@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
I might change the number of Russians I ncm’d to smo. Since I can’t imagine it could be affected by or affect Japan, I’ll revisit later when I have time. I would only reduce the number of inf that go there and instead stay in Russia. If that matters to Japan then please wait.
Certainly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 artillery, 4 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 infantry moved from Szechwan to Sikang
              Japanese take Sikang from Chinese
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Hopei to Shensi
        2 bombers moved from Kweichow to Shensi
        1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
        1 fighter and 1 tactical_bomber moved from Malaya to Burma
        1 infantry moved from Yunnan to Burma
        1 destroyer moved from 6 Sea Zone to 22 Sea Zone
        1 destroyer moved from 6 Sea Zone to 34 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
        2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
        2 fighters moved from 20 Sea Zone to 22 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
    Combat - Japanese
        Battle in Dutch New Guinea
        Battle in 22 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Americans lost in 22 Sea Zone
            Japanese win, taking Dutch New Guinea from ANZAC, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 34 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the ANZAC lost in 34 Sea Zone
            Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Burma
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 artillery
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
                UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 artillery
        Battle in Shensi
            Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2,83 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Anhwe to Chahar
        1 infantry moved from Anhwe to Hopei
        1 artillery and 1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hunan to Yunnan
        1 mech_infantry moved from Kweichow to Szechwan
        1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Anhwe to Kweichow
        1 cruiser moved from 20 Sea Zone to 6 Sea Zone
        2 fighters moved from 22 Sea Zone to 6 Sea Zone
        1 fighter and 2 tactical_bombers moved from Philippines to Japan
        1 marine moved from Kiangsi to 20 Sea Zone
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        2 mech_infantrys moved from Shantung to Kweichow
        1 infantry moved from Shantung to Anhwe
        3 infantry moved from Kiangsu to Anhwe
        1 marine and 2 transports moved from 20 Sea Zone to 35 Sea Zone
        3 infantry moved from Philippines to 35 Sea Zone
        3 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 45 Sea Zone
        3 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
        2 battleships, 4 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
        2 fighters moved from 42 Sea Zone to 45 Sea Zone
        3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
        1 carrier moved from 20 Sea Zone to 45 Sea Zone
        1 submarine moved from 42 Sea Zone to 45 Sea Zone
        1 artillery and 5 infantry moved from Kiangsi to Hunan
        1 artillery moved from Anhwe to Kweichow
        1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
        1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
        2 bombers moved from Shensi to Kwangsi
        1 destroyer moved from 6 Sea Zone to 17 Sea Zone
    Place Units - Japanese
        1 infantry and 2 mech_infantrys placed in Shantung
        3 infantry placed in Kiangsu
        1 artillery and 2 infantry placed in French Indo China
        2 infantry placed in Japan
        4 destroyers placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 63 PUs; end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0,17
ANZAC : -0,17
Chinese : 0,33
UK_Pacific : -0,33
Japanese : 3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 artillery, 4 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 infantry moved from Szechwan to Sikang
              Japanese take Sikang from Chinese
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Hopei to Shensi
        2 bombers moved from Kweichow to Shensi
        1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
        1 fighter and 1 tactical_bomber moved from Malaya to Burma
        1 infantry moved from Yunnan to Burma
        1 destroyer moved from 6 Sea Zone to 22 Sea Zone
        1 destroyer moved from 6 Sea Zone to 34 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
        2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
        2 fighters moved from 20 Sea Zone to 22 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
    Combat - Japanese
        Battle in Dutch New Guinea
        Battle in 22 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Americans lost in 22 Sea Zone
            Japanese win, taking Dutch New Guinea from ANZAC, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 34 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the ANZAC lost in 34 Sea Zone
            Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Burma
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 artillery
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
                UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 artillery
        Battle in Shensi
            Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2,83 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Anhwe to Chahar
        1 infantry moved from Anhwe to Hopei
        1 artillery and 1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hunan to Yunnan
        1 mech_infantry moved from Kweichow to Szechwan
        1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Anhwe to Kweichow
        1 cruiser moved from 20 Sea Zone to 6 Sea Zone
        2 fighters moved from 22 Sea Zone to 6 Sea Zone
        1 fighter and 2 tactical_bombers moved from Philippines to Japan
        1 marine moved from Kiangsi to 20 Sea Zone
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        2 mech_infantrys moved from Shantung to Kweichow
        1 infantry moved from Shantung to Anhwe
        3 infantry moved from Kiangsu to Anhwe
        1 marine and 2 transports moved from 20 Sea Zone to 35 Sea Zone
        3 infantry moved from Philippines to 35 Sea Zone
        3 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 45 Sea Zone
        3 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
        2 battleships, 4 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
        2 fighters moved from 42 Sea Zone to 45 Sea Zone
        3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
        1 carrier moved from 20 Sea Zone to 45 Sea Zone
        1 submarine moved from 42 Sea Zone to 45 Sea Zone
        1 artillery and 5 infantry moved from Kiangsi to Hunan
        1 artillery moved from Anhwe to Kweichow
        1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
        1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
        2 bombers moved from Shensi to Kwangsi
        1 destroyer moved from 6 Sea Zone to 17 Sea Zone
    Place Units - Japanese
        1 infantry and 2 mech_infantrys placed in Shantung
        3 infantry placed in Kiangsu
        1 artillery and 2 infantry placed in French Indo China
        2 infantry placed in Japan
        4 destroyers placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 63 PUs; end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 submarine
        EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,17
ANZAC : -0,17
Chinese : 0,33
UK_Pacific : -0,33
Japanese : 3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 artillery, 4 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 infantry moved from Szechwan to Sikang
              Japanese take Sikang from Chinese
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Hopei to Shensi
        2 bombers moved from Kweichow to Shensi
        1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
        1 fighter and 1 tactical_bomber moved from Malaya to Burma
        1 infantry moved from Yunnan to Burma
        1 destroyer moved from 6 Sea Zone to 22 Sea Zone
        1 destroyer moved from 6 Sea Zone to 34 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
        2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
        2 fighters moved from 20 Sea Zone to 22 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
    Combat - Japanese
        Battle in Dutch New Guinea
        Battle in 22 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Americans lost in 22 Sea Zone
            Japanese win, taking Dutch New Guinea from ANZAC, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 34 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the ANZAC lost in 34 Sea Zone
            Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Burma
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 artillery
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits
                UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 artillery
        Battle in Shensi
            Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2,83 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Anhwe to Chahar
        1 infantry moved from Anhwe to Hopei
        1 artillery and 1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hunan to Yunnan
        1 mech_infantry moved from Kweichow to Szechwan
        1 infantry moved from Kweichow to Yunnan
        1 infantry moved from Anhwe to Kweichow
        1 cruiser moved from 20 Sea Zone to 6 Sea Zone
        2 fighters moved from 22 Sea Zone to 6 Sea Zone
        1 fighter and 2 tactical_bombers moved from Philippines to Japan
        1 marine moved from Kiangsi to 20 Sea Zone
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        2 mech_infantrys moved from Shantung to Kweichow
        1 infantry moved from Shantung to Anhwe
        3 infantry moved from Kiangsu to Anhwe
        1 marine and 2 transports moved from 20 Sea Zone to 35 Sea Zone
        3 infantry moved from Philippines to 35 Sea Zone
        3 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 45 Sea Zone
        3 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
        2 battleships, 4 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
        2 infantry moved from Java to 42 Sea Zone
        2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
        2 fighters moved from 42 Sea Zone to 45 Sea Zone
        3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
        1 carrier moved from 20 Sea Zone to 45 Sea Zone
        1 submarine moved from 42 Sea Zone to 45 Sea Zone
        1 artillery and 5 infantry moved from Kiangsi to Hunan
        1 artillery moved from Anhwe to Kweichow
        1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
        1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
        2 bombers moved from Shensi to Kwangsi
        1 destroyer moved from 6 Sea Zone to 17 Sea Zone
    Place Units - Japanese
        1 infantry and 2 mech_infantrys placed in Shantung
        3 infantry placed in Kiangsu
        1 artillery and 2 infantry placed in French Indo China
        2 infantry placed in Japan
        4 destroyers placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 63 PUs; end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 submarine
        EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
        EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers, 2 fighters and 2 tactical_bombers
        EDIT: Adding units owned by Japanese to French Indo China: 2 bombers, 2 fighters and 2 tactical_bombers
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,17
ANZAC : -0,17
Chinese : 0,33
UK_Pacific : -0,33
Japanese : 3,50
Edits:
Moved the sub back with the fleet instead of sz35.
Landed the air with the mIC instead of Kwangsi; the fig and tac that attacked Burma had 2 moves left, and likewise 3 from Shensi while the 2 sb had 5 moves left.
sorry but I probably wont get to this for another 2 days.
Take your time. Thank you for letting me know.
sorry, got reacquainted with the game but havent decided what to do yet. Will decide on the turn in the morning.
been a while and short on time but decided to just take the turn, but messed up my buy with UK. meant to buy a dd to keep gib safe. trusting its ok to change the buy. If not let me know and I will adjust things.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 33 Sea Zone to 22 Sea Zone
        1 submarine moved from 33 Sea Zone to 34 Sea Zone
        3 fighters moved from 33 Sea Zone to 22 Sea Zone
        2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
        1 bomber moved from Caroline Islands to 17 Sea Zone
        1 submarine moved from 33 Sea Zone to 17 Sea Zone
        1 artillery, 1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
    Combat - Americans
        Battle in 17 Sea Zone
            Americans attack with 1 bomber and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 22 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 22 Sea Zone
            Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 34 Sea Zone
            Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Tunisia
            Americans attack with 1 artillery, 1 infantry and 2 mech_infantrys
            Italians defend with 1 infantry
                Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 0/4 hits, 1.00 expected hits
                Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Tunisia, round 3 : 1/4 hits, 1.00 expected hits
                Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Tunisia
            Americans win, taking Tunisia from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - Americans
        1 armour and 1 infantry moved from Greece to 99 Sea Zone
        1 marine moved from Crete to 99 Sea Zone
        1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 99 Sea Zone to 98 Sea Zone
        1 armour, 1 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
        1 transport moved from 101 Sea Zone to 88 Sea Zone
        2 infantry moved from French Guiana to 88 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
        2 infantry moved from 89 Sea Zone to Southeast Mexico
        1 aaGun moved from Central United States to Southeast Mexico
        1 carrier, 3 destroyers and 4 submarines moved from 30 Sea Zone to 54 Sea Zone
        2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
        3 fighters moved from 22 Sea Zone to 54 Sea Zone
        1 bomber moved from 17 Sea Zone to Hawaiian Islands
        2 fighters moved from Wake Island to 54 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
        2 fighters moved from Western United States to 26 Sea Zone
        2 fighters moved from 26 Sea Zone to Hawaiian Islands
        1 carrier and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
    Place Units - Americans
        2 carriers and 1 destroyer placed in 10 Sea Zone
        4 fighters placed in Western United States
        Americans undo move 2.
        3 fighters placed in Western United States
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 56 PUs; end with 56 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 fighter and 2 infantry moved from Kansu to Shensi
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Kansu
    Place Units - Chinese
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 carrier, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 bomber and 2 infantry moved from India to Burma
        1 battleship moved from 33 Sea Zone to 54 Sea Zone
    Combat - British
        Battle in Burma
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 bomber moved from Burma to India
        1 bomber moved from India to Iraq
        2 mech_infantrys moved from Persia to Iraq
        2 artilleries, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
        1 mech_infantry moved from Egypt to Iraq
        1 infantry moved from Ethiopia to 76 Sea Zone
        1 armour moved from British Somaliland to 76 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
        1 submarine moved from 81 Sea Zone to 98 Sea Zone
        2 infantry moved from Cyprus to 99 Sea Zone
        1 aaGun and 1 infantry moved from Greece to 99 Sea Zone
        1 aaGun, 1 carrier, 3 cruisers, 2 destroyers, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 98 Sea Zone
        1 aaGun, 1 armour and 4 infantry moved from 98 Sea Zone to Trans-Jordan
        3 infantry moved from Egypt to Trans-Jordan
        1 tactical_bomber moved from 98 Sea Zone to Egypt
        2 fighters moved from Greece to 98 Sea Zone
        1 infantry moved from Alexandria to Egypt
        1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
        1 mech_infantry moved from French West Africa to French Equatorial Africa
        1 cruiser and 1 transport moved from 88 Sea Zone to 101 Sea Zone
        1 fighter moved from Greece to Gibraltar
        6 fighters moved from Greece to Egypt
    Place Units - British
        1 fighter and 2 infantry placed in Egypt
        British undo move 1.
        2 infantry placed in Egypt
        1 carrier placed in 98 Sea Zone
        1 fighter and 2 mech_infantrys placed in United Kingdom
        Turning on Edit Mode
        EDIT: Removing units owned by British from United Kingdom: 2 mech_infantrys
        EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 36 PUs; end with 40 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.67
British : 0.00
Americans : 0.83
Chinese : 0.17
Japanese : 0.00
@ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:
been a while and short on time but decided to just take the turn, but messed up my buy with UK. meant to buy a dd to keep gib safe. trusting its ok to change the buy. If not let me know and I will adjust things.
I’m ok with the buy change.
Haven’t seen the position yet, but will look now and likely do the italian turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 transport moved from 93 Sea Zone to 96 Sea Zone
        1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
        1 infantry moved from Bulgaria to Greece
              Italians take Greece from Americans
    Combat - Italians
        Battle in Cyprus
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 mech_infantry moved from Yugoslavia to Bessarabia
        1 infantry moved from Southern France to Northern Italy
        1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
        1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from Libya to Tobruk
        1 armour moved from Bessarabia to Rostov
        1 armour moved from Southern France to Northern Italy
    Place Units - Italians
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 99 Sea Zone: 1 fighter
        EDIT: Adding units owned by Germans to 99 Sea Zone: 1 tactical_bomber
        EDIT: Removing units owned by Germans from 93 Sea Zone: 1 tactical_bomber
        EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        1 fighter and 1 mech_infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Did the round a bit too early. Slept a bit more and now that I woke up I think I put myself in a bit of a trap without connection to a nb. No dice rolled, so might just redo Italy’s turn.
Looked again. Might be ok, but will change the buy to a sb.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 transport moved from 93 Sea Zone to 96 Sea Zone
        1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
        1 infantry moved from Bulgaria to Greece
              Italians take Greece from Americans
    Combat - Italians
        Battle in Cyprus
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 mech_infantry moved from Yugoslavia to Bessarabia
        1 infantry moved from Southern France to Northern Italy
        1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
        1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from Libya to Tobruk
        1 armour moved from Bessarabia to Rostov
        1 armour moved from Southern France to Northern Italy
    Place Units - Italians
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 99 Sea Zone: 1 fighter
        EDIT: Adding units owned by Germans to 99 Sea Zone: 1 tactical_bomber
        EDIT: Removing units owned by Germans from 93 Sea Zone: 1 tactical_bomber
        EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        1 fighter and 1 mech_infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 13 PUs; end with 13 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
        EDIT: Adding units owned by Italians to Western Germany: 1 bomber and 1 fighter
        EDIT: Removing units owned by Italians from Northern Italy: 1 armour, 1 artillery and 4 infantry
        EDIT: Adding units owned by Italians to Southern Italy: 1 armour
        EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 4 infantry
        EDIT: Changing PUs for Italians from 13 to 15
        EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
        2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
        2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from Caroline Islands to Queensland
        1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
        1 aaGun moved from New South Wales to Queensland
        1 mech_infantry moved from New South Wales to Queensland
        1 marine moved from Marshall Islands to 32 Sea Zone
        1 cruiser, 1 marine and 1 submarine moved from 32 Sea Zone to 30 Sea Zone
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    Combat Move - French
        1 destroyer moved from 77 Sea Zone to 78 Sea Zone
    Non Combat Move - French
        Turning on Edit Mode
        EDIT: Cleaning up during movement phase
        1 infantry moved from Iraq to Northwest Persia
        1 infantry moved from Algeria to Morocco
        EDIT: 1 marine moved from 30 Sea Zone to Johnston Island
    Turn Complete - French
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 1 factory_minor, 3 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery moved from Belarus to Archangel
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Ukraine to Bryansk
        1 artillery and 1 infantry moved from Belarus to Bryansk
        1 bomber moved from Belarus to Bryansk
        1 bomber moved from Bryansk to Northwest Persia
        1 bomber moved from Belarus to Bryansk
        1 bomber moved from Belarus to Samara
        1 infantry moved from Volgograd to Samara
        1 infantry moved from Caucasus to Northwest Persia
        1 submarine moved from 110 Sea Zone to 124 Sea Zone
    Combat - Germans
        Battle in Bryansk
            Germans attack with 1 artillery, 1 bomber and 2 infantry
            Russians defend with 2 infantry
                Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,50 expected hits
                Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
            Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 infantry
        Battle in Archangel
            Germans attack with 1 artillery and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Northwest Persia
            Germans attack with 1 bomber and 1 infantry
            French defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits
                British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the French lost in Northwest Persia
            Germans win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for French: 1 infantry
        Battle in Samara
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Samara
            Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Changing ownership of Kazakhstan from Russians to Germans
        EDIT: Turning off Edit Mode
        1 bomber moved from Northwest Persia to Rostov
        1 bomber moved from Samara to Rostov
        1 bomber moved from Bryansk to Rostov
        1 infantry moved from Volgograd to Tambov
        1 armour moved from Volgograd to Kazakhstan
        1 armour moved from Kazakhstan to Volgograd
        8 infantry moved from Volgograd to Rostov
        3 artilleries and 4 infantry moved from Ukraine to Rostov
        4 mech_infantrys moved from Western Ukraine to Rostov
        1 aaGun moved from Ukraine to Rostov
        1 armour and 1 mech_infantry moved from Belarus to Rostov
        1 artillery moved from Belarus to Novgorod
        6 infantry moved from Belarus to Novgorod
        2 infantry moved from Slovakia Hungary to Eastern Poland
        1 battleship and 2 carriers moved from 93 Sea Zone to 99 Sea Zone
        1 fighter moved from Yugoslavia to 99 Sea Zone
        1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
        2 aaGuns moved from Germany to Western Germany
        3 fighters moved from 93 Sea Zone to 99 Sea Zone
        1 tactical_bomber moved from Yugoslavia to Greece
        1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
        1 aaGun moved from Volgograd to Rostov
        1 aaGun moved from Caucasus to Volgograd
        2 artilleries and 3 infantry moved from Caucasus to Rostov
        1 aaGun moved from Caucasus to Rostov
        6 armour and 4 mech_infantrys moved from Caucasus to Volgograd
        2 mech_infantrys moved from Ukraine to Volgograd
        1 tactical_bomber moved from Southern Italy to 99 Sea Zone
        1 fighter moved from 99 Sea Zone to Greece
        1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
        1 fighter moved from 99 Sea Zone to Greece
        10 mech_infantrys moved from Yugoslavia to Greece
        2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
        1 infantry moved from Greater Southern Germany to Slovakia Hungary
    Place Units - Germans
        1 factory_minor placed in Rostov
        3 fighters placed in Western Germany
        2 submarines placed in 112 Sea Zone
        1 artillery and 2 infantry placed in Ukraine
        3 infantry placed in Volgograd
        3 infantry placed in Novgorod
    Turn Complete - Germans
        Germans collect 63 PUs; end with 63 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1,17
British : 0,67
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 infantry moved from Nenetsia to Archangel
        1 artillery moved from Smolensk to Archangel
        1 infantry moved from Smolensk to Belarus
              Russians take Belarus from Germans
        1 infantry moved from Smolensk to Bryansk
        1 infantry moved from Russia to Samara
        1 infantry moved from Russia to Tambov
        1 fighter moved from Russia to Samara
        1 fighter moved from Russia to Tambov
        1 fighter moved from Russia to Bryansk
        1 tactical_bomber moved from Russia to Archangel
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 artillery
                Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Bryansk
            Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
        Battle in Tambov
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Archangel
            Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
            Germans defend with 1 artillery and 1 infantry
                Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians roll dice for 1 artillery and 1 tactical_bomber in Archangel, round 3 : 1/2 hits, 0.83 expected hits
                Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in Samara
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter moved from Bryansk to Russia
        1 fighter moved from Tambov to Russia
        1 fighter moved from Samara to Russia
        1 tactical_bomber moved from Archangel to Russia
        1 submarine moved from 91 Sea Zone to 93 Sea Zone
    Place Units - Russians
        1 fighter and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 21 PUs; end with 22 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.00