No scrambles
Weddingsinger (Allies+10) vs Simon33 (Axis) BM3
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That was frustrating. I didn’t count the reduction in attack power if the AA Gun hit. Bummer!
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Huh… I guess I should have parked France’s fighter there after all.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia 1 artillery and 1 infantry moved from Belarus to Novgorod Purchase Units - Russians Russians buy 10 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Eastern Poland Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Novgorod, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Bessarabia Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 2 armour, 2 artilleries and 6 infantry Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bessarabia, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Bessarabia, round 2 : 3/1 hits, 3.67 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians retreated to Ukraine Germans win with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Bessarabia to Bryansk 1 mech_infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Russia to Bryansk 3 aaGuns, 2 armour, 4 artilleries, 14 infantry and 5 mech_infantrys moved from Belarus to Bryansk 6 infantry moved from Yenisey to Timguska Place Units - Russians 10 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to 38 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra Purchase Units - Japanese Japanese buy 4 artilleries, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking Java from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/0 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 38 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China 2 carriers moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone 1 mech_infantry moved from Hunan to French Indo China 1 armour moved from Kiangsi to French Indo China 2 artilleries and 2 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 aaGun and 2 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 3 infantry moved from Chahar to Anhwe 4 infantry moved from Jehol to Anhwe 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 2 artilleries and 4 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.33 French : -0.33 UK_Pacific : 0.33 Japanese : -0.17
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 2 infantry moved from 44 Sea Zone to Celebes 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Belarus to 99 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa Purchase Units - Americans Americans buy 9 destroyers and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Celebes
Combat Hit Differential Summary :
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OOL in Java?
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@weddingsinger 1 hit - dent CV. 2nd hit. Lose a tac. 3rd hit lose a second tac.
I’ll have to see what you’ve got left after that.
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Got EXACTLY those 3 hits, dented a CV and lost 2 tacticals. Now I got 1 more hit and only have a cruiser left.
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So you can lose a fighter, dent another carrier, or lose the damaged carrier and that will almost certainly be the end of the battle
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Lose the dented CV.
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 2 infantry moved from 44 Sea Zone to Celebes 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Belarus to 99 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 fighter moved from 91 Sea Zone to French West Africa Purchase Units - Americans Americans buy 9 destroyers and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Celebes Battle in French West Africa Americans attack with 1 fighter and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in French West Africa, round 2 : 1/1 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking Celebes from Japanese, taking French West Africa from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Algeria Americans attack with 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 cruiser Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 42 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits Japanese roll dice for 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 cruiser in 42 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 2 fighters and 1 transport in 42 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits 1 cruiser owned by the Americans lost in 42 Sea Zone Japanese win with 2 carriers, 2 fighters and 1 transport remaining. Battle score for attacker is -34 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Japanese: 2 tactical_bombers 2 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from French West Africa to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 bomber moved from 99 Sea Zone to Egypt 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 9 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 44 Sea Zone: 1 infantry and 2 transports EDIT: Adding units owned by Americans to 44 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Celebes: 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Egypt to 96 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry moved from Kenya to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar Purchase Units - British British buy 3 destroyers and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat - British Battle in 96 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Madagascar Non Combat Move - British 1 bomber moved from 96 Sea Zone to Egypt 1 armour moved from Kenya to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Yunnan to Shan State 1 armour and 7 mech_infantrys moved from India to Yunnan 1 fighter moved from Scotland to Nenetsia Place Units - British Turning on Edit Mode EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 destroyers placed in 109 Sea Zone 2 submarines placed in 80 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 carriers EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 fighters EDIT: Removing units owned by Japanese from Java: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 fighter EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 fighter EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by French to Scotland: 2 infantry EDIT: Removing units owned by French from United Kingdom: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Scotland: 2 infantry EDIT: Adding units owned by French to United Kingdom: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50 Americans : 1.00 Neutral_Axis : 0.33 Japanese : -0.50
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All kinds of edits… missed unloading an infantry off U.S. transports at Celebes. Forgot to sink the German transport up north with the UK fighter moving to Russia.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 bomber moved from Romania to Belarus 1 armour moved from Baltic States to Belarus 1 armour, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Italians attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Poland 1 aaGun moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : -0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 1 cruiser and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 6 PUs; Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 cruisers, 3 fighters and 1 submarine Japanese defend with 1 carrier, 2 fighters and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 2 cruisers and 3 fighters in 42 Sea Zone, round 2 : 2/1 hits, 2.50 expected hits Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 cruisers and 2 fighters in 42 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 cruisers and 2 fighters remaining. Battle score for attacker is 27 Casualties for ANZAC: 1 fighter and 1 submarine Casualties for Japanese: 1 carrier, 2 fighters and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Celebes 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Nenetsia to Russia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 armour moved from Bessarabia to Eastern Poland Germans take Western Ukraine from Russians 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 infantry moved from Bessarabia to Ukraine 3 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Baltic States to Archangel Germans take Archangel from Russians 3 bombers moved from Baltic States to Russia Purchase Units - Germans Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
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Yes, intercept in Moscow.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 armour moved from Bessarabia to Eastern Poland Germans take Western Ukraine from Russians 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 infantry moved from Bessarabia to Ukraine 3 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Baltic States to Archangel Germans take Archangel from Russians 3 bombers moved from Baltic States to Russia Purchase Units - Germans Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 1 interceptors out of Russia Attackers Fire, : 0/1 hits, 0.50 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in Novgorod Germans attack with 1 armour and 3 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia 1 armour moved from Bessarabia to Belarus 2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 4 artilleries and 22 infantry moved from Baltic States to Belarus 2 infantry moved from Karelia to Finland 10 mech_infantrys moved from Baltic States to Bessarabia 1 armour and 5 mech_infantrys moved from Poland to Belarus 2 aaGuns, 5 armour and 2 mech_infantrys moved from Baltic States to Belarus 2 bombers moved from Russia to Belarus 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 1 armour and 5 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : -0.33 Defenders Fire, : : -0.33 Attackers Fire, : : -0.50 Russians : 1.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 mech_infantry moved from Northwest Persia to Iraq Russians take Iraq from Neutral_Axis 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Bryansk to Archangel 2 fighters and 2 tactical_bombers moved from Bryansk to Archangel Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 3/1 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Archangel to Russia 1 infantry moved from Bryansk to Smolensk 3 aaGuns, 2 armour, 7 artilleries, 12 infantry and 5 mech_infantrys moved from Bryansk to Russia 2 armour and 15 mech_infantrys moved from Russia to Tambov 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.50