Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsClassic Bretters vs Captain Napalm
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Americans 3 armour moved from Algeria to Anglo Sudan Egypt 4 infantry moved from Algeria to Libya 4 transports moved from West Spain Sea Zone to East Canada Sea Zone 2 armour and 2 infantry moved from West Canada to East Canada Sea Zone 2 infantry moved from East Canada to East Canada Sea Zone 2 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone 1 transport moved from West Spain Sea Zone to East US Sea Zone 2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 armour moved from East US to West Canada 5 infantry moved from West US to West Canada 2 armour and 6 infantry moved from West Spain Sea Zone to Algeria 1 fighter moved from Karelia S.S.R. to North Sea Zone 1 carrier moved from West Spain Sea Zone to North Sea Zone 2 infantry moved from Karelia S.S.R. to Caucasus Place Units - Americans 1 armour placed in East US 3 armour and 4 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Combat - Russians Non Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 armour and 1 infantry moved from Russia to Novosibirsk 2 armour moved from Caucasus to Novosibirsk 1 infantry moved from Karelia S.S.R. to Caucasus Place Units - Russians 1 armour placed in Russia 2 infantry placed in Karelia S.S.R. 3 infantry placed in Russia Russians undo move 3. 1 infantry placed in Karelia S.S.R. 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6 Purchase Units - Germans Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from East Europe to Ukraine S.S.R. 1 bomber moved from Germany to Ukraine S.S.R. 1 infantry moved from East Europe to Ukraine S.S.R. Combat - Germans Battle in Ukraine S.S.R. Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine S.S.R. to Germany 1 armour moved from Germany to West Europe 1 infantry moved from East Europe to South Europe 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to South Europe 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to South Europe 1 infantry moved from Germany to West Europe 1 infantry moved from Germany to West Europe 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to Germany 1 infantry moved from East Europe to South Europe 1 infantry moved from South Europe to West Europe 1 infantry moved from Germany to West Europe Place Units - Germans 1 armour placed in Germany 4 infantry placed in Germany 4 infantry placed in South Europe Turn Complete - Germans Germans collect 28 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from West Europe: 1 infantry EDIT: Adding units owned by Germans to East Europe: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.00 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6 Purchase Units - British British buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 infantry moved from Karelia S.S.R. to East Europe Combat - British Battle in East Europe British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Europe British win, taking East Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 transports moved from Baltic Sea Zone to North Sea Zone 2 armour and 8 infantry moved from United Kingdom to North Sea Zone 2 armour, 8 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone 2 armour and 8 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 infantry moved from Anglo Sudan Egypt to Syria Jordan 1 infantry moved from French West Africa to French Equatorial Africa 1 armour moved from French West Africa to Anglo Sudan Egypt 2 fighters moved from East Europe to Karelia S.S.R. Place Units - British 4 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from Australia to North Australia Sea Zone 1 infantry and 1 transport moved from North Australia Sea Zone to New Zealand Sea Zone 1 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 1 infantry moved from Australia to West Australia Sea Zone 1 infantry moved from Australia to West Australia Sea Zone 2 infantry and 1 transport moved from West Australia Sea Zone to West Compass Sea Zone 1 infantry moved from West Compass Sea Zone to Madagascar Japanese take Madagascar from British 1 infantry moved from West Compass Sea Zone to Madagascar 1 battleship moved from North Australia Sea Zone to East Compass Sea Zone 1 carrier moved from North Australia Sea Zone to East Compass Sea Zone 1 fighter moved from North Australia Sea Zone to East Compass Sea Zone 1 carrier moved from French Indo China Sea Zone to Japan Sea Zone 1 infantry moved from Manchuria to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 armour moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Japan Sea Zone to Manchuria 1 armour moved from Japan Sea Zone to Manchuria 1 fighter moved from Japan to French Indo China Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Manchuria 1 fighter moved from Yakut S.S.R. to Manchuria 1 infantry moved from French Indo China to Sinkiang 1 infantry moved from French Indo China to India 1 infantry moved from French Indo China to India 1 armour moved from Manchuria to China 1 armour moved from Manchuria to China 1 armour moved from Manchuria to China Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Americans 1 carrier moved from North Sea Zone to West Spain Sea Zone 1 armour moved from East US to East US Sea Zone 4 transports moved from West Spain Sea Zone to East Canada Sea Zone 1 transport moved from West Spain Sea Zone to East Canada Sea Zone 1 aaGun, 1 armour and 5 infantry moved from West Canada to East Canada Sea Zone 1 aaGun, 1 armour, 5 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 armour and 1 transport moved from East US Sea Zone to West Spain Sea Zone 4 infantry moved from Libya to Anglo Sudan Egypt 2 armour moved from Algeria to Anglo Sudan Egypt 6 infantry moved from Algeria to Libya 1 aaGun, 2 armour and 5 infantry moved from West Spain Sea Zone to Algeria 3 armour and 4 infantry moved from West US to West Canada 1 fighter moved from North Sea Zone to Karelia S.S.R. Place Units - Americans 4 armour and 4 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine S.S.R. 5 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Ukraine S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 2 infantry moved from Russia to Novosibirsk Place Units - Russians 5 infantry placed in Karelia S.S.R. 2 armour placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to East Europe 1 infantry moved from South Europe to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from South Europe to East Europe 1 infantry moved from Germany to East Europe Combat - Germans Battle in East Europe Germans attack with 1 bomber and 4 infantry British defend with 2 infantry Germans roll dice for 1 bomber and 4 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 infantry in East Europe, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the British lost in East Europe Germans roll dice for 1 bomber and 4 infantry in East Europe, round 3 : 2/1 hits, 1.33 expected hits British roll dice for 1 infantry in East Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in East Europe Germans win, taking East Europe from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from East Europe to Germany Place Units - Germans 1 armour and 3 infantry placed in Germany 1 armour and 3 infantry placed in South Europe Turn Complete - Germans Germans collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : -1.00 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7 Purchase Units - British British buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 6 transports moved from Baltic Sea Zone to North Sea Zone 4 armour and 4 infantry moved from United Kingdom to North Sea Zone 4 armour, 4 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone 4 armour and 4 infantry moved from Baltic Sea Zone to East Europe 5 armour and 12 infantry moved from Karelia S.S.R. to East Europe Combat - British Battle in East Europe British attack with 9 armour and 16 infantry Germans defend with 4 infantry British roll dice for 9 armour and 16 infantry in East Europe, round 2 : 8/1 hits, 7.17 expected hits Germans roll dice for 4 infantry in East Europe, round 2 : 1/1 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in East Europe British win, taking East Europe from Germans with 9 armour and 15 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - British 1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt Place Units - British 4 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : 0.83 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 factory, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from Madagascar to West Compass Sea Zone 1 infantry moved from Madagascar to West Compass Sea Zone 2 infantry and 1 transport moved from West Compass Sea Zone to Red Sea Zone 1 infantry moved from Red Sea Zone to Syria Jordan 1 infantry moved from Red Sea Zone to Syria Jordan 1 carrier moved from East Compass Sea Zone to Red Sea Zone 1 battleship moved from East Compass Sea Zone to Red Sea Zone 1 armour, 1 fighter and 4 infantry moved from India to Persia Japanese take Persia from British 1 armour moved from French Indo China to Persia 1 armour moved from French Indo China to Persia 1 armour moved from French Indo China to Persia 1 fighter moved from Persia to Syria Jordan 1 infantry moved from Sinkiang to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 armour moved from Manchuria to Sinkiang 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Manchuria to Yakut S.S.R. 1 armour moved from China to India 1 armour moved from China to India 1 armour moved from China to India 1 infantry moved from New Zealand to New Zealand Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan Sea Zone to Manchuria 1 armour moved from Japan Sea Zone to Manchuria 1 armour moved from Japan Sea Zone to Manchuria 1 fighter moved from French Indo China to India 1 fighter moved from East Compass Sea Zone to Red Sea Zone 1 fighter moved from Manchuria to Japan Sea Zone 1 fighter moved from Manchuria to Japan Sea Zone 1 infantry and 1 transport moved from New Zealand Sea Zone to Caroline Islands Sea Zone 1 infantry moved from Caroline Islands Sea Zone to Caroline Islands Combat - Japanese Battle in Syria Jordan Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Syria Jordan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Syria Jordan, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Syria Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Syria Jordan Japanese win, taking Syria Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Syria Jordan to Red Sea Zone Place Units - Japanese 1 factory placed in India 3 infantry placed in French Indo China 1 submarine and 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 48 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 British regular : 0.67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 bombers; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters moved from Karelia S.S.R. to Syria Jordan 1 infantry moved from Anglo Sudan Egypt to Syria Jordan Combat - Americans Battle in Syria Jordan Americans attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Syria Jordan, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Syria Jordan Americans win, taking Syria Jordan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Syria Jordan to Anglo Sudan Egypt 6 infantry moved from Libya to Anglo Sudan Egypt 1 aaGun and 5 infantry moved from Algeria to Libya 2 armour moved from Algeria to Anglo Sudan Egypt 6 transports moved from West Spain Sea Zone to East Canada Sea Zone 3 armour and 4 infantry moved from West Canada to East Canada Sea Zone 3 armour, 4 infantry and 6 transports moved from East Canada Sea Zone to West Spain Sea Zone 4 armour and 4 infantry moved from West US to West Canada 3 armour and 4 infantry moved from West Spain Sea Zone to Algeria 1 infantry moved from Caucasus to Russia Place Units - Americans 2 bombers placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 armour and 15 infantry moved from Novosibirsk to Kazakh S.S.R. 2 armour moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 6 armour and 15 infantry Japanese defend with 1 infantry Russians roll dice for 6 armour and 15 infantry in Kazakh S.S.R., round 2 : 5/1 hits, 5.50 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 6 armour and 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 infantry moved from Ukraine S.S.R. to East Europe 5 infantry moved from Karelia S.S.R. to East Europe Place Units - Russians 1 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : -0.50 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8 Purchase Units - Germans Germans buy 5 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid costs 0 PUs Non Combat Move - Germans 2 armour and 9 infantry moved from West Europe to Germany 3 armour and 13 infantry moved from South Europe to Germany Place Units - Germans 5 armour placed in Germany Turn Complete - Germans Germans collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
British AA : 0.83 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from East Europe to West Europe British take South Europe from Germans British take West Europe from Germans Combat - British Non Combat Move - British 6 transports moved from Baltic Sea Zone to North Sea Zone 4 armour and 4 infantry moved from United Kingdom to North Sea Zone 4 armour, 4 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone 4 armour and 4 infantry moved from Baltic Sea Zone to East Europe 2 fighters moved from Karelia S.S.R. to East Europe Place Units - British 3 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 4 armour and 4 infantry moved from Persia to India 1 armour moved from Sinkiang to India 1 infantry moved from French Indo China to Sinkiang 1 infantry moved from French Indo China to India 1 infantry moved from French Indo China to India 1 armour moved from Manchuria to French Indo China 1 armour moved from Manchuria to French Indo China 1 armour moved from Manchuria to French Indo China 6 infantry moved from Manchuria to China 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 fighter moved from Japan Sea Zone to India 1 fighter moved from Japan Sea Zone to India 1 fighter moved from Red Sea Zone to India 1 fighter moved from Red Sea Zone to India 1 carrier moved from Red Sea Zone to French Indo China Sea Zone 1 transport moved from Red Sea Zone to French Indo China Sea Zone 1 battleship moved from Red Sea Zone to French Indo China Sea Zone 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 2 infantry and 1 transport moved from Caroline Islands Sea Zone to French Indo China Sea Zone 1 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from French Indo China Sea Zone to French Indo China 3 armour, 1 carrier, 1 submarine and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone 3 armour moved from French Indo China Sea Zone to French Indo China Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 3 infantry placed in India 2 fighters placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 8 Research Technology - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 2 fighters EDIT: Adding units owned by Japanese to Germany: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Americans Americans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Syria Jordan to Persia British take Persia from Japanese Combat - Americans Non Combat Move - Americans 9 infantry moved from Anglo Sudan Egypt to Syria Jordan 2 fighters moved from Anglo Sudan Egypt to East Europe 1 aaGun and 5 infantry moved from Libya to Anglo Sudan Egypt 3 armour moved from Algeria to Anglo Sudan Egypt 4 infantry moved from Algeria to Libya 5 armour moved from Anglo Sudan Egypt to Syria Jordan 2 armour moved from Anglo Sudan Egypt to Syria Jordan 6 transports moved from West Spain Sea Zone to East Canada Sea Zone 4 armour and 4 infantry moved from West Canada to East Canada Sea Zone 4 armour, 4 infantry and 6 transports moved from East Canada Sea Zone to West Spain Sea Zone 4 armour and 4 infantry moved from West Spain Sea Zone to Algeria 2 bombers moved from West US to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Russia to Novosibirsk Place Units - Americans 2 armour and 8 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Kazakh S.S.R. to Evenki National Okrug 2 armour moved from Kazakh S.S.R. to Yakut S.S.R. 1 infantry moved from Novosibirsk to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Evenki National Okrug Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from East Europe to South Europe Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Kazakh S.S.R. to Evenki National Okrug 2 armour moved from Kazakh S.S.R. to Yakut S.S.R. 1 infantry moved from Novosibirsk to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Evenki National Okrug Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 5 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from East Europe to South Europe Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 aaGun EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9 Purchase Units - Germans Germans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Germany to South Europe 1 armour moved from Germany to South Europe 1 infantry moved from Germany to West Europe 1 armour moved from Germany to West Europe Combat - Germans Battle in West Europe Germans attack with 1 armour and 1 infantry British defend with 1 aaGun and 1 armour Germans roll dice for 1 armour and 1 infantry in West Europe, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in West Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in West Europe Germans win, taking West Europe from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in South Europe Germans attack with 1 armour and 1 infantry British defend with 1 factory; Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in South Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in South Europe Germans win, taking South Europe from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 7 infantry placed in Germany Turn Complete - Germans Germans collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.33 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 9 Purchase Units - British British buy 1 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 2 infantry moved from East Europe to South Europe Combat - British Battle in South Europe British attack with 2 fighters and 2 infantry Germans defend with 1 armour, 1 factory and 1 infantry British roll dice for 2 fighters and 2 infantry in South Europe, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in South Europe British roll dice for 2 fighters and 1 infantry in South Europe, round 3 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 armour in South Europe, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in South Europe British win, taking South Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British 2 fighters moved from South Europe to East Europe 6 transports moved from Baltic Sea Zone to North Sea Zone 3 armour and 5 infantry moved from United Kingdom to North Sea Zone 3 armour, 5 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone 3 armour and 5 infantry moved from Baltic Sea Zone to East Europe 1 armour and 1 infantry moved from Anglo Sudan Egypt to Syria Jordan Place Units - British 1 armour and 12 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : 0.50





