Weddingsinger (Allies+10) vs Simon33 (Axis) BM3

  • '19 '17 '16

    That was frustrating. I didn’t count the reduction in attack power if the AA Gun hit. Bummer!


  • @simon33

    Huh… I guess I should have parked France’s fighter there after all.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Russians
            1 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            1 tactical_bomber moved from Russia to Bessarabia
            2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
            1 artillery and 1 infantry moved from Belarus to Novgorod
    
        Purchase Units - Russians
            Russians buy 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Novgorod
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Bessarabia
                Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Germans defend with 2 armour, 2 artilleries and 6 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bessarabia, round 2 : 3/0 hits, 3.00 expected hits
                    Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Bessarabia, round 2 : 3/1 hits, 3.67 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                1 infantry owned by the Russians retreated to Ukraine
                Germans win with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Russia to Bryansk
            3 aaGuns, 2 armour, 4 artilleries, 14 infantry and 5 mech_infantrys moved from Belarus to Bryansk
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            10 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to 38 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Java
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win, taking Java from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/0 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
            1 mech_infantry moved from Hunan to French Indo China
            1 armour moved from Kiangsi to French Indo China
            2 artilleries and 2 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            1 aaGun and 2 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Chahar to Anhwe
            4 infantry moved from Jehol to Anhwe
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 4 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    French : -0.33
    UK_Pacific : 0.33
    Japanese : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Belarus to 99 Sea Zone
            1 fighter moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from 91 Sea Zone to French West Africa
    
        Purchase Units - Americans
            Americans buy 9 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Celebes
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33

    OOL in Java?


  • @weddingsinger 1 hit - dent CV. 2nd hit. Lose a tac. 3rd hit lose a second tac.

    I’ll have to see what you’ve got left after that.


  • @simon33

    Got EXACTLY those 3 hits, dented a CV and lost 2 tacticals. Now I got 1 more hit and only have a cruiser left.


  • @simon33

    So you can lose a fighter, dent another carrier, or lose the damaged carrier and that will almost certainly be the end of the battle

  • '19 '17 '16

    Lose the dented CV.


  • TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Politics - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Belarus to 99 Sea Zone
            1 fighter moved from 91 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from 91 Sea Zone to French West Africa
    
        Purchase Units - Americans
            Americans buy 9 destroyers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Celebes
            Battle in French West Africa
                Americans attack with 1 fighter and 2 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in French West Africa, round 2 : 1/1 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking Celebes from Japanese, taking French West Africa from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Algeria
                Americans attack with 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 99 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 cruiser
                    Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 99 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
            Battle in 42 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 cruiser in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 2 fighters and 1 transport in 42 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
                    1 cruiser owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 carriers, 2 fighters and 1 transport remaining. Battle score for attacker is -34
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Japanese: 2 tactical_bombers
                2 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from French West Africa to 91 Sea Zone
            1 fighter moved from Algeria to 91 Sea Zone
            1 bomber moved from 99 Sea Zone to Egypt
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            9 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 44 Sea Zone: 1 infantry and 2 transports
            EDIT: Adding units owned by Americans to 44 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Celebes: 1 infantry
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Egypt to 96 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
    
        Purchase Units - British
            British buy 3 destroyers and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
    
        Non Combat Move - British
            1 bomber moved from 96 Sea Zone to Egypt
            1 armour moved from Kenya to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Yunnan to Shan State
            1 armour and 7 mech_infantrys moved from India to Yunnan
            1 fighter moved from Scotland to Nenetsia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 destroyers placed in 109 Sea Zone
            2 submarines placed in 80 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 carriers
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 fighters
            EDIT: Removing units owned by Japanese from Java: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco: 1 fighter
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by French to Scotland: 2 infantry
            EDIT: Removing units owned by French from United Kingdom: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from Scotland: 2 infantry
            EDIT: Adding units owned by French to United Kingdom: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 1.00
    Neutral_Axis : 0.33
    Japanese : -0.50
    

    Savegame


  • @simon33

    All kinds of edits… missed unloading an infantry off U.S. transports at Celebes. Forgot to sink the German transport up north with the UK fighter moving to Russia.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 bomber moved from Romania to Belarus
            1 armour moved from Baltic States to Belarus
            1 armour, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Italians attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Poland
            1 aaGun moved from Romania to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
            1 cruiser and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from India to 42 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 6 PUs; 
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 cruisers, 3 fighters and 1 submarine
                Japanese defend with 1 carrier, 2 fighters and 1 transport
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 2 cruisers and 3 fighters in 42 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits
                    Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 2 cruisers and 2 fighters in 42 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 2 cruisers and 2 fighters remaining. Battle score for attacker is 27
                Casualties for ANZAC: 1 fighter and 1 submarine
                Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Celebes
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Nenetsia to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Western Ukraine from Russians
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Archangel
                  Germans take Archangel from Russians
            3 bombers moved from Baltic States to Russia
    
        Purchase Units - Germans
            Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in Moscow?


  • @simon33

    Yes, intercept in Moscow.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Western Ukraine from Russians
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Archangel
                  Germans take Archangel from Russians
            3 bombers moved from Baltic States to Russia
    
        Purchase Units - Germans
            Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Russians launches 1 interceptors out of Russia
                    Attackers Fire,  : 0/1 hits, 0.50 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/1 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Novgorod
                Germans attack with 1 armour and 3 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
            1 armour moved from Bessarabia to Belarus
            2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            4 artilleries and 22 infantry moved from Baltic States to Belarus
            2 infantry moved from Karelia to Finland
            10 mech_infantrys moved from Baltic States to Bessarabia
            1 armour and 5 mech_infantrys moved from Poland to Belarus
            2 aaGuns, 5 armour and 2 mech_infantrys moved from Baltic States to Belarus
            2 bombers moved from Russia to Belarus
            2 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 armour and 5 mech_infantrys placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : -0.33
    Defenders Fire,  : : -0.33
    Attackers Fire,  : : -0.50
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 mech_infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Neutral_Axis
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 mech_infantry moved from Bryansk to Archangel
            2 fighters and 2 tactical_bombers moved from Bryansk to Archangel
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 30 PUs; 
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 3/1 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Archangel to Russia
            1 infantry moved from Bryansk to Smolensk
            3 aaGuns, 2 armour, 7 artilleries, 12 infantry and 5 mech_infantrys moved from Bryansk to Russia
            2 armour and 15 mech_infantrys moved from Russia to Tambov
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.50
    

    Savegame

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