18L Weddingsinger (X) vs Sovietishcat (L) G40 sec ed

  • '19

    @weddingsinger:

    UK has scramble options.

    Very annoyed with myself.  If I had remembered to leave a couple of the Germans from Slovakia in Germany instead, my guys would be partying in London right now.

    Don’t worry Slovakia is a nice place to party.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to 109 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 6,5,6 and causes: 16 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 16 damage total.
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers
                    British defend with 1 destroyer and 2 transports
                        Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 109 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                        1 transport owned by the British lost in 109 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for British: 1 destroyer and 2 transports
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Western Germany
                3 bombers moved from United Kingdom to Western Germany
                1 fighter moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                3 infantry moved from Romania to Slovakia Hungary
                2 artilleries moved from Germany to 113 Sea Zone
                6 infantry moved from Norway to 113 Sea Zone
                2 artilleries, 6 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
                5 armour, 3 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                5 armour, 5 artilleries, 10 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
                5 armour, 5 artilleries and 10 infantry moved from 112 Sea Zone to Western Germany
                1 mech_infantry moved from Southern France to Holland Belgium
                1 armour and 3 mech_infantrys moved from Greater Southern Germany to Holland Belgium

    Place Units - Germans
                2 carriers placed in 112 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Holland Belgium: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 44 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42625_Ger3.tsvg


  • I did a quick edit but forgot to remove the German tank in Norway.

    (in theory, I would have moved it via transport down but forgot)


  • but, to be clear, I already added it the other spot.

    Sorry, in a rush to go get the kids.

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                18 infantry moved from Belarus to Eastern Poland
                4 aaGuns and 8 armour moved from Belarus to Eastern Poland
                2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Baltic States to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland

    Place Units - Russians
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_42625_Rus3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 infantry, 6 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 4 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                4 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 2 infantry moved from Kwangsi to Hunan
                1 armour moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                1 infantry moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 bombers moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya

    triplea_42625_Jap3.tsvg


  • UKPac has scramble option.

    2 Japanese bombers coming in.  I know.  You must be shocked.  SHOCKED!


  • Ugh… and I forgot to finish my attack moves…

    You also have scramble option with ANZAC, but its supposed to be against the 2 Japanese planes AND the Japanese fleet… carrier, cruiser, and destroyer.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 infantry, 6 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from French Indo China to India
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 4 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                4 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    triplea_42625_Jap3.tsvg


  • There, think I got everything correct…

    UKPac scramble option… 2 fighters in India vs 2 Japanese bombers. 
    ANZAC scramble option… 3 fighters in Queensland vs 1/3 the Japanese fleet

  • '19

    No scrambles; but Intercept please.


  • Ignore those MARTI emails.  I must have hit scramble on India instead of intercept.

    I’ll reload and redo.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 infantry, 6 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from French Indo China to India
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 4 infantry moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                4 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    UK_Pacific launches 2 interceptors out of India
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in 39 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 transport
                        1 transport owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 :  1/2 hits
                    Japanese win, taking 39 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Dutch New Guinea
                Battle in Guam
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 80 Sea Zone
                    Japanese win, taking Dutch New Guinea from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 54 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  3/7 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  0/6 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 3 :  4/6 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 fighter moved from 80 Sea Zone to 79 Sea Zone
                2 bombers moved from India to French Indo China
                2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 armour moved from Shantung to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                3 fighters moved from Japan to Jehol
                1 fighter and 1 tactical_bomber moved from Hunan to Hopei

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour placed in Shantung
                6 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_42625_Jap3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 6 bombers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 4 infantry moved from Central America to 64 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 64 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                4 bombers moved from Western United States to United Kingdom

    Place Units - Americans
                5 bombers and 1 infantry placed in Western United States
                1 bomber placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_42625_Ame3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    triplea_42625_Chi3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    triplea_42625_Chi3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                2 fighters moved from India to Iraq

    triplea_42625_Bri3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 6 bombers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 4 infantry moved from Central America to 64 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 64 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                4 bombers moved from Western United States to United Kingdom

    Place Units - Americans
                5 bombers and 1 infantry placed in Western United States
                1 bomber placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British repair damage of 20x factory_major; Remaining resources: 9 PUs;
                British buy 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 10x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                2 fighters moved from India to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 :  4/6 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Alexandria
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                3 fighters and 1 tactical_bomber moved from Iraq to Persia
                4 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to India
                3 fighters moved from Gibraltar to United Kingdom
                1 carrier moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,3,3
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs

    triplea_42625_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 armour
                    British defend with 1 armour
                        Italians roll dice for 2 armour in Alexandria, round 2 :  1/2 hits
                        British roll dice for 1 armour in Alexandria, round 2 :  0/1 hits
                        1 armour owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 2 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                5 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs

    triplea_42625_Ita3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 45 Sea Zone

    triplea_42625_ANZ3.tsvg

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