Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
Damn I forgot to move 2 Jap fighters to West Germany, no Scramble
@lebowsky If you forgot you can edit that, then ill change my attack
If you allow me that would be nice, i was counting with them, just move them to West Germany and remake the turn.
Thank you
@lebowsky ill do it tomorrow
Ok dont worry, Im going to bed soon
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Greece: 2 fighters
EDIT: Adding units owned by Japanese to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
Americans take 54 Sea Zone from Japanese
1 marine moved from 63 Sea Zone to New Zealand
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
Americans take 62 Sea Zone from Japanese
1 fighter moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to New Zealand
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Gibraltar to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in Sardinia
Battle in New Zealand
Americans attack with 3 fighters, 1 marine and 3 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 fighters, 1 marine and 3 tactical_bombers in New Zealand, round 2 : 5/7 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in New Zealand
Americans win, taking Sardinia from Italians, taking New Zealand from Japanese with 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
5 carriers, 1 fighter and 2 submarines moved from 30 Sea Zone to 63 Sea Zone
3 carriers, 3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
2 fighters and 3 tactical_bombers moved from New Zealand to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
2 cruisers, 2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,33
Japanese : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Greece: 2 fighters
EDIT: Adding units owned by Japanese to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
Americans take 54 Sea Zone from Japanese
1 marine moved from 63 Sea Zone to New Zealand
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
Americans take 62 Sea Zone from Japanese
1 fighter moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to New Zealand
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Gibraltar to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in Sardinia
Battle in New Zealand
Americans attack with 3 fighters, 1 marine and 3 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 fighters, 1 marine and 3 tactical_bombers in New Zealand, round 2 : 5/7 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in New Zealand
Americans win, taking Sardinia from Italians, taking New Zealand from Japanese with 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
5 carriers, 1 fighter and 2 submarines moved from 30 Sea Zone to 63 Sea Zone
3 carriers, 3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
2 fighters and 3 tactical_bombers moved from New Zealand to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
2 cruisers, 2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 5 armour, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 battleship and 1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 cruisers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Egypt
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Eastern Persia to West India
4 artilleries and 2 infantry moved from Persia to Eastern Persia
7 mech_infantrys moved from Iraq to Persia
6 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Persia to Eastern Persia
1 fighter moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in Sicily
Battle in Norway
Battle in Denmark
Non Combat Move - British
1 aaGun moved from United Kingdom to Scotland
2 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 fighter moved from 112 Sea Zone to Scotland
Place Units - British
2 submarines placed in 71 Sea Zone
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
British collect 43 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,33
Japanese : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - Italians
1 fighter moved from Greece to 95 Sea Zone
1 bomber moved from Southern Italy to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in Eastern Poland
Italians attack with 1 bomber, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/5 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 fighter moved from 95 Sea Zone to Southern Italy
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 bomber and 4 fighters moved from New South Wales to South Australia
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber, 4 fighters and 1 infantry in South Australia, round 2 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
ANZAC win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber and 4 fighters moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 bomber and 4 fighters moved from New South Wales to South Australia
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber, 4 fighters and 1 infantry in South Australia, round 2 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
ANZAC win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber and 4 fighters moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
1 fighter moved from Gibraltar to Scotland
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 bombers and 1 fighter moved from Western Germany to Norway
2 bombers moved from Poland to Norway
3 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Norway
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Norway
Germans attack with 4 bombers, 2 fighters and 2 infantry
British defend with 2 infantry; French defend with 2 infantry
Germans roll dice for 4 bombers, 2 fighters and 2 infantry in Norway, round 2 : 3/8 hits, 4,00 expected hits
British roll dice for 4 infantry in Norway, round 2 : 3/4 hits, 1,33 expected hits
1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in Norway
Germans roll dice for 4 bombers and 1 fighter in Norway, round 3 : 5/5 hits, 3,17 expected hits
British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Norway
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 2 infantry
Casualties for French: 2 infantry
Battle in Denmark
Germans attack with 4 infantry
British defend with 2 infantry
Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 0,67 expected hits
British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
4 bombers and 1 fighter moved from Norway to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
5 infantry moved from Germany to Poland
4 artilleries and 8 infantry moved from Poland to Eastern Poland
4 aaGuns, 15 artilleries and 36 infantry moved from Western Ukraine to Eastern Poland
6 armour and 25 mech_infantrys moved from Ukraine to Eastern Poland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 2,17
British : 1,67
This is looking worse turn by turn, im losing too much on attacks I shouldnt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 submarine moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Russia to Sikang
1 infantry moved from Kazakhstan to Sikang
Combat - Russians
Battle in Karelia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
3 armour and 3 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Smolensk to Vologda
1 infantry moved from Novgorod to Vyborg
2 fighters moved from Karelia to Belarus
5 armour and 2 mech_infantrys moved from Novgorod to Belarus
2 aaGuns, 1 armour, 25 artilleries, 62 infantry and 2 mech_infantrys moved from Bryansk to Belarus
10 infantry moved from Russia to Smolensk
2 fighters moved from Sikang to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 tactical_bomber moved from Vologda to Belarus
Place Units - Russians
1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 8 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Ulaanbaatar to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Guam to 21 Sea Zone
2 carriers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 21 Sea Zone to 17 Sea Zone
2 fighters, 1 infantry and 2 tactical_bombers moved from 17 Sea Zone to Iwo Jima
1 battleship moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 armour, 5 artilleries, 8 infantry and 8 mech_infantrys moved from India to West India
5 fighters and 3 tactical_bombers moved from Kwangsi to West India
2 bombers moved from Shan State to West India
3 mech_infantrys moved from Burma to West India
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Suiyuyan to Timguska
Japanese take Timguska from Russians
2 fighters moved from Japan to Iwo Jima
Combat - Japanese
Battle in Iwo Jima
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/7 hits, 3,50 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery
Battle in West India
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 5 fighters, 8 infantry, 11 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 12 artilleries, 11 infantry and 1 mech_infantry; Americans defend with 2 mech_infantrys
AA fire in West India : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters, 8 infantry, 11 mech_infantrys and 3 tactical_bombers in West India, round 2 : 11/35 hits, 12,00 expected hits
UK_Pacific roll dice for 2 aaGuns, 12 artilleries, 11 infantry and 3 mech_infantrys in West India, round 2 : 7/26 hits, 8,67 expected hits
7 infantry owned by the Japanese, 2 aaGuns owned by the British and 9 infantry owned by the British lost in West India
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters, 1 infantry, 11 mech_infantrys and 3 tactical_bombers in West India, round 3 : 8/28 hits, 10,83 expected hits
UK_Pacific roll dice for 12 artilleries, 2 infantry and 3 mech_infantrys in West India, round 3 : 11/17 hits, 5,67 expected hits
1 infantry owned by the Japanese, 10 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 3 artilleries owned by the British, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in West India
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers in West India, round 4 : 8/17 hits, 8,33 expected hits
UK_Pacific roll dice for 9 artilleries in West India, round 4 : 1/9 hits, 3,00 expected hits
1 artillery owned by the Japanese and 8 artilleries owned by the British lost in West India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers in West India, round 5 : 7/16 hits, 8,00 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 2 artilleries, 8 infantry and 10 mech_infantrys
Casualties for British: 2 aaGuns, 12 artilleries, 11 infantry and 1 mech_infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Japanese
2 bombers, 5 fighters and 3 tactical_bombers moved from West India to India
3 mech_infantrys moved from Yunnan to India
2 infantry moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
2 infantry moved from French Indo China to Yunnan
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from Yakut S.S.R. to Kwangsi
4 infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 7 destroyers and 3 submarines moved from 35 Sea Zone to 17 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
3 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in India
2 infantry placed in Malaya
1 infantry placed in Shantung
1 infantry placed in Kiangsu
1 infantry placed in Kwangtung
1 carrier and 2 submarines placed in 36 Sea Zone
1 mech_infantry placed in Malaya
1 mech_infantry placed in Shantung
1 mech_infantry placed in Kiangsu
1 mech_infantry placed in Kwangtung
Japanese undo move 10.
2 fighters placed in Kwangtung
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 0,67
AA fire in West India : : -1,00
UK_Pacific : 2,33
Japanese : -5,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Scotland to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 marine moved from New Zealand to 63 Sea Zone
5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine, 3 submarines and 4 tactical_bombers moved from 63 Sea Zone to 26 Sea Zone
2 cruisers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Place Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 cruiser placed in 10 Sea Zone
1 cruiser and 2 destroyers placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 cruisers, 2 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Scotland to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 marine moved from New Zealand to 63 Sea Zone
5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine, 3 submarines and 4 tactical_bombers moved from 63 Sea Zone to 26 Sea Zone
2 cruisers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Place Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 cruiser placed in 10 Sea Zone
1 cruiser and 2 destroyers placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
2 cruisers, 2 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 4 artilleries, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 armour and 2 mech_infantrys moved from Persia to West India
4 artilleries, 2 infantry and 7 mech_infantrys moved from Eastern Persia to West India
2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
Combat - British
Battle in West India
British attack with 3 armour, 4 artilleries, 2 infantry and 9 mech_infantrys
Japanese defend with 1 armour, 3 artilleries and 1 mech_infantry
British roll dice for 3 armour, 4 artilleries, 2 infantry and 9 mech_infantrys in West India, round 2 : 5/18 hits, 5,33 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in West India, round 2 : 0/5 hits, 1,83 expected hits
1 mech_infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in West India
British win, taking West India from Japanese with 3 armour, 4 artilleries, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Japanese: 1 armour, 3 artilleries and 1 mech_infantry
Non Combat Move - British
2 transports moved from 112 Sea Zone to 111 Sea Zone
2 aaGuns and 2 infantry moved from Scotland to 111 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Scotland to Norway
Place Units - British
1 submarine placed in 71 Sea Zone
3 artilleries placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4,4,1
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0,33
Japanese : -1,83
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Western Germany
4 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 0,17
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 bomber and 4 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 bomber, 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 bomber, 4 fighters and 2 infantry in Queensland, round 2 : 3/7 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber and 4 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 bomber and 4 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 bomber, 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 bomber, 4 fighters and 2 infantry in Queensland, round 2 : 3/7 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber and 4 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
1 fighter moved from Scotland to Norway
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers and 2 fighters moved from Western Germany to Norway
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 4 bombers, 2 fighters and 1 infantry
British defend with 2 aaGuns, 1 fighter and 2 infantry; French defend with 1 fighter; Americans defend with 1 bomber
AA fire in Norway : 2/6 hits, 1,00 expected hits
2 fighters owned by the Germans lost in Norway
Germans roll dice for 1 artillery, 4 bombers and 1 infantry in Norway, round 2 : 3/6 hits, 3,33 expected hits
British roll dice for 2 aaGuns, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 2/5 hits, 2,17 expected hits
2 aaGuns owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Norway
Germans roll dice for 4 bombers in Norway, round 3 : 2/4 hits, 2,67 expected hits
British roll dice for 2 fighters and 2 infantry in Norway, round 3 : 2/4 hits, 2,00 expected hits
2 bombers owned by the Germans and 2 infantry owned by the British lost in Norway
Germans roll dice for 2 bombers in Norway, round 4 : 1/2 hits, 1,33 expected hits
British roll dice for 2 fighters in Norway, round 4 : 0/2 hits, 1,33 expected hits
1 fighter owned by the British lost in Norway
Germans roll dice for 2 bombers in Norway, round 5 : 2/2 hits, 1,33 expected hits
British roll dice for 1 fighter in Norway, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the French lost in Norway
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery, 2 bombers, 2 fighters and 1 infantry
Casualties for Americans: 1 bomber
Casualties for British: 2 aaGuns, 1 fighter and 2 infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
2 bombers moved from Norway to Western Germany
3 armour, 16 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
1 artillery moved from France to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Germany
2 fighters and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0,67
British : -2,17
AA fire in Norway : : 1,00