Hi,
I see that you used dice in the settings. I thought that the normal settings were LL for this map, hope you dont mind if we use that?!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 cruiser and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 108 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 108 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 106 Sea Zone
2 fighters moved from 104 Sea Zone to 106 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from 104 Sea Zone to Suriname
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Central America
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
1 armour and 1 mech_infantry moved from Central United States to Quebec
2 infantry moved from Eastern United States to Quebec
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from French Guiana to 106 Sea Zone
1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 aaGun and 2 infantry moved from Brazil to Suriname
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Johnston Island to West Indies
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 artillery moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in French Indo China
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Tanganyika Territory, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Persia to India
1 tactical_bomber moved from French Indo China to India
1 artillery and 4 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery moved from 106 Sea Zone to Quebec
1 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from Gibraltar to Malta
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Burma to India
Place Units - UK_Pacific
5 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 1.00
Italians : -0.33
Americans : -0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 battleship placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
Combat - French
Battle in 43 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 106 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 114 Sea Zone
2 bombers moved from France to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 armour, 5 artilleries and 3 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Bulgaria to Eastern Poland
Combat - Germans
Battle in Novgorod
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 2 bombers in 114 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win, taking Novgorod from Russians with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 submarine
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 4 armour, 5 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 5 artilleries and 3 infantry in Baltic States, round 2 : 9/12 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Eastern Poland, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 armour moved from Scotland to United Kingdom
1 bomber moved from 114 Sea Zone to Western Germany
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Baltic States
1 tactical_bomber moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from France to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Western Germany
1 armour and 1 infantry placed in United Kingdom
2 armour placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 4.50
Americans : 0.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
2 tactical_bombers moved from Ukraine to Novgorod
2 fighters moved from Ukraine to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 tactical_bombers moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
10 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
1 mech_infantry moved from Ukraine to Belarus
3 armour moved from Ukraine to Belarus
1 artillery and 6 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
5 infantry moved from Kansu to Shensi
2 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
1 armour moved from Sikang to Yunnan
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 battleship moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 tactical_bombers moved from Korea to Manchuria
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Shantung to Jehol
1 bomber moved from Shantung to Jehol
1 artillery moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to 43 Sea Zone
2 fighters moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Java
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Jehol, round 2 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Java from ANZAC, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Battle in Manchuria
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 cruiser owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 cruiser and 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Anhwe to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter moved from Jehol to Kiangsu
1 bomber moved from Jehol to Kiangsu
1 aaGun moved from Amur to Manchuria
2 tactical_bombers moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Jehol to Kiangsu
Place Units - Japanese
1 factory_minor placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 2 infantry and 1 mech_infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4,2,2,1
Japanese collect 49 PUs (1 lost to blockades); end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
French : 0.67
Americans : 0.33
Chinese : 1.00
Japanese : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 106 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 armour and 1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 artillery moved from 119 Sea Zone to Scotland
1 infantry moved from 119 Sea Zone to Scotland
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Eire
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 106 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 armour and 1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 artillery moved from 119 Sea Zone to Scotland
1 infantry moved from 119 Sea Zone to Scotland
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Eire
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Germans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 109 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers
Germans defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 7/11 hits, 6.17 expected hits
Units damaged: 2 battleships owned by the Germans
Germans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits
Germans roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
2 battleships owned by the Germans, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers and 2 fighters remaining. Battle score for attacker is 47
Casualties for Americans: 1 carrier, 3 fighters and 3 tactical_bombers
Casualties for Germans: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Battle in Scotland
Battle in Eire
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from 109 Sea Zone to 108 Sea Zone
1 bomber moved from West Indies to Gibraltar
1 bomber moved from Suriname to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Central America to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 airfield placed in Gibraltar
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 2.17
Americans : 3.17
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 9 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 armour, 3 artilleries, 2 fighters, 7 infantry, 9 mech_infantrys and 2 tactical_bombers
Chinese roll dice for 9 artilleries, 1 fighter and 11 infantry in Kwangsi, round 2 : 5/21 hits, 6.83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 7 infantry, 9 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/24 hits, 9.17 expected hits
5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 9 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 4/13 hits, 4.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 10/19 hits, 7.50 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 infantry owned by the Chinese and 7 artilleries owned by the Chinese lost in Kwangsi
2 artilleries owned by the Chinese retreated to Yunnan
Japanese win with 1 armour, 3 artilleries, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Chinese: 7 artilleries and 11 infantry
Casualties for Japanese: 7 infantry and 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -2.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 106 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 armour and 1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 artillery moved from 119 Sea Zone to Scotland
1 infantry moved from 119 Sea Zone to Scotland
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Eire
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Germans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 109 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers
Germans defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 7/11 hits, 6.17 expected hits
Units damaged: 2 battleships owned by the Germans
Germans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits
Germans roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
2 battleships owned by the Germans, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers and 2 fighters remaining. Battle score for attacker is 47
Casualties for Americans: 1 carrier, 3 fighters and 3 tactical_bombers
Casualties for Germans: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Battle in Scotland
Battle in Eire
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from 109 Sea Zone to 108 Sea Zone
1 bomber moved from West Indies to Gibraltar
1 bomber moved from Suriname to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Central America to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 airfield placed in Gibraltar
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 artilleries, 1 fighter and 11 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 9 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 armour, 3 artilleries, 2 fighters, 7 infantry, 9 mech_infantrys and 2 tactical_bombers
Chinese roll dice for 9 artilleries, 1 fighter and 11 infantry in Kwangsi, round 2 : 5/21 hits, 6.83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 7 infantry, 9 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 8/24 hits, 9.17 expected hits
5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 9 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 4/13 hits, 4.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 10/19 hits, 7.50 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 infantry owned by the Chinese and 7 artilleries owned by the Chinese lost in Kwangsi
2 artilleries owned by the Chinese retreated to Yunnan
Japanese win with 1 armour, 3 artilleries, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Chinese: 7 artilleries and 11 infantry
Casualties for Japanese: 7 infantry and 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from India to Kwangsi
1 armour, 1 artillery, 10 infantry and 3 mech_infantrys moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Kwangsi
British attack with 1 armour, 2 artilleries, 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries, 2 fighters, 7 mech_infantrys and 2 tactical_bombers
British roll dice for 1 armour, 2 artilleries, 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 4/21 hits, 6.00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 7/15 hits, 6.17 expected hits
4 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Kwangsi
British roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 5/14 hits, 4.83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 5/11 hits, 4.83 expected hits
2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 4 infantry owned by the British lost in Kwangsi
British roll dice for 1 armour, 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 4 : 4/9 hits, 4.00 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Kwangsi, round 4 : 4/6 hits, 3.17 expected hits
2 tactical_bombers owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese and 2 artilleries owned by the British lost in Kwangsi
British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Kwangsi, round 5 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 2 fighters in Kwangsi, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kwangsi
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys
Casualties for Japanese: 1 armour, 3 artilleries, 2 fighters, 7 mech_infantrys and 2 tactical_bombers
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Malta to Gibraltar
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,6,3,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 2.17
British : -1.50
Americans : 3.17
Chinese : -2.33
Japanese : 5.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour moved from Yugoslavia to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 4 armour
Russians defend with 1 infantry
Italians roll dice for 4 armour in Bessarabia, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery moved from South Australia to Queensland
1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
ANZAC collect 12 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery moved from South Australia to Queensland
1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
ANZAC collect 12 PUs (1 lost to blockades); end with 14 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 104 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
4 armour, 5 artilleries and 2 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in 119 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers and 2 cruisers
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 battleship, 2 carriers and 2 cruisers in 109 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
1 destroyer owned by the Germans, 2 cruisers owned by the Americans, 2 fighters owned by the Germans and 2 carriers owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 bomber and 1 tactical_bomber in 109 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship in 109 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 109 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Germans: 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers and 2 cruisers
Battle in Scotland
Germans attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 5 armour, 5 artilleries and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 5 armour, 5 artilleries and 9 infantry in Novgorod, round 2 : 6/19 hits, 6.50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun, 2 artilleries and 4 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
2 armour moved from Germany to Baltic States
3 aaGuns moved from Germany to Poland
4 armour and 1 mech_infantry moved from Romania to Baltic States
1 transport moved from 127 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Romania to Western Germany
1 bomber and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
Place Units - Germans
2 fighters and 2 tactical_bombers placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 infantry placed in United Kingdom
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2.33
Americans : 0.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 3 infantry moved from Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Shensi to Kweichow
1 armour moved from Yunnan to Kweichow
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/9 hits, 3.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 3 : 5/8 hits, 3.67 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kweichow
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
2 infantry moved from Shensi to Hopei
2 tactical_bombers moved from Eastern Poland to Belarus
2 fighters moved from Eastern Poland to Belarus
1 armour, 1 artillery, 18 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
8 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
2 infantry moved from Kansu to Shensi
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
1 artillery moved from Manchuria to Amur
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 bomber moved from Kiangsu to Amur
1 mech_infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in French Indo China
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking French Indo China from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Amur
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Amur, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Malaya from UK_Pacific, taking Amur from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from Amur to Shantung
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Chahar to Kiangsu
1 fighter moved from Chahar to Kiangsu
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 mech_infantrys placed in Kiangsu
3 artilleries and 3 infantry placed in Japan
2 transports placed in 6 Sea Zone
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.33
Russians : 0.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 bomber moved from Gibraltar to 111 Sea Zone
Combat - Americans
Battle in 111 Sea Zone
Americans attack with 1 bomber
Germans defend with 3 transports
3 transports owned by the Germans lost in 111 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in New Guinea
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 aaGun moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Central America
2 bombers moved from Gibraltar to Western United States
1 carrier and 2 fighters moved from 108 Sea Zone to 91 Sea Zone
1 bomber moved from 111 Sea Zone to Iceland
Place Units - Americans
5 submarines placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Yunnan to Kweichow
Place Units - Chinese
1 artillery placed in Hopei
1 artillery placed in Suiyuyan
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 bomber moved from Gibraltar to 111 Sea Zone
Combat - Americans
Battle in 111 Sea Zone
Americans attack with 1 bomber
Germans defend with 3 transports
3 transports owned by the Germans lost in 111 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in New Guinea
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 aaGun moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Central America
2 bombers moved from Gibraltar to Western United States
1 carrier and 2 fighters moved from 108 Sea Zone to 91 Sea Zone
1 bomber moved from 111 Sea Zone to Iceland
Place Units - Americans
5 submarines placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery moved from Yunnan to Kweichow
Place Units - Chinese
1 artillery placed in Hopei
1 artillery placed in Suiyuyan
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya
Combat - British
Battle in Malaya
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,5,6,5
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.50
Japanese : -0.67