TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 10 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
2 marines moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
6 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 10 submarines and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 10 submarines in 26 Sea Zone, round 2 : 6/10 hits, 3,33 expected hits
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 2 cruisers, 10 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Philippines
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 infantry and 3 marines
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 infantry and 3 marines in Hawaiian Islands, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is -2
Casualties for Americans: 1 infantry and 1 marine
Casualties for Japanese: 2 infantry
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to Northern Territory
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 destroyers moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 35 Sea Zone to Northern Territory
6 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
3 carriers moved from 101 Sea Zone to 89 Sea Zone
3 fighters moved from Eastern United States to 89 Sea Zone
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
4 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 6 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
8 artilleries, 32 infantry and 15 mech_infantrys moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
2 infantry moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Turkey to Samara
1 fighter and 1 tactical_bomber moved from Turkey to Tambov
1 tactical_bomber moved from Turkey to Kazakhstan
1 infantry moved from Rostov to Ukraine
British take Ukraine from Germans
2 armour, 15 artilleries, 12 infantry and 52 mech_infantrys moved from Rostov to Bryansk
Combat - British
Battle in West India
British attack with 8 artilleries, 32 infantry and 18 mech_infantrys
Japanese defend with 1 airfield, 1 harbour and 1 infantry
British roll dice for 8 artilleries, 32 infantry and 18 mech_infantrys in West India, round 2 : 10/58 hits, 12,33 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 8 artilleries, 32 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
British attack with 2 armour, 15 artilleries, 12 infantry and 52 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 armour, 15 artilleries, 12 infantry and 52 mech_infantrys in Bryansk, round 2 : 15/81 hits, 19,17 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
British win, taking Bryansk from Italians with 2 armour, 15 artilleries, 12 infantry and 52 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tambov
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Samara
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 2 infantry in Samara, round 3 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
1 bomber moved from Samara to Caucasus
1 infantry moved from Turkey to Greece
13 infantry moved from Turkey to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 aaGuns moved from Eastern Persia to West India
3 artilleries moved from Persia to Eastern Persia
4 artilleries moved from Northwest Persia to Persia
3 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Saudi Arabia to Persia
1 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
4 submarines moved from 97 Sea Zone to 100 Sea Zone
Place Units - British
3 artilleries placed in Persia
3 artilleries placed in Turkey
3 infantry placed in Volgograd
3 infantry placed in Iraq
3 mech_infantrys placed in Saudi Arabia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 55 PUs; end with 57 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 63 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 66 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
British : -10,50
Italians : -0,33
Americans : 1,33
Japanese : 3,00
Savegame