L20 bretters (axis) vs Mainah (Allies +12) BM3


  • @mainah
    Thanks for declaring war on Japan and not attacking mate

  • 2023 '20

    @bretters
    Sh!T!. Forgot to take Kwangsi!

  • 2023 '20

    Oh well.
    Moving on . . . .

  • 2023 '20

    Just checked - ok, I did take kiangsu.


  • @mainah
    I havenโ€™t looked at the file yet but Kiangsu is the Chinese capitol Japan starts the game with and you canโ€™t reach that from Hong Kong

  • 2023 '20

    @bretters
    Sorry. Meant kiangsi.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Southern France
            1 bomber moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Ethiopia to Kenya
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 artillery and 3 infantry moved from Tobruk to Libya
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/1 hits, 1.67 expected hits
                    Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/1 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 5 infantry in Greece, round 3 : 1/1 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll AA dice in Southern France : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 3/1 hits, 3.50 expected hits
                    French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/0 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Southern France, round 3 : 3/1 hits, 3.17 expected hits
                    French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/1 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : -0.50
    British AA : -0.50
    Neutral_Allies regular : -0.67
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 70 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 submarine and 9 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from 112 Sea Zone to 111 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
    

    Savegame


  • scramble to gibraltar SZ? if yesโ€ฆ what if your casualty order?
    scramble to the channel?

  • 2023 '20

    @bretters
    No scramble. Submerge sub


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 submarine and 9 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from 112 Sea Zone to 111 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                1 submarine owned by the British Submerged
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Germans lost in 91 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in 111 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 carrier moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Western Germany
            1 artillery moved from France to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 armour moved from France to Western Germany
            1 artillery moved from Germany to Western Germany
            1 artillery moved from Germany to Western Germany
            1 armour and 4 infantry moved from Bulgaria to Romania
            2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
            3 infantry moved from Norway to Finland
            1 armour moved from France to Western Germany
            1 armour moved from France to Western Germany
            2 armour moved from France to Western Germany
            1 mech_infantry moved from France to Germany
            1 mech_infantry moved from France to Germany
            1 fighter moved from 111 Sea Zone to Western Germany
            2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Western Germany to France
            1 armour moved from Western Germany to Germany
    
        Place Units - Germans
            1 submarine and 9 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Germans regular : 0.50
    British regular : 1.17
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            1 armour moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Bryansk to Western Ukraine
            1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 tactical_bomber moved from Russia to Novgorod
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Manchuria
            1 fighter moved from Japan to Manchuria
            1 artillery and 3 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Siam to Shan State
            1 infantry moved from Siam to Shan State
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 armour moved from 20 Sea Zone to Kiangsi
            1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from Kwangsi to Malaya
            1 bomber moved from Kwangsi to Malaya
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in Borneo
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 2/0 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/1 hits, 3.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/1 hits, 4.50 expected hits
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/0 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 4/1 hits, 4.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 2/1 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 45 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Yunnan to 20 Sea Zone
            1 tactical_bomber moved from Yunnan to 20 Sea Zone
            1 bomber moved from Malaya to Kwangsi
            1 bomber moved from Malaya to Kwangsi
            3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from Anhwe to Hunan
            2 artilleries and 4 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 46 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.00
    UK_Pacific regular : 0.33
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 infantry and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '20

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 6 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -1.00
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 infantry and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 6 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Shensi to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            2 fighters moved from 92 Sea Zone to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from Belgian Congo to Kenya
            1 mech_infantry moved from Belgian Congo to Kenya
            1 tactical_bomber moved from Tanganyika Territory to Kenya
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/1 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/0 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 1/1 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/1 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 104 Sea Zone
                British attack with 1 bomber, 1 destroyer, 5 fighters and 1 submarine
                Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                British win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 29
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - British
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 fighter moved from 104 Sea Zone to United Kingdom
            4 fighters moved from 104 Sea Zone to 110 Sea Zone
            2 cruisers moved from 92 Sea Zone to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Kenya to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
            British collect 31 PUs (1 lost to blockades); end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Italians regular : -0.67
    Japanese regular : -1.00
    Germans regular : -0.50
    British regular : 0.00
    

    Savegame

  • 2023 '20

    My 7 year old just explained to me that a sub does not make a sea zone hostile, and so the transports can still load.:face_palm:


  • @mainah
    Yup!

Suggested Topics

  • 23
  • 19
  • 61
  • 338
  • 169
  • 238
  • 107
  • 96
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.0k

Users

39.3k

Topics

1.7m

Posts