L20 #1 trulpen (X) vs surfer (A+9) BM3

  • 2024 2023 '22 '21 '20

    Ok I messed up. I should not have taken Tambov. But I did. I really should not have attacked with everyone … so as to leave myself options.

    Anyway Its done. I would ask that I can “leave” 6 inf back as blockers in Bryansk ie. assume they didn’t fight.


  • If it was an over-force and not really impacted by dice, it should be ok. You can post the turn and I’ll look at it and make the adjustment during J if there’s no problem with it.


  • I just looked at the dicemail. You may leave 6 inf back in Bryansk. 52 inf, 7 art, 5 mech, 2 tank against 1 mech looks like the definition of over-force. :)

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Tambov: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
            EDIT: Removing units owned by Germans from Samara: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Tsinghai to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            2 armour, 7 artilleries, 46 infantry and 5 mech_infantrys moved from Bryansk to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Tsinghai to Novosibirsk
                  Russians take Novosibirsk from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 aaGuns moved from Bryansk to Tambov
    
        Place Units - Russians
            1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Ok. Here’s the move. I had to check against the dice server, because I lost the game play–I thought I had sent you the problematic combat move so you could review it. My bad.


  • I don’t have the dicemail anymore, but I’m sure it’s correct. Have some vague memory of having looked at it atleast, but could be I only checked the big fight.


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            2 battleships and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            1 fighter moved from 37 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            3 carriers moved from 26 Sea Zone to 10 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z10?

  • 2024 2023 '22 '21 '20

    sure. Max scramble. Ftrs.


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            2 battleships and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            1 fighter moved from 37 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            3 carriers moved from 26 Sea Zone to 10 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Dutch New Guinea, round 2 : 2/3 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Solomon Islands
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 bomber in Solomon Islands, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in 10 Sea Zone
                Japanese attack with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
                    Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 3 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 10 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    ANZAC regular : -0,50
    

    Savegame


  • 5 hits. I think it’s pretty evident what the causalty selection will be (1 ac, 2 subs, dmg 1 ac), so I believe I can proceed.


  • Or maybe not. You may want to sink the des instead of an ac.

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            2 battleships and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            1 fighter moved from 37 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            3 carriers moved from 26 Sea Zone to 10 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Dutch New Guinea, round 2 : 2/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Solomon Islands
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 bomber in Solomon Islands, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in 10 Sea Zone
                Japanese attack with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
                    Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 3 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 10 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.00
    ANZAC regular : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    Made my picks. Just max defend for me.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            2 battleships and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            1 fighter moved from 37 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
            3 carriers moved from 26 Sea Zone to 10 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Dutch New Guinea, round 2 : 2/3 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Solomon Islands
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 bomber in Solomon Islands, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in 10 Sea Zone
                Japanese attack with 3 carriers, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
                    Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 3 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 10 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 submarines in 10 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 3 transports in 10 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits
                    2 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 10 Sea Zone
                    Japanese roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    1 carrier owned by the Americans lost in 10 Sea Zone
                    Japanese roll dice for 2 carriers, 3 fighters and 3 tactical_bombers in 10 Sea Zone, round 3 : 6/6 hits, 3,50 expected hits
                    Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 6 fighters in 10 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 5 fighters owned by the Americans lost in 10 Sea Zone
                    Japanese roll dice for 1 submarine in 10 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Americans lost in 10 Sea Zone
                    Japanese roll dice for 1 carrier, 3 fighters and 1 tactical_bomber in 10 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
                    Americans roll dice for 1 fighter in 10 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 10 Sea Zone
                    2 transports owned by the Americans lost in 10 Sea Zone
                Japanese win, taking 10 Sea Zone from Neutral with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                Casualties for Americans: 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 3 transports
    
        Non Combat Move - Japanese
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 carriers and 2 destroyers moved from 37 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from Szechwan to Kweichow
            2 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Shan State to Yunnan
            1 artillery moved from Buryatia to Sakha
            1 infantry moved from Sakha to Siberia
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 armour moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            2 bombers moved from Java to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Japan
            3 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
            1 fighter moved from Japan to Hawaiian Islands
            1 fighter moved from Japan to 45 Sea Zone
            1 artillery moved from Shan State to Yunnan
            2 infantry moved from Yunnan to Shan State
            3 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 artilleries placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 3,33
    ANZAC regular : -0,50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 units repaired.
            6 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 bombers moved from Morocco to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Queensland to 49 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble SZ98?


  • Oups, I seem to have forgotten to land german air on the ac’s as intended. Well, full scramble.

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 units repaired.
            6 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 bombers moved from Morocco to 98 Sea Zone
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Queensland to 49 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 96 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone
                Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 6 fighters
                Italians defend with 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 2 transports
                2 submarines owned by the Italians Submerged
                    Americans roll dice for 2 bombers and 6 fighters in 98 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Italians regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    I seem to have no luck in these fleet battles. OOL?

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