PTV first game Surfer (X) vs. Jack (L+12)

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 fighter moved from Poland to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Austria to France
            3 armour, 2 artilleries and 5 infantry moved from Holland Belgium to France
            1 fighter moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Western Germany to 113 Sea Zone
            4 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 bomber moved from Germany to 113 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 artillery and 3 infantry moved from Western Germany to France
            1 armour moved from Poland to Yugoslavia
            2 mech_infantrys moved from Western Germany to Yugoslavia
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
            Battle in France
                Germans attack with 6 armour, 3 artilleries and 8 infantry
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 3 artilleries and 8 infantry in France, round 2 : 9/17 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries and 3 infantry in France, round 3 : 4/12 hits, 5.00 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 3 : 3/3 hits, 1.67 expected hits
                    3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour and 3 artilleries remaining. Battle score for attacker is 29
                Casualties for Germans: 8 infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 2/9 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Yugoslavia, round 3 : 3/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone
                1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 battleship owned by the Germans retreated to 115 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 7
                Casualties for Germans: 2 submarines
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    French regular : 2.00
    Neutral_Allies regular : -0.67
    Germans regular : 2.17
    British regular : 0.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    OOL? 5 hits to fleet. My subs hit once already (damaged your BB).
    You have 1 damaged BB, 2 cruisers, 1 DD, 3 ftrs. The question is really to do you want the BB to die this round or kill a fighter?


  • @surfer
    Thanks; kill all boats first before any fighters please

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 fighter moved from Poland to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            3 armour moved from Austria to France
            3 armour, 2 artilleries and 5 infantry moved from Holland Belgium to France
            1 fighter moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Western Germany to 113 Sea Zone
            4 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 bomber moved from Germany to 113 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 artillery and 3 infantry moved from Western Germany to France
            1 armour moved from Poland to Yugoslavia
            2 mech_infantrys moved from Western Germany to Yugoslavia
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
            Battle in France
                Germans attack with 6 armour, 3 artilleries and 8 infantry
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 3 artilleries and 8 infantry in France, round 2 : 9/17 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries and 3 infantry in France, round 3 : 4/12 hits, 5.00 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 3 : 3/3 hits, 1.67 expected hits
                    3 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour and 3 artilleries remaining. Battle score for attacker is 29
                Casualties for Germans: 8 infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 2/9 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Yugoslavia, round 3 : 3/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone
                1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 battleship owned by the Germans retreated to 115 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 7
                Casualties for Germans: 2 submarines
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                    British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 113 Sea Zone
                1 bomber owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                British win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 fighter, 2 submarines and 3 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for French: 1 cruiser and 1 fighter
            Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 113 Sea Zone back to originating territory: United Kingdom
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 bomber moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 bomber moved from 114 Sea Zone to Western Germany
            1 fighter moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from 113 Sea Zone to Western Germany
            1 cruiser moved from 117 Sea Zone to 115 Sea Zone
            1 transport moved from 117 Sea Zone to 115 Sea Zone
            2 infantry moved from Denmark to 115 Sea Zone
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from 115 Sea Zone to Norway
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            4 infantry moved from Poland to Slovakia Hungary
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            2 artilleries and 2 infantry placed in Germany
            Germans undo move 2.
            1 artillery placed in Western Germany
            1 artillery and 2 infantry placed in Germany
            Germans undo move 3.
            1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.00
    Neutral_Allies regular : -0.67
    Germans regular : 2.17
    British regular : 2.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    Ouch. Your counter strike was effective.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:43:56 PM
    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians
            EDIT: Turning off Edit Mode
            3 infantry moved from Amur to Siberia
            1 infantry moved from Sakha to Buryatia
            1 infantry moved from Sakha to Buryatia
            2 aaGuns and 4 infantry moved from Sakha to Siberia
            1 infantry moved from Southern Caucasus to Northwest Persia
            1 infantry moved from Southern Caucasus to Northern Caucasus
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            3 infantry moved from Vyborg to Karelia
            1 infantry moved from Archangel to Karelia
            1 submarine moved from 118 Sea Zone to 116 Sea Zone
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            1 fighter moved from Russia to Leningrad
            1 tactical_bomber moved from Russia to Leningrad
            1 artillery moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            1 armour and 1 mech_infantry moved from Russia to Southern Belarus
            3 infantry moved from Baltic States to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
    
        Place Units - Russians
            3 infantry placed in Siberia
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Leningrad
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Dice Statistics:

    Total
            1 was rolled 23 times
            2 was rolled 17 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 14 times
            6 was rolled 15 times
        Average roll : 3.265
        Median : 3.000
        Variance : 0.653
        Standard Deviation : 0.808
        Total rolls : 98
    
    Germans Combat
            1 was rolled 14 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 14 times
            5 was rolled 9 times
            6 was rolled 10 times
        Average roll : 3.359
        Median : 4.000
        Variance : 0.751
        Standard Deviation : 0.867
        Total rolls : 64
    
    British Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.583
        Median : 2.000
        Variance : 0.727
        Standard Deviation : 0.853
        Total rolls : 12
    
    French Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.000
        Median : 3.000
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 14
    
    Neutral_Allies Combat
            1 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 5.000
        Variance : 1.048
        Standard Deviation : 1.024
        Total rolls : 8
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • I edited because the game wouldn’t let Russia take the Pro-Allies territory. A Whopping 0 PU benefit.


  • Would you also please upvote (heart icon I think) 3 of my posts?
    Until I have 3 reputation, the forum won’t let me post but 1x every 90 seconds which has already proved annoying. Cheers.

  • 2024 2023 '22 '21 '20

    Russia is neutral. You can’t take the territory until you declare war. You are not part of the Allies until then.

    No sure how that affects your move.


  • @surfer ok; you can edit back please. Leave the dude where he started please

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 5/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 2.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Fukien to Kiangsi
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            3 infantry moved from Korea to Northern Manchuria
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 cruiser moved from 21 Sea Zone to 35 Sea Zone
            1 carrier and 1 fighter moved from 7 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to 37 Sea Zone
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 armour moved from Japan to Kyushu
            1 infantry moved from Japan to Kyushu
            1 artillery and 1 infantry moved from Japan to Kyushu
            1 infantry moved from Hokkaido to Japan
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Caroline Islands
            1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
            2 infantry moved from Southern Manchuria to Northern Manchuria
            1 artillery and 1 infantry moved from Southern Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 artillery and 1 marine placed in Japan
            1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 4.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 5/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 2.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Fukien to Kiangsi
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            3 infantry moved from Korea to Northern Manchuria
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            1 cruiser moved from 21 Sea Zone to 35 Sea Zone
            1 carrier and 1 fighter moved from 7 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to 37 Sea Zone
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 armour moved from Japan to Kyushu
            1 infantry moved from Japan to Kyushu
            1 artillery and 1 infantry moved from Japan to Kyushu
            1 infantry moved from Hokkaido to Japan
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Caroline Islands
            1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu
            2 infantry moved from Southern Manchuria to Northern Manchuria
            1 artillery and 1 infantry moved from Southern Manchuria to Jehol
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 artillery and 1 marine placed in Japan
            1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Northern Caucasus: 1 infantry
            EDIT: Adding units owned by Russians to Southern Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 4.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    the second post has the correction for the Russian non-move.


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 24 Sea Zone
            1 fighter moved from Davao to Guam
            1 infantry moved from Davao to Manilla
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 submarine placed in 11 Sea Zone
            2 fighters placed in 104 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            2 infantry moved from Inner Mongolia to Tsinghai
            2 infantry moved from Hopei to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.67
    

    Savegame


  • @surfer said in PTV first game Surfer (X) vs. Jack (L+12):

    the Russian non-m

    scaramble?


  • 2024 2023 '22 '21 '20

    No thanks.

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