Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
P2V first game
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@Pejon_88 I, unintentionally had one too many planes in/around Wake Island in that attack. What happened now is that the tac without a landing space was lost. We can try and solve this anyway you like, but since it is not a league game, maybe it is easier to just let it be? You decide of course, but at least I lost a unit worth 10 IPC. What do you think?
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@Pejon_88 yeah we can just let it stand as is :+1:
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@wizmark OK!
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@Pejon_88 I had the move all planned out offline, but my computer crashed and im now too tired to spend the time getting it all back! Will do my best to get it out tommorow :+1:
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@wizmark No rush 😊
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 40 Sea Zone to 59 Sea Zone 6 fighters and 1 tactical_bomber moved from 40 Sea Zone to 59 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 5 fighters moved from 93 Sea Zone to Normandy Bordeaux
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 40 Sea Zone to 59 Sea Zone 6 fighters and 1 tactical_bomber moved from 40 Sea Zone to 59 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 5 fighters moved from 93 Sea Zone to Normandy Bordeaux Combat - Americans Americans creates battle in territory 95 Sea Zone Battle in 59 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 59 Sea Zone Americans win, taking 95 Sea Zone from Italians, taking 59 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 marine moved from Morocco to 93 Sea Zone 3 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 93 Sea Zone to 113 Sea Zone 5 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 tactical_bomber moved from Eastern United States to 113 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry, 2 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 6 fighters and 1 tactical_bomber moved from 59 Sea Zone to 40 Sea Zone 4 carriers, 2 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 28 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter and 2 tactical_bombers moved from 28 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Combat Move - British 3 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from Gibraltar to Holland Belgium 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 bomber moved from Northwest Persia to Ukraine 1 armour and 1 mech_infantry moved from Northwest Persia to Northern Caucasus Russians take Southern Caucasus from Germans 5 fighters and 1 tactical_bomber moved from Northwest Persia to Northern Caucasus 2 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Eastern India to Burma
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 40 Sea Zone to 59 Sea Zone 6 fighters and 1 tactical_bomber moved from 40 Sea Zone to 59 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 5 fighters moved from 93 Sea Zone to Normandy Bordeaux Combat - Americans Americans creates battle in territory 95 Sea Zone Battle in 59 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 59 Sea Zone Americans win, taking 95 Sea Zone from Italians, taking 59 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 marine moved from Morocco to 93 Sea Zone 3 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 93 Sea Zone to 113 Sea Zone 5 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 tactical_bomber moved from Eastern United States to 113 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry, 2 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 6 fighters and 1 tactical_bomber moved from 59 Sea Zone to 40 Sea Zone 4 carriers, 2 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 28 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter and 2 tactical_bombers moved from 28 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 6 infantry and 2 marines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from Gibraltar to Holland Belgium 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 bomber moved from Northwest Persia to Ukraine 1 armour and 1 mech_infantry moved from Northwest Persia to Northern Caucasus Russians take Southern Caucasus from Germans 5 fighters and 1 tactical_bomber moved from Northwest Persia to Northern Caucasus 2 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Eastern India to Burma Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Caucasus British attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 2/8 hits, 4.00 expected hits Italians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Caucasus British win, taking Northern Caucasus from Italians with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Northern Caucasus to Northwest Persia 1 bomber moved from Ukraine to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Southern Persia to Northwest Persia 3 artilleries and 2 infantry moved from Trans-Jordan to Iraq 2 armour moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 fighters moved from 94 Sea Zone to Gibraltar 2 fighters moved from Holland Belgium to 113 Sea Zone 2 marines moved from Gibraltar to 94 Sea Zone 1 carrier, 2 cruisers, 2 marines and 2 transports moved from 94 Sea Zone to 113 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Southern Persia 1 artillery and 2 marines placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery placed in Eastern India 1 submarine placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : -0.33 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : 0.33 British regular : -3.17
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Bessarabia to Eastern Poland 1 armour, 1 bomber and 3 mech_infantrys moved from Stalingrad to Northern Caucasus 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Holland Belgium 4 fighters moved from Southern Italy to Holland Belgium
Combat Hit Differential Summary :
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@Pejon_88 That AC scramble rule seems very overpowered!
Do you want to scramble to Holland?
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@Pejon_88 nope all yours!
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Bessarabia to Eastern Poland 1 armour, 1 bomber and 3 mech_infantrys moved from Stalingrad to Northern Caucasus 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from France to Holland Belgium 4 fighters moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 4 fighters and 3 infantry British defend with 1 infantry Italians roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Northern Caucasus Italians attack with 1 armour, 1 bomber and 3 mech_infantrys British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Northern Caucasus, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 2/2 hits, 1,00 expected hits 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Italians and 1 armour owned by the British lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 mech_infantrys Casualties for British: 1 armour and 1 mech_infantry Battle in Eastern Poland Italians attack with 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 fighter moved from Holland Belgium to France 4 artilleries and 5 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 bomber moved from Northern Caucasus to Southern Italy Place Units - Italians 1 destroyer placed in 99 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 fighter EDIT: Adding units owned by Italians to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,4,4,1,5,5,2 Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 1,83 Russians regular : 0,67 British regular : 0,67
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@Pejon_88 Unfortunately I updated ptv to 5.1 to play a new game, and I dont think i can get the version 4 back that we are playing. The main difference is an extra sz by malaya, which affects your fleet placement. Will you be ok if we continue with the new map? Think you will have to update to make sure we stay compatible…sorry about that…
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@wizmark I didn’t see the difference but I might be blind :D
If we can continue, let us!
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 submarine moved from 55 Sea Zone to 36 Sea Zone ANZAC take 36 Sea Zone from Japanese 1 submarine moved from 64 Sea Zone to 55 Sea Zone
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 submarine moved from 55 Sea Zone to 36 Sea Zone ANZAC take 36 Sea Zone from Japanese 1 submarine moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Guam Battle in Java Non Combat Move - ANZAC 1 fighter moved from Eastern India to Northwest Persia 1 fighter moved from 40 Sea Zone to Eastern India 1 fighter moved from Queensland to 40 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 submarine moved from 55 Sea Zone to 36 Sea Zone ANZAC take 36 Sea Zone from Japanese 1 submarine moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Guam Battle in Java Non Combat Move - ANZAC 1 fighter moved from Eastern India to Northwest Persia 1 fighter moved from 40 Sea Zone to Eastern India 1 fighter moved from Queensland to 40 Sea Zone 1 aaGun, 3 artilleries and 3 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Southern Caucasus 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour and 2 mech_infantrys moved from Stalingrad to Southern Caucasus 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Stalingrad 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Norway to Finland 2 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Baltic States to Leningrad 1 mech_infantry moved from Baltic States to Southern Belarus Germans take Southern Belarus from Russians 7 armour and 7 mech_infantrys moved from Romania to Northern Belarus 8 armour and 8 mech_infantrys moved from Baltic States to Northern Belarus 1 infantry moved from Rostov to Tambov 1 fighter, 1 infantry and 1 tactical_bomber moved from Stalingrad to Kazakhstan 1 fighter moved from Stalingrad to Southern Caucasus 1 tactical_bomber moved from Ukraine to Southern Caucasus 1 bomber and 1 tactical_bomber moved from Ukraine to Tambov 1 infantry moved from Stalingrad to Tambov 1 bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Western Germany to Leningrad 1 fighter moved from Norway to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/9 hits, 4,00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Finland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Northern Belarus Germans attack with 15 armour and 15 mech_infantrys Russians defend with 1 infantry Germans roll dice for 15 armour and 15 mech_infantrys in Northern Belarus, round 2 : 9/30 hits, 12,50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 15 armour and 14 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Leningrad, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Leningrad, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Southern Caucasus Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber French defend with 2 infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern Caucasus, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Southern Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the French lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in Kazakhstan Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Rostov to Northern Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Southern Caucasus to Stalingrad 1 aaGun moved from Baltic States to Northern Belarus 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Western Germany to Denmark 3 fighters moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to France 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Finland to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from Kazakhstan to Stalingrad 1 tactical_bomber moved from Tambov to Stalingrad 1 aaGun and 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Tambov to Stalingrad 1 bomber moved from Leningrad to Germany 1 submarine moved from 128 Sea Zone to 116 Sea Zone Place Units - Germans 1 armour, 2 fighters and 1 mech_infantry placed in Western Germany 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Stalingrad 3 infantry placed in Western Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,3,6,3,3,1,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,6,2,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1 Germans collect 54 PUs (5 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 artilleries and 7 infantry EDIT: Adding units owned by Germans to Poland: 2 artilleries and 7 infantry EDIT: Removing units owned by Germans from Poland: 2 artilleries and 7 infantry EDIT: Adding units owned by Germans to Germany: 2 artilleries and 7 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,00 Germans regular : -4,50