The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Makalakalane (ax) vs Enigma (al)
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kwangsi to Yunnan 4 artilleries and 12 infantry moved from Hunan to Yunnan Place Units - Chinese 4 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 109 Sea Zone 1 mech_infantry moved from United Kingdom to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 125 Sea Zone to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 4,17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 battleship, 2 carriers and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 109 Sea Zone 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from Solomon Islands to Queensland 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 2 fighters moved from 30 Sea Zone to Queensland 1 carrier moved from 30 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Americans undo move 2. 1 artillery and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 artillery and 2 infantry moved from Kwangsi to Yunnan 4 artilleries and 12 infantry moved from Hunan to Yunnan Place Units - Chinese 4 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from British Guiana: 2 infantry EDIT: Adding units owned by Americans to Brazil: 2 infantry EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - British British buy 11 infantry; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Norway to Finland British take Finland from Germans 1 armour moved from Finland to Norway 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Western Germany 2 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from Persia to Anglo Egyptian Sudan 2 fighters moved from Persia to 80 Sea Zone 1 tactical_bomber moved from Persia to 80 Sea Zone 1 tactical_bomber moved from India to 80 Sea Zone Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 80 Sea Zone British attack with 2 fighters and 2 tactical_bombers Germans defend with 1 cruiser and 2 submarines 2 submarines owned by the Germans Submerged British roll dice for 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Germans roll dice for 1 cruiser in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the British and 1 cruiser owned by the Germans lost in 80 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 cruiser Battle in Anglo Egyptian Sudan British attack with 1 bomber and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Anglo Egyptian Sudan British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 5 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 2 artilleries, 5 fighters, 3 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 artilleries, 5 fighters, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/11 hits, 4,17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Anglo Egyptian Sudan to Rhodesia 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia 2 aaGuns, 1 artillery and 9 infantry moved from Yunnan to Shan State 5 infantry and 2 mech_infantrys moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 1 aaGun, 2 fighters and 7 infantry moved from India to Burma 2 fighters moved from Burma to Shan State 1 transport moved from 75 Sea Zone to 71 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 3 infantry placed in Persia 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,6 British collect 36 PUs; end with 41 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0,83 British : -2,67 AA fire in Western Germany : : -0,33 Americans : -1,17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Iraq Combat - Italians Non Combat Move - Italians 2 aaGuns moved from Southern Italy to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 2 aaGuns, 1 battleship, 2 cruisers, 4 infantry and 3 transports moved from 97 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 2 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Egypt to Iraq 4 infantry moved from 81 Sea Zone to Egypt 2 aaGuns moved from 81 Sea Zone to Egypt Place Units - Italians 1 infantry placed in Northern Italy 3 artilleries placed in Egypt 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 fighters moved from India to Persia 2 artilleries and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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@Enigma de briter der blir da ved med at skyde huller i luften. Ret vildt. -2,67 i sidste runde, efter alle de andre runder. Det er helt vildt, mand.
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@Makalakalane Jep
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 fighters moved from India to Persia 2 artilleries and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@Enigma Spiller du Tyskland i aften?
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory_major; Remaining resources: 55 PUs; Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 armour moved from Novgorod to Finland Germans take Finland from British 2 mech_infantrys moved from Novgorod to Finland 5 infantry moved from Novgorod to Archangel 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 4 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Germany to Holland Belgium 6 armour moved from Germany to Western Germany 1 battleship moved from 81 Sea Zone to 71 Sea Zone Combat - Germans Battle in Morocco Battle in 71 Sea Zone Germans attack with 1 battleship British defend with 1 transport 1 transport owned by the British lost in 71 Sea Zone Germans win, taking Morocco from French, taking 71 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 2 artilleries, 6 bombers and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 6 bombers and 3 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 5.50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 6 bombers in Normandy Bordeaux, round 3 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 6 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 3 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers British defend with 2 artilleries, 2 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 4.33 expected hits British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry Battle in Archangel Germans attack with 5 infantry Russians defend with 1 mech_infantry Germans roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Baltic States 5 infantry moved from Slovakia Hungary to Germany 1 aaGun moved from Western Germany to Germany 6 bombers moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Germany 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 aaGun moved from Slovakia Hungary to Germany Place Units - Germans 3 infantry placed in Southern France 3 infantry placed in France 9 infantry and 1 mech_infantry placed in Western Germany 2 infantry placed in Romania Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -2.33 British : 0.33 Americans : 2.00 Russians : -0.33 -
@Enigma ser først din besked nu. Men ja, har lige spillet dem. Ved ik om det var smart :D Ka mærke jeg måske er ved at miste overblikket i Europa, men lad os nu se. Det er nok ik der sejren skal hives hjem, haha.
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@Makalakalane Spiller Rusland nu
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 10 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 infantry moved from Korea to Amur 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 3 armour moved from Belarus to Archangel 2 armour moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 2 infantry moved from Belarus to Archangel 2 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Eastern Poland 1 bomber and 1 fighter moved from Russia to Baltic States Combat - Russians Battle in Novgorod Russians attack with 16 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 16 infantry in Novgorod, round 2 : 3/16 hits, 2,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 16 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 5 armour, 2 infantry and 1 mech_infantry Germans defend with 5 infantry Russians roll dice for 5 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 3/8 hits, 3,00 expected hits Germans roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians roll dice for 5 armour, 1 infantry and 1 mech_infantry in Archangel, round 3 : 3/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 armour remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry and 1 mech_infantry Casualties for Germans: 5 infantry Battle in Amur Russians attack with 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Northwest Persia: 2 armour and 3 mech_infantrys EDIT: Changing ownership of Northwest Persia from Italians to Russians EDIT: Turning off Edit Mode 1 infantry moved from Central Mongolia to Suiyuyan 1 armour and 4 mech_infantrys moved from Novosibirsk to Suiyuyan 2 infantry moved from Timguska to Olgiy 2 armour and 3 mech_infantrys moved from Volgograd to Caucasus 2 infantry moved from Ukraine to Western Ukraine 2 aaGuns and 5 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Baltic States to Western Ukraine 1 bomber moved from Baltic States to Western Ukraine 2 fighters moved from Eastern Poland to Western Ukraine Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 2 armour EDIT: Removing units owned by Russians from Caucasus: 3 mech_infantrys EDIT: Turning off Edit Mode 1 bomber placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine Russians undo move 2. 2 armour and 1 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 0,00 Italians : -0,33 Russians : 2,50 Japanese : 0,67 -
@Enigma Kører vi runden færdig?
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Chahar to Anhwe 1 mech_infantry moved from Amur to Korea Japanese take Korea from Russians 2 armour moved from Kiangsu to Anhwe 1 armour moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Manchuria 1 armour moved from Kiangsu to Anhwe 3 armour moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kiangsi to Kwangsi 4 mech_infantrys moved from Kiangsi to Kwangsi 4 armour and 4 mech_infantrys moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 4 artilleries moved from Kiangsi to 20 Sea Zone 4 infantry moved from Kiangsi to 20 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 4 artilleries moved from 36 Sea Zone to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 3 fighters moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 3 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 3 armour and 1 artillery in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 35 Sea Zone to Malaya 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 battleships and 2 carriers moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from Manchuria to 36 Sea Zone 2 infantry moved from Kwangtung to Kiangsi Place Units - Japanese 3 armour placed in Malaya 3 armour placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.17 -
@Enigma jeg blir nødt til at sove nu. :D Sov godt. Blir jo nok afgjort imorgen :)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Morocco 2 fighters moved from 110 Sea Zone to Morocco 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in Morocco Americans attack with 1 artillery, 4 fighters and 5 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Morocco, round 2 : 4/10 hits, 3,33 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Gibraltar from Italians, taking Morocco from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 carrier moved from 109 Sea Zone to 91 Sea Zone 4 fighters moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in Eastern United States 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -0,67 Americans : 1,00 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Place Units - Chinese 3 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Morocco 2 fighters moved from 110 Sea Zone to Morocco 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in Morocco Americans attack with 1 artillery, 4 fighters and 5 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Morocco, round 2 : 4/10 hits, 3,33 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Gibraltar from Italians, taking Morocco from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 carrier moved from 109 Sea Zone to 91 Sea Zone 4 fighters moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in Eastern United States 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Place Units - Chinese 3 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to 92 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour and 5 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in 92 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Holland Belgium British attack with 1 armour, 5 fighters and 5 infantry Germans defend with 2 infantry and 2 mech_infantrys British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 5 fighters and 5 infantry in Holland Belgium, round 2 : 6/11 hits, 3,83 expected hits Germans roll dice for 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour, 5 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 2 infantry and 2 mech_infantrys Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from Shan State to India 2 mech_infantrys moved from India to Yunnan 2 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys moved from Shan State to Yunnan 6 infantry moved from Shan State to Burma Place Units - British 3 infantry placed in Persia 2 artilleries, 1 bomber and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,00 British : 2,67 Americans : 1,00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries moved from Egypt to 81 Sea Zone 4 infantry moved from Egypt to 81 Sea Zone 3 artilleries, 4 infantry and 5 transports moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Persia 3 artilleries moved from 80 Sea Zone to Persia 1 bomber moved from Southern Italy to Persia 1 bomber moved from Egypt to Persia 2 cruisers moved from 81 Sea Zone to 80 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 3 armour, 4 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys moved from Iraq to Persia 1 infantry moved from Iraq to Persia Combat - Italians Battle in Persia Italians attack with 3 armour, 7 artilleries, 2 bombers, 3 fighters, 14 infantry and 2 mech_infantrys British defend with 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 3 armour, 7 artilleries, 2 bombers, 3 fighters, 14 infantry and 2 mech_infantrys in Persia, round 2 : 10/31 hits, 10.50 expected hits British roll dice for 1 armour, 4 artilleries, 4 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/27 hits, 10.67 expected hits 2 infantry owned by the ANZAC, 10 infantry owned by the British and 8 infantry owned by the Italians lost in Persia Italians roll dice for 3 armour, 7 artilleries, 2 bombers, 3 fighters, 6 infantry and 2 mech_infantrys in Persia, round 3 : 8/23 hits, 9.17 expected hits British roll dice for 1 armour, 4 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 7/15 hits, 6.67 expected hits 2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Italians, 3 artilleries owned by the British, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Persia Italians roll dice for 3 armour, 7 artilleries, 2 bombers, 3 fighters and 1 infantry in Persia, round 4 : 7/16 hits, 7.00 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Persia, round 4 : 4/7 hits, 4.00 expected hits 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 3 artilleries owned by the Italians, 2 fighters owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Persia Italians win, taking Persia from British with 3 armour, 4 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 64 Casualties for Italians: 3 artilleries, 14 infantry and 2 mech_infantrys Casualties for British: 1 armour, 4 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 2 fighters and 2 infantry Non Combat Move - Italians 3 fighters moved from Persia to Egypt 1 bomber moved from Persia to Egypt 1 bomber moved from Persia to Trans-Jordan 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 9 infantry placed in Northern Italy Italians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 9 infantry placed in Northern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Italians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -1.33 British : -2.33 -
@Enigma beklager alt edit-halløjet frem og tilbage haha. Jeg var lige gået lidt for hurtigt videre fra Non-Combat fasen og kunne ikke beslutte mig for om de 4 enheder + aa guns sku stå i Nord- eller Syditalien, så det blev lidt meget redigeren. Men alt sku være godt nu :)





