Gibble v Cardo Anniversary 42 setup


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
            1 armour moved from 62 Sea Zone to Manchuria
            1 artillery moved from Borneo to 49 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to Kiangsu
            1 infantry moved from 61 Sea Zone to Kiangsu
            2 fighters moved from 60 Sea Zone to Kiangsu
            1 bomber moved from Japan to Manchuria
            1 cruiser moved from 60 Sea Zone to 61 Sea Zone
            1 battleship moved from 49 Sea Zone to 61 Sea Zone
            2 infantry moved from East Indies to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Trans-Jordan
            1 fighter moved from 35 Sea Zone to Trans-Jordan
            1 cruiser moved from 38 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Manchuria, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
                Chinese win with 3 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour and 1 infantry
                1 bomber owned by the Japanese retreated
            Battle in Kiangsu
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 4 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 1 artillery and 2 fighters in Kiangsu, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 3 infantry
                2 fighters owned by the Japanese retreated
            Battle in Trans-Jordan
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Trans-Jordan
                    Japanese roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Trans-Jordan
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
                1 fighter owned by the Japanese retreated
    
        Non Combat Move - Japanese
            1 fighter moved from Trans-Jordan to 34 Sea Zone
            1 carrier moved from 35 Sea Zone to 34 Sea Zone
            1 bomber moved from Manchuria to Japan
            1 carrier moved from 60 Sea Zone to 62 Sea Zone
            2 fighters moved from Kiangsu to 62 Sea Zone
            1 fighter moved from Japan to Fukien
            1 infantry moved from Kwangtung to Fukien
            1 bomber moved from East Indies to Japan
            1 fighter moved from Burma to 34 Sea Zone
            1 fighter moved from Burma to Fukien
    
        Place Units - Japanese
            1 aaGun placed in East Indies
            2 artilleries, 1 fighter and 2 infantry placed in Japan
            2 infantry placed in East Indies
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 27 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -6.00
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 5 armour and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Karelia S.S.R.
            1 armour moved from Russia to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 artillery moved from Belorussia to East Poland
            1 infantry moved from Belorussia to Baltic States
            1 armour moved from Eastern Ukraine to Baltic States
            1 armour moved from Caucasus to East Poland
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Eastern Ukraine to Ukraine
            1 infantry moved from Belorussia to East Poland
            1 infantry moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Ukraine
            1 bomber moved from Novosibirsk to Ukraine
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Eastern Ukraine
            1 infantry moved from Manchuria to Kiangsu
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 armour
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour and 1 infantry in East Poland, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in East Poland
                Russians win, taking East Poland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 1 bomber and 3 infantry
                Italians defend with 1 armour and 2 infantry
                    Russians roll dice for 1 armour, 1 bomber and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 1 armour, 1 bomber and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 1 armour, 1 bomber and 2 infantry in Ukraine, round 4 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour and 2 infantry
            Battle in Karelia S.S.R.
                Russians attack with 2 armour and 2 infantry
                Germans defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
                    Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Baltic States
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Ukraine to Russia
    
        Place Units - Russians
            2 armour and 2 infantry placed in Caucasus
            3 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Germans regular : -1.83
    Russians regular : 0.17
    

    Savegame


  • Wow… Japan REALLY screwed you.


  • I am not rolling worth a hoot this time.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 1/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Improved Artillery Support
    
        Activate Technology - Germans
            Germans activating Improved Artillery Support
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 6 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from Germany to 12 Sea Zone
            1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Morocco Algeria
                  Germans take Morocco Algeria from Americans
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 12 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            3 infantry moved from Germany to Poland
            1 armour moved from Germany to Poland
            1 bomber moved from 12 Sea Zone to Germany
            1 fighter moved from Germany to Bulgaria Romania
            1 infantry moved from Norway to Finland
    
        Place Units - Germans
            2 transports placed in 5 Sea Zone
            Germans undo move 1.
            1 armour, 1 artillery and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 1.00
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Egypt to Libya
                  British take Libya from Italians
            1 infantry moved from Egypt to Libya
            1 armour moved from Egypt to Morocco Algeria
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 bomber moved from United Kingdom to 5 Sea Zone
            1 bomber moved from United Kingdom to 5 Sea Zone
            1 bomber moved from United Kingdom to 5 Sea Zone
            1 infantry moved from India to Burma
            1 armour moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 3 bombers and 1 fighter
                Germans defend with 1 carrier, 2 fighters and 2 submarines
                2 submarines owned by the Germans Submerged
                    British roll dice for 3 bombers and 1 fighter in 5 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Germans roll dice for 1 carrier and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                British win with 3 bombers remaining. Battle score for attacker is 24
                Casualties for British: 1 fighter
                Casualties for Germans: 1 carrier and 2 fighters
            Battle in Morocco Algeria
                British attack with 1 armour
                Germans defend with 1 infantry
                    British roll dice for 1 armour in Morocco Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Morocco Algeria
                Germans win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 fighter moved from Burma to India
            1 bomber moved from 5 Sea Zone to United Kingdom
            1 bomber moved from 5 Sea Zone to United Kingdom
            1 bomber moved from 5 Sea Zone to United Kingdom
    
        Place Units - British
            3 fighters placed in India
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : 0.00
    British regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Egypt
            1 artillery moved from 15 Sea Zone to Egypt
            2 cruisers moved from 13 Sea Zone to 15 Sea Zone
            1 battleship moved from 13 Sea Zone to 15 Sea Zone
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 artillery; Americans defend with 3 bombers
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 3 bombers in Egypt, round 2 : 1/4 hits, 0.83 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 bombers in Egypt, round 3 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 bombers in Egypt, round 4 : 0/3 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in Egypt
                    Italians roll dice for 1 artillery in Egypt, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 bomber in Egypt, round 5 : 0/2 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Egypt
                    Italians roll dice for 1 artillery in Egypt, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 8 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 8 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Egypt, round 9 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Egypt, round 9 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 37
                Casualties for Italians: 1 infantry
                Casualties for Americans: 3 bombers
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 infantry moved from Italy to Balkans
            1 infantry moved from Italy to Balkans
            1 infantry moved from Italy to Balkans
            1 artillery moved from Italy to Balkans
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -3.00
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier and 2 fighters; Remaining resources: 1 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 fighter moved from Western United States to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to Solomon Islands
            1 infantry moved from 46 Sea Zone to Solomon Islands
            1 infantry moved from 46 Sea Zone to Solomon Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Gibraltar
            1 infantry moved from 12 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Solomon Islands
                Americans attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 battleships in Solomon Islands, round 2 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Solomon Islands, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Solomon Islands, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Solomon Islands to 46 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 56 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Fukien
            1 infantry moved from Yunnan to Fukien
            1 infantry moved from Yunnan to Fukien
            1 infantry moved from Hupeh to Fukien
            1 infantry moved from Hupeh to Fukien
            1 infantry moved from Hupeh to Fukien
            1 fighter moved from Hupeh to Fukien
            1 infantry moved from Kiangsu to Fukien
    
        Combat - Chinese
            Battle in Fukien
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 2 fighters and 2 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Fukien, round 2 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Fukien, round 2 : 2/4 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien
                    Chinese roll dice for 1 fighter and 5 infantry in Fukien, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Fukien, round 3 : 2/3 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien
                    Chinese roll dice for 1 fighter and 3 infantry in Fukien, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 fighters in Fukien, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                    Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 fighter in Fukien, round 5 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                    Chinese roll dice for 1 fighter and 1 infantry in Fukien, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in Fukien, round 6 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Fukien
                Chinese win, taking Fukien from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 2 fighters and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Fukien to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
            2 infantry placed in Yunnan
            1 infantry placed in Fukien
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : -1.67
    Japanese regular : -1.00
    Italians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kiangsu
            1 artillery moved from 61 Sea Zone to Kiangsu
            1 infantry moved from 62 Sea Zone to Manchuria
            1 artillery moved from 62 Sea Zone to Manchuria
            1 bomber moved from Japan to Kiangsu
            1 bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                Chinese win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
                1 bomber owned by the Japanese retreated
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for Russians: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Manchuria to Japan
            1 carrier moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from Japan to 61 Sea Zone
            1 carrier moved from 34 Sea Zone to 30 Sea Zone
            1 cruiser moved from 34 Sea Zone to 30 Sea Zone
            2 fighters moved from 34 Sea Zone to 30 Sea Zone
            1 transport moved from 34 Sea Zone to 30 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 62 Sea Zone
            1 artillery and 1 infantry placed in East Indies
            1 armour and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 26 PUs; end with 26 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Karelia S.S.R. to Finland
            1 armour and 1 infantry moved from Baltic States to Poland
            1 armour moved from Karelia S.S.R. to Poland
            1 armour and 1 infantry moved from Ukraine to Bulgaria Romania
            2 armour moved from Caucasus to Bulgaria Romania
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Eastern Ukraine to East Poland
            1 infantry moved from Belorussia to East Poland
            1 armour moved from Russia to Baltic States
            1 armour moved from Russia to Ukraine
            1 armour moved from Russia to Ukraine
            1 bomber moved from Russia to Poland
            1 armour moved from East Poland to Poland
            1 artillery moved from East Poland to Poland
    
        Combat - Russians
            Battle in Bulgaria Romania
                Russians attack with 3 armour and 1 infantry
                Germans defend with 1 fighter; Italians defend with 1 armour
                    Russians roll dice for 3 armour and 1 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 fighter in Bulgaria Romania, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Italians lost in Bulgaria Romania
                Russians win, taking Bulgaria Romania from Germans with 3 armour remaining. Battle score for attacker is 12
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
                Casualties for Germans: 1 fighter
            Battle in Finland
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 3 armour, 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 armour and 3 infantry
                    Russians roll dice for 3 armour, 1 artillery, 1 bomber and 1 infantry in Poland, round 2 : 4/6 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Poland, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 3 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 3 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Poland to Caucasus
    
        Place Units - Russians
            2 armour placed in Karelia S.S.R.
            2 armour and 2 infantry placed in Caucasus
            1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 armour moved from France to 13 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            1 armour moved from 14 Sea Zone to Libya
            1 bomber moved from Germany to Libya
            1 armour moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to France
            1 infantry moved from Germany to France
    
        Combat - Germans
            Battle in Poland
                Germans attack with 1 armour, 1 artillery and 4 infantry
                Russians defend with 3 armour and 1 artillery
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Poland, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 3 armour and 1 artillery in Poland, round 2 : 2/4 hits, 1.83 expected hits
                    1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 3 armour in Poland, round 3 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 3 armour in Poland, round 4 : 2/3 hits, 1.50 expected hits
                    2 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 armour in Poland, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Poland, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Poland
                Russians win with 1 armour remaining. Battle score for attacker is -7
                Casualties for Germans: 1 armour, 1 artillery and 4 infantry
                Casualties for Russians: 2 armour and 1 artillery
            Battle in Libya
                Germans attack with 1 armour, 1 bomber and 1 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Libya
                    Germans roll dice for 1 armour and 1 bomber in Libya, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Germans win, taking Libya from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Libya to Germany
            1 submarine moved from 3 Sea Zone to 7 Sea Zone
            2 submarines moved from 5 Sea Zone to 7 Sea Zone
            1 armour moved from Northwestern Europe to Czechoslovakia Hungary
    
        Place Units - Germans
            4 artilleries, 1 fighter and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 24 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.50
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 15 Sea Zone
            1 fighter moved from India to 15 Sea Zone
            1 fighter moved from India to 15 Sea Zone
            1 fighter moved from India to 15 Sea Zone
            1 fighter moved from India to 15 Sea Zone
            1 infantry moved from India to Burma
            1 armour moved from India to French Indo-China Thailand
            1 armour moved from Burma to French Indo-China Thailand
            1 fighter moved from Australia to India
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to 14 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 4,6 and causes: 10 damage to unit: factory
                Bombing raid in Germany causes 10 damage total. 
            Battle in 14 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 14 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in French Indo-China Thailand
                British attack with 2 armour
                Japanese defend with 1 infantry
                    British roll dice for 2 armour in French Indo-China Thailand, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 armour in French Indo-China Thailand, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo-China Thailand
                British win, taking French Indo-China Thailand from Japanese with 2 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 15 Sea Zone
                British attack with 5 fighters
                Italians defend with 1 battleship, 2 cruisers and 1 transport
                    British roll dice for 5 fighters in 15 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians and 1 fighter owned by the British lost in 15 Sea Zone
                    British roll dice for 4 fighters in 15 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 15 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 31
                Casualties for British: 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 15 Sea Zone to Trans-Jordan
            1 fighter moved from 15 Sea Zone to Trans-Jordan
            1 fighter moved from 15 Sea Zone to Trans-Jordan
            1 bomber moved from 14 Sea Zone to Trans-Jordan
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
            British undo move 1.
            1 battleship, 1 destroyer and 1 transport placed in 7 Sea Zone
            British undo move 1.
            1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
            British undo move 1.
            1 battleship, 1 destroyer and 1 transport placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Japanese regular : -0.67
    Germans AA : -0.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Balkans to Bulgaria Romania
            3 infantry moved from Balkans to Bulgaria Romania
    
        Combat - Italians
            Battle in Bulgaria Romania
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 3 armour
                    Italians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 3 armour in Bulgaria Romania, round 2 : 0/3 hits, 1.50 expected hits
                    1 armour owned by the Russians lost in Bulgaria Romania
                    Italians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 armour in Bulgaria Romania, round 3 : 2/2 hits, 1.00 expected hits
                    1 armour owned by the Russians and 2 infantry owned by the Italians lost in Bulgaria Romania
                    Italians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Bulgaria Romania, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Bulgaria Romania
                1 artillery owned by the Italians retreated to Balkans
                Russians win with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 2 armour
                Casualties for Italians: 3 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Italy to France
            1 infantry moved from Italy to Balkans
            1 infantry moved from Italy to Balkans
    
        Place Units - Italians
            1 armour, 1 artillery and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            1 carrier moved from 56 Sea Zone to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 infantry moved from Solomon Islands to 46 Sea Zone
            1 infantry moved from Solomon Islands to 46 Sea Zone
            2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to New Guinea
            1 fighter moved from 48 Sea Zone to New Guinea
            1 fighter moved from 48 Sea Zone to New Guinea
            1 infantry moved from Gibraltar to 12 Sea Zone
            1 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            1 fighter moved from Alaska to Hawaiian Islands
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 battleships in New Guinea, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from New Guinea to 48 Sea Zone
            1 fighter moved from New Guinea to 48 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 56 Sea Zone
            2 fighters placed in Western United States
            1 infantry placed in Western United States
            1 cruiser placed in 10 Sea Zone
    
        Combat Move - Chinese
            1 fighter moved from Yunnan to Kiangsu
            1 infantry moved from Fukien to Kiangsu
            1 infantry moved from Fukien to Kwangtung
                  British take Kwangtung from Japanese
            1 infantry moved from Yunnan to Fukien
            1 infantry moved from Yunnan to Fukien
            1 infantry moved from Sikang to Hupeh
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Suiyuan
    
        Place Units - Chinese
            1 infantry placed in Fukien
            1 infantry placed in Hupeh
            1 infantry placed in Suiyuan
            1 infantry placed in Manchuria
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 cruiser moved from 61 Sea Zone to 62 Sea Zone
            1 battleship moved from 61 Sea Zone to 62 Sea Zone
            1 carrier moved from 61 Sea Zone to 62 Sea Zone
            2 fighters moved from 61 Sea Zone to Manchuria
            1 bomber moved from Japan to Manchuria
            1 fighter moved from 62 Sea Zone to Manchuria
            2 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            1 armour moved from 62 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
                Chinese defend with 1 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Manchuria, round 2 : 5/7 hits, 3.00 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Manchuria to 62 Sea Zone
            1 bomber moved from Manchuria to Japan
            1 cruiser moved from 30 Sea Zone to 38 Sea Zone
            1 carrier moved from 30 Sea Zone to 38 Sea Zone
            2 fighters moved from 30 Sea Zone to 38 Sea Zone
            1 transport moved from 30 Sea Zone to 38 Sea Zone
    
        Place Units - Japanese
            1 fighter placed in 62 Sea Zone
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 5
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            1 armour moved from Finland to Baltic States
            1 armour moved from Karelia S.S.R. to Poland
            1 armour moved from Karelia S.S.R. to Poland
            1 armour moved from Baltic States to Czechoslovakia Hungary
            1 armour moved from Ukraine to Czechoslovakia Hungary
            1 infantry moved from Ukraine to Bulgaria Romania
            1 infantry moved from Ukraine to Bulgaria Romania
            1 armour moved from Ukraine to Balkans
            1 armour moved from Bulgaria Romania to Balkans
            1 bomber moved from Caucasus to Balkans
            1 fighter moved from Russia to Poland
            1 infantry moved from East Poland to Poland
            1 infantry moved from East Poland to Poland
            1 armour moved from Caucasus to Bulgaria Romania
            1 armour moved from Caucasus to Bulgaria Romania
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Russia to Belorussia
    
        Combat - Russians
            Battle in Czechoslovakia Hungary
                Russians attack with 2 armour
                Germans defend with 1 armour
                    Russians roll dice for 2 armour in Czechoslovakia Hungary, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Czechoslovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Czechoslovakia Hungary
                    Russians roll dice for 1 armour in Czechoslovakia Hungary, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Czechoslovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Czechoslovakia Hungary
                Russians win, taking Czechoslovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 armour
            Battle in Balkans
                Russians attack with 2 armour and 1 bomber
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 armour and 1 bomber in Balkans, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Balkans, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Balkans
                    Russians roll dice for 2 armour and 1 bomber in Balkans, round 3 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Balkans, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Balkans
                Russians win, taking Balkans from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Balkans to Caucasus
    
        Place Units - Russians
            1 armour, 1 fighter and 2 infantry placed in Caucasus
            1 armour and 1 infantry placed in Karelia S.S.R.
            1 armour and 1 bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 46 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 56 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0.00
    Italians regular : -1.33
    Germans regular : 0.00
    Russians regular : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Saruman round 1

    TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6.0

    Game History

    Round: 1
    
        Purchase Units - Saruman
    

    Combat Hit Differential Summary :

    Savegame


  • New game new map, =-D
    Dibs on the Allies, so it’s your turn.


  • I don’t even have the slightest clue what to do.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 21 PUs; 0 techTokens; 
            Germans buy 5 infantry; Remaining resources: 6 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 submarines moved from 7 Sea Zone to 12 Sea Zone
            4 infantry moved from Germany to Poland
            2 artilleries moved from Germany to Poland
            1 fighter moved from Germany to Poland
            1 bomber moved from Germany to Poland
            1 armour moved from Libya to Anglo-Egypt Sudan
                  Germans take Anglo-Egypt Sudan from British
    
        Combat - Germans
            Battle in Poland
                Germans attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
                Russians defend with 3 armour, 1 fighter and 2 infantry
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Poland, round 2 : 2/8 hits, 3.17 expected hits
                    Russians roll dice for 3 armour, 1 fighter and 2 infantry in Poland, round 2 : 2/6 hits, 2.83 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Poland, round 3 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 3 armour and 1 fighter in Poland, round 3 : 0/4 hits, 2.17 expected hits
                    3 armour owned by the Russians lost in Poland
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Poland, round 4 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 fighter in Poland, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 22
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 armour, 1 fighter and 2 infantry
            Battle in 12 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 12 Sea Zone
                    1 transport owned by the Americans lost in 12 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from Poland to Germany
            1 fighter moved from Poland to Germany
    
        Place Units - Germans
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 22 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -2.67
    Germans regular : 0.17
    

    Savegame

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