@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Makalakalane (ax) vs Enigma (al)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 8 artilleries and 41 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 8 artilleries and 41 infantry Germans defend with 1 infantry Russians roll dice for 8 artilleries and 41 infantry in Belarus, round 2 : 13/49 hits, 10,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 8 artilleries and 41 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Archangel to Belarus 1 mech_infantry moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Volgograd 1 armour moved from Russia to Volgograd 5 infantry moved from Russia to Bryansk 3 armour moved from Russia to Belarus 1 fighter moved from Western Ukraine to Russia 2 fighters moved from Ukraine to Russia 1 infantry moved from Suiyuyan to Central Mongolia 1 armour and 4 mech_infantrys moved from Smolensk to Novosibirsk 2 infantry moved from Novosibirsk to Timguska 5 infantry moved from Korea to Amur Place Units - Russians 1 bomber placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd 2 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,6,6,4 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1,17 Russians : 2,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 7 armour and 2 artilleries; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 cruiser moved from 37 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone 2 fighters moved from Malaya to 46 Sea Zone 2 carriers moved from 37 Sea Zone to 46 Sea Zone 1 infantry moved from Kiangsu to Kiangsi 2 artilleries moved from Anhwe to Chahar 1 armour moved from Kiangsu to Chahar 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 1 artillery, 1 infantry and 3 mech_infantrys moved from Manchuria to Amur 2 fighters moved from Japan to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 46 Sea Zone 5 artilleries moved from Kwangtung to Kiangsi 4 mech_infantrys moved from Kwangtung to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 armour moved from Malaya to 37 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsi 3 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Malaya to 37 Sea Zone 4 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsi 1 armour moved from 20 Sea Zone to Kiangsi 4 infantry moved from 20 Sea Zone to Kiangsi Combat - Japanese Battle in Amur Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys Russians defend with 5 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys in Amur, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 5 infantry in Amur, round 2 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Amur Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Amur, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys Casualties for Russians: 5 infantry Battle in 46 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 transports Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 8/13 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports in 46 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 46 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers in 46 Sea Zone, round 3 : 7/12 hits, 6.83 expected hits Americans roll dice for 1 battleship, 2 cruisers, 4 fighters and 2 transports in 46 Sea Zone, round 3 : 6/7 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 4 fighters owned by the Americans, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 46 Sea Zone 2 transports owned by the Americans lost in 46 Sea Zone Japanese win with 2 battleships, 2 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 73 Casualties for Japanese: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 transports Battle in Chahar Japanese attack with 1 armour and 2 artilleries Chinese defend with 2 infantry Japanese roll dice for 1 armour and 2 artilleries in Chahar, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 armour and 2 artilleries in Chahar, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 2 artilleries remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kiangsi Japanese attack with 1 armour, 9 artilleries, 9 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 9 artilleries, 9 infantry and 4 mech_infantrys in Kiangsi, round 2 : 6/23 hits, 7.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 9 artilleries, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Amur to Manchuria Place Units - Japanese 1 armour and 2 artilleries placed in Malaya 3 armour placed in Kwangtung 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 Russians : 1.67 Japanese : 0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 109 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 125 Sea Zone to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 4,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 battleship, 2 carriers and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 109 Sea Zone 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from Solomon Islands to Queensland 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 2 fighters moved from 30 Sea Zone to Queensland 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Americans undo move 2. 1 artillery and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Western Germany : : -0,17 Americans : -1,17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kwangsi to Yunnan 4 artilleries and 12 infantry moved from Hunan to Yunnan Place Units - Chinese 4 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 109 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 125 Sea Zone to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 4,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 battleship, 2 carriers and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 109 Sea Zone 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from Solomon Islands to Queensland 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 2 fighters moved from 30 Sea Zone to Queensland 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Americans undo move 2. 1 artillery and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kwangsi to Yunnan 4 artilleries and 12 infantry moved from Hunan to Yunnan Place Units - Chinese 4 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from British Guiana: 2 infantry EDIT: Adding units owned by Americans to Brazil: 2 infantry EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - British British buy 11 infantry; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Norway to Finland British take Finland from Germans 1 armour moved from Finland to Norway 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Western Germany 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from Persia to Anglo Egyptian Sudan 2 fighters moved from Persia to 80 Sea Zone 1 tactical_bomber moved from Persia to 80 Sea Zone 1 tactical_bomber moved from India to 80 Sea Zone Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 80 Sea Zone British attack with 2 fighters and 2 tactical_bombers Germans defend with 1 cruiser and 2 submarines 2 submarines owned by the Germans Submerged British roll dice for 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Germans roll dice for 1 cruiser in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the British and 1 cruiser owned by the Germans lost in 80 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 cruiser Battle in Anglo Egyptian Sudan British attack with 1 bomber and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Anglo Egyptian Sudan British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 5 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 2 artilleries, 5 fighters, 3 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 artilleries, 5 fighters, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/11 hits, 4,17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Anglo Egyptian Sudan to Rhodesia 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia 2 aaGuns, 1 artillery and 9 infantry moved from Yunnan to Shan State 5 infantry and 2 mech_infantrys moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 1 aaGun, 2 fighters and 7 infantry moved from India to Burma 2 fighters moved from Burma to Shan State 1 transport moved from 75 Sea Zone to 71 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 3 infantry placed in Persia 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,6 British collect 36 PUs; end with 41 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,83 British : -2,67 AA fire in Western Germany : : -0,33 Americans : -1,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Iraq Combat - Italians Non Combat Move - Italians 2 aaGuns moved from Southern Italy to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 2 aaGuns, 1 battleship, 2 cruisers, 4 infantry and 3 transports moved from 97 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 2 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Egypt to Iraq 4 infantry moved from 81 Sea Zone to Egypt 2 aaGuns moved from 81 Sea Zone to Egypt Place Units - Italians 1 infantry placed in Northern Italy 3 artilleries placed in Egypt 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 fighters moved from India to Persia 2 artilleries and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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@Enigma de briter der blir da ved med at skyde huller i luften. Ret vildt. -2,67 i sidste runde, efter alle de andre runder. Det er helt vildt, mand.
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@Makalakalane Jep
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 fighters moved from India to Persia 2 artilleries and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Enigma Spiller du Tyskland i aften?
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory_major; Remaining resources: 55 PUs; Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 armour moved from Novgorod to Finland Germans take Finland from British 2 mech_infantrys moved from Novgorod to Finland 5 infantry moved from Novgorod to Archangel 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 4 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Germany to Holland Belgium 6 armour moved from Germany to Western Germany 1 battleship moved from 81 Sea Zone to 71 Sea Zone Combat - Germans Battle in Morocco Battle in 71 Sea Zone Germans attack with 1 battleship British defend with 1 transport 1 transport owned by the British lost in 71 Sea Zone Germans win, taking Morocco from French, taking 71 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 2 artilleries, 6 bombers and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 6 bombers and 3 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 5.50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 6 bombers in Normandy Bordeaux, round 3 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 6 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 3 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers British defend with 2 artilleries, 2 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 4.33 expected hits British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry Battle in Archangel Germans attack with 5 infantry Russians defend with 1 mech_infantry Germans roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Baltic States 5 infantry moved from Slovakia Hungary to Germany 1 aaGun moved from Western Germany to Germany 6 bombers moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Germany 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 aaGun moved from Slovakia Hungary to Germany Place Units - Germans 3 infantry placed in Southern France 3 infantry placed in France 9 infantry and 1 mech_infantry placed in Western Germany 2 infantry placed in Romania Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -2.33 British : 0.33 Americans : 2.00 Russians : -0.33
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@Enigma ser først din besked nu. Men ja, har lige spillet dem. Ved ik om det var smart :D Ka mærke jeg måske er ved at miste overblikket i Europa, men lad os nu se. Det er nok ik der sejren skal hives hjem, haha.
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@Makalakalane Spiller Rusland nu
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 10 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 infantry moved from Korea to Amur 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 3 armour moved from Belarus to Archangel 2 armour moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 2 infantry moved from Belarus to Archangel 2 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Eastern Poland 1 bomber and 1 fighter moved from Russia to Baltic States Combat - Russians Battle in Novgorod Russians attack with 16 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 16 infantry in Novgorod, round 2 : 3/16 hits, 2,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 16 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 5 armour, 2 infantry and 1 mech_infantry Germans defend with 5 infantry Russians roll dice for 5 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 3/8 hits, 3,00 expected hits Germans roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians roll dice for 5 armour, 1 infantry and 1 mech_infantry in Archangel, round 3 : 3/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 armour remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry and 1 mech_infantry Casualties for Germans: 5 infantry Battle in Amur Russians attack with 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Northwest Persia: 2 armour and 3 mech_infantrys EDIT: Changing ownership of Northwest Persia from Italians to Russians EDIT: Turning off Edit Mode 1 infantry moved from Central Mongolia to Suiyuyan 1 armour and 4 mech_infantrys moved from Novosibirsk to Suiyuyan 2 infantry moved from Timguska to Olgiy 2 armour and 3 mech_infantrys moved from Volgograd to Caucasus 2 infantry moved from Ukraine to Western Ukraine 2 aaGuns and 5 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Baltic States to Western Ukraine 1 bomber moved from Baltic States to Western Ukraine 2 fighters moved from Eastern Poland to Western Ukraine Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 2 armour EDIT: Removing units owned by Russians from Caucasus: 3 mech_infantrys EDIT: Turning off Edit Mode 1 bomber placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine Russians undo move 2. 2 armour and 1 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0,00 Italians : -0,33 Russians : 2,50 Japanese : 0,67
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@Enigma Kører vi runden færdig?
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Chahar to Anhwe 1 mech_infantry moved from Amur to Korea Japanese take Korea from Russians 2 armour moved from Kiangsu to Anhwe 1 armour moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Manchuria 1 armour moved from Kiangsu to Anhwe 3 armour moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kiangsi to Kwangsi 4 mech_infantrys moved from Kiangsi to Kwangsi 4 armour and 4 mech_infantrys moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 4 artilleries moved from Kiangsi to 20 Sea Zone 4 infantry moved from Kiangsi to 20 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 4 artilleries moved from 36 Sea Zone to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 3 fighters moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 3 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 3 armour and 1 artillery in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 35 Sea Zone to Malaya 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 battleships and 2 carriers moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from Manchuria to 36 Sea Zone 2 infantry moved from Kwangtung to Kiangsi Place Units - Japanese 3 armour placed in Malaya 3 armour placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.17
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@Enigma jeg blir nødt til at sove nu. :D Sov godt. Blir jo nok afgjort imorgen :)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Morocco 2 fighters moved from 110 Sea Zone to Morocco 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in Morocco Americans attack with 1 artillery, 4 fighters and 5 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Morocco, round 2 : 4/10 hits, 3,33 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Gibraltar from Italians, taking Morocco from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 carrier moved from 109 Sea Zone to 91 Sea Zone 4 fighters moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in Eastern United States 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0,67 Americans : 1,00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Place Units - Chinese 3 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :