Innohub (Axis) vs weddingsinger (Allies) Global 1940


  • Japan, SZ6 scramble and kamikaze options.

  • '19 '18 '17 '16 '15

    Ooop… I guess I forgot the fact that your air force from US homeland can reach sz6  :-o

    Maximize Kamikaze option please.  Each cruiser get 2 Kamikaze, and 1 destroyer get 2 kamikaze.

  • '19 '18 '17 '16 '15

    plus Maximum scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 7 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 24 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone
                1 destroyer moved from 24 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 15 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                2 cruisers moved from 16 Sea Zone to 6 Sea Zone
                2 carriers moved from 24 Sea Zone to 6 Sea Zone
                2 carriers moved from 16 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,6
                Battle in Iwo Jima
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 4 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers
                    Japanese defend with 3 carriers, 3 destroyers, 6 fighters, 3 submarines, 1 tactical_bomber and 3 transports
                        Americans roll dice for 1 bomber, 4 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  6/12 hits
                    Units damaged: 3 carriers owned by the Japanese
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 3 carriers, 3 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 :  4/13 hits
                        3 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 2 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 :  7/12 hits
                        Japanese roll dice for 3 carriers, 3 destroyers, 6 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 :  6/13 hits
                        1 tactical_bomber owned by the Japanese, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 1 carrier, 3 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 :  6/8 hits
                        Japanese roll dice for 6 fighters and 3 transports in 6 Sea Zone, round 4 :  4/6 hits
                        6 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                        3 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55
                    Casualties for Americans: 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers
                    Casualties for Japanese: 3 carriers, 3 destroyers, 6 fighters, 3 submarines, 1 tactical_bomber and 3 transports
                Battle in 92 Sea Zone
                    Americans attack with 6 submarines
                    Germans defend with 1 carrier, 1 destroyer and 1 transport; Italians defend with 1 cruiser, 2 destroyers, 1 fighter and 1 transport
                        Americans roll dice for 6 submarines in 92 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 carrier owned by the Germans
                        Italians roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports in 92 Sea Zone, round 2 :  3/6 hits
                        3 submarines owned by the Americans and 2 destroyers owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 92 Sea Zone, round 3 :  3/4 hits
                        1 destroyer owned by the Germans and 3 submarines owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 carrier, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 destroyer
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 6 submarines
                    1 fighter owned by the Italians forced to land in Gibraltar

    Non Combat Move - Americans
                1 battleship moved from 24 Sea Zone to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                2 carriers moved from 15 Sea Zone to 17 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                1 carrier and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from Eastern United States to 109 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Western United States to Southeast Mexico
                2 mech_infantrys moved from Eastern United States to Southeast Mexico
                1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                7 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42582_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                2 artilleries and 4 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    triplea_42582_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Iraq to 92 Sea Zone
                2 infantry moved from Burma to Shan State
                4 mech_infantrys moved from Burma to Yunnan
                4 mech_infantrys moved from Yunnan to French Indo China
                2 fighters moved from Burma to French Indo China
                1 infantry moved from Burma to Shan State
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 tactical_bomber moved from Iraq to 94 Sea Zone

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 carrier and 1 transport; Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber in 92 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Germans and 1 bomber owned by the British lost in 92 Sea Zone
                    Germans win with 1 cruiser and 2 transports remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 carrier
                    Casualties for British: 1 bomber
                Battle in Tunisia
                    British attack with 1 armour
                    Italians defend with 1 artillery
                        British roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        British roll dice for 1 armour in Tunisia, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in French Indo China
                    British attack with 2 fighters and 4 mech_infantrys
                    Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters and 4 mech_infantrys in French Indo China, round 2 :  1/6 hits
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in French Indo China, round 2 :  3/4 hits
                        1 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China
                    1 mech_infantry owned by the British retreated to Yunnan
                    Japanese win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 3 infantry in Shan State, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        British roll dice for 3 infantry in Shan State, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 :  0/1 hits
                        British roll dice for 3 infantry in Shan State, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 5 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 2 infantry in Shan State, round 6 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 6 :  0/1 hits
                        British roll dice for 2 infantry in Shan State, round 7 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 7 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 109 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Burma to Yunnan
                3 infantry moved from Burma to Shan State
                4 infantry moved from Burma to Yunnan
                4 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                1 fighter moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Yunnan
                3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to Algeria
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 artillery moved from 109 Sea Zone to United Kingdom
                2 armour moved from Belgian Congo to Egypt
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                4 fighters and 1 tactical_bomber moved from Iraq to Russia
                1 fighter moved from Persia to Russia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 fighter moved from Shan State to Yunnan
                1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                1 destroyer and 1 fighter placed in 109 Sea Zone
                2 fighters placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42582_UK_5.tsvg

  • '19 '18 '17 '16 '15

    Good attack in sz6…

    I would like to keep the Germany Carrier instead of Italy Cruiser and will do an edit.  Please let me know for question…

    Cheers

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Germans to 92 Sea Zone: 1 carrier
                EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
                EDIT: Turning off Edit Mode
                Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 mech_infantry moved from Tobruk to Tunisia
                2 fighters moved from Libya to Tunisia
                1 fighter moved from Gibraltar to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 armour moved from Smolensk to Urals
                      Italians take Vologda from Russians
                      Italians take Urals from Russians
                1 armour moved from Archangel to Karelia
                      Italians take Karelia from Russians
                2 artilleries and 2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 tactical_bomber
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 :  1/3 hits
                        French roll dice for 1 tactical_bomber in Algeria, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Algeria
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 tactical_bomber
                Battle in Rostov
                    Italians attack with 2 artilleries and 3 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tunisia
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 2 :  1/3 hits
                        British roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                2 fighters moved from Tunisia to Southern Italy
                1 fighter moved from Algeria to Libya
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Tunisia : 1 flag, 1 mech_infantry
        Western Germany : 2 infantry
        Northern Italy : 3 aaGuns, 1 armour, 1 factory_major and 1 mech_infantry
        Libya : 1 fighter
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Karelia : 1 flag, 1 armour
        Baltic States : 1 flag
        Rostov : 1 flag, 2 artilleries and 2 infantry
        Urals : 1 flag, 1 armour
        Archangel : 1 flag
        Eastern Poland : 2 infantry
        Ukraine : 1 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Smolensk : 1 flag
        95 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 13 / 23
        Japanese : 67 / 78
        Americans : 51 / 71
        Chinese : 4 / 10
        British : 33 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 32
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42582_Ita5.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Germans to 92 Sea Zone: 1 carrier
                EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
                EDIT: Turning off Edit Mode
                Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 mech_infantry moved from Tobruk to Tunisia
                2 fighters moved from Libya to Tunisia
                1 fighter moved from Gibraltar to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 armour moved from Smolensk to Urals
                      Italians take Vologda from Russians
                      Italians take Urals from Russians
                1 armour moved from Archangel to Karelia
                      Italians take Karelia from Russians
                2 artilleries and 2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 tactical_bomber
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 :  1/3 hits
                        French roll dice for 1 tactical_bomber in Algeria, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Algeria
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 tactical_bomber
                Battle in Rostov
                    Italians attack with 2 artilleries and 3 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tunisia
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 2 :  1/3 hits
                        British roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                2 fighters moved from Tunisia to Southern Italy
                1 fighter moved from Algeria to Libya
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 infantry
                EDIT: Adding units owned by Italians to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Tunisia : 1 flag, 1 mech_infantry
        Western Germany : 2 infantry
        Northern Italy : 3 aaGuns, 1 armour, 1 factory_major and 1 mech_infantry
        Libya : 1 fighter
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Karelia : 1 flag, 1 armour
        Baltic States : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 flag, 2 artilleries and 2 infantry
        Urals : 1 flag, 1 armour
        Archangel : 1 flag
        Eastern Poland : 2 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Smolensk : 1 flag
        95 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 13 / 23
        Japanese : 67 / 78
        Americans : 51 / 71
        Chinese : 4 / 10
        British : 33 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 32
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42582_Ita5.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Germans to 92 Sea Zone: 1 carrier
                EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
                EDIT: Turning off Edit Mode
                Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 mech_infantry moved from Tobruk to Tunisia
                2 fighters moved from Libya to Tunisia
                1 fighter moved from Gibraltar to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 armour moved from Smolensk to Urals
                      Italians take Vologda from Russians
                      Italians take Urals from Russians
                1 armour moved from Archangel to Karelia
                      Italians take Karelia from Russians
                2 artilleries and 2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 tactical_bomber
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 :  1/3 hits
                        French roll dice for 1 tactical_bomber in Algeria, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Algeria
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 tactical_bomber
                Battle in Rostov
                    Italians attack with 2 artilleries and 3 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tunisia
                    Italians attack with 2 fighters and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 2 :  1/3 hits
                        British roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                2 fighters moved from Tunisia to Southern Italy
                1 fighter moved from Algeria to Libya
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 infantry
                EDIT: Adding units owned by Italians to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Eastern Poland: 2 infantry
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Western Ukraine: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Tunisia : 1 flag, 1 mech_infantry
        Western Germany : 2 infantry
        Northern Italy : 3 aaGuns, 1 armour, 1 factory_major and 1 mech_infantry
        Libya : 1 fighter
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Karelia : 1 flag, 1 armour
        Baltic States : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 flag, 2 artilleries and 2 infantry
        Urals : 1 flag, 1 armour
        Archangel : 1 flag
        Western Ukraine : 1 flag, 2 infantry
        Vologda : 1 flag
        Smolensk : 1 flag
        95 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 13 / 23
        Japanese : 67 / 78
        Americans : 51 / 71
        Chinese : 4 / 10
        British : 33 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 32
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42582_Ita5.tsvg

  • '19 '18 '17 '16 '15

    I made a few edits of non-combat movement to fortify the occupied land…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_42582_Fre5.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 carrier moved from 92 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to 109 Sea Zone
                1 fighter moved from Normandy Bordeaux to 109 Sea Zone
                1 bomber moved from Norway to 109 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                4 mech_infantrys moved from Smolensk to Samara
                2 bombers moved from Ukraine to Samara
                1 mech_infantry moved from Smolensk to Tambov
                      Germans take Tambov from Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Samara
                1 fighter moved from Smolensk to Samara
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Samara
                    Germans attack with 2 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 infantry
                        Germans roll dice for 2 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Samara, round 2 :  5/9 hits
                        Russians roll dice for 4 infantry in Samara, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans and 4 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 2 fighters and 1 submarine
                    British defend with 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 2 transports
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 carrier and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 109 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 carrier and 2 fighters in 109 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 109 Sea Zone, round 3 :  2/5 hits
                        1 carrier owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 4 :  1/3 hits
                        British roll dice for 2 fighters in 109 Sea Zone, round 4 :  2/2 hits
                        British roll dice for 1 carrier, 1 cruiser and 4 transports in 109 Sea Zone, round 4 :  1/2 hits
                        1 carrier owned by the Americans, 1 submarine owned by the Germans and 2 fighters owned by the Germans lost in 109 Sea Zone
                    retreated to 109 Sea Zone
                    British win with 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 carrier, 2 fighters and 1 submarine
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 carrier
                    1 fighter owned by the British and 1 fighter owned by the Americans forced to land in United Kingdom

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Western Germany
                2 fighters moved from Samara to Smolensk
                1 tactical_bomber moved from Samara to Smolensk
                1 artillery moved from Smolensk to Vologda
                4 artilleries moved from Belarus to Smolensk
                3 infantry moved from Belarus to Smolensk
                5 armour moved from Belarus to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 bomber moved from Samara to Novgorod
                1 bomber moved from Samara to Novgorod
                1 fighter moved from Smolensk to Novgorod
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from France to Northern Italy
                1 infantry moved from France to Northern Italy
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Normandy Bordeaux to France
                3 infantry moved from Normandy Bordeaux to France
                3 infantry moved from Holland Belgium to France
                1 mech_infantry moved from Western Ukraine to Smolensk
                1 armour moved from Smolensk to Novgorod
                1 fighter moved from Western Ukraine to Novgorod
                1 tactical_bomber moved from Western Ukraine to Smolensk
                1 artillery moved from Ukraine to Rostov
                1 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Holland Belgium to France
                1 mech_infantry moved from Holland Belgium to Germany
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Western Germany to Germany

    Place Units - Germans
                2 fighters placed in Western Germany
                1 destroyer and 2 submarines placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 infantry and 2 mech_infantrys placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 bombers
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Smolensk: 2 bombers
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Germans :

    Gibraltar : 1 armour and 1 infantry
        Malta : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 9 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
        Germany : 1 aaGun, 1 factory_major and 2 mech_infantrys
        Northern Italy : 1 artillery and 1 infantry
        Belarus : 1 flag, 1 infantry
        Bryansk : 1 flag
        Rostov : 1 artillery
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Vologda : 1 artillery
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 aaGun, 7 armour, 4 artilleries, 2 bombers, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
        Samara : 1 flag, 3 mech_infantrys
        112 Sea Zone : 1 destroyer and 1 submarine
        95 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 7 / 23
        Japanese : 67 / 78
        Americans : 51 / 71
        Chinese : 4 / 10
        British : 33 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42582_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Vologda, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Vologda, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Italians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_42582_Rus6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
                      Japanese take Novosibirsk from Russians
                      Japanese take Kazakhstan from Russians
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
                1 battleship moved from 41 Sea Zone to 38 Sea Zone
                1 battleship moved from 42 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Shan State
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                2 bombers moved from Philippines to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Kweichow
                3 fighters and 4 tactical_bombers moved from Kiangsi to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 1 carrier
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 carrier in 6 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 carrier
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Ceylon
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Ceylon from UK_Pacific, taking Kweichow from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 aaGun and 5 infantry
                        Japanese roll dice for 2 battleships in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shan State, round 2 :  0/6 hits
                        UK_Pacific roll dice for 1 aaGun and 5 infantry in Shan State, round 2 :  0/5 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shan State, round 3 :  0/6 hits
                        UK_Pacific roll dice for 1 aaGun and 5 infantry in Shan State, round 3 :  1/5 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Shan State, round 4 :  2/5 hits
                        UK_Pacific roll dice for 1 aaGun and 5 infantry in Shan State, round 4 :  1/5 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Shan State, round 5 :  0/4 hits
                        UK_Pacific roll dice for 4 infantry in Shan State, round 5 :  0/4 hits
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Shan State, round 6 :  2/4 hits
                        UK_Pacific roll dice for 4 infantry in Shan State, round 6 :  2/4 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 artilleries in Shan State, round 7 :  1/2 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 7 :  0/2 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 artilleries in Shan State, round 8 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 8 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Japanese: 3 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from 6 Sea Zone to Japan
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 artillery moved from French Indo China to Siam
                1 aaGun and 1 infantry moved from Kansu to Shensi
                2 infantry moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Anhwe to Kiangsi
                1 aaGun moved from Kwangsi to Kiangsi
                2 mech_infantrys moved from Hunan to Kiangsi
                1 artillery moved from Kwangsi to Kiangsi
                1 armour moved from Jehol to Kiangsi
                2 bombers moved from Kweichow to Kiangsi
                3 mech_infantrys moved from Manchuria to Chahar
                1 artillery moved from Korea to Manchuria
                1 tactical_bomber moved from Kweichow to Kiangsi

    Place Units - Japanese
                2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 bombers, 4 mech_infantrys and 1 tactical_bomber
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 3 tactical_bombers
        Jehol : 1 flag
        Siam : 1 artillery
        Manchuria : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Shensi : 1 flag, 1 aaGun and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag, 3 mech_infantrys
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag, 2 artilleries
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        38 Sea Zone : 2 battleships and 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 5 / 10
        Japanese : 72 / 77
        Americans : 51 / 71
        Chinese : 2 / 10
        British : 33 / 36
        UK_Pacific : 6 / 7
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42582_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Battle in Okinawa

    Non Combat Move - Americans
                1 armour, 1 battleship, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 7 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 mech_infantrys moved from Southeast Mexico to Western United States
                1 infantry moved from Central United States to Eastern United States
                2 mech_infantrys moved from Southeast Mexico to Eastern United States
                1 cruiser, 3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 bombers and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42582_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    triplea_42582_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                3 infantry moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 2 artilleries
                        British roll dice for 2 fighters and 3 infantry in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 2 artilleries in Shan State, round 2 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Gibraltar
                    British attack with 3 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 infantry; Italians defend with 1 harbour
                        British roll dice for 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  0/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  2/2 hits
                        2 infantry owned by the British lost in Gibraltar
                        British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 :  0/2 hits
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 3 :  1/2 hits
                        1 infantry owned by the British lost in Gibraltar
                        British roll dice for 1 mech_infantry in Gibraltar, round 4 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 4 :  0/2 hits
                        British roll dice for 1 mech_infantry in Gibraltar, round 5 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 5 :  1/2 hits
                        1 mech_infantry owned by the British lost in Gibraltar
                    Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Alexandria to Egypt
                2 fighters moved from Shan State to India
                1 mech_infantry moved from Yunnan to India
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 106 Sea Zone

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                3 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,1,5,2,1,6
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42582_UK_6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 armour moved from Karelia to Finland
                      Italians take Finland from Russians
                1 armour moved from Finland to Vyborg

    Combat - Italians
                Battle in Trans-Jordan
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    Americans defend with 1 cruiser and 2 transports
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                    Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 cruiser and 2 transports

    Non Combat Move - Italians
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from Western Germany to Northern Italy
                1 armour moved from Northern Italy to Albania
                2 infantry moved from Rostov to Caucasus
                2 artilleries moved from Rostov to Caucasus
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Urals to Smolensk
                1 fighter moved from Libya to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 91 Sea Zone to Tunisia

    Place Units - Italians
                1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Gibraltar : 1 flag, 2 fighters and 1 harbour
        Algeria : 1 flag, 1 mech_infantry
        Tunisia : 1 flag, 1 bomber
        Albania : 1 armour
        Northern Italy : 3 aaGuns, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Urals : 1 flag
        Vyborg : 1 armour
        Archangel : 1 flag
        Ukraine : 2 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Caucasus : 2 artilleries and 2 infantry
        Smolensk : 1 flag, 1 armour
        95 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 2 transports
        93 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport
        91 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 3 / 10
        Japanese : 65 / 77
        Americans : 52 / 72
        Chinese : 5 / 11
        British : 32 / 34
        UK_Pacific : 9 / 6
        Italians : 26 / 37
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42582_Ita6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    triplea_42582_Fre6.tsvg

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