TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 28
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Soviet Far East to 4 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Soviet Far East to Japan
1 battleship moved from 4 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 cruisers moved from 4 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from Midway to Japan
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from Western United States to 101 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Central United States
1 bomber moved from Western United States to Central United States
2 bombers moved from Western United States to Central America
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 101 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 101 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Central America
Americans attack with 2 bombers
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 bombers in Central America, round 2 : 1/2 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Central America
Americans roll dice for 1 bomber in Central America, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Central America, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Central America
Americans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Germans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 battleships, 6 carriers, 4 cruisers, 4 destroyers, 1 submarine and 4 transports; ANZAC loiter and taunt
Japanese defend with 1 tactical_bomber
1 submarine owned by the Americans Submerged
Americans roll dice for 2 battleships, 6 carriers, 4 cruisers, 4 destroyers and 4 transports in 6 Sea Zone, round 2 : 6/10 hits, 4,67 expected hits
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 2 battleships, 6 carriers, 4 cruisers, 4 destroyers and 4 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Central United States
Americans attack with 1 armour, 1 bomber and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 armour, 1 bomber and 3 infantry in Central United States, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Central United States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Central United States
Americans roll dice for 1 armour, 1 bomber and 2 infantry in Central United States, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Central United States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Central United States
Americans win, taking Central United States from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Japan
Americans attack with 3 artilleries, 4 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Japanese defend with 1 airfield, 1 armour, 1 factory_upgrade, 5 fighters, 1 harbour, 20 infantry and 2 tactical_bombers
Americans roll dice for 3 artilleries, 4 bombers, 8 fighters, 3 infantry and 6 tactical_bombers in Japan, round 2 : 15/24 hits, 12,67 expected hits
Japanese roll dice for 1 armour, 5 fighters, 20 infantry and 2 tactical_bombers in Japan, round 2 : 12/28 hits, 11,50 expected hits
15 infantry owned by the Japanese, 3 tactical_bombers owned by the Americans, 4 fighters owned by the Americans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 4 fighters and 3 tactical_bombers in Japan, round 3 : 7/12 hits, 7,00 expected hits
Japanese roll dice for 1 armour, 5 fighters, 5 infantry and 2 tactical_bombers in Japan, round 3 : 4/13 hits, 6,50 expected hits
1 tactical_bomber owned by the Japanese, 5 infantry owned by the Japanese, 1 armour owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 bombers, 2 fighters and 1 tactical_bomber in Japan, round 4 : 5/8 hits, 4,67 expected hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in Japan, round 4 : 5/6 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans lost in Japan
Americans roll dice for 1 artillery and 2 bombers in Japan, round 5 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Japan, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Japan
Americans destroys 47PUs while taking Japanese capital
Americans converts factory_upgrade into different units
Americans win, taking Japan from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -49
Casualties for Americans: 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Casualties for Japanese: 1 armour, 5 fighters, 20 infantry and 2 tactical_bombers
Non Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Alaska to Western United States
1 aaGun moved from Western United States to Central United States
1 bomber moved from Central America to Eastern United States
1 bomber moved from 101 Sea Zone to Eastern United States
1 bomber moved from Central United States to Eastern United States
4 submarines moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Soviet Far East
Place Units - Americans
4 artilleries, 3 fighters and 3 infantry placed in Eastern United States
2 bombers placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,5,5,6,4,5,3,1,3,4,2
Americans collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 21 PUs;
British buy 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 fighter
EDIT: Adding units owned by Americans to Union of South Africa: 1 fighter
EDIT: Turning off Edit Mode
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 82 Sea Zone
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
4 armour and 8 mech_infantrys moved from Egypt to French Equatorial Africa
2 mech_infantrys moved from Egypt to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Combat - British
Battle in 82 Sea Zone
British attack with 1 fighter
Italians defend with 3 transports
3 transports owned by the Italians lost in 82 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/6 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in French Equatorial Africa
British attack with 4 armour and 10 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 4 armour and 10 mech_infantrys in French Equatorial Africa, round 2 : 2/14 hits, 3,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Alexandria to Rhodesia
4 artilleries, 1 infantry and 6 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
2 armour and 1 mech_infantry moved from West India to India
1 fighter moved from 82 Sea Zone to Anglo Egyptian Sudan
Place Units - British
1 fighter placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,6,5,3,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,5
British collect 16 PUs (10 lost to blockades); end with 17 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
Germans : 0,00
British : -1,33
Italians : 0,67
Americans : 2,83
Japanese : -2,00
triplea_42428_UK_28.tsvg