Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Manchuria
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 0.00
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Iwo Jima to Manchuria
            1 artillery and 1 infantry moved from Korea to Manchuria
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 tactical_bomber moved from Midway to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            2 bombers moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Manchuria
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in 112 Sea Zone
                Americans attack with 4 bombers and 2 fighters
                Germans defend with 3 destroyers and 1 transport
                    Americans roll dice for 4 bombers and 2 fighters in 112 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
                    Germans roll dice for 3 destroyers and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    3 destroyers owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone
                Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 1 fighter
                Casualties for Germans: 3 destroyers and 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 5 fighters, 3 submarines and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                1 submarine owned by the Americans Submerged
                    Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/8 hits, 4.50 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for Americans: 3 fighters and 2 submarines
                Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers
    
        Non Combat Move - Americans
            1 bomber moved from Manchuria to Korea
            2 bombers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 112 Sea Zone to Norway
            4 bombers moved from 112 Sea Zone to United Kingdom
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            3 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Americans collect 57 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Manchuria
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to France
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 bomber moved from Tunisia to Northern Italy
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from France to Tunisia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 carrier, 2 cruisers, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 carrier, 2 cruisers, 2 infantry, 2 mech_infantrys and 2 transports moved from 80 Sea Zone to 79 Sea Zone
            2 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
            1 fighter moved from Persia to 79 Sea Zone
            1 fighter moved from Persia to 79 Sea Zone
            1 mech_infantry moved from Persia to West India
            4 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Alexandria to Egypt
            3 aaGuns, 7 artilleries and 17 infantry moved from India to Burma
    
        Place Units - British
            1 bomber placed in United Kingdom
            3 mech_infantrys placed in Egypt
            1 artillery and 2 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    AA fire in France : : -0.17
    Americans : 1.00
    Chinese : -0.17
    AA fire in Northern Italy : : 0.83
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Ukraine to Russia
    
        Combat - Italians
            Air Battle in Russia
                Italians attacks with 1 units heading to Russia
                Russians launches 4 interceptors out of Russia
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 1/4 hits, 1,33 expected hits
                    1 bomber owned by the Italians lost in Russia
                Air Battle is over, the attackers have all died
            Cleaning up after air battles
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,33
    Attackers Fire,  : : -0,17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 61 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 6 submarines and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 6 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to Korea
            1 fighter moved from Caroline Islands to Korea
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 1.33
    

    Savegame

  • 2007 AAR League

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    I posted at the end of the French turn. I didn’t start the German turn (of course!).


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour moved from Finland to Norway
            4 bombers moved from Germany to Norway
            1 mech_infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            2 bombers moved from Novgorod to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
            2 bombers and 1 fighter moved from Novgorod to Smolensk
            1 fighter moved from Western Germany to Norway
            2 mech_infantrys moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Battle in Norway
                Germans attack with 2 armour, 4 bombers and 1 fighter
                Americans defend with 1 fighter
                    Germans roll dice for 2 armour, 4 bombers and 1 fighter in Norway, round 2 : 4/7 hits, 4,17 expected hits
                    Americans roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for Americans: 1 fighter
            Battle in Archangel
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
            3 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            4 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Smolensk to Ukraine
            1 fighter moved from Smolensk to Ukraine
            2 bombers moved from Archangel to Ukraine
            4 bombers moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            1 armour moved from Novgorod to Eastern Poland
            2 armour moved from Novgorod to Finland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Novgorod
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : 0,33
    Russians : 1,00
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 31 PUs; 
            Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            2 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Volgograd
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 fighter moved from Volgograd to Russia
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to Manchuria
            1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
            3 fighters and 1 tactical_bomber moved from Anhwe to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                Americans defend with 1 artillery; Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Manchuria, round 2 : 5/7 hits, 4,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
                Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber, 4 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
            2 infantry moved from Anhwe to Hunan
            1 aaGun, 4 armour, 7 artilleries and 1 infantry moved from Yunnan to Hunan
            1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            4 transports moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 infantry placed in Kiangsu
            1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
            Japanese collect 44 PUs (3 lost to blockades); end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : 1,00
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from United Kingdom to 97 Sea Zone
            2 destroyers and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 bomber moved from Korea to Kiangsu
            2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 artillery moved from 22 Sea Zone to Marianas
    

    Savegame

  • 2007 AAR League

    Scramble orders for Japan (SBR) and SZ97?


  • @akreider2 Max scramble sz97. No intercepters for Japan.

  • 2007 AAR League

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from United Kingdom to 97 Sea Zone
            2 destroyers and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 bomber moved from Korea to Kiangsu
            2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 artillery moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Air Battle in Japan
                Americans attacks with 5 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 4 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/2 hits, 0.33 expected hits
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 4,6 and causes: 10 damage to unit: factory_major
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Japan causes 15 damage total.  Damaged units is as follows: factory_major = 10, airfield = 5
            Battle in Marianas
            Battle in 97 Sea Zone
                Americans attack with 4 bombers, 2 destroyers and 2 submarines
                Italians defend with 3 destroyers, 3 fighters and 1 submarine
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 bombers and 2 destroyers in 97 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 4 bombers and 1 destroyer in 97 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                    Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    2 destroyers owned by the Italians, 1 destroyer owned by the Americans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 3 bombers, 2 destroyers and 2 submarines
                Casualties for Italians: 3 destroyers, 3 fighters and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Malta
            1 armour moved from Tobruk to Egypt
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Korea
            1 bomber moved from Kiangsu to Korea
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    AA fire in Japan : : -0.50
    Americans : -0.33
    AA fire in Kiangsu : : -0.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            1 infantry placed in Szechwan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.17
    Japanese : 0.67
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from United Kingdom to 97 Sea Zone
            2 destroyers and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 bomber moved from Korea to Kiangsu
            2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 artillery moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Air Battle in Japan
                Americans attacks with 5 units heading to Japan
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 4 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/2 hits, 0.33 expected hits
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 4,6 and causes: 10 damage to unit: factory_major
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Japan causes 15 damage total.  Damaged units is as follows: factory_major = 10, airfield = 5
            Battle in Marianas
            Battle in 97 Sea Zone
                Americans attack with 4 bombers, 2 destroyers and 2 submarines
                Italians defend with 3 destroyers, 3 fighters and 1 submarine
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 4 bombers and 2 destroyers in 97 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 4 bombers and 1 destroyer in 97 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                    Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    2 destroyers owned by the Italians, 1 destroyer owned by the Americans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 3 bombers, 2 destroyers and 2 submarines
                Casualties for Italians: 3 destroyers, 3 fighters and 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from 97 Sea Zone to Malta
            1 armour moved from Tobruk to Egypt
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Korea
            1 bomber moved from Kiangsu to Korea
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            1 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            1 infantry placed in Szechwan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Tunisia to Southern Italy
            1 bomber moved from United Kingdom to Northern Italy
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from West India to 79 Sea Zone
            1 carrier, 2 cruisers, 2 fighters, 1 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 carrier, 2 cruisers, 2 fighters, 4 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            2 fighters and 4 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Sumatra
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            3 aaGuns, 7 artilleries and 17 infantry moved from Burma to Yunnan
            2 fighters and 5 mech_infantrys moved from India to Yunnan
            3 mech_infantrys moved from West India to Burma
            1 infantry moved from West India to India
            5 mech_infantrys moved from Eastern Persia to India
            1 infantry moved from Persia to Northwest Persia
            1 armour moved from Northwest Persia to Persia
            1 artillery moved from Northwest Persia to Persia
            2 mech_infantrys moved from Northwest Persia to Persia
            1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
            3 infantry placed in Iraq
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Italians : 0.50
    AA fire in Japan : : -0.50
    Americans : -0.33
    AA fire in Southern Italy : : -0.17
    Chinese : 2.17
    AA fire in Northern Italy : : -0.17
    AA fire in Kiangsu : : -0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern Italy
            2 armour moved from Northern Italy to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Bulgaria to Bessarabia
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            6 submarines moved from 42 Sea Zone to 36 Sea Zone
    

    Savegame

  • 2007 AAR League

    SZ 36, submerge your sub?


  • @akreider2 Yes submerge

  • 2007 AAR League

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            6 submarines moved from 42 Sea Zone to 36 Sea Zone
    
        Combat - ANZAC
            Battle in Malaya
            Battle in 36 Sea Zone
                ANZAC attack with 6 submarines
                Japanese defend with 1 destroyer, 1 submarine and 6 transports
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 6 submarines in 36 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 6 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                    3 transports owned by the Japanese lost in 36 Sea Zone
                    ANZAC roll dice for 6 submarines in 36 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
                ANZAC win, taking Malaya from Japanese, taking 36 Sea Zone from Neutral with 6 submarines remaining. Battle score for attacker is 50
                Casualties for Japanese: 1 destroyer and 6 transports
    
        Non Combat Move - ANZAC
            1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 2.00
    Japanese : -0.33
    

    Savegame

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