#1 trulpen (X) vs WindowWasher (A) WaW


  • Didn’t notice the 7 a-cars and needed to change Hisaichi’s setup towards Russia with more in Okhotsk and a blocker in Yakutsk as well.


  • Russia was very lucky in Kiev. Got a 40 TUV-swing instead of an expected 20 and then about the same on defense against the romanians. So actually a total of 40 more TUV than expected.


  • I have to go away in 20 min, but will try to do G. Will be back in about 2,5 h from now.

  • '21 '20

    1 min for USA

  • '21 '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Battleship moved from 91 Sea Zone to 88 Sea Zone
            1 Submarine moved from 97 Sea Zone to 88 Sea Zone
            1 Infantry moved from Christmas to 117 Sea Zone
            1 Infantry moved from Palmyra to 117 Sea Zone
            2 Infantrys and 1 Transport moved from 117 Sea Zone to 109 Sea Zone
            2 Infantrys moved from 109 Sea Zone to Nauru
                  British take Nauru from Yamamoto
            1 Adv.Fighter and 1 Carrier moved from 104 Sea Zone to 88 Sea Zone
            1 Adv.Fighter moved from Pearl Harbor to 88 Sea Zone
            1 Adv.Fighter, 2 Carriers, 4 Destroyers, 2 Fighters and 2 Submarines moved from 104 Sea Zone to 109 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            1 Artillery and 4 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 116 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 91 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 116 Sea Zone
            2 Artillerys and 4 Infantrys moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 3 Infantrys moved from 116 Sea Zone to Tabiteuea
            1 Artillery and 5 Infantrys moved from 91 Sea Zone to Pearl Harbor
            1 Artillery and 1 Infantry moved from 89 Sea Zone to Midway
            2 Artillerys, 1 Infantry and 1 Tank moved from Rio De Janeiro to Bahia
            2 Tanks moved from Argentina to Bahia
            2 Tanks moved from S.Chile to Rio De Janeiro
            2 Artillerys and 1 Infantry moved from Argentina to Rio De Janeiro
            1 Infantry moved from S.Chile to Argentina
            2 Bombers and 1 Fighter moved from Colombia to Bahia
            2 Adv.Fighters, 2 B.Transports, 1 Carrier, 1 Destroyer, 8 Infantrys and 1 Submarine moved from 15 Sea Zone to 17 Sea Zone
            12 Infantrys moved from Washington to 13 Sea Zone
            3 B.Transports and 12 Infantrys moved from 13 Sea Zone to 15 Sea Zone
            1 Tank moved from Cuba to 25 Sea Zone
            2 Infantrys moved from South Central USA to 25 Sea Zone
            1 B.Transport, 2 Infantrys and 1 Tank moved from 25 Sea Zone to 32 Sea Zone
            2 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia
            2 Adv.Fighters and 8 Infantrys moved from 17 Sea Zone to Portugal
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 2 Factorys, 3 L.Fighters and 2 S.Submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Portugal
                Americans attack with 2 Adv.Fighters and 8 Infantrys
                Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                    Americans roll dice for 2 Adv.Fighters and 8 Infantrys in Portugal, round 2 : 1/10 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans lost in Portugal
                    Americans roll dice for 2 Adv.Fighters and 6 Infantrys in Portugal, round 3 : 4/8 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 3 : 0/4 hits, 1.67 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
                    Americans roll dice for 2 Adv.Fighters and 6 Infantrys in Portugal, round 4 : 4/8 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker in Portugal, round 4 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Portugal
                Americans loses 0 PUs for violating Portugals neutrality.
                Americans win, taking Portugal from Neutral with 2 Adv.Fighters and 5 Infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
            Battle in Bahia
                Americans attack with 2 Artillerys, 2 Bombers, 1 Fighter, 3 Infantrys and 4 Tanks
                Neutral defend with 2 Infantrys and 1 Tank
                    Americans roll dice for 2 Artillerys, 2 Bombers, 1 Fighter, 3 Infantrys and 4 Tanks in Bahia, round 2 : 5/12 hits, 5.17 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 2 Artillerys, 2 Bombers, 1 Fighter, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 2 Infantrys and 1 Tank
    
        Non Combat Move - Americans
            2 Bombers moved from Bahia to W.Morocco
            1 Fighter moved from Bahia to Suriname
            1 Fighter moved from 109 Sea Zone to Wake
            1 Fighter moved from 109 Sea Zone to Ponape
            2 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to 104 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 104 Sea Zone to 109 Sea Zone
            1 Bomber moved from Port Moresby to Ponape
            2 Adv.Fighters moved from Portugal to 17 Sea Zone
    
        Place Units - Americans
            1 B.Carrier and 2 S.Submarines placed in 91 Sea Zone
            3 L.Fighters placed in San Francisco
            1 Factory placed in Wake
            1 Factory placed in Ponape
    
        Turn Complete - Americans
            Americans collect 115 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Neutral regular : -1.00
    

    Savegame

  • '21 '20

    Its thanksgiving for us in the states, so i probably wont be by my computer all day.


  • How frustratingly sad, but ok. ;)

  • '21 '20

    @trulpen i mean ill be around, but wont be upvoting posts as they come up lol


  • Darn, I only have 5 min to get ready. Have running excercise. Will have to wait with this move until later. Almost made it. Sorry.


  • Btw, I suppose that if a capital is liberated and then conquered again, the treasury will be sacked again.


  • Ah, and that you left one inf in Paris is to prevent G from using the money already this turn?

  • '21 '20

    @trulpen maybe? i just left it as a blocker, but if that works, sure

  • '21 '20

    so if the japanese capture delhi, or sibirsky, they gain the entire income for the british/russians???

  • '21 '20

    “-Most allied nations (excluding Anzac and China) have multiple capitals.
    -If and when any of these capitals are captured, the attacker gains all of the PUs of the owner nation.”


  • Yes, I think so, which is the main reason why I go after R and not Ch. India was not long-term intended, but more of an opportunity arisen.


  • Or rather, the main reason is to help G by making R weaker in the west. Despite that, they’re monstruously strong as it is.


  • @WindowWasher said in #1 trulpen (X) vs WindowWasher (A) WaW:

    @trulpen maybe? i just left it as a blocker, but if that works, sure

    No need for an inf, since the factory is a unit and should prevent a blitz.

  • '21 '20

    @trulpen idk, with this game, you never know what obscure rule will come into play.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Artillery and 2 Infantrys moved from Brest to Kiev
            2 Infantrys moved from Vinnytsia to Kiev
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Bomber moved from Vinnytsia to Donetsk
            1 Adv.Fighter moved from Bohemia to Donetsk
            2 Infantrys moved from Hamburg to Netherlands
            2 Adv.Fighters moved from Bohemia to Netherlands
            2 Infantrys moved from Picardy to Belgium
            1 Artillery and 3 Infantrys moved from Picardy to Paris
            1 Artillery moved from Picardy to Paris
            2 Infantrys moved from Picardy to Burgundy
            1 Stuka moved from Bavaria to Belgium
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry and 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Stockholm
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Fighters moved from Tampere to Oslo
            3 Fighters moved from Tampere to Stockholm
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery and 1 Infantry moved from 23 Sea Zone to Stockholm
            1 Artillery and 2 Infantrys moved from Picardy to Normandy
            1 Artillery and 2 Infantrys moved from Picardy to Normandy
            2 Tanks moved from Nigeria to French Sudan
            1 Battleship moved from 24 Sea Zone to 23 Sea Zone
            1 Stuka moved from Bavaria to Belgium
            2 Artillerys moved from Picardy to Normandy
            6 Infantrys moved from Picardy to Normandy
            4 Tanks moved from Picardy to Normandy
            2 Infantrys moved from Picardy to Burgundy
            2 Artillerys moved from Picardy to Burgundy
            2 Artillerys moved from Picardy to Normandy
            1 Infantry moved from Picardy to Burgundy
            6 ArmoredCars moved from Picardy to Burgundy
            1 Elite moved from Picardy to Burgundy
            4 Tanks moved from Picardy to Burgundy
            2 Tanks moved from Picardy to Burgundy
            1 Artillery and 1 Elite moved from Tampere to 24 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Elite moved from 23 Sea Zone to Stockholm
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from 23 Sea Zone to Oslo
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 Artillerys, 2 Carriers, 1 HeavyTank, 18 Infantrys, 1 Stuka and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 2 Adv.Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Oslo
                Germans attack with 2 Fighters and 2 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in French Sudan
                Germans attack with 2 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 2 Tanks in French Sudan, round 2 : 1/2 hits, 1,00 expected hits
                    French roll dice for 1 Infantry in French Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in French Sudan
                Germans win, taking French Sudan from French with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for British: 1 Infantry
            Battle in Belgium
                Germans attack with 2 Infantrys and 2 Stukas
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Stukas in Belgium, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Burgundy
                Germans attack with 6 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys and 6 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys and 6 Tanks in Burgundy, round 2 : 4/20 hits, 7,17 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Normandy
                Germans attack with 6 Artillerys, 10 Infantrys and 4 Tanks
                British defend with 1 Infantry and 1 Tank; French defend with 1 Factory
                    Germans roll dice for 6 Artillerys, 10 Infantrys and 4 Tanks in Normandy, round 2 : 8/20 hits, 6,67 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Normandy, round 2 : 0/2 hits, 0,83 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the British lost in Normandy
                Germans win, taking Normandy from French with 6 Artillerys, 10 Infantrys and 4 Tanks remaining. Battle score for attacker is 7
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Kiev
                Germans attack with 1 Artillery and 4 Infantrys
                Russians defend with 1 AAGun, 1 Artillery and 2 Mech.Infs
                    Germans roll dice for 1 Artillery and 4 Infantrys in Kiev, round 2 : 0/5 hits, 1,17 expected hits
                    Russians roll dice for 1 Artillery and 2 Mech.Infs in Kiev, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Germans lost in Kiev
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Artillery and 2 Mech.Infs in Kiev, round 3 : 0/3 hits, 1,00 expected hits
                    1 Artillery owned by the Russians lost in Kiev
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 2 Mech.Infs in Kiev, round 4 : 2/2 hits, 0,67 expected hits
                1 Mech.Inf owned by the Russians and 2 Infantrys owned by the Germans lost in Kiev
                    Germans roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Mech.Inf in Kiev, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Mech.Inf in Kiev, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Mech.Inf in Kiev, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 8 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Mech.Inf in Kiev, round 8 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 9 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Mech.Inf in Kiev, round 9 : 0/1 hits, 0,33 expected hits
                1 Mech.Inf owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery remaining. Battle score for attacker is 8
                Casualties for Germans: 4 Infantrys
                Casualties for Russians: 1 Artillery and 2 Mech.Infs
            Battle in Paris
                Germans attack with 2 Artillerys and 3 Infantrys
                French defend with 1 Factory and 1 Infantry
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Paris, round 2 : 2/5 hits, 1,50 expected hits
                    French roll dice for 1 Infantry in Paris, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Paris
                Germans captures 40PUs while taking French capital
                Germans win, taking Paris from French with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Stockholm
                Germans attack with 2 Artillerys, 1 Elite, 3 Fighters and 2 Infantrys
                Neutral defend with 1 Bunker
                    Germans roll dice for 2 Artillerys, 1 Elite, 3 Fighters and 2 Infantrys in Stockholm, round 2 : 2/8 hits, 2,67 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0,50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 2 Artillerys, 1 Elite, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Bunker
    
        Non Combat Move - Germans
            2 Adv.Fighters moved from Netherlands to Hamburg
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
            1 Carrier moved from 24 Sea Zone to 22 Sea Zone
            2 Fighters moved from Oslo to 22 Sea Zone
            2 Fighters moved from Stockholm to Hamburg
            3 Infantrys moved from Warsaw to Brest
            1 Elite moved from Brest to Vinnytsia
            1 Fighter moved from Stockholm to Tampere
            1 AAGun moved from Rhine to Lorraine
            2 Tanks moved from Picardy to Bavaria
            1 AAGun moved from Saxony to Rhine
            3 Mech.Infs moved from Bavaria to Bohemia
            1 HeavyTank moved from Bohemia to Vinnytsia
            1 Infantry moved from Warsaw to Brest
            5 Infantrys moved from Krakow to Vinnytsia
            7 Mech.Infs moved from Rhine to Bohemia
            2 Stukas moved from Belgium to Rhine
            5 Submarines moved from 31 Sea Zone to 33 Sea Zone
            1 Bomber moved from Donetsk to Hamburg
            1 Adv.Fighter moved from Donetsk to Vinnytsia
            1 AAGun moved from Warsaw to Brest
    
        Place Units - Germans
            2 Artillerys and 2 Infantrys placed in Vinnytsia
            1 HeavyTank and 2 Tanks placed in Warsaw
            1 Infantry placed in Warsaw
            5 Infantrys placed in Bohemia
            1 Adv.Fighter placed in Berlin
            6 Infantrys placed in Hamburg
            3 Infantrys placed in Bavaria
            1 Infantry and 1 Stuka placed in Rhine
            Germans undo move 6.
            2 Carriers placed in 22 Sea Zone
                2 Adv.Fighters and 2 Fighters moved from Hamburg to 22 Sea Zone
            4 Infantrys placed in Hamburg
            2 Infantrys placed in Rhine
    
        Turn Complete - Germans
            Germans collect 111 PUs; end with 151 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,17
    Russians regular : -1,00
    Germans regular : -3,67
    Neutral regular : 0,50
    British regular : 0,33
    

    Savegame


  • Changing place of tanks and inf.

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