New version is up!
L20 #1 trulpen (X) vs JDOW (A+12) BM3
-
Reconsidered the air in Jehol. They’re better in Anwhe.
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 103 Sea Zone 1 tactical_bomber moved from United Kingdom to 103 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from United Kingdom to Gibraltar 1 marine moved from Quebec to 106 Sea Zone 1 cruiser and 1 marine moved from 106 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 2 bombers, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 103 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 tactical_bomber in 103 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 2 bombers moved from Gibraltar to French Guiana 1 tactical_bomber moved from 103 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to French Guiana 1 mech_infantry moved from British Guiana to French Guiana 1 armour moved from 88 Sea Zone to French Guiana 1 tactical_bomber moved from British Guiana to 88 Sea Zone 1 fighter moved from British Guiana to 88 Sea Zone 1 destroyer moved from 89 Sea Zone to 88 Sea Zone 3 submarines moved from 90 Sea Zone to 88 Sea Zone 1 submarine moved from 109 Sea Zone to 88 Sea Zone 2 bombers moved from United Kingdom to Syria 2 fighters moved from Queensland to Caroline Islands 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 63 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 transport moved from 101 Sea Zone to 88 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : -0,33 Germans regular : 0,67
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : 0,00
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 103 Sea Zone 1 tactical_bomber moved from United Kingdom to 103 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from United Kingdom to Gibraltar 1 marine moved from Quebec to 106 Sea Zone 1 cruiser and 1 marine moved from 106 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 2 bombers, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 103 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 tactical_bomber in 103 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 2 bombers moved from Gibraltar to French Guiana 1 tactical_bomber moved from 103 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to French Guiana 1 mech_infantry moved from British Guiana to French Guiana 1 armour moved from 88 Sea Zone to French Guiana 1 tactical_bomber moved from British Guiana to 88 Sea Zone 1 fighter moved from British Guiana to 88 Sea Zone 1 destroyer moved from 89 Sea Zone to 88 Sea Zone 3 submarines moved from 90 Sea Zone to 88 Sea Zone 1 submarine moved from 109 Sea Zone to 88 Sea Zone 2 bombers moved from United Kingdom to Syria 2 fighters moved from Queensland to Caroline Islands 1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 63 Sea Zone to 26 Sea Zone 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 transport moved from 101 Sea Zone to 88 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Alexandria to Libya British take Libya from Italians 1 infantry moved from Nigeria to French West Africa British take French West Africa from Italians 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 destroyer moved from 74 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from 41 Sea Zone to India 2 infantry moved from India to Burma 1 fighter moved from Shan State to India 2 fighters moved from 99 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Syria to Gibraltar 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Tobruk 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 armour moved from Northwest Persia to Persia 1 bomber moved from Syria to Egypt 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 infantry moved from 88 Sea Zone to Suriname 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Quebec to Eastern United States 2 infantry moved from Scotland to United Kingdom Place Units - British 1 artillery and 2 marines placed in Egypt 2 fighters placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 transport EDIT: Adding units owned by British to 98 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,67 Americans regular : 0,00 Japanese regular : -0,83 Italians regular : -0,33 Germans regular : 0,67 British regular : -0,17
-
My subs are crazy…
-
I cannot follow. What did your subs do?
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians 2 infantry moved from Algeria to Morocco 1 bomber moved from Southern Italy to Morocco 1 artillery and 1 infantry moved from Gold Coast to French West Africa 2 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Ukraine to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 2 fighters moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 bomber moved from Ukraine to Rostov Combat - Italians Battle in Morocco Italians attack with 1 bomber and 2 infantry Americans defend with 1 marine Italians roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Rostov Italians attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 3,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French West Africa Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in French West Africa Italians win, taking French West Africa from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from Rostov to 97 Sea Zone 1 bomber moved from Rostov to Southern Italy 1 bomber moved from Morocco to Southern France 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from France to Southern Italy 1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,17 Russians regular : -0,33 British regular : 0,67
-
@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
I cannot follow. What did your subs do?
They’ve hit better than bombers…
-
I still don’t get it.
Yes, your subs were crazy heroes in UK4 which entirely messed up the position in Europe but in the last US/UK turn none of your subs did score a hit.
Did you confuse the sub with the destroyer? -
@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
Yes, your subs were crazy heroes in UK4 which
I mean UK1
-
@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
I still don’t get it.
Yes, your subs were crazy heroes in UK4 which entirely messed up the position in Europe but in the last US/UK turn none of your subs did score a hit.
Did you confuse the sub with the destroyer?Yes, that’s it.
-
It’s early. Haven’t slept enough.
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to New Zealand 1 fighter moved from Syria to Egypt Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - GermansPurchase Units - Germans Germans buy 1 airfield, 1 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Nenetsia to Urals 1 armour and 1 mech_infantry moved from Nenetsia to Urals 1 infantry moved from Nenetsia to Urals 1 bomber moved from Ukraine to Vologda 1 bomber moved from Ukraine to Smolensk 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone Germans take 109 Sea Zone from Americans 3 carriers moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from Nenetsia to Urals 1 fighter moved from 110 Sea Zone to 109 Sea Zone Combat - Germans
Combat Hit Differential Summary :
-
Scramble z91/109?
-
Scramble 91 please, 2 brits and the frenchie.
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - GermansPurchase Units - Germans Germans buy 1 airfield, 1 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Nenetsia to Urals 1 armour and 1 mech_infantry moved from Nenetsia to Urals 1 infantry moved from Nenetsia to Urals 1 bomber moved from Ukraine to Vologda 1 bomber moved from Ukraine to Smolensk 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone Germans take 109 Sea Zone from Americans 3 carriers moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from Nenetsia to Urals 1 fighter moved from 110 Sea Zone to 109 Sea Zone Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Scotland Battle in Eire Battle in 91 Sea Zone Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers British defend with 2 fighters; French defend with 1 fighter; Americans defend with 1 cruiser and 2 transports Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Germans roll dice for 2 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Americans roll dice for 3 fighters in 91 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits 1 transport owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win, taking Scotland from British, taking Eire from Neutral_Allies with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Americans: 1 cruiser and 2 transports Casualties for Germans: 1 tactical_bomber Casualties for British: 2 fighters Casualties for French: 1 fighter Battle in Urals Germans attack with 1 armour, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Urals, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Poland to Bessarabia 1 infantry moved from Novgorod to Belarus 2 artilleries moved from Novgorod to Archangel 2 infantry moved from Nenetsia to Archangel 3 fighters moved from Western Germany to Yugoslavia 1 mech_infantry moved from Southern France to Yugoslavia 1 bomber moved from Smolensk to Yugoslavia 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 aaGun moved from France to Southern France 1 aaGun moved from Western Germany to Greater Southern Germany 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Southern France 1 bomber moved from Vologda to Ukraine 1 fighter moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Yugoslavia 2 submarines moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 1 airfield placed in Yugoslavia 2 submarines placed in 110 Sea Zone 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : 1,00 Germans regular : 2,67
-
What a disaster in 91, that was the final blow.
-
But not that it matters too much. The game was close to over before that. But with 2 German planes less on the board there would be a bit more to fight for.
-
Axis does have a severe edge now. Japan will completely explode and Germany is pretty strong, despite being at a halt in Ukraine.