L20 #1 Mainah (X) vs Avner (L + 16) BM3

  • '22

    no scramble

  • 2023 '20

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 destroyers, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Sumatra to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Shan State
            2 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
            2 fighters and 1 tactical_bomber moved from French Indo China to India
            4 bombers moved from French Indo China to India
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 bomber moved from Shantung to 42 Sea Zone
            1 bomber moved from Shantung to 43 Sea Zone
            1 bomber moved from Shantung to Guam
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 9 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                    UK_Pacific roll AA dice in India : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 3,7,4 and causes: 14 damage to unit: factory_major
                Bombing raid in India rolls: 2,3 and causes: 5 damage to unit: airfield
                Bombing raid in India causes 19 damage total.  Damaged units is as follows: factory_major = 14, airfield = 5
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Guam
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in Shan State
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 bomber moved from 42 Sea Zone to Java
            1 bomber moved from 43 Sea Zone to French Indo China
            3 bombers moved from India to French Indo China
            3 fighters and 2 tactical_bombers moved from India to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            3 aaGuns, 6 armour, 3 artilleries, 2 infantry and 8 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from Kazakhstan to Shensi
            1 mech_infantry moved from Shensi to Yunnan
            2 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            3 infantry moved from Manchuria to Jehol
            1 bomber moved from Guam to Kiangsi
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from Wake Island to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Wake Island to Caroline Islands
            1 fighter moved from French Indo China to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 4 submarines placed in 6 Sea Zone
            3 armour placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 2.67
    UK_Pacific AA : 0.00
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 4 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 8 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            3 carriers, 10 destroyers, 5 fighters, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from British Columbia to Western United States
            1 mech_infantry moved from British Columbia to Western United States
            2 artilleries and 1 infantry moved from Iraq to Northwest Persia
            2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            3 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Central United States
            1 infantry placed in Western United States
            5 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - British
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Russia to Caucasus
            1 tactical_bomber moved from 98 Sea Zone to Caucasus
            1 tactical_bomber moved from 98 Sea Zone to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 tactical_bomber moved from Egypt to Caucasus
            2 infantry moved from India to Burma
            3 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Caucasus, round 2 : 2/10 hits, 5,00 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Italians with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 104 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 0/5 hits, 2,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                    British roll dice for 4 fighters in 104 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 bomber, 4 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Persia to Russia
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            3 fighters and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 factory_minor placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 fighters placed in Egypt
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Japanese regular : -0,33
    Germans regular : 0,33
    British regular : -5,83
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Ukraine to Caucasus
            1 bomber moved from Ukraine to Caucasus
            2 mech_infantrys moved from Volgograd to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Bulgaria
            1 fighter moved from Ukraine to Southern Italy
            2 fighters moved from Caucasus to Bulgaria
            1 mech_infantry moved from Romania to Ukraine
            2 armour moved from Romania to Ukraine
            2 infantry moved from Romania to Bessarabia
            1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
            1 artillery moved from Romania to Bulgaria
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bulgaria
            1 aaGun moved from Northern Italy to Southern Italy
            2 artilleries and 6 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 bomber and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
            Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Persia to Eastern Persia
            1 fighter moved from New Zealand to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 bombers and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
            2 infantry moved from Vologda to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Smolensk to Russia
            3 fighters moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
            16 armour, 15 artilleries, 4 bombers, 4 fighters, 14 infantry, 40 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
            2 mech_infantrys moved from Volgograd to Russia
            3 mech_infantrys moved from Ukraine to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 16 armour, 15 artilleries, 6 bombers, 7 fighters, 18 infantry, 45 mech_infantrys and 5 tactical_bombers
                British defend with 1 fighter and 2 tactical_bombers; Russians defend with 5 aaGuns, 1 armour, 20 artilleries, 1 factory_major, 3 fighters, 87 infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 2/15 hits, 2.50 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 15 artilleries, 6 bombers, 5 fighters, 18 infantry, 45 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 36/110 hits, 35.83 expected hits
                    Russians roll dice for 5 aaGuns, 1 armour, 20 artilleries, 4 fighters, 87 infantry and 3 tactical_bombers in Russia, round 2 : 34/115 hits, 40.33 expected hits
                    36 infantry owned by the Russians, 18 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia
                15 artilleries owned by the Germans, 16 armour owned by the Germans and 29 mech_infantrys owned by the Germans retreated to Bryansk
                Russians win with 5 aaGuns, 1 armour, 20 artilleries, 4 fighters, 51 infantry and 3 tactical_bombers remaining. Battle score for attacker is -30
                Casualties for Germans: 2 fighters, 18 infantry and 16 mech_infantrys
                Casualties for Russians: 36 infantry
    
        Non Combat Move - Germans
            6 bombers, 5 fighters and 5 tactical_bombers moved from Russia to Bryansk
            1 infantry moved from Volgograd to Samara
            1 infantry moved from France to Western Germany
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
    
        Place Units - Germans
            3 armour placed in Ukraine
            4 bombers placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -6.33
    Germans regular : 0.17
    Russians AA : -0.50
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 11 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour and 1 mech_infantry moved from Szechwan to Burma
            2 artilleries and 2 infantry moved from Shan State to Burma
            3 armour moved from French Indo China to Burma
            3 artilleries and 2 infantry moved from Yunnan to Burma
            7 armour and 11 mech_infantrys moved from Yunnan to Burma
            1 bomber moved from Kiangsi to 21 Sea Zone
            4 bombers moved from French Indo China to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys in Burma, round 2 : 10/33 hits, 11.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 12 armour, 5 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 21 Sea Zone
                Japanese attack with 5 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 5 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            5 bombers moved from 21 Sea Zone to French Indo China
            1 bomber moved from Java to French Indo China
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 carrier and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 destroyer moved from 43 Sea Zone to 55 Sea Zone
            3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 6 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            3 aaGuns moved from Yunnan to Burma
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Philippines
            1 tactical_bomber moved from 33 Sea Zone to Philippines
    
        Place Units - Japanese
            1 artillery placed in Shantung
            1 artillery placed in French Indo China
            2 destroyers placed in 36 Sea Zone
            1 carrier and 2 submarines placed in 20 Sea Zone
            2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
            Japanese collect 65 PUs (2 lost to blockades); end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    ANZAC regular : -0.33
    UK_Pacific regular : -0.67
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
            4 destroyers moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Dutch New Guinea
            Battle in Caucasus
                Americans attack with 2 artilleries and 1 infantry
                Italians defend with 2 mech_infantrys
                    Americans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    Americans roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Caucasus
                    Americans roll dice for 2 artilleries in Caucasus, round 4 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Caucasus
                Americans win, taking Dutch New Guinea from Japanese, taking Caucasus from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 2 mech_infantrys
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 4 destroyers
                Germans defend with 1 destroyer
                    Americans roll dice for 4 destroyers in 110 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                    Americans roll dice for 3 destroyers in 110 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is -8
                Casualties for Americans: 2 destroyers
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
            2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 10 Sea Zone
            2 destroyers and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 13 PUs; 
            UK_Pacific buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Northwest Persia to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 mech_infantry moved from Northwest Persia to Volgograd
            1 bomber, 4 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd
            1 mech_infantry moved from Northwest Persia to Rostov
                  Russians take Rostov from Italians
            1 fighter moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Volgograd
                British attack with 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers
                Germans defend with 1 factory_minor; Italians defend with 1 armour
                    British roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 5/13 hits, 6,83 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Volgograd
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Volgograd from Germans with 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 bomber, 5 fighters and 5 tactical_bombers moved from Volgograd to Russia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            3 fighters and 1 tactical_bomber moved from India to Northwest Persia
            6 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
            2 fighters moved from Egypt to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from 80 Sea Zone to Eastern Persia
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 carrier and 2 fighters moved from 91 Sea Zone to 103 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            2 armour and 7 mech_infantrys moved from India to Eastern Persia
            3 aaGuns and 25 infantry moved from India to West India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            2 fighters and 1 mech_infantry placed in Iraq
            1 fighter placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 submarines placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in 39 Sea Zone change ownership: 2 submarines
    

    Combat Hit Differential Summary :

    Americans regular : -3,50
    Japanese regular : -0,33
    Italians regular : 0,67
    Germans regular : 1,83
    British regular : -1,83
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Bulgaria to Caucasus
            1 bomber moved from Bulgaria to Caucasus
            1 bomber moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Italians attack with 2 bombers and 1 fighter
                Americans defend with 1 artillery
                    Italians roll dice for 2 bombers and 1 fighter in Caucasus, round 2 : 3/3 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Caucasus
                Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Bryansk
            2 bombers moved from Caucasus to Bulgaria
            1 fighter moved from Bulgaria to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            3 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.67
    

    Savegame

  • '22

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Eastern Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            3 bombers moved from Western Germany to United Kingdom
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            3 armour moved from Ukraine to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour moved from Yakut S.S.R. to Amur
                  Germans take Buryatia from Russians
                  Germans take Amur from Russians
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 5,3,5 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom causes 13 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour and 2 mech_infantrys
                British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers moved from United Kingdom to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Western Germany to France
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 mech_infantrys moved from Western Ukraine to Bryansk
            6 bombers moved from Bryansk to Western Germany
            1 submarine moved from 124 Sea Zone to 123 Sea Zone
    
        Place Units - Germans
            3 infantry placed in France
            1 infantry placed in Western Germany
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            3 armour and 4 mech_infantrys placed in Western Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Russians regular : -0.33
    Germans regular : -0.83
    British regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            3 fighters and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,50
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 artillery moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Shensi to Kazakhstan
            6 bombers, 3 fighters and 2 tactical_bombers moved from French Indo China to Kazakhstan
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Philippines to 41 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 6 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 6 armour and 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 6 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 9/14 hits, 7.67 expected hits
                    Russians roll dice for 6 armour and 2 mech_infantrys in Kazakhstan, round 2 : 3/8 hits, 3.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 6 armour owned by the British lost in Kazakhstan
                Japanese win with 6 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for British: 6 armour and 2 mech_infantrys
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            3 armour moved from Burma to Malaya
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Kansu to Tsinghai
            1 mech_infantry moved from Yunnan to Shensi
            1 armour and 3 mech_infantrys moved from Yunnan to Sikang
            1 artillery moved from Shantung to 19 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Japan to 35 Sea Zone
            1 infantry moved from Sakha to Siberia
            6 bombers, 3 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
            3 aaGuns, 9 armour, 5 artilleries, 1 infantry and 12 mech_infantrys moved from Burma to India
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 fighter and 2 marines placed in French Indo China
            1 factory_minor placed in Malaya
            1 carrier and 2 destroyers placed in 20 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,5,2,5,6
            Japanese collect 59 PUs (3 lost to blockades); end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    ANZAC regular : 0.67
    Russians regular : -0.67
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            3 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            4 infantry placed in Central United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 40 PUs; 
            British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 103 Sea Zone to Normandy Bordeaux
            1 fighter moved from 103 Sea Zone to Normandy Bordeaux
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 bomber moved from Russia to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Normandy Bordeaux
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                British attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/8 hits, 3,50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Caucasus to Russia
            2 armour, 2 infantry and 7 mech_infantrys moved from Eastern Persia to West India
            1 armour and 2 mech_infantrys moved from Persia to West India
            1 fighter moved from Iraq to West India
            1 fighter moved from Iraq to West India
            1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 carrier moved from 103 Sea Zone to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Ukraine to Russia
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 armour placed in Persia
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : -0,33
    Germans AA : -0,17
    Germans regular : 0,33
    British regular : 0,83
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Western Germany to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 armour and 2 mech_infantrys moved from Northern Italy to France
            4 aaGuns, 1 artillery, 11 infantry and 1 marine moved from Southern Italy to Northern Italy
            2 bombers moved from Bulgaria to Greece
            3 infantry moved from Ukraine to Bryansk
            2 armour and 1 mech_infantry moved from Rostov to Bryansk
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Turkmenistan to Eastern Persia
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
            ANZAC undo move 1.
            1 infantry placed in Queensland
            2 transports placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 26 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • 2023 '20

    TripleA Move Summary: Germans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 armour moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            2 mech_infantrys moved from Bryansk to Samara
            3 fighters moved from Bryansk to Caucasus
            2 fighters moved from Bryansk to Samara
            3 tactical_bombers moved from Bryansk to Caucasus
            2 tactical_bombers moved from Bryansk to Samara
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 armour moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            2 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            2 mech_infantrys moved from Bryansk to Samara
            3 fighters moved from Bryansk to Caucasus
            2 fighters moved from Bryansk to Samara
            3 tactical_bombers moved from Bryansk to Caucasus
            2 tactical_bombers moved from Bryansk to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 6/9 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            4 mech_infantrys moved from Western Germany to Poland
            3 armour moved from Western Germany to Poland
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            2 fighters and 2 tactical_bombers moved from Samara to Bryansk
            2 armour moved from Ukraine to Bryansk
            3 fighters moved from Caucasus to Bryansk
            3 tactical_bombers moved from Caucasus to Bryansk
            1 armour moved from Amur to Jehol
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            3 armour placed in Volgograd
            2 fighters placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            1 destroyer and 3 submarines placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 3 PUs; end with 3 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

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