TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Turning off Edit Mode
Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Southern France to France
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
4 fighters moved from 33 Sea Zone to 18 Sea Zone
3 fighters moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Wake Island to 17 Sea Zone
Combat - Americans
Battle in France
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in France, round 2 : 3/4 hits, 2,17 expected hits
Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Germans: 3 infantry
Battle in 17 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 17 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
4 fighters moved from 18 Sea Zone to 33 Sea Zone
4 fighters moved from 17 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Algeria to Morocco
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 carrier and 2 fighters moved from 88 Sea Zone to 110 Sea Zone
1 bomber moved from Russia to Iraq
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 110 Sea Zone
1 infantry placed in Southern France
1 artillery and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 45 PUs;
British buy 1 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
3 fighters moved from Normandy Bordeaux to Scotland
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters and 1 submarine; Americans loiter and taunt
Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
British win, taking Holland Belgium from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Scotland
British attack with 5 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 5 fighters and 2 infantry in Scotland, round 2 : 1/7 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters moved from Scotland to United Kingdom
1 artillery moved from Southern France to Normandy Bordeaux
3 transports moved from 88 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from 97 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Russia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Sicily to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 aaGuns moved from West India to Eastern Persia
Place Units - British
1 carrier placed in 110 Sea Zone
1 armour and 2 fighters placed in Iraq
1 infantry placed in Persia
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : -2,83
Italians : 0,67
Americans : -0,83
Chinese : -1,17
Japanese : -1,00
Savegame