Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Wiz (X) vs Len (L) BM3
-
Sounds good, just wanted to make sure.
Would be happy to play a league game although I don’t understand how ranking affects games - is this explained somewhere? Also, I’ll be a Tier 3 and you are a Tier 2…
-
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 91 Sea Zone to 90 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 3 fighters moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 3 fighters moved from 92 Sea Zone to 93 Sea Zone 1 battleship, 4 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Tunisia to 81 Sea Zone 4 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys moved from Tunisia to Libya 9 infantry moved from Algeria to Tunisia 10 infantry moved from Morocco to Algeria 1 armour, 10 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 10 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 90 Sea Zone to 101 Sea Zone 1 artillery moved from Western United States to Central United States 2 infantry moved from Western United States to Central United States 2 fighters moved from Western United States to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 89 Sea Zone 2 bombers moved from Western United States to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from 54 Sea Zone to 30 Sea Zone 3 fighters moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 battleships, 3 carriers, 1 fighter and 2 submarines moved from 54 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 mech_infantry moved from Sikang to Samara 1 artillery and 2 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Timguska to Yenisey 3 fighters moved from Szechwan to Yenisey 3 infantry moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsi to Yunnan 3 mech_infantrys moved from French Indo China to Szechwan 1 fighter moved from Kwangtung to Sikang 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 81 Sea Zone Americans attack with 1 bomber Germans defend with 2 transports 2 transports owned by the Germans lost in 81 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in 30 Sea Zone Americans attack with 2 bombers, 2 fighters and 1 submarine Japanese defend with 1 carrier Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 2 fighters in 30 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 carrier in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 30 Sea Zone Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Japanese: 1 carrier Battle in 93 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 cruiser Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 94 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 45 Sea Zone Americans attack with 2 battleships, 3 carriers and 2 submarines; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 battleships, 3 carriers and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Libya Americans attack with 4 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys Italians defend with 2 artilleries and 5 infantry Americans roll dice for 4 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys in Libya, round 2 : 3/17 hits, 4.83 expected hits Italians roll dice for 2 artilleries and 5 infantry in Libya, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Libya Americans roll dice for 4 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys in Libya, round 3 : 2/14 hits, 4.33 expected hits Italians roll dice for 2 artilleries and 2 infantry in Libya, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya Americans roll dice for 4 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys in Libya, round 4 : 4/13 hits, 4.17 expected hits Italians roll dice for 2 artilleries in Libya, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Libya Americans win, taking Libya from Italians with 4 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Americans: 4 infantry Casualties for Italians: 2 artilleries and 5 infantry Non Combat Move - Americans 2 fighters moved from Libya to Algeria 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 10 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 94 Sea Zone to 91 Sea Zone 3 fighters moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from 30 Sea Zone to 49 Sea Zone 2 fighters moved from 49 Sea Zone to Solomon Islands 2 bombers moved from 30 Sea Zone to Queensland 3 fighters moved from 34 Sea Zone to 45 Sea Zone 1 bomber moved from 81 Sea Zone to British Somaliland Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery and 8 infantry placed in Eastern United States 1 fighter and 2 mech_infantrys placed in French Indo China Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1,4,5,3,1,3,4,1,6,4,2,5,5,3,2,5,4,1,3,6,5,1,2,3,5,5,4 Americans collect 67 PUs (1 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 2 artilleries, 1 fighter and 3 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 artilleries, 1 fighter and 4 infantry Japanese defend with 2 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Chahar, round 2 : 3/7 hits, 2.17 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kiangsi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow Place Units - Chinese 1 infantry placed in Hunan 1 artillery and 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 1 bomber, 3 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia 1 infantry moved from Tanganyika Territory to Kenya 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from West India to Eastern Persia 1 bomber moved from Russia to Novgorod 1 armour, 5 artilleries and 15 infantry moved from Kwangtung to Kiangsi 4 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan 3 infantry moved from Kazakhstan to Volgograd 1 bomber moved from Sikang to Russia 5 artilleries moved from India to West India Combat - British Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Non Combat Move - British 1 bomber moved from Novgorod to Russia 3 mech_infantrys moved from West India to Turkmenistan 1 armour moved from West India to Turkmenistan Place Units - British 3 infantry placed in Union of South Africa 1 bomber placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6 British collect 24 PUs (2 lost to blockades); end with 26 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery and 6 infantry Turning on Edit Mode EDIT: Removing units owned by British from Kwangtung: 2 aaGuns EDIT: Adding units owned by British to Kiangsi: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33 Italians : -0.33 Americans : -0.67 Chinese : 0.83 Japanese : 0.00 AA fire in Novgorod : : -0.17
-
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 7 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 1 armour and 2 infantry placed in Northern Italy Italians undo move 2. Italians undo move 1. 1 armour and 2 artilleries placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island 2 artilleries and 3 infantry moved from South Australia to Queensland 1 fighter moved from 45 Sea Zone to Yunnan 2 fighters moved from Queensland to Borneo 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 45 Sea Zone 1 artillery moved from Sikang to Kazakhstan 3 infantry moved from Yunnan to Szechwan 1 destroyer moved from 39 Sea Zone to 36 Sea Zone ANZAC take 37 Sea Zone from Japanese Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Battle in Wake Island ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island ANZAC win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from 33 Sea Zone to 45 Sea Zone Place Units - ANZAC 3 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : 0.50
-
TripleA Move Summary: Germans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 81 PUs; Germans buy 3 armour, 1 artillery, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 1 artillery and 2 mech_infantrys moved from Northwest Persia to Caucasus 2 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 bomber moved from Egypt to British Somaliland 2 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 bomber moved from Egypt to British Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 bomber moved from Egypt to French Equatorial Africa 3 armour, 1 artillery and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya 7 armour and 7 mech_infantrys moved from Egypt to Belgian Congo 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 2 armour, 2 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 15 armour, 11 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to Bryansk 8 armour and 2 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone 2 fighters moved from Western Germany to Normandy Bordeaux 3 fighters moved from 113 Sea Zone to Holland Belgium
-
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 81 PUs; Germans buy 3 armour, 1 artillery, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 1 artillery and 2 mech_infantrys moved from Northwest Persia to Caucasus 2 infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 1 bomber moved from Egypt to British Somaliland 2 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 bomber moved from Egypt to British Somaliland 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 bomber moved from Egypt to French Equatorial Africa 3 armour, 1 artillery and 2 mech_infantrys moved from Anglo Egyptian Sudan to Kenya 7 armour and 7 mech_infantrys moved from Egypt to Belgian Congo 2 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk 2 armour, 2 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 15 armour, 11 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to Bryansk 8 armour and 2 mech_infantrys moved from Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone 2 fighters moved from Western Germany to Normandy Bordeaux 3 fighters moved from 113 Sea Zone to Holland Belgium Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in British Somaliland Germans attack with 2 bombers Americans defend with 1 bomber Germans roll dice for 2 bombers in British Somaliland, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 bomber in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in British Somaliland Germans win with 2 bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 3 infantry Americans defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Belgian Congo Germans attack with 7 armour and 7 mech_infantrys British defend with 1 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Belgian Congo, round 2 : 5/14 hits, 4.67 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Germans win, taking Belgian Congo from British with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 18 armour, 11 artilleries, 30 infantry and 17 mech_infantrys Russians defend with 1 infantry Germans roll dice for 18 armour, 11 artilleries, 30 infantry and 17 mech_infantrys in Bryansk, round 2 : 17/76 hits, 22.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 18 armour, 11 artilleries, 30 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Persia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French Equatorial Africa Germans attack with 1 artillery, 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 1.33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in French Equatorial Africa Germans roll dice for 1 artillery and 1 bomber in French Equatorial Africa, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Equatorial Africa Germans win, taking French Equatorial Africa from French with 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Kenya Germans attack with 3 armour, 1 artillery and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Kenya, round 2 : 4/6 hits, 2.33 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya Germans win, taking Kenya from British with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 4 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 5 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ethiopia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia Germans win, taking Ethiopia from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 10 armour, 1 artillery and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 1 artillery and 7 mech_infantrys in Caucasus, round 2 : 11/18 hits, 6.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia 7 artilleries moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan 2 bombers moved from British Somaliland to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan 1 battleship and 1 carrier moved from 96 Sea Zone to 97 Sea Zone 3 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 4 fighters moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 6 infantry moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 2 mech_infantrys moved from Northern Italy to Southern Italy 3 aaGuns moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 submarine moved from 116 Sea Zone to 120 Sea Zone Place Units - Germans 1 armour and 9 infantry placed in Germany 3 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 1 armour, 1 artillery and 1 infantry placed in Ukraine 2 infantry placed in France 2 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 artillery EDIT: Adding units owned by Germans to Egypt: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -3.50 British : -1.17 French : 0.33 Americans : -0.67 ANZAC : -0.33 Russians : -1.33
-
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Smolensk 3 fighters moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 13 artilleries and 28 infantry moved from Vologda to Russia 1 infantry moved from Evenkiyskiy to Urals 1 armour moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Timguska to Novosibirsk 1 infantry moved from Tambov to Russia Combat - Russians Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.33
-
TripleA Move Summary: Japanese round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Shantung to Kiangsu 4 mech_infantrys moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 bomber moved from Japan to Kiangsu 1 tactical_bomber moved from Anhwe to Hopei 5 armour moved from Anhwe to Chahar 1 armour moved from Shantung to Chahar 1 fighter moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Chahar 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 mech_infantry moved from Anhwe to Chahar
-
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Shantung to Kiangsu 4 mech_infantrys moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 bomber moved from Japan to Kiangsu 1 tactical_bomber moved from Anhwe to Hopei 5 armour moved from Anhwe to Chahar 1 armour moved from Shantung to Chahar 1 fighter moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Chahar 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 mech_infantry moved from Anhwe to Chahar Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 31 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys Americans defend with 1 mech_infantry; Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Kiangsu, round 2 : 4/8 hits, 2.83 expected hits Chinese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Japanese, 3 infantry owned by the Chinese and 1 mech_infantry owned by the Americans lost in Kiangsu Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Kiangsu, round 3 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 3 mech_infantrys Casualties for Americans: 1 mech_infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in Chahar Japanese attack with 7 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 artilleries and 4 infantry Japanese roll dice for 7 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/9 hits, 4.33 expected hits Chinese roll dice for 2 artilleries and 4 infantry in Chahar, round 2 : 4/6 hits, 2.00 expected hits 1 mech_infantry owned by the Japanese, 3 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 4 armour and 1 tactical_bomber in Chahar, round 3 : 3/5 hits, 2.67 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Chahar, round 3 : 3/4 hits, 1.33 expected hits 3 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar Japanese roll dice for 1 armour and 1 tactical_bomber in Chahar, round 4 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Chahar Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -26 Casualties for Japanese: 7 armour and 1 mech_infantry Casualties for Chinese: 2 artilleries and 4 infantry Battle in Hopei Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hopei to Shantung 1 bomber and 1 fighter moved from Kiangsu to Shantung 1 tactical_bomber moved from Chahar to Shantung 2 aaGuns moved from Anhwe to Shantung 1 armour moved from Buryatia to Manchuria 1 artillery moved from Buryatia to Amur 1 infantry moved from Sakha to Buryatia 1 fighter moved from 31 Sea Zone to 16 Sea Zone 3 fighters moved from 26 Sea Zone to Japan 2 submarines moved from 26 Sea Zone to 10 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 tactical_bombers and 2 transports moved from 26 Sea Zone to 16 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in Shantung 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : 6.00 Japanese : -1.50
-
@LennardF I really dont know why I bother…the dice are so one sided!:weary:
-
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 10 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 10 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 6 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 2 transports moved from 110 Sea Zone to 92 Sea Zone 4 artilleries, 4 infantry and 3 mech_infantrys moved from Libya to Tobruk Americans take Tobruk from Italians 9 infantry moved from Tunisia to Libya 10 infantry moved from Algeria to Tunisia 2 transports moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 10 infantry, 1 submarine and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 89 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 carriers moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to 92 Sea Zone 4 fighters moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium 2 transports moved from 102 Sea Zone to 101 Sea Zone 3 mech_infantrys moved from Szechwan to Tsinghai 1 infantry moved from Kazakhstan to Volgograd 1 artillery moved from Kazakhstan to Samara 1 fighter moved from Sikang to Russia 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 tactical_bomber moved from Yenisey to Yakut S.S.R. 1 fighter moved from Yenisey to Yakut S.S.R. 3 fighters moved from Yenisey to Russia 2 mech_infantrys moved from Yunnan to Sikang 3 infantry moved from Yunnan to Szechwan 2 mech_infantrys moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Tsinghai 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 34 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 2 battleships, 3 carriers, 3 fighters and 2 submarines moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from Solomon Islands to 35 Sea Zone 2 bombers moved from Queensland to Szechwan 1 mech_infantry moved from Samara to Russia Combat - Americans Battle in Philippines Battle in Holland Belgium Americans attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.33 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Holland Belgium Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Normandy Bordeaux Americans attack with 1 armour, 3 fighters, 6 infantry and 1 mech_infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 3 fighters, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/11 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Yakut S.S.R. Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Yakut S.S.R. Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Timguska 1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk 2 artilleries and 10 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 4 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter and 2 mech_infantrys placed in French Indo China 3 transports placed in 101 Sea Zone 10 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,6,4,5 Americans collect 67 PUs (3 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kweichow to Hopei 1 fighter moved from Kiangsi to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win, taking Anhwe from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Anhwe 1 fighter moved from Hopei to Szechwan Place Units - Chinese 4 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 8 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Nigeria to French West Africa 3 infantry moved from Rhodesia to Union of South Africa 1 artillery moved from Rhodesia to Union of South Africa 9 artilleries and 23 infantry moved from West India to Eastern Persia 1 artillery and 6 infantry moved from India to West India 4 infantry moved from Yunnan to Kweichow 1 infantry moved from Szechwan to Sikang 10 infantry moved from Kiangsi to Anhwe 2 artilleries moved from Kiangsi to Kiangsu 4 infantry moved from Kiangsi to Kiangsu 1 armour moved from Kiangsi to Kweichow 3 artilleries and 6 infantry moved from Kiangsi to Anhwe 1 armour and 3 mech_infantrys moved from Turkmenistan to Samara 1 infantry moved from Volgograd to Tambov 2 infantry moved from Volgograd to Samara 1 bomber moved from Russia to Novgorod 6 infantry moved from United Kingdom to 110 Sea Zone Combat - British Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Battle in Kiangsu British attack with 2 artilleries and 4 infantry Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 artilleries and 4 infantry in Kiangsu, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsu British roll dice for 2 artilleries and 4 infantry in Kiangsu, round 3 : 4/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsu British win, taking Kiangsu from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Eastern Persia British attack with 9 artilleries and 23 infantry Germans defend with 2 infantry British roll dice for 9 artilleries and 23 infantry in Eastern Persia, round 2 : 5/32 hits, 8.33 expected hits Germans roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 9 artilleries and 23 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Novgorod to Russia Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode 3 infantry placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2 British collect 22 PUs (2 lost to blockades); end with 24 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -2.33 British : -1.67 Americans : 2.00 Chinese : -1.33 Japanese : 0.00 AA fire in Novgorod : : -0.17
-
TripleA Move Summary: Italians round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 97 Sea Zone 4 artilleries moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 5 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 4 artilleries, 2 carriers, 1 cruiser, 2 fighters, 8 infantry, 1 tactical_bomber and 7 transports moved from 97 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk 1 armour, 4 artilleries and 8 infantry moved from 96 Sea Zone to Tobruk
-
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 97 Sea Zone 4 artilleries moved from Southern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 5 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 4 artilleries, 2 carriers, 1 cruiser, 2 fighters, 8 infantry, 1 tactical_bomber and 7 transports moved from 97 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk 1 armour, 4 artilleries and 8 infantry moved from 96 Sea Zone to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 armour, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber Americans defend with 4 artilleries, 4 infantry and 3 mech_infantrys Italians roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Tobruk, round 2 : 7/16 hits, 5.50 expected hits Americans roll dice for 4 artilleries, 4 infantry and 3 mech_infantrys in Tobruk, round 2 : 3/11 hits, 3.67 expected hits 4 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 3 mech_infantrys owned by the Americans lost in Tobruk Italians roll dice for 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Tobruk, round 3 : 6/13 hits, 5.00 expected hits Americans roll dice for 3 artilleries in Tobruk, round 3 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Americans lost in Tobruk Italians win, taking Tobruk from Americans with 1 armour, 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Italians: 3 infantry Casualties for Americans: 4 artilleries, 4 infantry and 3 mech_infantrys Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Tobruk to 96 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 3.00 Americans : -1.67
-
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 artilleries moved from 34 Sea Zone to Paulau Island 1 carrier and 2 fighters moved from 45 Sea Zone to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 36 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese ANZAC take 19 Sea Zone from Japanese 2 fighters moved from Borneo to Yunnan 1 fighter moved from Yunnan to Samara 1 artillery moved from Kazakhstan to Samara 3 infantry moved from Szechwan to Sikang 3 infantry moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands Battle in Paulau Island ANZAC attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Paulau Island, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau Island ANZAC win, taking Caroline Islands from Japanese, taking Paulau Island from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Paulau Island to 34 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67
-
TripleA Move Summary: Germans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 23 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 artillery moved from Bryansk to Tambov 1 artillery moved from French Equatorial Africa to Nigeria Germans take Nigeria from British 1 mech_infantry moved from Belgian Congo to French Central Africa Germans take French Central Africa from British 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory Germans take Tanganyika Territory from British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia 3 bombers moved from Anglo Egyptian Sudan to Rhodesia 1 infantry moved from Ethiopia to British Somaliland Germans take British Somaliland from British 1 infantry moved from Ethiopia to Italian Somaliland Italians take Italian Somaliland from ANZAC 1 artillery moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 3 fighters moved from 113 Sea Zone to Holland Belgium 1 submarine moved from 120 Sea Zone to 116 Sea Zone
-
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 23 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 artillery moved from Bryansk to Tambov 1 artillery moved from French Equatorial Africa to Nigeria Germans take Nigeria from British 1 mech_infantry moved from Belgian Congo to French Central Africa Germans take French Central Africa from British 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory Germans take Tanganyika Territory from British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia 3 bombers moved from Anglo Egyptian Sudan to Rhodesia 1 infantry moved from Ethiopia to British Somaliland Germans take British Somaliland from British 1 infantry moved from Ethiopia to Italian Somaliland Italians take Italian Somaliland from ANZAC 1 artillery moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 3 fighters moved from 113 Sea Zone to Holland Belgium 1 submarine moved from 120 Sea Zone to 116 Sea Zone Combat - Germans Battle in Rhodesia Germans attack with 1 armour, 3 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Rhodesia, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia Germans win, taking Rhodesia from British with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 bombers, 7 fighters and 4 infantry Americans defend with 4 infantry Germans roll dice for 1 artillery, 2 bombers, 7 fighters and 4 infantry in Holland Belgium, round 2 : 5/14 hits, 6.00 expected hits Americans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 7 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 4 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Caucasus to Rostov 1 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 infantry moved from Novgorod to Belarus 1 armour and 2 mech_infantrys moved from Iraq to Persia 5 mech_infantrys moved from Caucasus to Persia 7 armour moved from Caucasus to Persia 3 armour and 2 mech_infantrys moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Persia 3 bombers moved from Rhodesia to Anglo Egyptian Sudan 4 artilleries moved from Anglo Egyptian Sudan to French Equatorial Africa 1 armour and 1 mech_infantry moved from Kenya to French Equatorial Africa 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Kenya to Rhodesia 7 armour and 6 mech_infantrys moved from Belgian Congo to Rhodesia 1 battleship and 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery and 8 infantry moved from France to Western Germany 2 bombers moved from Holland Belgium to Western Germany 4 fighters moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to 113 Sea Zone 1 armour moved from Germany to Western Germany 6 infantry moved from Germany to Western Germany Place Units - Germans 10 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -0.33 Americans : -0.33 Russians : 0.00
-
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 23 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 2 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 artillery moved from Bryansk to Tambov 1 artillery moved from French Equatorial Africa to Nigeria Germans take Nigeria from British 1 mech_infantry moved from Belgian Congo to French Central Africa Germans take French Central Africa from British 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory Germans take Tanganyika Territory from British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia 3 bombers moved from Anglo Egyptian Sudan to Rhodesia 1 infantry moved from Ethiopia to British Somaliland Germans take British Somaliland from British 1 infantry moved from Ethiopia to Italian Somaliland Italians take Italian Somaliland from ANZAC 1 artillery moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 3 fighters moved from 113 Sea Zone to Holland Belgium 1 submarine moved from 120 Sea Zone to 116 Sea Zone Combat - Germans Battle in Rhodesia Germans attack with 1 armour, 3 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Rhodesia, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia Germans win, taking Rhodesia from British with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 bombers, 7 fighters and 4 infantry Americans defend with 4 infantry Germans roll dice for 1 artillery, 2 bombers, 7 fighters and 4 infantry in Holland Belgium, round 2 : 5/14 hits, 6.00 expected hits Americans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 7 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 4 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Caucasus to Rostov 1 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 infantry moved from Novgorod to Belarus 1 armour and 2 mech_infantrys moved from Iraq to Persia 5 mech_infantrys moved from Caucasus to Persia 7 armour moved from Caucasus to Persia 3 armour and 2 mech_infantrys moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Persia 3 bombers moved from Rhodesia to Anglo Egyptian Sudan 4 artilleries moved from Anglo Egyptian Sudan to French Equatorial Africa 1 armour and 1 mech_infantry moved from Kenya to French Equatorial Africa 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Kenya to Rhodesia 7 armour and 6 mech_infantrys moved from Belgian Congo to Rhodesia 1 battleship and 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery and 8 infantry moved from France to Western Germany 2 bombers moved from Holland Belgium to Western Germany 4 fighters moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to 113 Sea Zone 1 armour moved from Germany to Western Germany 6 infantry moved from Germany to Western Germany Place Units - Germans 10 infantry placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 3 bombers EDIT: Adding units owned by Germans to Egypt: 3 bombers EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 2 artilleries EDIT: Adding units owned by Germans to Egypt: 2 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50 British : -0.33 Americans : -0.33 Russians : 0.00
-
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Tambov 1 armour moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Yakut S.S.R. to Yenisey 1 infantry moved from Urals to Vologda 1 mech_infantry moved from Novosibirsk to Russia 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Volgograd 1 armour moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Volgograd to Russia Place Units - Russians 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.67
-
TripleA Move Summary: Japanese round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hopei to Chahar Japanese take Chahar from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 16 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 1 cruiser moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Japan to 26 Sea Zone 2 battleships and 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Japan to 19 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu 3 fighters and 4 tactical_bombers moved from 16 Sea Zone to Kiangsu
-
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hopei to Chahar Japanese take Chahar from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 16 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 carrier and 1 cruiser moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Japan to 26 Sea Zone 2 battleships and 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Japan to 19 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu 3 fighters and 4 tactical_bombers moved from 16 Sea Zone to Kiangsu Combat - Japanese Battle in Hawaiian Islands Battle in 19 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 fighter and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter and 2 transports in 19 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking Hawaiian Islands from Americans, taking 19 Sea Zone from ANZAC with 2 battleships, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsu Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 6 tactical_bombers British defend with 2 artilleries and 4 infantry Japanese roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 6 tactical_bombers in Kiangsu, round 2 : 9/16 hits, 8.33 expected hits Chinese roll dice for 2 artilleries and 4 infantry in Kiangsu, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 4 infantry owned by the British lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 artilleries and 4 infantry Non Combat Move - Japanese 1 transport moved from 16 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 1 armour moved from Manchuria to Shantung 4 carriers moved from 16 Sea Zone to 19 Sea Zone 1 bomber moved from Kiangsu to Shantung 2 fighters moved from Kiangsu to 19 Sea Zone 2 tactical_bombers moved from Kiangsu to 19 Sea Zone 3 fighters moved from Kiangsu to Shantung 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 3 tactical_bombers moved from Kiangsu to Shantung 1 artillery moved from Amur to Buryatia Place Units - Japanese 3 infantry placed in Shantung 1 destroyer placed in 6 Sea Zone 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : 0.00 Japanese : -0.50