FerrousGryphon (Allies+7) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            3 artilleries and 8 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry and 1 mech_infantry moved from Shan State to Burma
            1 mech_infantry moved from Hunan to Burma
            1 armour moved from Malaya to Burma
            2 mech_infantrys moved from French Indo China to Burma
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 marine moved from Guam to 21 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            1 carrier, 2 fighters and 1 transport moved from 79 Sea Zone to 38 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 aaGun and 5 infantry moved from Hunan to Yunnan
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 artillery and 2 infantry moved from Anhwe to Hunan
            2 infantry moved from Korea to Manchuria
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    hold on…

  • '19 '17 '16

    Nah, it’s good to go.

  • '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            4 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from Morocco to Algeria
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 marine
                Italians defend with 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 marine in Algeria, round 2 : 4/9 hits, 3.17 expected hits
                    Italians roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 marine remaining. Battle score for attacker is 10
                Casualties for Italians: 2 infantry and 1 mech_infantry
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Algeria to 92 Sea Zone
            1 bomber moved from Algeria to Gibraltar
            1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Combat Move - British
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
    
        Purchase Units - British
            British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Alexandria
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Syria to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Eastern Persia to Persia
            2 infantry moved from West India to Eastern Persia
            3 aaGuns, 5 artilleries, 2 fighters and 12 infantry moved from India to West India
            1 infantry moved from Rhodesia to Belgian Congo
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Gibraltar to Egypt
            2 fighters moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : 1.67
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            3 armour and 1 mech_infantry moved from Bessarabia to Rostov
            1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Bessarabia to Western Ukraine
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; 
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Southern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from Tobruk to Libya
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : -0.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
                Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 47 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 fighter and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 mech_infantry moved from Ukraine to Tambov
            1 bomber moved from Bessarabia to 98 Sea Zone
            2 bombers moved from Bessarabia to Tambov
            1 fighter moved from Bessarabia to Tambov
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 98 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Tambov
                Germans attack with 2 bombers, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Tambov, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Tambov, round 3 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from Tambov to Rostov
            1 fighter moved from Bessarabia to Southern Italy
            1 bomber moved from 98 Sea Zone to Rostov
            1 fighter and 3 tactical_bombers moved from 98 Sea Zone to Cyprus
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Cyprus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 artillery, 1 infantry and 4 mech_infantrys moved from Eastern Poland to Bessarabia
            2 aaGuns, 9 armour, 5 artilleries, 25 infantry and 5 mech_infantrys moved from Ukraine to Rostov
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            6 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 mech_infantry moved from Baltic States to Novgorod
            1 fighter moved from Western Germany to Cyprus
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Novgorod
            2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
            5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    Assumed no scramble SZ98.

    Stacking up Cyprus was a mistake, I think.

  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter moved from Russia to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in 99 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Russians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
            EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
            EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 fighters moved from Western Ukraine to Russia
            1 fighter moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            4 aaGuns, 2 armour, 6 artilleries, 46 infantry and 2 mech_infantrys moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    Russians : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            4 artilleries and 10 infantry moved from Burma to India
            2 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            2 infantry moved from Shan State to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 armour and 4 mech_infantrys moved from Burma to India
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 12 infantry and 4 mech_infantrys
                British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 4 artilleries, 12 infantry and 4 mech_infantrys in India, round 2 : 9/21 hits, 5.17 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Dutch New Guinea from ANZAC, taking India from UK_Pacific with 1 armour, 4 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter moved from 17 Sea Zone to Caroline Islands
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 6 Sea Zone to Japan
            1 carrier and 2 fighters moved from 38 Sea Zone to 39 Sea Zone
            1 battleship, 1 destroyer, 1 marine and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 fighter moved from French Indo China to 45 Sea Zone
            2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            2 bombers moved from French Indo China to Caroline Islands
            1 tactical_bomber moved from 45 Sea Zone to Java
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 armour moved from French Indo China to Hunan
            1 artillery and 2 infantry moved from Hunan to Anhwe
            1 aaGun and 5 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 fighter moved from 6 Sea Zone to Chahar
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.67
    Japanese : 3.83
    

    Savegame

  • '19 '17 '16

    Not really sure why you backed away from Bryansk? That stack was giving me terrors. Unless the calculator showed that you couldn’t hold it while leaving enough forces in Moscow.


  • @simon33 That’s why I backed up. I didn’t think I could hold my capital and Bryansk.

  • '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 marine moved from Algeria to 92 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Cyprus
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Cyprus
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Germans defend with 3 fighters and 3 tactical_bombers; Italians defend with 1 artillery and 3 infantry
                    Americans roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Cyprus, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Cyprus, round 2 : 8/10 hits, 4.83 expected hits
                    1 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
                Italians win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Americans: 1 artillery, 1 infantry and 1 marine
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Cyprus
            1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to Cyprus
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Purchase Units - British
            British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Cyprus
                British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 3 fighters and 3 tactical_bombers; Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Cyprus, round 2 : 8/10 hits, 4.83 expected hits
                    Italians roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Cyprus, round 2 : 6/9 hits, 4.50 expected hits
                    2 tactical_bombers owned by the British, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the British lost in Cyprus
                    British roll dice for 1 armour, 1 bomber and 2 fighters in Cyprus, round 3 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 fighter in Cyprus, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in Cyprus
                British win, taking Cyprus from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 21
                Casualties for British: 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Casualties for Germans: 3 fighters and 3 tactical_bombers
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 mech_infantrys moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Iraq to Syria
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Persia to Iraq
            2 infantry moved from Eastern Persia to Persia
            3 aaGuns, 5 artilleries and 12 infantry moved from West India to Eastern Persia
            1 infantry moved from Iraq to Syria
            1 fighter moved from Cyprus to Syria
            2 fighters moved from West India to Iraq
            1 fighter moved from Gibraltar to Syria
            1 bomber moved from Cyprus to Syria
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 airfield placed in Syria
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
            British collect 31 PUs (4 lost to blockades); end with 32 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Cyprus: 1 armour
            EDIT: Changing ownership of Cyprus from British to Italians
            EDIT: Adding units owned by British to Syria: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 5.00
    British : 2.83
    Americans : -0.50
    

    Savegame


  • @simon33 I edited my losses in Cyprus. I decided to keep a fighter instead of taking your NO

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 armour moved from Rostov to Western Ukraine
                  Italians take Bryansk from Russians
            1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
            2 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 bomber moved from Southern Italy to Western Ukraine
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Western Ukraine, round 4 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Western Ukraine
                 retreated to Western Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Eastern Poland to Poland
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,6,1,2,5
            Italians collect 13 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    British : -0.33
    Russians : 1.67
    

    Savegame

  • '19 '17 '16

    Wow, that’s a rough battle for the bad guys there.

    I wonder if when I looked at it I didn’t include bombardments. I also didn’t reckon you’d try to soften it up with USA. Looks like that was a price worth paying though.

  • '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Syria
            1 submarine moved from 47 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
            1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            4 artilleries and 3 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Belarus
                  Germans take Archangel from Russians
            5 artilleries and 3 infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            6 mech_infantrys moved from Poland to Western Ukraine
            1 armour moved from Rostov to Volgograd
                  Germans take Tambov from Russians
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Bessarabia to Western Ukraine
            3 bombers and 1 fighter moved from Rostov to Persia
            1 mech_infantry moved from Caucasus to Persia
            3 mech_infantrys moved from Novgorod to Belarus
            5 artilleries and 7 infantry moved from Rostov to Volgograd
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 fighters, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 3 bombers, 1 fighter and 1 mech_infantry
                British defend with 2 infantry
                    Germans roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Persia, round 2 : 1/5 hits, 2.67 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                 retreated to Persia
                British win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/12 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 10 mech_infantrys in Western Ukraine, round 2 : 1/12 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 5 artilleries and 7 infantry
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 1 armour, 5 artilleries and 7 infantry in Volgograd, round 2 : 2/13 hits, 4.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 5 artilleries and 6 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Belarus
                Germans attack with 1 armour, 4 artilleries, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 4 artilleries, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 5/11 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 4 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Finland to Karelia
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            8 armour and 5 mech_infantrys moved from Rostov to Northwest Persia
            3 bombers and 1 fighter moved from Persia to Northwest Persia
            1 aaGun moved from Rostov to Volgograd
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            3 fighters and 4 mech_infantrys placed in Western Germany
            1 artillery and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.50
    British : 0.33
    Americans : -0.67
    Russians : -0.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Novosibirsk to Samara
            5 infantry moved from Vologda to Samara
            1 artillery moved from Russia to Samara
            1 artillery moved from Russia to Samara
            4 aaGuns, 14 artilleries and 53 infantry moved from Russia to Bryansk
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Yenisey
    
        Place Units - Russians
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 infantry moved from Anhwe to Jehol
            1 fighter moved from Chahar to Jehol
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            1 bomber moved from Caroline Islands to 54 Sea Zone
            1 bomber moved from Caroline Islands to New Guinea
            1 infantry moved from Chahar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 mech_infantry moved from Kiangsu to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Jehol
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 armour moved from Hunan to Jehol
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 56 Sea Zone
            4 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
            2 tactical_bombers moved from 6 Sea Zone to Jehol
            2 fighters moved from Japan to Jehol
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 11
  • 57
  • 335
  • 55
  • 118
  • 164
  • 59
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts