Classic Bretters vs Captain Napalm

  • '20 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Karelia S.S.R. to Syria Jordan
            1 infantry moved from Anglo Sudan Egypt to Syria Jordan
    
        Combat - Americans
            Battle in Syria Jordan
                Americans attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Syria Jordan, round 2 : 2/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Syria Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Syria Jordan
                Americans win, taking Syria Jordan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Syria Jordan to Anglo Sudan Egypt
            6 infantry moved from Libya to Anglo Sudan Egypt
            1 aaGun and 5 infantry moved from Algeria to Libya
            2 armour moved from Algeria to Anglo Sudan Egypt
            6 transports moved from West Spain Sea Zone to East Canada Sea Zone
            3 armour and 4 infantry moved from West Canada to East Canada Sea Zone
            3 armour, 4 infantry and 6 transports moved from East Canada Sea Zone to West Spain Sea Zone
            4 armour and 4 infantry moved from West US to West Canada
            3 armour and 4 infantry moved from West Spain Sea Zone to Algeria
            1 infantry moved from Caucasus to Russia
    
        Place Units - Americans
            2 bombers placed in West US
    
        Turn Complete - Americans
            Americans collect 32 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 armour and 15 infantry moved from Novosibirsk to Kazakh S.S.R.
            2 armour moved from Russia to Kazakh S.S.R.
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 6 armour and 15 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 armour and 15 infantry in Kazakh S.S.R., round 2 : 5/1 hits, 5.50 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 6 armour and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            5 infantry moved from Ukraine S.S.R. to East Europe
            5 infantry moved from Karelia S.S.R. to East Europe
    
        Place Units - Russians
            1 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 5 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid costs 0 PUs
    
        Non Combat Move - Germans
            2 armour and 9 infantry moved from West Europe to Germany
            3 armour and 13 infantry moved from South Europe to Germany
    
        Place Units - Germans
            5 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from East Europe to West Europe
                  British take South Europe from Germans
                  British take West Europe from Germans
    
        Combat - British
    
        Non Combat Move - British
            6 transports moved from Baltic Sea Zone to North Sea Zone
            4 armour and 4 infantry moved from United Kingdom to North Sea Zone
            4 armour, 4 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
            4 armour and 4 infantry moved from Baltic Sea Zone to East Europe
            2 fighters moved from Karelia S.S.R. to East Europe
    
        Place Units - British
            3 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            4 armour and 4 infantry moved from Persia to India
            1 armour moved from Sinkiang to India
            1 infantry moved from French Indo China to Sinkiang
            1 infantry moved from French Indo China to India
            1 infantry moved from French Indo China to India
            1 armour moved from Manchuria to French Indo China
            1 armour moved from Manchuria to French Indo China
            1 armour moved from Manchuria to French Indo China
            6 infantry moved from Manchuria to China
            1 armour moved from Japan to Japan Sea Zone
            1 armour moved from Japan to Japan Sea Zone
            1 armour moved from Japan to Japan Sea Zone
            1 fighter moved from Japan Sea Zone to India
            1 fighter moved from Japan Sea Zone to India
            1 fighter moved from Red Sea Zone to India
            1 fighter moved from Red Sea Zone to India
            1 carrier moved from Red Sea Zone to French Indo China Sea Zone
            1 transport moved from Red Sea Zone to French Indo China Sea Zone
            1 battleship moved from Red Sea Zone to French Indo China Sea Zone
            1 infantry moved from Caroline Islands to Caroline Islands Sea Zone
            1 infantry moved from Caroline Islands to Caroline Islands Sea Zone
            2 infantry and 1 transport moved from Caroline Islands Sea Zone to French Indo China Sea Zone
            1 infantry moved from French Indo China Sea Zone to French Indo China
            1 infantry moved from French Indo China Sea Zone to French Indo China
            3 armour, 1 carrier, 1 submarine and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
            3 armour moved from French Indo China Sea Zone to French Indo China
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 infantry placed in India
            2 fighters placed in French Indo China
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 8
    
        Research Technology - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 2 fighters
            EDIT: Adding units owned by Japanese to Germany: 2 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Americans
            Americans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Syria Jordan to Persia
                  British take Persia from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            9 infantry moved from Anglo Sudan Egypt to Syria Jordan
            2 fighters moved from Anglo Sudan Egypt to East Europe
            1 aaGun and 5 infantry moved from Libya to Anglo Sudan Egypt
            3 armour moved from Algeria to Anglo Sudan Egypt
            4 infantry moved from Algeria to Libya
            5 armour moved from Anglo Sudan Egypt to Syria Jordan
            2 armour moved from Anglo Sudan Egypt to Syria Jordan
            6 transports moved from West Spain Sea Zone to East Canada Sea Zone
            4 armour and 4 infantry moved from West Canada to East Canada Sea Zone
            4 armour, 4 infantry and 6 transports moved from East Canada Sea Zone to West Spain Sea Zone
            4 armour and 4 infantry moved from West Spain Sea Zone to Algeria
            2 bombers moved from West US to Russia
            1 infantry moved from Caucasus to Russia
            1 infantry moved from Russia to Novosibirsk
    
        Place Units - Americans
            2 armour and 8 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Evenki National Okrug
            1 armour moved from Russia to Evenki National Okrug
            1 armour moved from Kazakh S.S.R. to Evenki National Okrug
            2 armour moved from Kazakh S.S.R. to Yakut S.S.R.
            1 infantry moved from Novosibirsk to Yakut S.S.R.
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 2 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Evenki National Okrug
                Russians attack with 2 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            5 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from East Europe to South Europe
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Russians regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Evenki National Okrug
            1 armour moved from Russia to Evenki National Okrug
            1 armour moved from Kazakh S.S.R. to Evenki National Okrug
            2 armour moved from Kazakh S.S.R. to Yakut S.S.R.
            1 infantry moved from Novosibirsk to Yakut S.S.R.
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 2 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Evenki National Okrug
                Russians attack with 2 armour and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            5 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from East Europe to South Europe
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 aaGun
            EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Germany to South Europe
            1 armour moved from Germany to South Europe
            1 infantry moved from Germany to West Europe
            1 armour moved from Germany to West Europe
    
        Combat - Germans
            Battle in West Europe
                Germans attack with 1 armour and 1 infantry
                British defend with 1 aaGun and 1 armour
                    Germans roll dice for 1 armour and 1 infantry in West Europe, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour in West Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in West Europe
                Germans win, taking West Europe from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in South Europe
                Germans attack with 1 armour and 1 infantry
                British defend with 1 factory; Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in South Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in South Europe
                Germans win, taking South Europe from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : 0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 2 infantry moved from East Europe to South Europe
    
        Combat - British
            Battle in South Europe
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 armour, 1 factory and 1 infantry
                    British roll dice for 2 fighters and 2 infantry in South Europe, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in South Europe
                    British roll dice for 2 fighters and 1 infantry in South Europe, round 3 : 2/1 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in South Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in South Europe
                British win, taking South Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from South Europe to East Europe
            6 transports moved from Baltic Sea Zone to North Sea Zone
            3 armour and 5 infantry moved from United Kingdom to North Sea Zone
            3 armour, 5 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
            3 armour and 5 infantry moved from Baltic Sea Zone to East Europe
            1 armour and 1 infantry moved from Anglo Sudan Egypt to Syria Jordan
    
        Place Units - British
            1 armour and 12 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    British regular : 0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II Classic, version: 2.0.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 2 infantry moved from East Europe to South Europe
    
        Combat - British
            Battle in South Europe
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 armour, 1 factory and 1 infantry
                    British roll dice for 2 fighters and 2 infantry in South Europe, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in South Europe, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in South Europe
                    British roll dice for 2 fighters and 1 infantry in South Europe, round 3 : 2/1 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in South Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in South Europe
                British win, taking South Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from South Europe to East Europe
            6 transports moved from Baltic Sea Zone to North Sea Zone
            3 armour and 5 infantry moved from United Kingdom to North Sea Zone
            3 armour, 5 infantry and 6 transports moved from North Sea Zone to Baltic Sea Zone
            3 armour and 5 infantry moved from Baltic Sea Zone to East Europe
            1 armour and 1 infantry moved from Anglo Sudan Egypt to Syria Jordan
    
        Place Units - British
            1 armour and 12 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Finland Norway: 1 aaGun
            EDIT: Adding units owned by British to Karelia S.S.R.: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    British regular : 0.50
    

    Savegame

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