Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
3 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
3 armour moved from Greece to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
2 mech_infantrys moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Southern France
3 armour moved from Western Germany to Northern Italy
3 armour moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Greece to Southern France
1 fighter and 1 tactical_bomber moved from Greece to Northern Italy
1 artillery and 1 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
Combat - Germans
Battle in Northern Italy
Germans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 3/7 hits, 3,00 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour and 1 infantry
British defend with 2 infantry
Germans roll dice for 3 armour and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in United Kingdom
Germans attack with 3 artilleries and 3 infantry
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Germans roll dice for 6 cruisers in United Kingdom, round 2 : 3/6 hits, 3,00 expected hits
Germans roll dice for 3 artilleries and 3 infantry in United Kingdom, round 2 : 0/6 hits, 2,00 expected hits
British roll dice for 5 aaGuns, 1 armour, 1 artillery, 3 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 3/17 hits, 6,83 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 artilleries in United Kingdom, round 3 : 1/3 hits, 1,00 expected hits
British roll dice for 5 aaGuns, 1 armour, 1 artillery, 3 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/14 hits, 5,83 expected hits
3 artilleries owned by the Germans and 1 infantry owned by the British lost in United Kingdom
British win with 5 aaGuns, 1 armour, 1 artillery, 3 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 4 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Baltic States, round 2 : 1/4 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 3,00 expected hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns, 4 artilleries and 12 infantry moved from Poland to Slovakia Hungary
6 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Northern Italy to Slovakia Hungary
1 tactical_bomber moved from Northern Italy to Slovakia Hungary
3 tactical_bombers moved from 110 Sea Zone to Slovakia Hungary
2 bombers moved from Baltic States to Slovakia Hungary
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
3 aaGuns moved from Greater Southern Germany to Slovakia Hungary
6 infantry moved from Finland to Norway
Place Units - Germans
3 artilleries and 3 infantry placed in Western Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Western Germany
3 infantry placed in Greece
1 artillery placed in Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,6,4,2,5,4,2
Germans collect 39 PUs (7 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1,67
British : -1,67
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 5 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Baltic States to Poland
1 artillery and 1 infantry moved from Eastern Poland to Romania
2 armour moved from Novgorod to Finland
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Turning on Edit Mode
EDIT: Changing ownership of Shantung from Japanese to Russians
EDIT: Changing ownership of Shantung from Russians to Chinese
EDIT: Adding units owned by Russians to Shantung: 1 infantry
EDIT: Removing units owned by Russians from Jehol: 1 infantry
EDIT: Turning off Edit Mode
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 mech_infantrys moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Russia to Western Ukraine
3 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Yunnan to Volgograd
1 mech_infantry moved from Egypt to Ethiopia
1 aaGun and 10 infantry moved from Manchuria to Jehol
4 infantry moved from Siberia to Amur
Place Units - Russians
1 fighter placed in Russia
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 61 to 66
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour, 4 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers moved from French Indo China to Yunnan
3 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
3 fighters moved from Anhwe to Kwangsi
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 3 bombers, 7 fighters, 5 infantry and 7 tactical_bombers
British defend with 3 armour, 3 artilleries, 2 fighters, 11 infantry, 7 mech_infantrys and 1 tactical_bomber; ANZAC defend with 3 fighters and 1 infantry; Chinese defend with 3 artilleries, 1 fighter and 4 infantry
Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 7 fighters, 5 infantry and 7 tactical_bombers in Yunnan, round 2 : 12/27 hits, 13,50 expected hits
Chinese roll dice for 3 armour, 6 artilleries, 6 fighters, 16 infantry, 7 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 20/39 hits, 15,67 expected hits
3 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 5 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 armour owned by the Japanese, 4 infantry owned by the Chinese and 8 infantry owned by the British lost in Yunnan
retreated to Yunnan
Chinese win with 3 armour, 6 artilleries, 6 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -104
Casualties for Japanese: 1 armour, 4 artilleries, 7 fighters, 5 infantry and 3 tactical_bombers
Casualties for British: 8 infantry
Casualties for Chinese: 4 infantry
Battle in Kwangsi
Japanese attack with 3 fighters and 3 infantry
British defend with 2 infantry
Japanese roll dice for 3 fighters and 3 infantry in Kwangsi, round 2 : 3/6 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Kwangsi to French Indo China
3 bombers and 4 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Anhwe to Kiangsi
2 battleships, 4 carriers, 2 cruisers and 3 transports moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 17 Sea Zone to 22 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,4,4,6,3,5,5,2,2,6,2,4,5,3,1,3,5,4,5,3,1,3,3,5
Japanese collect 30 PUs (11 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
Chinese : 4,67
Japanese : -0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Americans buy 1 bomber, 3 carriers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Korea to Japan
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Combat Hit Differential Summary :
Kamikazes?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Americans buy 1 bomber, 3 carriers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Korea to Japan
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,4
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Japan causes 0 damage total.
Battle in 6 Sea Zone
Americans attack with 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/18 hits, 9,33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Combat Hit Differential Summary :
AA fire in Japan : : 0,83
Americans : 0,67
Japanese : 0,83
@trulpen Indeed :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Korea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Americans buy 1 bomber, 3 carriers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Korea to Japan
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,4
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Japan causes 0 damage total.
Battle in 6 Sea Zone
Americans attack with 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 10/18 hits, 9,33 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Sumatra from Japanese to Americans
EDIT: Changing ownership of Sumatra from Americans to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Japanese to Americans
EDIT: Changing ownership of Borneo from Americans to Japanese
EDIT: Changing ownership of Java from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Java from Americans to Japanese
EDIT: Changing ownership of Borneo from Japanese to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Place Units - Americans
3 carriers placed in 6 Sea Zone
3 submarines placed in 2 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Changing ownership of Borneo from British to UK_Pacific
EDIT: Changing PUs for Americans from 82 to 87
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 factory_minor, 10 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Siam to French Indo China
3 armour, 3 artilleries, 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Sumatra
Battle in French Indo China
British attack with 3 armour, 3 artilleries, 2 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 2 infantry and 4 tactical_bombers
British roll dice for 3 armour, 3 artilleries, 2 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 7/20 hits, 6,50 expected hits
Japanese roll dice for 1 artillery, 3 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 5/13 hits, 5,50 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 3 bombers owned by the Japanese and 4 infantry owned by the British lost in French Indo China
British roll dice for 3 armour, 3 artilleries, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 6/15 hits, 5,67 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in French Indo China, round 3 : 3/6 hits, 3,50 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China
British win, taking Sumatra from Japanese, taking French Indo China from Japanese with 3 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 92
Casualties for British: 4 infantry and 4 mech_infantrys
Casualties for Japanese: 1 artillery, 3 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 armour moved from India to Yunnan
3 armour and 3 mech_infantrys moved from Egypt to Tobruk
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from Malta to Tobruk
1 bomber moved from Egypt to Tobruk
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 40 to 42
EDIT: Turning off Edit Mode
1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
British : 0,83
AA fire in Japan : : 0,83
Americans : 0,67
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4
Italians collect 8 PUs (1 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Axis resign.
@trulpen Indeed :)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Germany to France
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Holland Belgium to France
3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@trulpen Try again shall we? Scramble SZ 109/SZ 111?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :
Please use latest savegame. Scramble SZ 109/SZ 111?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Combat Hit Differential Summary :
Full scramble sz109.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 111 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 6 armour, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
Neutral_Allies defend with 5 infantry
Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 9/17 hits, 6,83 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in 109 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer, 3 fighters and 1 transport; French defend with 1 fighter
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
retreated to 109 Sea Zone
British win with 3 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Germans: 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for British: 1 destroyer and 1 fighter
Battle in France
Germans attack with 3 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 8/17 hits, 4,83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits
1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France
Germans roll dice for 3 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 5/14 hits, 4,33 expected hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2,00 expected hits
2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
2 bombers moved from 111 Sea Zone to Western Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Tobruk
1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
1 fighter moved from 109 Sea Zone to Holland Belgium
2 fighters moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
3 aaGuns moved from Germany to Poland
3 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Slovakia Hungary to Poland
7 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
2 infantry placed in Germany
1 bomber placed in Western Germany
2 submarines placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 7,33
British : 0,17
French : -1,33
Neutral_Allies : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 submarine moved from 127 Sea Zone to 111 Sea Zone
2 infantry moved from Caucasus to Rostov
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :