@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Japanese
2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Hunan
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsi to Hunan
2 bombers moved from Kwangsi to Chahar
1 infantry moved from Jehol to Chahar
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 3 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.00 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Shan State
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Hunan
Japanese attack with 3 artilleries, 9 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 9 infantry and 1 mech_infantry in Hunan, round 2 : 4/13 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangsi to Anhwe
1 aaGun and 5 infantry moved from Jehol to Anhwe
2 bombers moved from Chahar to Anhwe
2 fighters moved from Kwangsi to 36 Sea Zone
4 fighters moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 4 tactical_bombers moved from Shan State to French Indo China
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 36 Sea Zone
4 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : 1.33
UK_Pacific : -1.00
Japanese : 0.67
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
Awaiting Japan…
cheers
You gave me too many targets to choose. I think I’ve chosen well in the end but I wanted to hit Burma. Although a sub to SZ41 would probably have been better than a second one in sz37.
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
Awaiting Japan…
cheers
You gave me too many targets to choose.
I like that, and so should You ;)
i ll try to play in a few hours.
need some time to think.
cheers
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
. I think I’ve chosen well in the end but I wanted to hit Burma. Although a sub to SZ41 would probably have been better than a second one in sz37.
a fic IC . brave move. i like it.
forgot to attack fwa
my only attack with usa
:aaa 1@1 1@3:
vs
:aaa 1@2:
it seems i have to to do it from triple a
bad luck. bad indeed
amazing shot at sz 91 : O
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in French West Africa
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French West Africa
Americans roll dice for 1 armour in French West Africa, round 3 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in French West Africa, round 4 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in French West Africa, round 5 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 armour owned by the Americans lost in French West Africa
Neutral_Axis win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 infantry moved from Brazil to British Guiana
2 marines moved from Western United States to 10 Sea Zone
1 carrier, 2 cruisers and 2 marines moved from 10 Sea Zone to 25 Sea Zone
2 marines moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
1 marine placed in Central United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hopei to Chahar
1 fighter moved from Kansu to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from Malta to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 47
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
1 battleship moved from 75 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Egypt
2 fighters moved from Greece to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Quebec to Iceland
2 fighters moved from 91 Sea Zone to Suriname
1 bomber moved from 91 Sea Zone to French Guiana
1 mech_infantry moved from Eire to United Kingdom
3 aaGuns moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to India
3 mech_infantrys moved from India to Yunnan
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to India
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
1 factory_minor placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.50
British : 3.00
Americans : -1.17
Neutral_Axis : 0.67
Japanese : -0.67
As for sz 91, all though I spotted the chance very well I somehow feel bad with that total victory there.
If u wish , U may reroll ur german dice there.
cheers.
I find this game very interesting so far.
Cheers :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Italians
2 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries and 4 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 1/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Greece
Italians attack with 2 armour and 2 infantry
British defend with 1 aaGun and 4 infantry
Italians roll dice for 2 armour and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Italians : -1.50
British : 0.67
Lose AA Gun or inf?
If you keep the AA Gun care to nominate an OOL?
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
As for sz 91, all though I spotted the chance very well I somehow feel bad with that total victory there.
If u wish , U may reroll ur german dice there.
cheers.
On this point, I took the risk. The dice just didn’t break my way. Dice are the spice.
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
. I think I’ve chosen well in the end but I wanted to hit Burma. Although a sub to SZ41 would probably have been better than a second one in sz37.
a fic IC . brave move. i like it.
Well, it would be a losing move to not put down an IC in FIC. If I didn’t move now it would be harder to put it down later. And the 3 land units it will build next turn will really help with holding it. I did have a brief think about it but I decided it was necessary and I could put down enough air to hold it.
@simon33 wait a sec
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
Lose AA Gun or inf?
If you keep the AA Gun care to nominate an OOL?
loose inf
i ll be online
i plead u to ask me again, it depends on the number of hits i and u make
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
. I think I’ve chosen well in the end but I wanted to hit Burma. Although a sub to SZ41 would probably have been better than a second one in sz37.
a fic IC . brave move. i like it.
Well, it would be a losing move to not put down an IC in FIC. If I didn’t move now it would be harder to put it down later. And the 3 land units it will build next turn will really help with holding it. I did have a brief think about it but I decided it was necessary and I could put down enough air to hold it.
it is definitely worth the risk, and gives Japan much options
@simon33 said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
As for sz 91, all though I spotted the chance very well I somehow feel bad with that total victory there.
If u wish , U may reroll ur german dice there.
cheers.
On this point, I took the risk. The dice just didn’t break my way. Dice are the spice.
yeah how much they iritate sometimes i woulnt like to play low luck