• TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 artilleries and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Karelia to Novgorod
            1 artillery moved from Karelia to Novgorod
            11 infantry moved from Baltic States to Novgorod
            6 armour moved from Baltic States to Novgorod
            4 artilleries moved from Baltic States to Novgorod
            1 bomber moved from Poland to Novgorod
            2 mech_infantrys moved from Baltic States to Novgorod
            10 infantry moved from Bessarabia to Ukraine
            2 artilleries moved from Bessarabia to Ukraine
            5 armour moved from Bessarabia to Ukraine
            4 armour moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Eastern Poland to Western Ukraine
            5 infantry moved from Eastern Poland to Western Ukraine
            3 artilleries moved from Poland to Baltic States
            3 infantry moved from Poland to Baltic States
            1 tactical_bomber moved from Slovakia Hungary to Ukraine
            1 fighter moved from Slovakia Hungary to Ukraine
            1 fighter moved from Poland to Novgorod
            1 tactical_bomber moved from Poland to Novgorod
            1 fighter moved from Western Germany to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            2 artilleries moved from France to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 armour moved from Germany to 114 Sea Zone
            1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Poland to Novgorod
            1 fighter moved from Poland to Holland Belgium
            1 tactical_bomber moved from Poland to Holland Belgium
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Slovakia Hungary to France
            1 tactical_bomber moved from Poland to Novgorod
            1 armour moved from Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            1 mech_infantry moved from Germany to France
            3 armour moved from Germany to France
            1 artillery moved from Germany to Western Germany
    
        Combat - Germans
            Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
            Russians scrambles to create a battle in territory 115 Sea Zone
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 1 transport
                Russians defend with 3 fighters
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Russians roll dice for 3 fighters in 115 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                    1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
                    1 armour owned by the Germans lost in Novgorod
                Russians win with 3 fighters remaining. Battle score for attacker is -39
                Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
            Battle in Novgorod
                Germans attack with 6 armour, 5 artilleries, 1 bomber, 1 fighter, 14 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA fire in Novgorod : 0/5 hits, 0,83 expected hits
                    Germans roll dice for 6 armour, 5 artilleries, 1 bomber, 1 fighter, 14 infantry, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 7/32 hits, 11,33 expected hits
                    Russians roll dice for 2 aaGuns, 6 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 8/16 hits, 6,83 expected hits
                    5 infantry owned by the Russians, 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                    Germans roll dice for 6 armour, 5 artilleries, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 3 : 9/24 hits, 10,00 expected hits
                    Russians roll dice for 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 7/11 hits, 5,17 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 6 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 6 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 6 armour, 4 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 4 : 6/17 hits, 8,17 expected hits
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 1/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 6 armour, 3 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Germans: 1 armour, 2 artilleries and 14 infantry
                Casualties for Russians: 2 aaGuns, 6 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
            Battle in Ukraine
                Germans attack with 9 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
                Russians defend with 3 armour, 1 artillery, 1 factory_minor and 7 infantry
                    Germans roll dice for 9 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/23 hits, 8,33 expected hits
                    Russians roll dice for 3 armour, 1 artillery and 7 infantry in Ukraine, round 2 : 8/11 hits, 4,17 expected hits
                    5 infantry owned by the Russians and 8 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 9 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 7/15 hits, 7,00 expected hits
                    Russians roll dice for 3 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 2/6 hits, 2,50 expected hits
                    2 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 9 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 10 infantry
                Casualties for Russians: 3 armour, 1 artillery and 7 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 fighter
                Americans defend with 2 cruisers, 1 destroyer and 5 transports
                    Germans roll dice for 2 bombers and 1 fighter in 104 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    Americans roll dice for 2 cruisers, 1 destroyer and 5 transports in 104 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    2 cruisers owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    5 transports owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 67
                Casualties for Americans: 2 cruisers, 1 destroyer and 5 transports
            Battle in Western Ukraine
                Germans attack with 5 infantry and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 5 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 0/8 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 5 infantry and 3 mech_infantrys in Western Ukraine, round 3 : 3/8 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 3,83 expected hits
                    British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 armour and 1 infantry
            Moving scrambled unit from 115 Sea Zone to Finland
            Moving scrambled unit from 115 Sea Zone to Vyborg
            Moving scrambled unit from 115 Sea Zone to Finland
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to France
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 bomber moved from 104 Sea Zone to France
            1 bomber moved from 104 Sea Zone to France
            1 fighter moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 fighter moved from Novgorod to Poland
            1 tactical_bomber moved from Novgorod to Poland
            1 tactical_bomber moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 bomber moved from Novgorod to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in Southern France
            4 armour and 2 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 48 PUs (3 lost to blockades); end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -10,33
    British : -0,83
    Americans : -1,33
    Russians : 7,83
    AA fire in Novgorod : : -0,83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            5 infantry moved from Amur to Manchuria
            3 infantry moved from Amur to Manchuria
            1 artillery moved from Belarus to Smolensk
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Samara to Kazakhstan
            3 infantry moved from Russia to Samara
            1 armour moved from Russia to Samara
            1 armour moved from Belarus to Slovakia Hungary
                  Russians take Eastern Poland from Germans
                  Russians take Slovakia Hungary from Germans
            1 mech_infantry moved from Belarus to Russia
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Finland to Vyborg
            1 fighter moved from Vyborg to Russia
            2 fighters moved from Finland to Russia
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            3 armour placed in Volgograd
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,3,4,2,1,2,2,2,6,5,4,3,2,2
            Russians collect 36 PUs (3 lost to blockades); end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 2 cruisers, 8 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from Suiyuyan to Jehol
            1 infantry moved from Anhwe to Jehol
            1 artillery moved from Anhwe to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 2 infantry moved from Anhwe to Hunan
            1 infantry moved from Sikang to Kazakhstan
            1 artillery moved from Sikang to Kazakhstan
            1 armour moved from Tsinghai to Urals
                  Japanese take Novosibirsk from Russians
                  Japanese take Urals from Russians
            1 mech_infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
            6 armour moved from Shantung to Hunan
            2 armour and 1 infantry moved from Yunnan to Szechwan
            1 armour, 2 artilleries and 4 infantry moved from Sikang to Szechwan
            2 fighters and 2 tactical_bombers moved from Hopei to Kwangtung
            2 artilleries and 7 infantry moved from Kansu to Shensi
            1 artillery and 1 infantry moved from Tsinghai to Shensi
            1 armour moved from Kwangsi to Kwangtung
            1 armour moved from Kwangsi to Kwangtung
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 bombers moved from Japan to Szechwan
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 2 armour, 3 fighters and 3 tactical_bombers
                British defend with 1 infantry; Americans defend with 4 fighters; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 4,50 expected hits
                    UK_Pacific roll dice for 4 fighters and 1 infantry in Kwangtung, round 2 : 3/5 hits, 3,00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 fighters owned by the Americans and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 fighter and 2 tactical_bombers
                Casualties for Americans: 4 fighters
                Casualties for British: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 8 destroyers and 2 submarines
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 cruisers and 8 destroyers in 33 Sea Zone, round 2 : 6/12 hits, 5,00 expected hits
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 3/8 hits, 3,50 expected hits
                    2 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 cruisers and 6 destroyers in 33 Sea Zone, round 3 : 6/10 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 battleships, 2 cruisers and 6 destroyers remaining. Battle score for attacker is 93
                Casualties for Japanese: 2 destroyers and 2 submarines
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports
            Battle in Jehol
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 3,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            4 fighters and 1 tactical_bomber moved from Jehol to Hunan
            1 fighter moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            3 armour placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
            Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Chinese : -0,33
    UK_Pacific : 0,00
    Russians : -0,33
    Japanese : 6,50
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 fighter moved from Guam to Philippines
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Morocco to Northern Italy
            2 fighters moved from Western United States to Eastern United States
            2 fighters moved from Eastern United States to 89 Sea Zone
            2 fighters moved from 89 Sea Zone to West Indies
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from 104 Sea Zone to Spain
            1 mech_infantry moved from 104 Sea Zone to Spain
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Northern Italy to Spain
    
        Place Units - Americans
            1 factory_minor placed in Spain
            3 armour, 1 artillery and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,50
    AA fire in Northern Italy : : -0,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 28 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 fighter moved from Guam to Philippines
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Morocco to Northern Italy
            2 fighters moved from Western United States to Eastern United States
            2 fighters moved from Eastern United States to 89 Sea Zone
            2 fighters moved from 89 Sea Zone to West Indies
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from 104 Sea Zone to Spain
            1 mech_infantry moved from 104 Sea Zone to Spain
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Northern Italy to Spain
    
        Place Units - Americans
            1 factory_minor placed in Spain
            3 armour, 1 artillery and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 28 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 31 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 117 Sea Zone
            1 fighter moved from United Kingdom to Spain
            3 fighters moved from Malta to Spain
            1 armour moved from Union of South Africa to Belgian Congo
            2 fighters moved from Union of South Africa to Ethiopia
            1 infantry moved from Italian Somaliland to Ethiopia
            2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 cruiser and 2 destroyers moved from 72 Sea Zone to 76 Sea Zone
            1 bomber moved from Malta to Western Germany
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour moved from Burma to Siam
            1 artillery and 1 infantry moved from Shan State to Siam
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 fighter moved from India to Siam
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Siam
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                British win, taking Siam from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from Siam to Burma
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 bomber moved from Western Germany to Norway
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            2 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 3 armour and 1 artillery
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    British : 0,33
    Americans : -0,50
    AA fire in Western Germany : : -0,17
    AA fire in Northern Italy : : -0,17
    Attackers Fire,  : : -0,17
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_major; Remaining resources: 25 PUs; 
            Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Rostov
            1 infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Rostov
            1 artillery moved from 100 Sea Zone to Rostov
            2 infantry moved from Iraq to Persia
            1 artillery moved from Iraq to Persia
            1 fighter moved from Egypt to Persia
            1 armour moved from Syria to Egypt
            1 mech_infantry moved from Tobruk to Libya
            1 armour moved from Tobruk to Libya
            1 fighter moved from Egypt to Libya
            1 artillery moved from Northern Italy to Southern France
            4 infantry moved from Northern Italy to Southern France
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 cruiser in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Gibraltar from British, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Persia
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Persia
                Italians win, taking Persia from Neutral_Allies with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Persia to Iraq
            1 fighter moved from Libya to Tobruk
    
        Place Units - Italians
            1 armour and 1 infantry placed in Egypt
            1 fighter and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : -0,33
    Neutral_Allies : -0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from New South Wales to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 66 PUs; 
            Germans buy 4 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from France to 104 Sea Zone
            1 fighter moved from Normandy Bordeaux to 104 Sea Zone
            2 artilleries moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            6 armour moved from Ukraine to Rostov
            1 armour moved from Rostov to Volgograd
            1 armour moved from Western Germany to Slovakia Hungary
            3 armour moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Slovakia Hungary
            1 tactical_bomber moved from Western Germany to Slovakia Hungary
            1 bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from France to 104 Sea Zone
            1 fighter moved from France to 104 Sea Zone
            1 armour moved from Rostov to Volgograd
            4 armour moved from Rostov to Volgograd
            1 fighter moved from Bessarabia to Volgograd
            1 tactical_bomber moved from Bessarabia to Volgograd
            1 artillery moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            2 armour moved from Novgorod to Karelia
            2 infantry moved from Baltic States to Belarus
            2 artilleries moved from Baltic States to Belarus
            2 armour moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            1 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            3 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Volgograd
            2 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Western Germany to France
            1 fighter moved from Poland to Novgorod
            1 tactical_bomber moved from Poland to Novgorod
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom causes 5 damage total. 
            Battle in Karelia
                Germans attack with 2 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Karelia, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Bryansk, round 2 : 4/9 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 7 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 3 armour and 1 factory_minor
                    Germans roll dice for 7 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 5/9 hits, 4,67 expected hits
                    Russians roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1,50 expected hits
                    3 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 armour
                Casualties for Russians: 3 armour
            Battle in Archangel
                Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 armour, 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Belarus, round 2 : 4/6 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 battleship and 1 destroyer; Americans defend with 1 transport
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
                    1 transport owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship and 1 destroyer
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            2 bombers moved from 104 Sea Zone to France
            1 bomber moved from United Kingdom to France
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Slovakia Hungary to France
    
        Place Units - Germans
            3 infantry placed in Southern France
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 armour and 1 fighter placed in France
            2 armour and 1 mech_infantry placed in Novgorod
            2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,33
    British : 1,00
    Russians : 0,67
    AA fire in United Kingdom : : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Samara to Urals
                  Russians take Novosibirsk from Japanese
            3 fighters moved from Russia to Urals
            1 infantry moved from Vyborg to Finland
            1 artillery moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            11 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Russia
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour and 3 fighters
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour and 3 fighters in Urals, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Jehol
                Russians attack with 12 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 12 infantry in Jehol, round 2 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 11 infantry in Jehol, round 3 : 0/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 11 infantry in Jehol, round 4 : 3/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Russians win, taking Jehol from Japanese with 10 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Urals to Russia
    
        Place Units - Russians
            7 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians : -1,67
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            2 battleships, 2 cruisers and 6 destroyers moved from 33 Sea Zone to 35 Sea Zone
            2 armour moved from Kwangtung to Yunnan
            6 armour, 1 artillery and 2 infantry moved from Hunan to Yunnan
            3 armour, 2 artilleries and 5 infantry moved from Szechwan to Yunnan
            2 bombers moved from Szechwan to India
            5 fighters moved from Hunan to Burma
            2 tactical_bombers moved from Hunan to Burma
            1 infantry moved from Kazakhstan to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery moved from Kazakhstan to Tsinghai
            3 artilleries and 8 infantry moved from Shensi to Kweichow
            1 fighter moved from Kwangsi to Burma
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in India causes 14 damage total. 
            Battle in Yunnan
                Japanese attack with 11 armour, 3 artilleries and 7 infantry
                British defend with 1 infantry
                    Japanese roll dice for 11 armour, 3 artilleries and 7 infantry in Yunnan, round 2 : 6/21 hits, 8,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 11 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 6 fighters and 2 tactical_bombers
                British defend with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 4,33 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Burma, round 2 : 0/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Burma, round 3 : 6/8 hits, 4,33 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Burma
                Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for British: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 2 fighters, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2,67 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 fighters and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter moved from Philippines to 35 Sea Zone
            6 fighters and 2 tactical_bombers moved from Burma to Hunan
            2 bombers moved from India to Szechwan
            2 tactical_bombers moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1
            Japanese collect 40 PUs (1 lost to blockades); end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : -0,33
    UK_Pacific : -2,67
    AA fire in India : : -0,33
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to Japan
            1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
            1 armour moved from Eastern United States to Western United States
            1 bomber moved from Spain to Western Germany
            4 fighters moved from Eastern United States to Spain
            2 fighters moved from West Indies to Spain
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0,17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Korea
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 infantry placed in Spain
            1 battleship, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,17
    AA fire in Japan : : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Manchuria to Jehol
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            10 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to Japan
            1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
            1 armour moved from Eastern United States to Western United States
            1 bomber moved from Spain to Western Germany
            4 fighters moved from Eastern United States to Spain
            2 fighters moved from West Indies to Spain
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0,17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Korea
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 infantry placed in Spain
            1 battleship, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Manchuria to Jehol
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            10 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 14x factory_major; Remaining resources: 1 PUs; 
            UK_Pacific buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Ethiopia
            2 armour moved from Union of South Africa to Belgian Congo
            1 fighter moved from Ethiopia to West India
            1 fighter moved from Union of South Africa to Ethiopia
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 118 Sea Zone
            1 battleship moved from 110 Sea Zone to 118 Sea Zone
            1 bomber moved from Norway to Normandy Bordeaux
            1 armour moved from Siam to French Indo China
            1 infantry moved from Shan State to French Indo China
            2 fighters moved from India to French Indo China
            1 battleship moved from 38 Sea Zone to 37 Sea Zone
    
        Combat - British
            Air Battle in Normandy Bordeaux
                British attacks with 1 units heading to Normandy Bordeaux
                Germans launches 1 interceptors out of Normandy Bordeaux
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Battle in French Indo China
                British attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters and 1 infantry in French Indo China, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            2 fighters moved from French Indo China to Siam
            1 artillery moved from Shan State to Burma
            1 infantry moved from India to Burma
            1 artillery moved from Siam to Shan State
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 cruiser moved from 110 Sea Zone to 118 Sea Zone
    
        Place Units - British
            2 armour and 1 fighter placed in Union of South Africa
            1 artillery placed in Quebec
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    British : 1,33
    AA fire in Western Germany : : -0,17
    AA fire in Japan : : -0,17
    AA fire in Normandy Bordeaux : : -0,17
    Attackers Fire,  : : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Persia to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 artillery moved from Persia to Iraq
            1 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Libya to Tunisia
            1 armour moved from Libya to Tunisia
            1 fighter moved from Tobruk to Tunisia
            1 armour moved from Egypt to Tobruk
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 artillery moved from Greece to 100 Sea Zone
            1 cruiser moved from 100 Sea Zone to 98 Sea Zone
            1 artillery and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern France to Gibraltar
            1 fighter moved from Northern Italy to Southern France
            2 infantry moved from Rostov to Tambov
            1 artillery moved from Rostov to Tambov
            1 armour moved from Rostov to Tambov
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Tambov
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from 98 Sea Zone to Egypt
            1 fighter moved from Tunisia to Libya
    
        Place Units - Italians
            2 armour placed in Egypt
            3 infantry placed in Northern Italy
            1 bomber and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    French : 0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 armour moved from 44 Sea Zone to Celebes
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 armour moved from 44 Sea Zone to Celebes
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor, 4x factory_major; Remaining resources: 64 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Bryansk to Smolensk
            2 armour moved from Bryansk to Smolensk
            3 mech_infantrys moved from Bryansk to Smolensk
            2 armour moved from Belarus to Smolensk
            1 infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Ukraine to Tambov
            6 armour moved from Volgograd to Tambov
            1 mech_infantry moved from Novgorod to Smolensk
            1 artillery moved from Karelia to Finland
            1 mech_infantry moved from Karelia to Finland
            2 armour moved from Karelia to Finland
            2 armour moved from Novgorod to Finland
            1 armour moved from Novgorod to Smolensk
            1 fighter moved from Novgorod to Finland
            2 artilleries moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Smolensk
            1 tactical_bomber moved from Baltic States to Finland
            2 infantry moved from Denmark to Western Germany
            1 fighter moved from Rostov to Tambov
            1 tactical_bomber moved from Rostov to Tambov
            4 infantry moved from Southern France to Spain
            5 infantry moved from Normandy Bordeaux to Spain
            2 artilleries moved from Southern France to Spain
            5 artilleries moved from Normandy Bordeaux to Spain
            4 armour moved from Normandy Bordeaux to Spain
            1 mech_infantry moved from Normandy Bordeaux to Spain
            1 mech_infantry moved from France to Spain
            5 armour moved from France to Spain
            1 artillery moved from France to Southern France
            3 bombers moved from France to Spain
            2 fighters moved from France to Spain
            1 tactical_bomber moved from France to Spain
            1 fighter moved from Normandy Bordeaux to Spain
            3 infantry moved from Holland Belgium to France
            1 armour moved from Slovakia Hungary to Belarus
    
        Combat - Germans
            Battle in Finland
                Germans attack with 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 3,83 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in Smolensk
                Germans attack with 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 9/15 hits, 6,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Spain
                Germans attack with 9 armour, 7 artilleries, 3 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 4 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 6 infantry and 4 mech_infantrys
                    Germans roll dice for 9 armour, 7 artilleries, 3 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 14/34 hits, 14,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 10 fighters, 6 infantry and 4 mech_infantrys in Spain, round 2 : 13/22 hits, 10,83 expected hits
                    4 artilleries owned by the Germans, 9 infantry owned by the Germans, 1 armour owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 4 mech_infantrys owned by the Americans lost in Spain
                    Germans roll dice for 9 armour, 3 artilleries, 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 7/21 hits, 10,33 expected hits
                    Americans roll dice for 8 fighters in Spain, round 3 : 5/8 hits, 5,33 expected hits
                    3 artilleries owned by the Germans, 5 fighters owned by the Americans, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Spain
                    Germans roll dice for 9 armour, 3 bombers, 3 fighters and 1 tactical_bomber in Spain, round 4 : 7/16 hits, 8,67 expected hits
                    Americans roll dice for 1 fighter in Spain, round 4 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 8 armour, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 75
                Casualties for Germans: 1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys
                Casualties for Americans: 1 armour, 1 artillery, 6 fighters, 6 infantry and 4 mech_infantrys
                Casualties for British: 4 fighters
    
        Non Combat Move - Germans
            3 fighters moved from Spain to France
            1 tactical_bomber moved from Spain to France
            3 bombers moved from Spain to France
            1 fighter moved from Finland to Novgorod
            1 tactical_bomber moved from Finland to Novgorod
            1 aaGun moved from France to Western Germany
            1 tactical_bomber moved from Smolensk to Belarus
    
        Place Units - Germans
            1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
            Germans undo move 1.
            2 armour and 1 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            3 infantry placed in France
            3 artilleries, 1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    Americans : 2,17
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Urals to Yenisey
                  Russians take Timguska from Japanese
            1 mech_infantry moved from Russia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            7 infantry moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Jehol to Anhwe
                  Chinese take Anhwe from Japanese
            2 infantry moved from Jehol to Anhwe
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 1 armour
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yenisey
                Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Russians : 0,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_major; Remaining resources: 36 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 artilleries and 8 infantry moved from Kweichow to Anhwe
            6 armour moved from Shantung to Anhwe
            6 fighters and 2 tactical_bombers moved from Hunan to Chahar
            1 armour moved from Yunnan to Sikang
            2 bombers moved from Szechwan to India
            1 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers and 6 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
                Bombing raid in India causes 10 damage total. 
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers and 6 destroyers
                British defend with 1 battleship; ANZAC defend with 1 cruiser, 2 destroyers and 2 submarines
                    Japanese roll dice for 2 battleships, 2 cruisers and 6 destroyers in 37 Sea Zone, round 2 : 4/10 hits, 4,33 expected hits
                Units damaged: 1 battleship owned by the British
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 2 battleships, 2 cruisers and 5 destroyers in 37 Sea Zone, round 3 : 5/9 hits, 4,00 expected hits
                    ANZAC roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 44
                Casualties for Japanese: 2 destroyers
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 submarines
                Casualties for British: 1 battleship
            Battle in Chahar
                Japanese attack with 6 fighters and 2 tactical_bombers
                Russians defend with 7 infantry
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Chahar, round 2 : 5/8 hits, 4,33 expected hits
                    Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 2,33 expected hits
                    2 fighters owned by the Japanese and 5 infantry owned by the Russians lost in Chahar
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in Chahar, round 3 : 2/6 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 fighters
                Casualties for Russians: 7 infantry
            Battle in Anhwe
                Japanese attack with 6 armour, 3 artilleries and 8 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 6 armour, 3 artilleries and 8 infantry in Anhwe, round 2 : 1/17 hits, 5,83 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                    Japanese roll dice for 6 armour, 3 artilleries and 6 infantry in Anhwe, round 3 : 5/15 hits, 5,50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 6 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Chahar to Kweichow
            2 bombers moved from India to Szechwan
    
        Place Units - Japanese
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            Japanese undo move 1.
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            1 armour and 1 infantry placed in Japan
            Japanese undo move 2.
            3 armour placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Chinese : 0,33
    AA fire in India : : -0,33
    Japanese : -5,33
    

    Savegame

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