• Customizer

    Sorry if I been over this before, catching up with this after a few years.

    Many good things with this map, like correct treatment of canals.

    What is the date of the colour control key? (Madagascar should probably be VF)

    Anyhow, noticed the following:

    The Italian symbol should be the fasces; I’d also replace the incorrect LH symbols for Germany & USSR.

    Papua is spelled Papau!  (Is this contagious?)

    Bangladesh is anachronistic, this should be East Bengal; in fact India is a mess with Bombay and Calcutta misplaced.  Delhi should be the capital.

    Norway should not have a border with USSR.

    Caucasus is misnamed; the Georgia territory should be Caucasus.

    Congo should be Ubangi-Shari.

    I’d change SZ 17 to stop a quick hop from England to West Germany.

    Where is Portugal, and why is Mozambique British but not Angola?

    Afghanistan is wrong; Kashmir should not border Uzbekistan.

    I dislike using “Algeria” for southern Algeria, and Northern for Northern; same with French Indochina, France, Libya, Poland, Manchuria, Iran etc.

    It seems a bit unfair that Germany gets no railways, as it’s territory covers the most concentrated area of tracks in the World; I’d certainly run a line from Western France to Poland, perhaps all the way to Moscow; and one from Berlin to Rome.

    I’d build up the “Sverdlovsk” territory to 3 or 4 IPCs, this was a new heavily industrialised area that produced the majority of Soviet tanks in WWII - this is where the 4th Russian factory should be located/moved depending on rules.


  • @Deaths:

    I am Pleased to Announce that I am all done with this project.  There are still a few spelling errors on the setup charts, But I think you guys can figure it out.

    The long wait will be worht it.

    This is a Rather large File and I blew the map up to around 6.5’ x 3.75’  I t small enough to fit on a standard sheet of Plywood and still have some room around the edges for all the “stuff” needed to play.

    The Link to Map and Set up Charts-

    Map
    http://www.mediafire.com/imageview.php?quickkey=txzm20m1inm&thumb=4

    Set up Charts

    USA + China
    http://www.mediafire.com/imageview.php?quickkey=ximi2ni3twy&thumb=4

    USA is not correct chart, They do not get Factory in Hawaii

    Great Britain
    http://www.mediafire.com/imageview.php?quickkey=od5cwgdbsjv&thumb=4

    Russia
    http://www.mediafire.com/imageview.php?quickkey=xbzejmzhjgm&thumb=4

    Germany
    http://www.mediafire.com/imageview.php?quickkey=25xhbstxtq1&thumb=4

    Italy
    http://www.mediafire.com/imageview.php?quickkey=yfmzwenewjt&thumb=4

    Japan
    http://www.mediafire.com/imageview.php?quickkey=zyhmdwxwa9y&thumb=4

    Neutral Powers
    http://www.mediafire.com/imageview.php?quickkey=xd9eq4oxzld&thumb=4

    Neutrals are not even close, sorry

    hi i would love to play this version, but i can’t see the map. it does not open. can you please upload a new pic of the map.
    thanks

  • Moderator

    thanks for saying something.  i will see if I can dig up the disk


  • @Deaths:

    thanks for saying something.  i will see if I can dig up the disk

    i downloaded the pic of the map. it looks great!!! is there an official 1939 version of this game? what kind of units do you use for the italians?
    keep up the good work.


  • To be perfectly honest, I love this map
    you get me a file i can bring to kinkos and get printed in good quality, ill playtest it till the cows come home.

    I have some Jpegs of it, a few errors, and id prefer less stock photos in the water and such, and perhaps some other fixes…wake? why is it japanese in 1940~? Names etc.
    But all in all the best large map avalable

  • Moderator

    thank you

  • Moderator

    @major_payne:

    i downloaded the pic of the map. it looks great!!! is there an official 1939 version of this game? what kind of units do you use for the italians?

    I use my Red japanese pieces from Pacific as Jap. and the yellowish color Jap pieces from revised for the Italians.

    No I have not seen a 1939 version or even worked on one yet.

  • Moderator

    @major_payne:

    hi i would love to play this version, but i can’t see the map. it does not open. can you please upload a new pic of the map.
    thanks

    Everything except Italy uploads for me

    I will try to fix this.

  • Moderator

    @Monroe:

    I have another game coming up this week and will try the following modification:

    India/Calcutta: 3 Unit max placement (per map posting)
    Australia/New South Wales: 2 Unit max placement (per map posting)
    Canada/Quebec: 1 Unit max placement (per map posting)

    In addition, the UK player may place 1 unit of their choice on one of the 3 minor powers per turn.

    We Actually stole “Common Wealth Troops” from some where on these boards and replaced the National Advantage “Colonial Garrison” and Inserted.

    Common Wealth Troops- The UK player may place 1 free infantry per turn in any of Quebec, Calcutta, New South Wales IC’s. This Inf. does not count against Build limits of said IC.

    We almost always Play with NA’s. Or should I say Refined NA’s. The majority are From Revised.

    Russia all same except
    Lend Lease- just like b4, but now the units need to be at a IC to “Transform”
    Trans Siberian Railroad- removed completly, it’s on the map and replaced with another “Stolen” NA
    Guards Tank Army- any Russian Tanks defending in Moscow, Stalingrad, or Lenin Grad def. on 4’s

    Germany All the Same- Luftwaffe Dive Bombers look really tasty Now  :evil: especially if you use escort rules

    UK

    Common wealth troops replaces Colonial Garrrison
    Enigma decoded removed and replaced with ( Can’t remember, too lazy to go look right now)

    JPN 
    Kamikaze is an actual unit  they can build
    Kamikazi  2,0,4(1) cost 5.  It has First strike and called shot.  It’s combat move is 1 it’s Non combat move is 4

    Kaiten Torps is changed to Island Bases.

    USA
    USA gets something and loses something also, i can’t remember though  :x

    Italy
    Honestly we give them another BB and thats about it.

    we use a 10 tech tree
    basic 6 +
    Ind. Tech -reduces the cost of units by 1, but only 1 type of unit can be declared, ie. Air units, Land Units and Sea Units this picked randomly roll d6 1,2= Land,3,4= Sea etc….
    Super Carriers- can base 3 planes
    Long range Arty. Allows a Prlimanary Bombardment
    Don’t remember the 4th one  :x

    hope this helps you a little

  • Moderator

    All the links work now except for the Neutrals, which is really no big deal.

    Finally with the release of “Flank Speed” from War at Sea, I have all the Neccassary pieces to blow this map up into a 8x4 size and use Version 1 AAM’s and War at Sea pieces instead.  I will post pics when I get the map printed.  Should be in a couple weeks

  • Moderator

    Neutrals Now work Also  :evil:


  • Hi , could you update the map and set up charts for all including neutrals and unit info for AA 50 ? (victory cities , new unit stats on purchase area chart  , and perhaps add in turn sequence for factions in the two different scenarios 41 / 42 , like what IL did etc) thanks lol

    some thoughts :

    1. Also would be nice to add in some more “channels” for blocking sea zones , denmark will block SZ 18 if you dont have it , Gibraltar blcok SZ 36 , Mayala will block SZ 70

    2. Northern Ireland should separate with the rest of Ireland as British has it (different land zone)  to be added , and maybe add in whales on England

    3. 4 different land parts for mainland japan ? it is thier tradition for calling themselves 4 states lol

    4. few northern areas in china for Communist china ? perhaps new rules for working with nationalist china (but Soviets will help CC)

    5. Yugoslavia , Germany actually had some areas for Italy on the coastal areas linking it to Greece didnht it ? maybe splitting that area into two ?

    6. add Portugal as neutral (but also will join Germany if under allies attack)

    7. Argentina will join Axis if under attack ? (since they were very shifting towards Germany at the time ,) Brizil might join US under attack ?

    8 ) Mongolia joining allies if under attack ?

    1. Switzerland and Afghanistan joins allies if under attack

    2. That little island next to Vladivostok and in SZ 134 was half owned by japan before the war , only given to soviets after it , so maybe making it into separate zone with two parts ? it was a very strategic position lol

    3. lyberia was a puppet state for US wasnt it ? should go to Allies once attacked

    4. German convey in SZ 18 ? Germnay had to import massive loads of Iron from Sweden at the time

    5. British convey inside Suez canal ? its one of the most important supply routs

    6. A small chart telling starting IP for each faction in the two scenarios

    PS: where can i find the extra house /  game rules to go with the map ? lol


  • How do the Convoy zones work? Like the Soviet Convoy is worth 4… does this mean that the Russians are collecting 4 ipcs at the beginning of the game?

  • Moderator

    convoy’s work just like Europe game


  • I’ve made a ABattlemap module of this map/game. You can download it at www.axisandallies.us/G10.gim.zip

    Just unzip it into your ABattlemap folder and then run ABattlemap, you’ll see it as one of the games in the list by clicking “New” and click “A&A Global War - beta” Its still beta until others don’t find errors. If you have any suggestions to improve the module let me know.

    If you don’t know what ABattlemap is… you can take my tutorial at http://www.axisandallies.us/stepbystep/


  • Hey Deaths Head 420

    do you have a PNG file version of the map ? Also do you mind i change the contents inside the map for my own use ? Also what software do you use to make the map ?


  • How about some after action reports on this game?

  • Moderator

    I have a Game scheduled for Oct. 3-4.

    I will post a AAR w/ pics after the game

    Death


  • @Deaths:

    I have a Game scheduled for Oct. 3-4.

    I will post a AAR w/ pics after the game

    Death

    I look forward to seeing them. This may create some more interest in your game.


  • @Brain:

    @Deaths:

    I have a Game scheduled for Oct. 3-4.

    I will post a AAR w/ pics after the game

    Death

    I look forward to seeing them. This may create some more interest in your game.

    Use the Module I made and make a file of each turn as you play to show the movement

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