I’m not sure that is the right move either…
Snigg (x) vs. LennardF (Allies +17)
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OK, I’m good to continue, we can back the US back and return the territory to G control and I’ll declare war next turn.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 11 fighters and 6 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Japan to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 2 bombers, 14 fighters and 6 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers, 14 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 13/22 hits, 12.33 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 2 bombers, 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 destroyer and 1 transport Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 21 Sea Zone to 6 Sea Zone 6 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 2 bombers moved from 19 Sea Zone to Japan 13 fighters moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.67Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 2 marines 6 Sea Zone : 2 battleships, 10 carriers, 2 cruisers, 7 destroyers, 14 fighters, 7 submarines and 6 tactical_bombers -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 carriers, 2 fighters, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Egypt to Caucasus 2 infantry moved from Alexandria to Egypt 3 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 2 carriers, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 5 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 91 Sea Zone to Morocco 2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Western United States to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 8 submarines moved from 30 Sea Zone to 33 Sea Zone 1 armour moved from Kansu to Novosibirsk Americans take Novosibirsk from Germans 1 armour moved from Novosibirsk to Kansu 1 mech_infantry moved from Szechwan to Kazakhstan Americans take Kazakhstan from Germans 1 artillery moved from Szechwan to Sikang 2 mech_infantrys moved from Szechwan to Sikang 1 infantry moved from Szechwan to Sikang 3 mech_infantrys moved from Kansu to Sikang 3 mech_infantrys moved from French Indo China to Szechwan Combat - Americans Battle in Morocco Americans attack with 4 fighters, 9 infantry and 1 mech_infantry Italians defend with 1 marine Americans roll dice for 4 fighters, 9 infantry and 1 mech_infantry in Morocco, round 2 : 5/14 hits, 3.67 expected hits Italians roll dice for 1 marine in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Italians with 4 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 marine Non Combat Move - Americans 4 fighters moved from Morocco to 91 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in French Indo China 2 carriers placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 2 infantry EDIT: Adding units owned by Americans to Eastern United States: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Italians : 0.67 Americans : 1.33 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Jehol to Manchuria 1 artillery moved from Jehol to Manchuria 1 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Shantung 5 artilleries moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 fighter moved from Kweichow to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang 2 infantry placed in Tsinghai 1 artillery and 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 carriers, 2 fighters, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from Egypt to Caucasus 2 infantry moved from Alexandria to Egypt 3 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 2 carriers, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 5 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 91 Sea Zone to Morocco 2 carriers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Western United States to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 8 submarines moved from 30 Sea Zone to 33 Sea Zone 1 armour moved from Kansu to Novosibirsk Americans take Novosibirsk from Germans 1 armour moved from Novosibirsk to Kansu 1 mech_infantry moved from Szechwan to Kazakhstan Americans take Kazakhstan from Germans 1 artillery moved from Szechwan to Sikang 2 mech_infantrys moved from Szechwan to Sikang 1 infantry moved from Szechwan to Sikang 3 mech_infantrys moved from Kansu to Sikang 3 mech_infantrys moved from French Indo China to Szechwan Combat - Americans Battle in Morocco Americans attack with 4 fighters, 9 infantry and 1 mech_infantry Italians defend with 1 marine Americans roll dice for 4 fighters, 9 infantry and 1 mech_infantry in Morocco, round 2 : 5/14 hits, 3.67 expected hits Italians roll dice for 1 marine in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Italians and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Italians with 4 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 marine Non Combat Move - Americans 4 fighters moved from Morocco to 91 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in French Indo China 2 carriers placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 2 transports placed in 101 Sea Zone 2 artilleries placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 2 infantry EDIT: Adding units owned by Americans to Eastern United States: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Jehol to Manchuria 1 artillery moved from Jehol to Manchuria 1 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Shantung 5 artilleries moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 fighter moved from Kweichow to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang 2 infantry placed in Tsinghai 1 artillery and 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Caucasus to Bryansk British take Bryansk from Italians 1 mech_infantry moved from Caucasus to Tambov British take Tambov from Italians 1 mech_infantry moved from Caucasus to Samara British take Samara from Germans 3 mech_infantrys moved from Caucasus to Ukraine 5 fighters moved from Caucasus to Ukraine 1 bomber moved from Caucasus to Ukraine 1 tactical_bomber moved from Caucasus to Ukraine 1 artillery moved from United Kingdom to 110 Sea Zone 9 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters, 9 infantry, 1 tactical_bomber and 5 transports moved from 110 Sea Zone to 91 Sea Zone 9 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 6 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Turkmenistan to Eastern Persia 2 artilleries and 5 infantry moved from West India to Eastern Persia 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 2 infantry moved from Iraq to Northwest Persia 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 artillery and 7 infantry moved from Tobruk to Alexandria Combat - British Battle in Gibraltar British attack with 1 artillery, 4 fighters, 9 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry British roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 artillery, 4 fighters, 9 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/15 hits, 4.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 artillery, 4 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Ukraine British attack with 1 bomber, 5 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 mech_infantrys British roll dice for 1 bomber, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 5/10 hits, 4.33 expected hits Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 3/3 hits, 1.00 expected hits 3 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Ukraine British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 mech_infantrys Casualties for Germans: 3 mech_infantrys Non Combat Move - British 1 bomber, 5 fighters and 1 tactical_bomber moved from Ukraine to Caucasus 1 armour and 4 mech_infantrys moved from India to Eastern Persia 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 4 artilleries and 7 infantry moved from Jehol to Chahar 4 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone Place Units - British 3 artilleries placed in Caucasus 3 infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 6 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 6 mech_infantrysCombat Hit Differential Summary :
Germans : 2.00 Italians : 0.00 British : -1.17 Americans : 1.33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 marines moved from Algeria to 92 Sea Zone 1 battleship, 2 cruisers, 2 marines, 1 submarine and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 artillery and 5 infantry moved from Southern France to Northern Italy 1 marine moved from 95 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to 95 Sea Zone Place Units - Italians 2 artilleries and 1 marine placed in Southern Italy 1 destroyer and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Malta : 1 flag Algeria : 1 flag Northern Italy : 1 artillery, 1 factory_major and 5 infantry Southern Italy : 4 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 17 infantry and 3 marines Belarus : 1 flag Western Ukraine : 1 flag Vologda : 1 flag 95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports 93 Sea Zone : 1 flag Greece : 1 flag 92 Sea Zone : 1 destroyer -
TripleA Move Summary: French round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - French -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 5 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Manchuria to Korea ANZAC take Korea from Japanese 3 infantry moved from New South Wales to Queensland 2 infantry moved from Queensland to 54 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,4,1,6,3,6,4,2,6,5,6,6,6,1,1,3,1,4,4,5,5,5,5,1,3,3,2,5,4,3,1,6,6,3,6,1,1,3,3,5,1,6,2,5,3,4,6,6,2,3,3,1,1,4,2,3,4,1,2,5,3,2,2 ANZAC collect 22 PUs (3 lost to blockades); end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 5 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Rostov 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Americans 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 tactical_bomber moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Kazakhstan 2 tactical_bombers moved from Volgograd to Tambov 1 fighter moved from Volgograd to Rostov Combat - Germans Battle in Bryansk Germans attack with 1 armour and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bryansk Germans win, taking Bryansk from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tambov Germans attack with 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Tambov Germans win, taking Tambov from British with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Kazakhstan Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Kazakhstan Germans win, taking Kazakhstan from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Samara Germans win, taking Samara from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 2 tactical_bombers moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 tactical_bomber moved from Kazakhstan to Volgograd 2 armour moved from Russia to Volgograd 1 armour and 1 mech_infantry moved from Soviet Far East to Sakha 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 1 aaGun and 16 infantry moved from Denmark to Western Germany 10 infantry moved from Western Germany to France 2 artilleries and 13 infantry moved from Germany to Western Germany 3 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 2 armour and 1 mech_infantry placed in Russia 2 infantry and 1 tactical_bomber placed in Volgograd 2 bombers and 1 infantry placed in France 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans : 1.83 British : -1.00 Americans : 0.67 Russians : -1.00Territory Summary for Germans :
Sakha : 1 flag, 1 armour and 1 mech_infantry Evenkiyskiy : 1 flag Yenisey : 1 flag Soviet Far East : 1 flag Amur : 1 flag Yakut S.S.R. : 1 flag Timguska : 1 flag Siberia : 1 flag Kazakhstan : 1 flag, 1 infantry Buryatia : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 6 artilleries, 12 bombers, 1 factory_minor and 26 infantry Western Germany : 3 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 harbour and 41 infantry Germany : 1 factory_major Southern Italy : 3 fighters and 1 tactical_bomber Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag, 1 armour and 2 mech_infantrys Rostov : 1 flag, 2 infantry Nenetsia : 1 flag Urals : 1 flag Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry Tambov : 1 flag, 1 infantry Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys Novosibirsk : 1 flag, 1 mech_infantry Volgograd : 1 flag, 3 aaGuns, 43 armour, 22 artilleries, 1 factory_minor, 2 fighters, 28 infantry, 36 mech_infantrys and 6 tactical_bombers Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys Smolensk : 1 flag Samara : 1 flag, 1 infantry Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 1 artillery, 2 infantry and 9 mech_infantrys -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Caucasus to Rostov 1 artillery moved from Caucasus to Rostov 2 fighters moved from Caucasus to Rostov 1 tactical_bomber moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Rostov to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0.33 Russians : -0.83 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 2 bombers moved from Japan to Korea 14 fighters and 6 tactical_bombers moved from 6 Sea Zone to Korea Combat - Japanese Battle in Korea Japanese attack with 2 bombers, 17 fighters, 1 marine and 6 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Korea Japanese win, taking Korea from ANZAC with 2 bombers, 17 fighters, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 bombers moved from Korea to Japan 2 fighters moved from Korea to Japan 1 fighter moved from Korea to Japan 14 fighters and 6 tactical_bombers moved from Korea to 6 Sea Zone Place Units - Japanese 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.33Territory Summary for Japanese :
Korea : 1 marine Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 17 infantry and 1 marine 6 Sea Zone : 2 battleships, 10 carriers, 2 cruisers, 7 destroyers, 14 fighters, 7 submarines and 6 tactical_bombers -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 8 infantry, 3 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 8 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 4 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 5 transports moved from 91 Sea Zone to 102 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Alexandria to Egypt 1 infantry moved from Sikang to Kazakhstan 1 armour and 1 mech_infantry moved from Kansu to Yenisey Americans take Timguska from Germans Americans take Yenisey from Germans 3 mech_infantrys moved from Szechwan to Kansu 2 armour and 1 mech_infantry moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 17 fighters moved from Caucasus to Kazakhstan 3 tactical_bombers moved from Caucasus to Kazakhstan Combat - Americans Battle in Kazakhstan Americans attack with 17 fighters, 1 infantry and 3 tactical_bombers Germans defend with 1 infantry Americans roll dice for 17 fighters, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 9/21 hits, 10.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Americans win, taking Kazakhstan from Germans with 17 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 17 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus 5 mech_infantrys moved from Sikang to Caucasus 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco Place Units - Americans 3 mech_infantrys placed in French Indo China 2 artilleries and 8 infantry placed in Eastern United States 9 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : -1.67 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 8 infantry, 3 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 8 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 4 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 5 transports moved from 91 Sea Zone to 102 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 102 Sea Zone to 101 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Alexandria to Egypt 1 infantry moved from Sikang to Kazakhstan 1 armour and 1 mech_infantry moved from Kansu to Yenisey Americans take Timguska from Germans Americans take Yenisey from Germans 3 mech_infantrys moved from Szechwan to Kansu 2 armour and 1 mech_infantry moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 17 fighters moved from Caucasus to Kazakhstan 3 tactical_bombers moved from Caucasus to Kazakhstan Combat - Americans Battle in Kazakhstan Americans attack with 17 fighters, 1 infantry and 3 tactical_bombers Germans defend with 1 infantry Americans roll dice for 17 fighters, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 9/21 hits, 10.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Americans win, taking Kazakhstan from Germans with 17 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 17 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus 5 mech_infantrys moved from Sikang to Caucasus 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco Place Units - Americans 3 mech_infantrys placed in French Indo China 2 artilleries and 8 infantry placed in Eastern United States 9 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries moved from Anhwe to Hopei 1 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Kansu 2 infantry placed in Tsinghai 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 4 artilleries and 7 infantry moved from Chahar to Suiyuyan 1 artillery and 3 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Caucasus to Novosibirsk 1 tactical_bomber moved from Caucasus to Novosibirsk 5 fighters moved from Caucasus to Novosibirsk 1 bomber moved from Caucasus to Novosibirsk 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Eastern Persia to Turkmenistan 3 infantry moved from Iraq to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 7 infantry moved from Alexandria to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 4 fighters moved from 91 Sea Zone to 92 Sea Zone Combat - British Battle in Novosibirsk British attack with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 5/8 hits, 4.00 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk British win, taking Novosibirsk from Germans with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 92 Sea Zone British attack with 1 destroyer, 4 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - British 4 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 9 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 9 infantry moved from 91 Sea Zone to Morocco 6 mech_infantrys moved from India to Eastern Persia 1 bomber, 5 fighters and 1 tactical_bomber moved from Novosibirsk to Caucasus Place Units - British 3 artilleries placed in Caucasus 3 infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrysCombat Hit Differential Summary :
Germans : -0.67 British : 1.00 Italians : 0.67 Americans : -1.67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 carrier placed in 95 Sea Zone 1 artillery placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Malta : 1 flag Northern Italy : 1 artillery, 1 factory_major and 5 infantry Southern Italy : 4 aaGuns, 1 airfield, 7 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 3 marines Belarus : 1 flag Western Ukraine : 1 flag Vologda : 1 flag 95 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 transports 93 Sea Zone : 1 flag Greece : 1 flag 92 Sea Zone : 1 destroyer -
TripleA Move Summary: French round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - French -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 3 infantry and 3 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 33 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 4 transports moved from 33 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 4 tactical_bombers moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Southern Italy to Rostov Combat - Germans Battle in Novosibirsk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Novosibirsk Germans win, taking Novosibirsk from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Kazakhstan Germans attack with 1 infantry and 4 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 infantry and 4 tactical_bombers in Kazakhstan, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kazakhstan Germans win, taking Kazakhstan from Americans with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 4 tactical_bombers moved from Kazakhstan to Volgograd 1 fighter and 2 tactical_bombers moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 armour and 1 mech_infantry moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd 1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R. 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 10 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 mech_infantrys placed in Ukraine 2 armour and 1 mech_infantry placed in Russia 1 armour and 2 mech_infantrys placed in Novgorod 3 fighters placed in Western Germany 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in France 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 1.50 British : -0.33 Americans : -0.33 Russians : -0.33Territory Summary for Germans :
Sakha : 1 flag Evenkiyskiy : 1 flag Soviet Far East : 1 flag Amur : 1 flag Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry Siberia : 1 flag Kazakhstan : 1 flag, 1 infantry Buryatia : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 7 artilleries, 12 bombers, 1 factory_minor and 28 infantry Western Germany : 3 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 3 fighters, 1 harbour and 31 infantry Germany : 1 factory_major Northern Italy : 10 infantry Southern Italy : 3 fighters Karelia : 1 flag Baltic States : 1 flag Bryansk : 1 flag Rostov : 1 flag, 2 infantry Nenetsia : 1 flag Urals : 1 flag Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry Tambov : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys Novosibirsk : 1 flag, 1 infantry Vologda : 1 armour and 2 mech_infantrys Volgograd : 1 flag, 3 aaGuns, 46 armour, 22 artilleries, 1 factory_minor, 2 fighters, 29 infantry, 42 mech_infantrys and 7 tactical_bombers Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys Smolensk : 1 flag Samara : 1 flag Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 1 artillery, 2 infantry and 9 mech_infantrys -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 fighter moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Rostov 1 fighter moved from Caucasus to Kazakhstan 1 armour moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 1 armour, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Kazakhstan Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Rostov to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 1.00 Russians : 1.33 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Combat - Japanese Place Units - Japanese 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :





