NO scramble.
2019 Wizmark (Allies) vs SixUnder (Axis) BM
-
no scramble
-
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Norway to Karelia Americans take Finland from Germans Russians take Karelia from Germans 2 artilleries moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 3 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 4 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 3 bombers moved from Norway to Denmark 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Denmark 2 fighters moved from Norway to 112 Sea Zone 2 fighters moved from Norway to Denmark 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 22 Sea Zone to 16 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from India to Szechwan 1 bomber moved from India to Hunan 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 44 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 44 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery Battle in Denmark Americans attack with 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Americans roll dice for 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 6/9 hits, 4.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in Marianas Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour, 1 artillery and 2 infantry in Marianas, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Marianas, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Marianas Americans win, taking Marianas from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 3 bombers moved from Denmark to Norway 3 fighters and 1 tactical_bomber moved from Denmark to Norway 3 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 3 artilleries moved from 91 Sea Zone to Gibraltar 1 bomber moved from 44 Sea Zone to New Guinea 1 battleship, 2 carriers and 2 destroyers moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from 16 Sea Zone to 22 Sea Zone 3 submarines moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to Wake Island Place Units - Americans 1 harbour placed in Norway 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour, 1 fighter and 1 mech_infantry placed in Norway Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 0.50 Japanese : 2.33
-
TripleA Move Summary: Chinese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 4 infantry moved from Sikang to Shensi 2 infantry moved from Hopei to Shensi
-
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 4 infantry moved from Sikang to Shensi 2 infantry moved from Hopei to Shensi Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Shensi, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : -0.33
-
TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - British 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Norway to Karelia Americans take Finland from Germans Russians take Karelia from Germans 2 artilleries moved from Norway to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 3 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 4 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 3 bombers moved from Norway to Denmark 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Denmark 2 fighters moved from Norway to 112 Sea Zone 2 fighters moved from Norway to Denmark 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 22 Sea Zone to 16 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from India to Szechwan 1 bomber moved from India to Hunan 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 44 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 44 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery Battle in Denmark Americans attack with 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Americans roll dice for 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 6/9 hits, 4.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Denmark, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Battle in Marianas Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour, 1 artillery and 2 infantry in Marianas, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Marianas, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Marianas Americans win, taking Marianas from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 3 bombers moved from Denmark to Norway 3 fighters and 1 tactical_bomber moved from Denmark to Norway 3 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 3 artilleries moved from 91 Sea Zone to Gibraltar 1 bomber moved from 44 Sea Zone to New Guinea 1 battleship, 2 carriers and 2 destroyers moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from 16 Sea Zone to 22 Sea Zone 3 submarines moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to Wake Island Place Units - Americans 1 harbour placed in Norway 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour, 1 fighter and 1 mech_infantry placed in Norway Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 4 infantry moved from Sikang to Shensi 2 infantry moved from Hopei to Shensi Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Shensi, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British repair damage of 12x factory_major; Remaining resources: 90 PUs; British buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 3 aaGuns moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom 2 infantry moved from Scotland to United Kingdom Place Units - British 3 transports placed in 110 Sea Zone 3 artilleries placed in United Kingdom 2 submarines placed in 98 Sea Zone 1 bomber placed in Egypt 1 factory_minor placed in Iraq 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Bryansk: 2 fighters EDIT: Adding units owned by British to Northwest Persia: 2 fighters EDIT: Removing units owned by British from Russia: 1 bomber EDIT: Adding units owned by British to Persia: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00 British : -1.83 Americans : 0.50 Chinese : 1.00 Japanese : 2.00
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 infantry moved from Caucasus to Northwest Persia 1 fighter moved from Ukraine to Northwest Persia 1 fighter moved from Rostov to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 artilleries, 2 fighters and 1 infantry British defend with 1 artillery, 2 fighters and 2 infantry Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 artillery, 2 fighters and 2 infantry in Northwest Persia, round 2 : 1/5 hits, 2.33 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 2 artilleries and 2 fighters in Northwest Persia, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 1 artillery and 2 fighters in Northwest Persia, round 3 : 1/3 hits, 1.67 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Northwest Persia Italians roll dice for 1 artillery and 2 fighters in Northwest Persia, round 4 : 2/3 hits, 1.33 expected hits British roll dice for 2 fighters in Northwest Persia, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 2 fighters owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery, 1 fighter and 1 infantry Casualties for British: 1 artillery, 2 fighters and 2 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Volgograd 1 armour moved from Ukraine to Caucasus Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -2.33
Territory Summary for Italians :
Northern Italy : 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Rostov : 1 flag Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry Western Ukraine : 1 flag, 1 aaGun Volgograd : 1 flag, 1 factory_minor and 1 fighter Caucasus : 1 flag, 1 armour Greece : 1 flag 97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 2 transports Northwest Persia : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 36 / 54 Russians : 17 / 25 Japanese : 49 / 50 Americans : 67 / 107 Chinese : 10 / 11 British : 34 / 43 UK_Pacific : 11 / 14 Italians : 20 / 22 ANZAC : 13 / 19 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 398 times 2 was rolled 388 times 3 was rolled 377 times 4 was rolled 389 times 5 was rolled 395 times 6 was rolled 372 times Average roll : 3.479 Median : 3.000 Variance : 0.222 Standard Deviation : 0.471 Total rolls : 2319 Null / Other 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 2.895 Median : 3.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 19 Germans Combat 1 was rolled 80 times 2 was rolled 80 times 3 was rolled 64 times 4 was rolled 66 times 5 was rolled 72 times 6 was rolled 68 times Average roll : 3.405 Median : 3.000 Variance : 0.567 Standard Deviation : 0.753 Total rolls : 430 British Combat 1 was rolled 41 times 2 was rolled 45 times 3 was rolled 51 times 4 was rolled 46 times 5 was rolled 64 times 6 was rolled 56 times Average roll : 3.710 Median : 4.000 Variance : 1.171 Standard Deviation : 1.082 Total rolls : 303 Italians Combat 1 was rolled 38 times 2 was rolled 39 times 3 was rolled 38 times 4 was rolled 38 times 5 was rolled 33 times 6 was rolled 40 times Average roll : 3.482 Median : 3.000 Variance : 0.130 Standard Deviation : 0.361 Total rolls : 226 Americans Combat 1 was rolled 38 times 2 was rolled 51 times 3 was rolled 52 times 4 was rolled 47 times 5 was rolled 61 times 6 was rolled 42 times Average roll : 3.577 Median : 4.000 Variance : 1.136 Standard Deviation : 1.066 Total rolls : 291 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 95 times 2 was rolled 79 times 3 was rolled 61 times 4 was rolled 81 times 5 was rolled 74 times 6 was rolled 77 times Average roll : 3.409 Median : 3.000 Variance : 1.298 Standard Deviation : 1.139 Total rolls : 467 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 2.943 Median : 3.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 53 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 24 times 2 was rolled 17 times 3 was rolled 22 times 4 was rolled 21 times 5 was rolled 19 times 6 was rolled 20 times Average roll : 3.439 Median : 3.000 Variance : 0.242 Standard Deviation : 0.492 Total rolls : 123 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 6 was rolled 2 times Average roll : 3.583 Median : 4.000 Variance : 1.273 Standard Deviation : 1.128 Total rolls : 12 Russians Combat 1 was rolled 56 times 2 was rolled 55 times 3 was rolled 70 times 4 was rolled 68 times 5 was rolled 57 times 6 was rolled 51 times Average roll : 3.471 Median : 3.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 357
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:59:44 AM
Savegame -
TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
-
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Burma to Persia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Burma to Persia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 4 artilleries and 4 infantry moved from France to Normandy Bordeaux 2 bombers and 1 fighter moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Western Germany to Holland Belgium 2 artilleries and 2 infantry moved from Western Germany to Denmark 1 marine moved from Western Germany to Holland Belgium 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 3 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Western Ukraine to Belarus 3 fighters moved from Western Ukraine to Belarus 1 armour moved from Germany to Holland Belgium Combat - Germans
Combat Hit Differential Summary :
-
scramble orders 112 113
-
@SixUnder 3 fighters to sz 113 please…take both hits on the carrier before fighters please
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 4 artilleries and 4 infantry moved from France to Normandy Bordeaux 2 bombers and 1 fighter moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Western Germany to Holland Belgium 2 artilleries and 2 infantry moved from Western Germany to Denmark 1 marine moved from Western Germany to Holland Belgium 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 3 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Western Ukraine to Belarus 3 fighters moved from Western Ukraine to Belarus 1 armour moved from Germany to Holland Belgium Combat - Germans Americans scrambles 3 units out of Norway to defend against the attack in 113 Sea Zone Battle in 112 Sea Zone Germans attack with 2 bombers and 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Normandy Bordeaux Germans attack with 4 artilleries and 4 infantry Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits Americans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 4 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 4 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 4/5 hits, 1.67 expected hits Americans roll dice for 4 artilleries and 1 infantry in Normandy Bordeaux, round 4 : 2/5 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Normandy Bordeaux Germans roll dice for 3 artilleries in Normandy Bordeaux, round 5 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries in Normandy Bordeaux, round 6 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 7 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery in Normandy Bordeaux, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 9 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 9 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 4 artilleries and 4 infantry Casualties for Americans: 3 artilleries and 4 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery, 1 infantry and 2 marines Americans defend with 1 artillery and 1 marine Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 marine in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 marine owned by the Germans lost in Holland Belgium Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 marine in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 marine owned by the Germans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 marines Casualties for Americans: 1 artillery and 1 marine Battle in 113 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber Americans defend with 1 carrier and 3 fighters Germans roll dice for 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 carrier and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -15 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for Americans: 1 carrier Battle in Denmark Germans attack with 2 artilleries and 2 infantry Americans defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Belarus Germans attack with 3 fighters and 3 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 fighters and 3 mech_infantrys in Belarus, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 3 fighters and 2 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Norway Moving scrambled unit from 113 Sea Zone back to originating territory: Norway Moving scrambled unit from 113 Sea Zone back to originating territory: Norway Non Combat Move - Germans 3 fighters moved from Belarus to Poland 4 fighters moved from Western Ukraine to Northwest Persia 1 fighter moved from Western Ukraine to Northwest Persia 1 mech_infantry moved from Western Ukraine to Rostov 1 fighter moved from Western Ukraine to Western Germany 2 bombers and 1 fighter moved from 112 Sea Zone to Western Germany 22 mech_infantrys moved from Western Ukraine to Baltic States 4 armour moved from Germany to Baltic States 1 artillery moved from Western Ukraine to Eastern Poland 11 infantry moved from Western Ukraine to Eastern Poland 3 aaGuns moved from Western Ukraine to Eastern Poland Place Units - Germans 3 infantry placed in Novgorod 2 infantry placed in France 1 artillery, 2 fighters and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,2,2 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -3.00 Americans : 1.00 Russians : -0.67
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry Poland : 3 fighters Germany : 1 factory_minor Denmark : 2 artilleries and 2 infantry Holland Belgium : 1 armour, 1 artillery and 1 infantry Belarus : 1 flag, 2 mech_infantrys Baltic States : 1 flag, 4 armour and 22 mech_infantrys Rostov : 1 mech_infantry Eastern Poland : 1 flag, 3 aaGuns, 1 artillery and 11 infantry Bessarabia : 1 flag Western Ukraine : 1 infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Bulgaria : 1 flag Northwest Persia : 5 fighters and 3 mech_infantrys Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 43 / 50 Russians : 15 / 25 Japanese : 46 / 50 Americans : 62 / 107 Chinese : 10 / 11 British : 34 / 43 UK_Pacific : 14 / 14 Italians : 20 / 22 ANZAC : 13 / 22 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 457 times 2 was rolled 455 times 3 was rolled 447 times 4 was rolled 456 times 5 was rolled 473 times 6 was rolled 437 times Average roll : 3.493 Median : 4.000 Variance : 0.262 Standard Deviation : 0.512 Total rolls : 2725 Null / Other 1 was rolled 47 times 2 was rolled 58 times 3 was rolled 57 times 4 was rolled 51 times 5 was rolled 66 times 6 was rolled 49 times Average roll : 3.543 Median : 4.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 328 Germans Combat 1 was rolled 88 times 2 was rolled 85 times 3 was rolled 76 times 4 was rolled 78 times 5 was rolled 81 times 6 was rolled 77 times Average roll : 3.433 Median : 3.000 Variance : 0.237 Standard Deviation : 0.487 Total rolls : 485 British Combat 1 was rolled 41 times 2 was rolled 45 times 3 was rolled 51 times 4 was rolled 46 times 5 was rolled 64 times 6 was rolled 56 times Average roll : 3.710 Median : 4.000 Variance : 1.171 Standard Deviation : 1.082 Total rolls : 303 Italians Combat 1 was rolled 38 times 2 was rolled 39 times 3 was rolled 38 times 4 was rolled 38 times 5 was rolled 33 times 6 was rolled 40 times Average roll : 3.482 Median : 3.000 Variance : 0.130 Standard Deviation : 0.361 Total rolls : 226 Americans Combat 1 was rolled 47 times 2 was rolled 58 times 3 was rolled 57 times 4 was rolled 51 times 5 was rolled 66 times 6 was rolled 49 times Average roll : 3.543 Median : 4.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 328 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 95 times 2 was rolled 79 times 3 was rolled 61 times 4 was rolled 81 times 5 was rolled 74 times 6 was rolled 77 times Average roll : 3.409 Median : 3.000 Variance : 1.298 Standard Deviation : 1.139 Total rolls : 467 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 2.943 Median : 3.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 53 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 24 times 2 was rolled 17 times 3 was rolled 22 times 4 was rolled 21 times 5 was rolled 19 times 6 was rolled 20 times Average roll : 3.439 Median : 3.000 Variance : 0.242 Standard Deviation : 0.492 Total rolls : 123 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 6 was rolled 2 times Average roll : 3.583 Median : 4.000 Variance : 1.273 Standard Deviation : 1.128 Total rolls : 12 Russians Combat 1 was rolled 56 times 2 was rolled 56 times 3 was rolled 70 times 4 was rolled 70 times 5 was rolled 57 times 6 was rolled 53 times Average roll : 3.483 Median : 3.000 Variance : 0.801 Standard Deviation : 0.895 Total rolls : 362
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:14:10 AM
Savegame -
TripleA Move Summary: Russians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 2 infantry moved from Samara to Kazakhstan 3 infantry moved from Tambov to Volgograd 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 4 mech_infantrys moved from Russia to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Belarus 1 bomber moved from Russia to Kazakhstan 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Rostov 1 fighter moved from Bryansk to Belarus 1 artillery moved from Bryansk to Ukraine
-
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 2 infantry moved from Samara to Kazakhstan 3 infantry moved from Tambov to Volgograd 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 4 mech_infantrys moved from Russia to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Belarus 1 bomber moved from Russia to Kazakhstan 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Rostov 1 fighter moved from Bryansk to Belarus 1 artillery moved from Bryansk to Ukraine Combat - Russians Battle in Volgograd Russians attack with 3 infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 1 fighter Russians roll dice for 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 fighter in Volgograd, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Volgograd Russians win, taking Volgograd from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Western Ukraine Russians attack with 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry; Italians defend with 1 aaGun Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -11 Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry Battle in Ukraine Russians attack with 2 artilleries and 4 mech_infantrys Italians defend with 1 aaGun, 1 factory_minor and 2 infantry Russians roll dice for 2 artilleries and 4 mech_infantrys in Ukraine, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 2 artilleries and 4 mech_infantrys in Ukraine, round 3 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Italians: 1 aaGun and 2 infantry Battle in Kazakhstan Russians attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 bomber moved from Kazakhstan to Russia 1 fighter moved from Rostov to Smolensk 1 fighter moved from Belarus to Smolensk 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns, 7 artilleries and 36 infantry moved from Bryansk to Smolensk 3 infantry moved from Russia to Bryansk 1 armour and 3 mech_infantrys moved from Archangel to Bryansk Place Units - Russians 3 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : -0.17
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to India 3 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India 3 fighters moved from French Indo China to Kiangsu 1 fighter moved from French Indo China to 37 Sea Zone 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Suiyuyan to Kansu 3 mech_infantrys moved from Amur to Korea 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 fighter moved from Kiangsu to Anhwe 2 mech_infantrys moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 5 transports ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer and 5 transports in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 destroyer and 5 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangsi Japanese attack with 1 fighter and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 fighter and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Japanese attack with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 armour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in India, round 2 : 6/12 hits, 4.50 expected hits UK_Pacific roll dice for 1 armour, 1 infantry and 1 mech_infantry in India, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India Japanese captures 14PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 armour, 1 infantry and 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from Kwangsi to Kiangsu 1 fighter moved from 37 Sea Zone to Sumatra Place Units - Japanese 3 fighters placed in Japan 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Japanese collect 51 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : -0.33 UK_Pacific : -1.17 Japanese : 2.33
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag, 2 mech_infantrys Korea : 3 mech_infantrys Kiangsu : 1 flag, 1 factory_minor, 3 fighters and 3 infantry Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry Jehol : 1 flag Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Suiyuyan : 1 flag, 1 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 fighter India : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry Kwangtung : 1 flag, 1 harbour Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry Sakha : 1 flag, 1 infantry Soviet Far East : 1 flag Amur : 1 flag Timguska : 1 flag, 1 infantry Siberia : 1 flag French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 1 artillery, 1 fighter and 3 marines 43 Sea Zone : 1 flag 36 Sea Zone : 2 destroyers 39 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports 5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 50 Russians : 24 / 32 Japanese : 51 / 71 Americans : 62 / 107 Chinese : 7 / 11 British : 34 / 43 UK_Pacific : 11 / 0 Italians : 14 / 22 ANZAC : 13 / 22 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 462 times 2 was rolled 468 times 3 was rolled 454 times 4 was rolled 468 times 5 was rolled 483 times 6 was rolled 458 times Average roll : 3.507 Median : 4.000 Variance : 0.186 Standard Deviation : 0.431 Total rolls : 2793 Null / Other 1 was rolled 46 times 2 was rolled 56 times 3 was rolled 57 times 4 was rolled 51 times 5 was rolled 65 times 6 was rolled 51 times Average roll : 3.571 Median : 4.000 Variance : 0.663 Standard Deviation : 0.814 Total rolls : 326 Germans Combat 1 was rolled 88 times 2 was rolled 86 times 3 was rolled 76 times 4 was rolled 78 times 5 was rolled 82 times 6 was rolled 79 times Average roll : 3.444 Median : 3.000 Variance : 0.228 Standard Deviation : 0.478 Total rolls : 489 British Combat 1 was rolled 41 times 2 was rolled 45 times 3 was rolled 51 times 4 was rolled 46 times 5 was rolled 64 times 6 was rolled 56 times Average roll : 3.710 Median : 4.000 Variance : 1.171 Standard Deviation : 1.082 Total rolls : 303 Italians Combat 1 was rolled 39 times 2 was rolled 41 times 3 was rolled 39 times 4 was rolled 39 times 5 was rolled 35 times 6 was rolled 42 times Average roll : 3.494 Median : 3.000 Variance : 0.123 Standard Deviation : 0.351 Total rolls : 235 Americans Combat 1 was rolled 46 times 2 was rolled 56 times 3 was rolled 57 times 4 was rolled 51 times 5 was rolled 65 times 6 was rolled 51 times Average roll : 3.571 Median : 4.000 Variance : 0.663 Standard Deviation : 0.814 Total rolls : 326 Neutral_Axis Combat 3 was rolled 1 times 6 was rolled 2 times Average roll : 5.000 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Japanese Combat 1 was rolled 97 times 2 was rolled 85 times 3 was rolled 61 times 4 was rolled 83 times 5 was rolled 77 times 6 was rolled 80 times Average roll : 3.410 Median : 3.000 Variance : 1.435 Standard Deviation : 1.198 Total rolls : 483 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 0.348 Standard Deviation : 0.590 Total rolls : 24 ANZAC Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.071 Median : 3.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 56 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.727 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 24 times 2 was rolled 17 times 3 was rolled 22 times 4 was rolled 21 times 5 was rolled 20 times 6 was rolled 20 times Average roll : 3.452 Median : 3.000 Variance : 0.222 Standard Deviation : 0.471 Total rolls : 124 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.867 Median : 4.000 Variance : 0.679 Standard Deviation : 0.824 Total rolls : 15 Russians Combat 1 was rolled 60 times 2 was rolled 64 times 3 was rolled 76 times 4 was rolled 78 times 5 was rolled 59 times 6 was rolled 61 times Average roll : 3.490 Median : 3.000 Variance : 0.900 Standard Deviation : 0.949 Total rolls : 398
-
TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 aaGun, 5 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 2 armour moved from Karelia to Novgorod 1 submarine moved from 16 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 3 submarines moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 armour moved from Marianas to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 battleship moved from 22 Sea Zone to 21 Sea Zone 2 fighters moved from 22 Sea Zone to Guam 1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone Americans take 43 Sea Zone from Japanese 1 bomber moved from New Guinea to 36 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 3 bombers moved from Norway to Novgorod 1 fighter moved from Norway to Novgorod 1 tactical_bomber moved from Norway to Novgorod 3 fighters moved from Norway to Novgorod