Will have to come to this later.
18L Weddingsinger (X) vs Sovietishcat (L) G40 sec ed
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S. Italy scramble options.
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Full scramble - american fighter last plz
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery moved from Greater Southern Germany to Northern Italy
1 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia
2 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Southern France
1 armour moved from Eastern Poland to Novgorod
1 artillery and 1 infantry moved from Greater Southern Germany to Northern Italy
1 artillery moved from Greater Southern Germany to Yugoslavia
1 bomber moved from Western Germany to Archangel
1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 bomber moved from Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to YugoslaviaCombat - Germans
Americans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers
British defend with 2 fighters; Americans defend with 1 fighter and 1 transport
Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 97 Sea Zone
1 transport owned by the Americans lost in 97 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 tactical_bombers
Casualties for British: 2 fighters
Casualties for Americans: 1 fighter and 1 transport
Battle in Northern Italy
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Northern Italy
Germans win, taking Northern Italy from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/4 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 2/3 hits
Russians roll dice for 1 armour in Southern France, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 bomber
Americans defend with 2 bombers
Germans roll dice for 1 bomber in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 bombers in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 bomber in Archangel, round 3 : 1/1 hits
Russians roll dice for 2 bombers in Archangel, round 3 : 0/2 hits
1 bomber owned by the Americans lost in Archangel
Germans roll dice for 1 bomber in Archangel, round 4 : 1/1 hits
Russians roll dice for 1 bomber in Archangel, round 4 : 0/1 hits
1 bomber owned by the Americans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Battle in Novgorod
Germans attack with 2 armour
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour in Novgorod, round 2 : 0/2 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 armour owned by the Germans lost in Novgorod
Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits
Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour
Battle in Yugoslavia
Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/9 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/3 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
2 fighters moved from Yugoslavia to Western Germany
2 tactical_bombers moved from Yugoslavia to Western Germany
1 bomber moved from Archangel to Finland
2 carriers moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
13 infantry moved from Greater Southern Germany to Slovakia Hungary
8 infantry moved from Western Germany to Greater Southern Germany
4 armour moved from Western Germany to Greater Southern Germany
11 mech_infantrys moved from Western Germany to Slovakia Hungary
3 aaGuns moved from Germany to Slovakia HungaryPlace Units - Germans
3 infantry and 7 mech_infantrys placed in Western Germany
3 mech_infantrys placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 48 PUs;
Russians buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Western Ukraine to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Bessarabia to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 48 PUs;
Russians buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Western Ukraine to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Bessarabia to Eastern PolandCombat - Russians
Battle in Yugoslavia
Russians attack with 2 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Yugoslavia
Russians roll dice for 2 armour and 1 artillery in Yugoslavia, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 3/3 hits
Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
10 armour moved from Romania to Western Ukraine
3 artilleries and 8 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Ukraine to Romania
2 armour moved from Ukraine to Western Ukraine
1 armour moved from Smolensk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 artilleries and 1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Kazakhstan to Sikang
1 infantry moved from Tsinghai to Kansu
2 aaGuns and 15 infantry moved from Tsinghai to Sikang
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
1 artillery moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to IndiaPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 factory_minors, 2 infantry and 4 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Shan State
1 bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Shan State
1 armour moved from French Indo China to Shan State
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Timguska
2 armour moved from Hopei to Kansu
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 submarine moved from 72 Sea Zone to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 24 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston IslandCombat - Japanese
Battle in Johnston Island
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 fighters
Japanese roll dice for 2 artilleries and 2 infantry in Johnston Island, round 2 : 1/4 hits
Americans roll dice for 2 fighters in Johnston Island, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Johnston Island
Japanese roll dice for 2 artilleries in Johnston Island, round 3 : 0/2 hits
Americans roll dice for 1 fighter in Johnston Island, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Johnston Island
Japanese roll dice for 1 artillery in Johnston Island, round 4 : 0/1 hits
Americans roll dice for 1 fighter in Johnston Island, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Johnston Island
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Kansu
Japanese attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 2 infantry in Kansu, round 2 : 4/4 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 artilleries moved from Szechwan to Kweichow
2 armour moved from Yunnan to Kweichow
2 tactical_bombers moved from Shensi to Kweichow
1 bomber moved from Shan State to Kweichow
1 bomber moved from Burma to Kweichow
1 tactical_bomber moved from Burma to Kweichow
2 transports moved from 36 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Shantung to Kweichow
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
5 submarines moved from 13 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
4 bombers moved from Japan to Kweichow
1 fighter moved from Japan to Kweichow
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 tactical_bombers placed in Shantung
1 factory_minor placed in Kwangtung
1 factory_minor placed in Malaya
2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Johnston Island to 30 Sea Zone
1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
3 bombers moved from Romania to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour moved from India to Shan State
1 armour moved from India to Yunnan
Chinese take Yunnan from Japanese
3 fighters and 1 tactical_bomber moved from India to Szechwan
2 fighters moved from India to Shan State
1 fighter moved from India to Szechwan
3 fighters moved from Iraq to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Johnston Island to 30 Sea Zone
1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
3 bombers moved from Romania to Northern ItalyCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 30 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Northern Italy
Americans attack with 1 armour, 3 bombers and 2 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Northern Italy, round 2 : 4/6 hits
Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits
2 mech_infantrys owned by the Americans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
Americans roll dice for 1 armour and 3 bombers in Northern Italy, round 3 : 3/4 hits
Germans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Americans
3 bombers moved from Northern Italy to Norway
11 bombers moved from Queensland to Western United States
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 factory_minor placed in Greece
1 armour and 2 mech_infantrys placed in Norway
3 infantry placed in Southern Italy
1 destroyer, 4 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Albania: 1 armour and 4 infantry
EDIT: Removing units owned by Americans from Greece: 1 armour and 4 infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Shan State
1 armour moved from India to Yunnan
Chinese take Yunnan from Japanese
3 fighters and 1 tactical_bomber moved from India to Szechwan
2 fighters moved from India to Shan State
1 fighter moved from India to Szechwan
3 fighters moved from Iraq to EgyptCombat - British
Battle in Szechwan
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 3 bombers; Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits
Japanese roll dice for 3 bombers and 1 infantry in Szechwan, round 2 : 0/4 hits
1 infantry owned by the Japanese lost in Szechwan
British roll dice for 4 fighters and 1 tactical_bomber in Szechwan, round 3 : 2/5 hits
Japanese roll dice for 3 bombers in Szechwan, round 3 : 1/3 hits
2 bombers owned by the Germans and 1 fighter owned by the British lost in Szechwan
British roll dice for 3 fighters and 1 tactical_bomber in Szechwan, round 4 : 2/4 hits
Japanese roll dice for 1 bomber in Szechwan, round 4 : 0/1 hits
1 bomber owned by the Germans lost in Szechwan
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 3 bombers
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour and 2 fighters
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour and 2 fighters in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour and 2 fighters in Shan State, round 3 : 3/3 hits
Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Szechwan to Sikang
3 artilleries and 1 infantry moved from India to Burma
2 aaGuns moved from India to Burma
2 fighters moved from Shan State to Burma
1 artillery and 1 infantry moved from West India to India
2 fighters moved from Persia to India
1 mech_infantry moved from Persia to West India
1 artillery and 1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5
British collect 29 PUs (4 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,3,5,2,3,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
2 armour, 1 artillery and 1 infantry moved from Alexandria to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 2 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 3/4 hits
French roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from French with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Finland to Norway
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to Norway
2 armour moved from Normandy Bordeaux to Northern Italy
3 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
3 mech_infantrys moved from France to Northern Italy
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 armour moved from Southern France to Northern Italy
5 mech_infantrys moved from Western Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to RomaniaCombat - Germans
Battle in Norway
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
Americans defend with 1 armour, 3 bombers, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Norway, round 2 : 6/8 hits
Americans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Norway, round 2 : 3/6 hits
3 fighters owned by the Germans, 1 armour owned by the Americans, 3 bombers owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 3 fighters
Casualties for Americans: 1 armour, 3 bombers and 2 mech_infantrys
Battle in Northern Italy
Germans attack with 3 armour and 5 mech_infantrys
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 3 armour and 5 mech_infantrys in Northern Italy, round 2 : 0/8 hits
Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
Germans roll dice for 3 armour and 5 mech_infantrys in Northern Italy, round 3 : 3/8 hits
Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits
1 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Yugoslavia
Germans attack with 1 armour, 4 infantry and 7 mech_infantrys
Russians defend with 2 armour and 1 artillery
Germans roll dice for 1 armour, 4 infantry and 7 mech_infantrys in Yugoslavia, round 2 : 4/12 hits
Russians roll dice for 2 armour and 1 artillery in Yugoslavia, round 2 : 0/3 hits
2 armour owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 1 armour, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 2 armour and 1 artillery
Battle in Romania
Germans attack with 1 armour and 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 3 infantry in Romania, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 5 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 5 infantry in Eastern Poland, round 2 : 0/5 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 3 infantry in Eastern Poland, round 4 : 1/3 hits
Russians roll dice for 1 armour in Eastern Poland, round 4 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
3 infantry moved from Western Germany to Greater Southern Germany
2 armour and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
2 bombers moved from Norway to Western Germany
1 carrier moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 125 Sea Zone to 113 Sea Zone
11 mech_infantrys moved from Slovakia Hungary to Romania
2 armour moved from Slovakia Hungary to Romania
6 infantry moved from Slovakia Hungary to Romania
3 aaGuns moved from Slovakia Hungary to Romania
3 aaGuns moved from Germany to Slovakia HungaryPlace Units - Germans
1 transport placed in 113 Sea Zone
9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 mech_infantrys moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Sikang to Kansu
2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
2 fighters moved from India to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 mech_infantrys moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Sikang to Kansu
2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
2 fighters moved from India to ShensiCombat - Russians
Battle in Kansu
Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
Japanese defend with 2 armour
Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kansu, round 2 : 2/4 hits
Japanese roll dice for 2 armour in Kansu, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 2 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 armour
Battle in Shensi
Russians attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Shensi, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Eastern Poland
Russians attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Volgograd to Sikang
2 fighters moved from Shensi to Sikang
2 infantry moved from West India to India
1 mech_infantry moved from Sikang to Novosibirsk
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Western UkrainePlace Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 12 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
2 infantry moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Yunnan
2 mech_infantrys moved from Kweichow to Shensi
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 bomber moved from Kweichow to Kansu
1 bomber moved from Kweichow to Szechwan
1 bomber moved from Kweichow to YunnanCombat - Japanese
Battle in Kansu
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 4/4 hits, 2.00 expected hits
Chinese roll dice for 1 armour and 1 artillery in Kansu, round 3 : 0/2 hits, 0.83 expected hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese lost in Shan State
UK_Pacific win with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
2 tactical_bombers moved from Japan to 24 Sea Zone
5 armour moved from Kweichow to French Indo China
1 bomber moved from Szechwan to Korea
3 bombers moved from Kweichow to Japan
2 tactical_bombers moved from Shantung to French Indo China
1 tactical_bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 bomber moved from Kansu to French Indo China
1 bomber moved from Yunnan to French Indo China
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from Anhwe to HunanPlace Units - Japanese
3 fighters placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 70 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : 1.00
Japanese : -2.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
10 bombers moved from Western United States to United Kingdom
1 infantry moved from Albania to Bulgaria
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Hawaiian Islands to Johnston IslandPlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
1 armour placed in Norway
3 infantry placed in Southern Italy
3 infantry placed in Greece
2 mech_infantrys placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to TsinghaiNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs