
Japanese take Alexandria from British
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 artilleries
Japanese roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 artilleries in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 3 mech_infantrys in Novosibirsk, round 4 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
2 fighters moved from Philippines to Yunnan
1 submarine moved from 20 Sea Zone to 33 Sea Zone
5 artilleries, 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 15 fighters, 5 infantry, 28 submarines, 9 tactical_bombers and 5 transports moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Novosibirsk to Szechwan
1 armour moved from Urals to Kansu
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Yunnan
2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
2 mech_infantrys moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
Place Units - Japanese
1 carrier placed in 20 Sea Zone
1 fighter and 1 submarine placed in 20 Sea Zone
1 transport placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in India
3 infantry placed in Malaya
2 mech_infantrys placed in French Indo China
1 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
Japanese collect 74 PUs (2 lost to blockades); end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -2.17
Russians regular : -1.33
@wizmark Working on this turn still. A lot of moving parts!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Cyprus: 2 fighters
EDIT: Adding units owned by Americans to 99 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
4 infantry moved from Vyborg to Novgorod
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 fighters moved from 99 Sea Zone to Albania
2 fighters moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
3 carriers moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
@wizmark Sub fighting in sz6?
@wizmark also realized my 2 US fighters were in Cyprus instead of on the carrier. So I made the edit. Hope that’s okay.
@majikforce submerge please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 5 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Cyprus: 2 fighters
EDIT: Adding units owned by Americans to 99 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
4 infantry moved from Vyborg to Novgorod
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Greece to Albania
1 fighter moved from Greece to Albania
2 fighters moved from 99 Sea Zone to Albania
2 fighters moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to Ceylon
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
3 carriers moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
Combat - Americans
Battle in Borneo
Battle in Midway
Battle in 39 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 39 Sea Zone
Americans win, taking Borneo from Japanese, taking Midway from Japanese, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Ceylon
Battle in Albania
Americans attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Albania
Americans win, taking Ceylon from Japanese with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Northern Italy
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Novgorod
Americans attack with 2 bombers and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 bombers and 4 infantry in Novgorod, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 2 bombers and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
10 fighters moved from 26 Sea Zone to Hawaiian Islands
5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
6 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to British Columbia
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland
2 bombers moved from Novgorod to Russia
4 armour and 7 mech_infantrys moved from Vyborg to Archangel
3 infantry moved from Finland to Vyborg
2 mech_infantrys moved from Norway to Vyborg
1 infantry moved from Norway to Finland
1 fighter moved from Albania to Ukraine
2 fighters moved from Albania to Greece
2 fighters moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Morocco to Tunisia
2 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 destroyer and 5 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Greece
1 infantry placed in Greece
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 99 Sea Zone to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Greece to Trans-Jordan
1 artillery and 1 infantry moved from Greece to Bulgaria
1 fighter moved from Ukraine to Bulgaria
2 fighters moved from Southern France to Bulgaria
1 mech_infantry moved from Southern France to Yugoslavia
British take Yugoslavia from Germans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 6 fighters and 1 infantry in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
British win with 6 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 2 aaGuns and 2 armour
Italians roll AA dice in Trans-Jordan : 0/5 hits, 0.83 expected hits
British roll dice for 1 artillery, 5 fighters and 1 infantry in Trans-Jordan, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 2 aaGuns and 2 armour in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
2 aaGuns owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
British win with 5 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 aaGuns and 2 armour
Battle in Bulgaria
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 3 fighters and 1 infantry in Bulgaria, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
3 fighters moved from Bulgaria to Greece
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
7 armour, 1 artillery, 1 infantry and 7 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from Smolensk to Archangel
4 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to United Kingdom
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Southern France to Northern Italy
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 artillery, 2 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.67
Italians regular : 0.33
Japanese regular : 2.17
Germans regular : 0.83
British regular : 1.00
Italians AA : -0.83
@wizmark Nice dice! Sheesh.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 aaGun; Americans defend with 1 factory_minor and 2 infantry
British roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber and 1 infantry
Casualties for Americans: 2 infantry
Casualties for British: 1 aaGun
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,4
Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 1.50
British AA : 0.83
@majikforce dont think you can complain too much! 5 aa rolls all mis in t-j, you have 1 roll and hit! Poor italian Bomber, he did a fair amount of damage before he went :cry:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 aaGuns, 3 armour, 3 fighters, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 artilleries and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 aaGuns, 3 armour, 3 fighters, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 artilleries and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.00
@wizmark said in Wiz (X) vs MajiK (L+16) BM3 G1:
@majikforce dont think you can complain too much! 5 aa rolls all mis in t-j, you have 1 roll and hit! Poor italian Bomber, he did a fair amount of damage before he went :cry:
But I will complain about Italy making 10 IPC’s! Also very upset with myself for forgetting to move another DD into block position. I hat possibly losing on brain farts!!