• TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 5
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 battleship, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            5 infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
            1 armour moved from Szechwan to Burma
            1 mech_infantry moved from Szechwan to Burma
            3 mech_infantrys moved from French Indo China to Burma
            4 artilleries and 5 infantry moved from Shan State to Burma
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys in Burma, round 2 : 7/22 hits, 5.67 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Sikang to Shensi
            1 aaGun and 4 infantry moved from Suiyuan to Shensi
            3 artilleries and 2 infantry moved from Szechwan to Shensi
            3 tactical_bombers moved from 35 Sea Zone to Yunnan
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 5 submarines and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            3 fighters moved from Manchuria to 37 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            1 battleship, 1 carrier and 1 destroyer placed in 20 Sea Zone
            Japanese undo move 2.
            1 battleship, 1 carrier and 1 submarine placed in 20 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 5
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 3 PUs; 
            British buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 38 Sea Zone
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 fighter moved from India to Java
            1 fighter moved from 38 Sea Zone to India
            1 bomber moved from Western Australia to Queensland
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - British
            1 infantry placed in India
    
        Turn Complete - British
            British collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 infantry moved from South Australia to New South Wales
            1 artillery moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 6
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from Burma to India
            2 bombers, 5 fighters and 6 tactical_bombers moved from Yunnan to India
            2 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            2 transports moved from 37 Sea Zone to 41 Sea Zone
            2 artilleries moved from Sumatra to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            2 artilleries moved from 42 Sea Zone to Java
            2 infantry moved from 42 Sea Zone to Java
            6 fighters moved from 37 Sea Zone to 42 Sea Zone
            3 artilleries and 10 infantry moved from Shensi to Tsinghai
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 6 fighters, 2 submarines and 3 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 6 fighters and 3 transports in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win with 6 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 3 artilleries and 3 infantry
                British defend with 1 fighter; ANZAC defend with 2 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Java, round 2 : 1/6 hits, 2.00 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 3/3 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 3 artilleries in Java, round 3 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Java, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in Java
                    Japanese roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Java, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries in Java, round 5 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Java, round 5 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in Java, round 6 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win with 1 fighter remaining. Battle score for attacker is -15
                Casualties for Japanese: 3 artilleries and 3 infantry
                Casualties for ANZAC: 2 infantry
            Battle in India
                Japanese attack with 2 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry, 4 mech_infantrys and 6 tactical_bombers
                British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
                    AA fire in India : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 12 infantry, 4 mech_infantrys and 6 tactical_bombers in India, round 2 : 8/34 hits, 13.00 expected hits
                    British roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry in India, round 2 : 4/14 hits, 5.00 expected hits
                    4 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in India
                    Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 8 infantry, 4 mech_infantrys and 6 tactical_bombers in India, round 3 : 13/30 hits, 12.33 expected hits
                    British roll dice for 3 artilleries, 1 fighter and 5 infantry in India, round 3 : 2/9 hits, 3.33 expected hits
                    2 infantry owned by the Japanese, 3 artilleries owned by the British, 5 infantry owned by the British and 1 fighter owned by the British lost in India
                Japanese captures 4PUs while taking British capital
                Japanese converts factory_major into different units
                Japanese win, taking India from British with 2 armour, 4 artilleries, 2 bombers, 4 fighters, 6 infantry, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Japanese: 1 fighter and 6 infantry
                Casualties for British: 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry
            Battle in Tsinghai
                Japanese attack with 3 artilleries and 10 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries and 10 infantry in Tsinghai, round 2 : 3/13 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Shensi to Tsinghai
            4 fighters moved from India to Yunnan
            2 bombers moved from India to Yunnan
            6 tactical_bombers moved from India to Yunnan
            6 fighters moved from 42 Sea Zone to 20 Sea Zone
            2 battleships, 3 carriers, 2 cruisers and 3 submarines moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 37 Sea Zone to 34 Sea Zone
            1 destroyer moved from 37 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries moved from French Indo China to Shan State
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 battleship, 1 carrier and 1 cruiser placed in 20 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    British : -2.33
    Americans : -0.33
    ANZAC : 1.00
    Chinese : -0.67
    AA fire in India : : -0.50
    Japanese : -7.83
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 18 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
            1 bomber moved from Caroline Islands to 18 Sea Zone
            1 destroyer moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Battle in 18 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 18 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 armour moved from 31 Sea Zone to Wake Island
            1 bomber moved from Western United States to 31 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from 31 Sea Zone to Wake Island
            5 submarines moved from 10 Sea Zone to 31 Sea Zone
            1 bomber moved from Western United States to 31 Sea Zone
            1 bomber moved from 18 Sea Zone to 31 Sea Zone
            1 carrier moved from 33 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone
            1 fighter moved from 34 Sea Zone to 31 Sea Zone
            1 carrier moved from 33 Sea Zone to 31 Sea Zone
            1 carrier moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 2 armour, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 33 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from 31 Sea Zone to Wake Island
            1 aaGun moved from 31 Sea Zone to Wake Island
            1 infantry moved from 31 Sea Zone to Wake Island
            1 armour moved from 31 Sea Zone to Wake Island
            1 armour moved from 31 Sea Zone to Wake Island
            1 bomber moved from 31 Sea Zone to Wake Island
            1 bomber moved from 31 Sea Zone to Wake Island
            1 bomber moved from 31 Sea Zone to Wake Island
            1 tactical_bomber moved from Hawaiian Islands to Wake Island
    
        Place Units - Americans
            1 harbour placed in Wake Island
            1 destroyer and 2 transports placed in 10 Sea Zone
            2 armour and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 15 PUs; end with 16 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 46 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kansu to Suiyuan
                  Chinese take Suiyuan from Japanese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Kansu to Suiyuan
            1 infantry moved from Kansu to Suiyuan
            1 infantry moved from Kansu to Suiyuan
            1 infantry moved from Kansu to Suiyuan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Suiyuan
            1 fighter moved from Suiyuan to Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 6
    
        Combat Move - British
            1 fighter moved from Java to 42 Sea Zone
            1 cruiser moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 fighter
                Japanese defend with 2 submarines and 3 transports
                2 submarines owned by the Japanese Submerged
                    British roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    2 transports owned by the Japanese lost in 42 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in 45 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 fighter
                Japanese defend with 1 destroyer
                    British roll dice for 1 bomber, 1 cruiser and 1 fighter in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            1 bomber moved from 45 Sea Zone to Queensland
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 42 Sea Zone to Queensland
            1 carrier moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 battleship moved from 33 Sea Zone to 31 Sea Zone
    
        Turn Complete - British
    

    Combat Hit Differential Summary :

    British : 1.83
    Japanese : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 7
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 submarines moved from 20 Sea Zone to 45 Sea Zone
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            2 fighters moved from 20 Sea Zone to 21 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            2 bombers moved from Yunnan to Kansu
            3 artilleries moved from Tsinghai to Kansu
            5 infantry moved from Tsinghai to Kansu
            5 infantry moved from Tsinghai to Shensi
            3 tactical_bombers moved from Yunnan to Shensi
            3 fighters moved from Yunnan to Shensi
            2 fighters moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 20 Sea Zone to 34 Sea Zone
            1 fighter moved from 20 Sea Zone to 34 Sea Zone
            1 fighter moved from 20 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 2 submarines
                British defend with 1 cruiser
                    Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 45 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 45 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 45 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 submarines
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese roll dice for 2 fighters in 34 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 3 fighters, 5 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Shensi, round 2 : 4/11 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kansu
                Japanese attack with 3 artilleries, 2 bombers and 5 infantry
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 3 artilleries, 2 bombers and 5 infantry in Kansu, round 2 : 4/10 hits, 3.67 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 6/6 hits, 2.33 expected hits
                    5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 artilleries and 2 bombers in Kansu, round 3 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 artilleries and 5 infantry
                Casualties for Chinese: 1 fighter and 5 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kansu to Anhwe
            1 fighter moved from Yunnan to Kiangsi
            3 tactical_bombers moved from Yunnan to Kiangsi
            3 fighters moved from Shensi to Anhwe
            3 tactical_bombers moved from Shensi to Anhwe
            1 aaGun moved from Tsinghai to Shensi
            2 artilleries moved from Shan State to Malaya
            2 armour moved from India to Yunnan
            4 mech_infantrys moved from India to Yunnan
            2 fighters moved from 34 Sea Zone to Philippines
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            4 fighters moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            4 battleships, 5 carriers and 3 cruisers moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 destroyers, 4 submarines and 1 tactical_bomber placed in 6 Sea Zone
            3 transports placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : 1.00
    Chinese : 4.00
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Non Combat Move - Americans
            1 submarine moved from 18 Sea Zone to 33 Sea Zone
            5 submarines moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            2 cruisers moved from 31 Sea Zone to 33 Sea Zone
            1 battleship moved from 31 Sea Zone to 33 Sea Zone
            3 carriers moved from 31 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 armour moved from Wake Island to 31 Sea Zone
            1 armour moved from Wake Island to 31 Sea Zone
            1 armour moved from Wake Island to 31 Sea Zone
            1 tactical_bomber moved from Wake Island to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Wake Island to Caroline Islands
            1 bomber moved from Wake Island to Caroline Islands
            1 bomber moved from Wake Island to 33 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 31 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            1 infantry moved from Wake Island to 31 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Wake Island to 31 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Wake Island to 31 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun moved from Wake Island to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 15 PUs; end with 15 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 45 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Suiyuan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Suiyuan to Kansu
            1 infantry moved from Suiyuan to Kansu
            1 infantry moved from Suiyuan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 7
    
        Combat Move - British
            1 cruiser moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from Dutch New Guinea to Caroline Islands
            1 bomber moved from Queensland to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 carrier and 1 fighter moved from 31 Sea Zone to 33 Sea Zone
            1 battleship moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 31 Sea Zone to 33 Sea Zone
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 bomber and 1 fighter
                Japanese defend with 1 destroyer
                    British roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            1 bomber moved from 42 Sea Zone to Caroline Islands
    
        Turn Complete - British
    

    Combat Hit Differential Summary :

    British : -0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 31 Sea Zone to 33 Sea Zone
            1 fighter moved from 31 Sea Zone to 33 Sea Zone
            1 cruiser moved from 31 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from 44 Sea Zone to Celebes
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 8
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Philippines to 44 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            3 artilleries moved from India to 39 Sea Zone
            3 infantry moved from India to 39 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 42 Sea Zone
            3 artilleries moved from 42 Sea Zone to Java
            3 infantry moved from 42 Sea Zone to Java
            4 infantry moved from Shensi to Suiyuan
            3 fighters moved from Anhwe to Suiyuan
            2 bombers moved from Anhwe to Hopei
            2 armour and 3 mech_infantrys moved from Yunnan to Hopei
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 3 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 3 artilleries and 3 infantry
                ANZAC defend with 1 armour, 1 artillery and 2 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Java, round 2 : 3/6 hits, 2.00 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese roll dice for 3 artilleries and 1 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry
            Battle in Hopei
                Japanese attack with 2 armour, 2 bombers and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 bombers and 3 mech_infantrys in Hopei, round 2 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 3 fighters and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 4 infantry in Suiyuan, round 2 : 3/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Shensi to Suiyuan
            2 bombers moved from Hopei to Japan
            3 tactical_bombers moved from Anhwe to 6 Sea Zone
            3 tactical_bombers moved from Kiangsi to 6 Sea Zone
            1 fighter moved from Kiangsi to 6 Sea Zone
            1 artillery and 3 infantry moved from India to Burma
            1 fighter moved from 42 Sea Zone to Malaya
            1 infantry moved from Malaya to Shan State
            2 artilleries moved from Malaya to Shan State
            1 submarine moved from 35 Sea Zone to 56 Sea Zone
            1 fighter moved from 44 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Suiyuan to Kweichow
    
        Place Units - Japanese
            2 carriers and 6 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Chinese : 0.33
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caroline Islands to 42 Sea Zone
            1 bomber moved from Caroline Islands to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to 35 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 destroyer moved from 33 Sea Zone to 56 Sea Zone
            1 fighter moved from 33 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 2 bombers, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
    
        Non Combat Move - Americans
            1 bomber moved from 35 Sea Zone to Dutch New Guinea
            1 bomber moved from 35 Sea Zone to Dutch New Guinea
            1 fighter moved from 56 Sea Zone to Western Australia
            1 tactical_bomber moved from 56 Sea Zone to Western Australia
            1 bomber moved from 42 Sea Zone to Dutch New Guinea
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 3 armour, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 5 submarines, 2 tactical_bombers and 4 transports moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 aaGun moved from 45 Sea Zone to Dutch New Guinea
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from 54 Sea Zone to Queensland
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from 54 Sea Zone to Queensland
            1 bomber moved from Western United States to Queensland
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 27 Sea Zone
            1 carrier moved from 27 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 17 PUs; end with 18 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 48 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kansu to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 8
    
        Combat Move - British
            1 battleship moved from 33 Sea Zone to 45 Sea Zone
            1 cruiser moved from 33 Sea Zone to 45 Sea Zone
            1 carrier and 1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from Caroline Islands to 45 Sea Zone
            1 bomber moved from Caroline Islands to Dutch New Guinea
    
        Non Combat Move - British
    
        Turn Complete - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 battleship moved from 62 Sea Zone to 45 Sea Zone
            1 carrier moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            1 cruiser moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from Queensland to Dutch New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 airfield placed in Dutch New Guinea
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 9
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 2 artilleries and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Hopei to Jehol
            1 mech_infantry moved from Hopei to Jehol
            1 fighter moved from Kweichow to Jehol
            1 armour and 2 mech_infantrys moved from Hopei to Chahar
            3 infantry moved from Suiyuan to Shensi
            2 fighters moved from Kweichow to Shensi
            1 fighter moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Chahar
                Japanese attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Shensi, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Suiyuan to Shensi
            2 fighters moved from Shensi to Kweichow
            2 artilleries and 1 infantry moved from Shan State to French Indo China
            1 fighter moved from Malaya to French Indo China
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            4 battleships, 7 carriers, 3 cruisers, 2 destroyers, 6 fighters, 9 submarines and 7 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from Burma to Shan State
            1 fighter moved from Jehol to Kweichow
            2 bombers moved from Japan to Kwangtung
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            2 transports placed in 39 Sea Zone
            2 artilleries placed in Japan
            3 armour placed in Kwangtung
            2 armour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -0.50
    

    Savegame

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