WAW: Whackamatt (Axis) VS. Colt45 (Allies)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Germans
                4 Carriers, 3 Destroyers and 3 Submarines moved from 21 Sea Zone to 18 Sea Zone
                1 Bomber moved from Denmark to 18 Sea Zone
                1 Battleship moved from 21 Sea Zone to 18 Sea Zone
                2 Adv.Fighters moved from 22 Sea Zone to 18 Sea Zone
                1 Elite moved from Baleares to 43 Sea Zone
                1 Elite and 1 S.Submarine moved from 43 Sea Zone to 44 Sea Zone
                1 Elite moved from 44 Sea Zone to Corsica
                1 Stuka moved from Provence to Corsica
                1 Destroyer and 4 Submarines moved from 34 Sea Zone to 17 Sea Zone
                2 Infantrys moved from Hamburg to 22 Sea Zone
                2 Infantrys and 2 S.Submarines moved from 22 Sea Zone to 18 Sea Zone
                1 Infantry moved from 18 Sea Zone to Munster
                1 Infantry moved from 18 Sea Zone to Dublin
                3 Elites and 2 Infantrys moved from Bohemia to Krakow
                4 Elites moved from Warsaw to Krakow
                1 Artillery and 1 Infantry moved from Lithuania to Minsk
                1 Artillery and 1 Infantry moved from Latvia to Estonia
                1 Artillery and 1 Infantry moved from Latvia to Novgorod
                2 Artillerys and 3 Infantrys moved from Latvia to Lithuania
                1 Infantry moved from Netherlands to 21 Sea Zone
                1 Infantry and 1 T.Boat moved from 21 Sea Zone to 11 Sea Zone
                1 Infantry moved from 11 Sea Zone to Scotland
                      Germans take Scotland from British
                2 ArmoredCars and 2 Infantrys moved from Netherlands to 21 Sea Zone
                2 ArmoredCars, 2 Infantrys and 6 S.Submarines moved from 21 Sea Zone to 20 Sea Zone
                1 Infantry moved from Normandy to 20 Sea Zone
                2 ArmoredCars, 3 Infantrys and 6 S.Submarines moved from 20 Sea Zone to 18 Sea Zone
                2 ArmoredCars and 3 Infantrys moved from 18 Sea Zone to Northern Ireland
                1 HeavyTank moved from Netherlands to 21 Sea Zone
                1 HeavyTank and 1 Transport moved from 21 Sea Zone to 22 Sea Zone
                1 Infantry moved from Hamburg to 22 Sea Zone
                1 HeavyTank, 1 Infantry and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
                1 HeavyTank and 1 Infantry moved from 21 Sea Zone to Manchester
                1 Fighter moved from 21 Sea Zone to Manchester
                3 Adv.Fighters and 3 Fighters moved from 21 Sea Zone to 18 Sea Zone

    Purchase Units - Germans
                Germans buy 8 ArmoredCars, 2 Bunkers, 1 Cruiser, 1 Elite, 3 HeavyTanks, 19 Infantrys, 1 JetFighter and 1 Transport; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 5 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 6 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 7 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 7 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Manchester
                    Germans attack with 1 Fighter, 1 HeavyTank and 1 Infantry
                    British defend with 1 AAGun and 1 Factory; French defend with 1 Artillery and 1 Infantry
                        AA fire in Manchester : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 Fighter, 1 HeavyTank and 1 Infantry in Manchester, round 2 : 0/3 hits, 1.17 expected hits
                        British roll dice for 1 Artillery and 1 Infantry in Manchester, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 Fighter, 1 HeavyTank and 1 Infantry in Manchester, round 3 : 1/3 hits, 1.17 expected hits
                        British roll dice for 1 Artillery and 1 Infantry in Manchester, round 3 : 2/2 hits, 0.67 expected hits
                        1 Fighter owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Manchester
                        Germans roll dice for 1 HeavyTank in Manchester, round 4 : 1/1 hits, 0.67 expected hits
                        British roll dice for 1 Artillery in Manchester, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the French lost in Manchester
                    Germans win, taking Manchester from British with 1 HeavyTank remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 Fighter and 1 Infantry
                    Casualties for French: 1 Artillery and 1 Infantry
                Battle in Estonia
                    Germans attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 1 Infantry in Estonia, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Estonia, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Estonia, round 4 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Estonia, round 5 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Estonia
                    Germans win, taking Estonia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Minsk
                    Germans attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Minsk
                    Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Corsica
                    Germans attack with 1 Elite and 1 Stuka
                    French defend with 1 Infantry
                        Germans roll dice for 1 Elite and 1 Stuka in Corsica, round 2 : 0/2 hits, 1.00 expected hits
                        French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
                        1 Elite owned by the Germans lost in Corsica
                        Germans roll dice for 1 Stuka in Corsica, round 3 : 1/1 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in Corsica
                    Germans win with 1 Stuka remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 Elite
                    Casualties for French: 1 Infantry
                Battle in 18 Sea Zone
                    Germans attack with 5 Adv.Fighters, 1 Battleship, 1 Bomber, 4 Carriers, 3 Destroyers, 3 Fighters, 8 S.Submarines and 3 Submarines
                    British defend with 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters, 2 Submarines, 16 T.Boats and 2 Transports; French defend with 1 Transport
                        Germans roll dice for 8 S.Submarines and 3 Submarines in 18 Sea Zone, round 2 : 7/11 hits, 5.00 expected hits
                    Units damaged: 1 Battleship owned by the British
                        British roll dice for 2 Submarines in 18 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 4 Carriers, 3 Destroyers and 3 Fighters in 18 Sea Zone, round 2 : 6/17 hits, 6.50 expected hits
                        British roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters, 16 T.Boats and 3 Transports in 18 Sea Zone, round 2 : 6/28 hits, 7.50 expected hits
                    Units damaged: 1 Battleship owned by the Germans
                        1 Submarine owned by the Germans, 2 Transports owned by the British, 1 Transport owned by the French, 9 T.Boats owned by the British and 4 Carriers owned by the Germans lost in 18 Sea Zone
                        Germans roll dice for 8 S.Submarines and 2 Submarines in 18 Sea Zone, round 3 : 2/10 hits, 4.67 expected hits
                        British roll dice for 2 Submarines in 18 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Destroyers and 3 Fighters in 18 Sea Zone, round 3 : 7/13 hits, 5.83 expected hits
                        British roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters and 7 T.Boats in 18 Sea Zone, round 3 : 2/16 hits, 5.50 expected hits
                        2 Submarines owned by the Germans, 2 Submarines owned by the British and 7 T.Boats owned by the British lost in 18 Sea Zone
                        Germans roll dice for 8 S.Submarines in 18 Sea Zone, round 4 : 5/8 hits, 4.00 expected hits
                        Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Destroyers and 3 Fighters in 18 Sea Zone, round 4 : 3/13 hits, 5.83 expected hits
                        British roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 4 Fighters in 18 Sea Zone, round 4 : 5/9 hits, 4.33 expected hits
                        2 Carriers owned by the British, 2 Fighters owned by the Germans, 3 Destroyers owned by the Germans, 3 Fighters owned by the British, 1 Battleship owned by the British and 2 Destroyers owned by the British lost in 18 Sea Zone
                        Germans roll dice for 8 S.Submarines in 18 Sea Zone, round 5 : 4/8 hits, 4.00 expected hits
                        Germans roll dice for 5 Adv.Fighters, 1 Battleship, 1 Bomber and 1 Fighter in 18 Sea Zone, round 5 : 6/8 hits, 4.17 expected hits
                        British roll dice for 1 Fighter in 18 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                        1 Fighter owned by the Germans and 1 Fighter owned by the British lost in 18 Sea Zone
                    Germans win with 5 Adv.Fighters, 1 Battleship, 1 Bomber and 8 S.Submarines remaining. Battle score for attacker is 99
                    Casualties for Germans: 4 Carriers, 3 Destroyers, 3 Fighters and 3 Submarines
                    Casualties for British: 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters, 2 Submarines, 16 T.Boats and 2 Transports
                    Casualties for French: 1 Transport
                Battle in Dublin
                Battle in Northern Ireland
                    Germans attack with 2 ArmoredCars and 3 Infantrys
                    British defend with 2 Tanks
                        Germans roll dice for 2 ArmoredCars and 3 Infantrys in Northern Ireland, round 2 : 3/5 hits, 1.17 expected hits
                        British roll dice for 2 Tanks in Northern Ireland, round 2 : 1/2 hits, 1.00 expected hits
                        2 Tanks owned by the British and 1 Infantry owned by the Germans lost in Northern Ireland
                    Germans win, taking Dublin from British, taking Northern Ireland from British with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 2 Tanks
                Battle in Munster

    Non Combat Move - Germans
                2 Adv.Fighters could not land in 18 Sea Zone and were removed
                1 AAGun moved from Brest to Krakow
                1 AAGun moved from East Prussia to Lithuania
                1 AAGun moved from Paris to Picardy
                3 Infantrys moved from Orleanais to Normandy
                13 Tanks moved from Paris to Lorraine
                3 Adv.Fighters moved from 18 Sea Zone to Normandy
                1 Bomber moved from 18 Sea Zone to Normandy
                1 Stuka moved from Corsica to Rome

    Place Units - Germans
                1 Bunker placed in Krakow
                1 Bunker and 4 Infantrys placed in Warsaw
                5 Infantrys placed in Bohemia
                3 HeavyTanks placed in Bavaria
                1 Cruiser, 1 JetFighter and 1 Transport placed in 22 Sea Zone
                Germans undo move 5.
                1 Cruiser and 1 Transport placed in 22 Sea Zone
                3 ArmoredCars placed in Netherlands
                4 ArmoredCars placed in Hamburg
                8 Infantrys placed in Paris
                1 ArmoredCar, 1 Elite, 2 Infantrys and 1 JetFighter placed in Berlin
                Germans undo move 9.
                1 JetFighter placed in Rhine
                1 ArmoredCar, 1 Elite and 2 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 132 PUs; end with 132 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy: 3 Infantrys
                EDIT: Adding units owned by Germans to Brittany: 3 Infantrys
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -4.00
        British : -4.83
        French : 0.33
        AA fire in Manchester : : -0.17
        Russians : -3.67

    triplea_42415_Ger6.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Russians
                1 Mech.Rocket moved from Stalingrad to Minsk
                6 Infantrys moved from Kursk to Minsk
                3 Infantrys moved from S.Karelia to Novgorod
                1 ArmoredCar moved from Vyborg to Novgorod
                3 Infantrys moved from Kiev to Brest
                1 Adv.Fighter and 1 Fighter moved from Kursk to Brest
                1 Bomber moved from Kursk to Novgorod
                1 Adv.Fighter moved from Kursk to Brest
                1 Mech.Inf moved from Stalingrad to Minsk
                9 Infantrys moved from Vyborg to N.Karelia
                7 Infantrys moved from S.Karelia to N.Karelia
                1 ArmoredCar moved from Vyborg to N.Karelia
                1 Infantry moved from Leningrad to Latvia
                      Russians take Latvia from Germans
                3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                1 ArmoredCar moved from S.Buryat Mongolia to Chita
                1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
                2 Adv.Fighters moved from Olyokminsk to Chita

    Purchase Units - Russians
                Russians buy 4 Artillerys, 2 Bunkers, 1 Factory, 26 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Chita
                    Russians attack with 2 Adv.Fighters and 1 ArmoredCar
                    Yamamoto defend with 1 Bunker
                        Russians roll dice for 2 Adv.Fighters and 1 ArmoredCar in Chita, round 2 :  0/3 hits
                        Yamamoto roll dice for 1 Bunker in Chita, round 2 :  0/1 hits
                        Russians roll dice for 2 Adv.Fighters and 1 ArmoredCar in Chita, round 3 :  1/3 hits
                    Units damaged: 1 Bunker owned by the Yamamoto
                        Yamamoto roll dice for 1 Bunker in Chita, round 3 :  1/1 hits
                        1 ArmoredCar owned by the Russians lost in Chita
                    retreated to Chita
                    Yamamoto win with 1 Bunker remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 ArmoredCar
                Battle in Novgorod
                    Russians attack with 1 ArmoredCar, 1 Bomber and 3 Infantrys
                    Germans defend with 1 Artillery and 1 Infantry
                        Russians roll dice for 1 ArmoredCar, 1 Bomber and 3 Infantrys in Novgorod, round 2 :  1/5 hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 :  0/2 hits
                        1 Infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 ArmoredCar, 1 Bomber and 3 Infantrys in Novgorod, round 3 :  0/5 hits
                        Germans roll dice for 1 Artillery in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 1 ArmoredCar, 1 Bomber and 3 Infantrys in Novgorod, round 4 :  1/5 hits
                        Germans roll dice for 1 Artillery in Novgorod, round 4 :  0/1 hits
                        1 Artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 ArmoredCar, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Artillery and 1 Infantry
                Battle in Brest
                    Russians attack with 2 Adv.Fighters, 1 Fighter and 3 Infantrys
                    Germans defend with 2 Artillerys and 1 Elite
                        Russians roll dice for 2 Adv.Fighters, 1 Fighter and 3 Infantrys in Brest, round 2 :  3/6 hits
                        Germans roll dice for 2 Artillerys and 1 Elite in Brest, round 2 :  1/3 hits
                        1 Infantry owned by the Russians, 1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Brest
                    Russians win, taking Brest from Germans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 Artillerys and 1 Elite
                    Casualties for Russians: 1 Infantry
                Battle in Minsk
                    Russians attack with 6 Infantrys, 1 Mech.Inf and 1 Mech.Rocket
                    Germans defend with 1 Artillery and 1 Infantry
                        Russians roll dice for 6 Infantrys, 1 Mech.Inf and 1 Mech.Rocket in Minsk, round 2 :  3/8 hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 :  0/2 hits
                        1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 6 Infantrys, 1 Mech.Inf and 1 Mech.Rocket remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Artillery and 1 Infantry
                Battle in N.Karelia
                    Russians attack with 1 ArmoredCar and 16 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 1 ArmoredCar and 16 Infantrys in N.Karelia, round 2 :  2/17 hits
                        Finns roll dice for 1 Infantry in N.Karelia, round 2 :  0/1 hits
                        1 Infantry owned by the Finns lost in N.Karelia
                    Russians win, taking N.Karelia from Finns with 1 ArmoredCar and 16 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                Battle in N.Buryat Mongolia
                    Russians attack with 3 Infantrys and 1 Mech.Inf
                    Yamamoto defend with 1 Tank
                        Russians roll dice for 3 Infantrys and 1 Mech.Inf in N.Buryat Mongolia, round 2 :  1/4 hits
                        Yamamoto roll dice for 1 Tank in N.Buryat Mongolia, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Yamamoto lost in N.Buryat Mongolia
                    Russians win, taking N.Buryat Mongolia from Yamamoto with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                2 Adv.Fighters moved from Chita to Olyokminsk
                4 Infantrys moved from Evenkia to Olyokminsk
                1 Mech.Rocket moved from Sibirsky to Olyokminsk
                4 Infantrys moved from Sibirsky to Evenkia
                5 Infantrys moved from Krasnoyarsk to Irkutsk
                2 Adv.Fighters moved from Tashkent to Rostov
                2 Artillerys and 7 Infantrys moved from Donetsk to Vinnytsia
                3 Infantrys moved from Kiev to Vinnytsia
                4 Infantrys moved from Arkhangelsk to S.Karelia
                1 Infantry moved from Donetsk to Vinnytsia
                2 Infantrys moved from Georgia to 54 Sea Zone
                1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                2 Infantrys moved from 53 Sea Zone to Odessa
                1 AAGun and 1 Infantry moved from Rostov to Donetsk
                1 AAGun moved from Saratov to Stalingrad
                1 Infantry moved from Georgia to Rostov
                9 Infantrys moved from Yaroslavl to Kursk
                10 Infantrys moved from Moscow to Yaroslavl
                1 Artillery moved from Yaroslavl to Kursk
                1 Bomber moved from Novgorod to Leningrad
                2 Infantrys moved from Novosibirsk to Krasnoyarsk
                3 Infantrys moved from Sverdlovsk to Novosibirsk
                1 Infantry moved from Sverdlovsk to Perm
                1 Mech.Inf moved from Sverdlovsk to Penza
                3 Infantrys moved from Stalingrad to Rostov
                2 Adv.Fighters and 1 Fighter moved from Brest to Kiev

    Place Units - Russians
                1 Bunker placed in Vinnytsia
                1 Bunker placed in Leningrad
                1 Factory placed in Kursk
                2 Artillerys and 2 Infantrys placed in Leningrad
                2 Artillerys, 2 Infantrys and 2 Tanks placed in Sibirsky
                4 Infantrys placed in Arkhangelsk
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia

    Turn Complete - Russians
                Russians collect 104 PUs; end with 104 PUs

    triplea_42415_Rus6.tsvg

  • '20

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Italians

    triplea_42415_Ita6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Italians
                1 Artillery and 1 Infantry moved from Tobruk to Mersa Matruh
                2 Fighters moved from Kufra to Mersa Matruh
                1 Carrier, 1 Destroyer, 2 Fighters and 3 Submarines moved from 46 Sea Zone to 48 Sea Zone
                1 Cruiser moved from 48 Sea Zone to 51 Sea Zone
                1 Infantry moved from Greece to 51 Sea Zone
                1 Infantry moved from 51 Sea Zone to Rhodes
                      Italians take Rhodes from British
                1 Artillery, 2 Elites and 2 Infantrys moved from Greece to 48 Sea Zone
                1 Artillery, 1 Battleship, 1 Carrier, 5 Destroyers, 2 Elites, 2 Fighters, 2 Infantrys, 8 Submarines and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
                1 Artillery, 2 Elites and 2 Infantrys moved from 51 Sea Zone to Crete
                1 Elite and 2 Infantrys moved from Tunis to S.Tunisia
                1 Elite moved from Tunis to S.Tunisia
                2 Infantrys moved from E.Morocco to W.Morocco
                1 Tank moved from W.Morocco to Tangier
                      Italians take Tangier from French
                1 Tank moved from Tangier to W.Morocco
                2 Fighters moved from E.Morocco to Sicily

    Purchase Units - Italians
                Italians buy 1 Bunker, 1 Factory, 2 Fighters and 3 Submarines; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Mersa Matruh
                    Italians attack with 1 Artillery, 2 Fighters and 1 Infantry
                    French defend with 1 Infantry
                        Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits
                        British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in Mersa Matruh
                    Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Crete
                    Italians attack with 1 Artillery, 2 Elites and 2 Infantrys
                    Neutral defend with 1 AAGun and 1 Artillery
                        Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
                        1 Artillery owned by the Neutral lost in Crete
                    Italians loses 0 PUs for violating Cretes neutrality.
                    Italians win, taking Crete from Neutral with 1 Artillery, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Artillery

    Non Combat Move - Italians
                2 Fighters moved from Mersa Matruh to Kufra

    Place Units - Italians
                1 Bunker placed in Kufra
                1 Factory placed in Greece
                3 Submarines placed in 46 Sea Zone
                2 Fighters placed in Tunis
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tripoli: 1 AAGun
                EDIT: Adding units owned by Italians to Hun: 1 AAGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 62 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Italians : 0.50
        British : -0.33

    triplea_42415_Ita6.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - French
                2 Infantrys and 1 Tank moved from Lower Egypt to Mersa Matruh
                1 Infantry moved from New Valley to Mersa Matruh

    Purchase Units - French
                French buy 1 Bomber and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - French
                Battle in Mersa Matruh
                    French attack with 3 Infantrys and 1 Tank
                    Italians defend with 1 Artillery and 1 Infantry
                        French roll dice for 3 Infantrys and 1 Tank in Mersa Matruh, round 2 :  1/4 hits
                        Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 :  0/2 hits
                        1 Infantry owned by the Italians lost in Mersa Matruh
                        French roll dice for 3 Infantrys and 1 Tank in Mersa Matruh, round 3 :  1/4 hits
                        Italians roll dice for 1 Artillery in Mersa Matruh, round 3 :  0/1 hits
                        1 Artillery owned by the Italians lost in Mersa Matruh
                    French win, taking Mersa Matruh from Italians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 Artillery and 1 Infantry

    Non Combat Move - French
                1 Infantry moved from Darfur to New Valley
                1 Infantry moved from Syria to Palestine
                1 Infantry moved from French Guiana to Amazon
                1 Transport moved from 8 Sea Zone to 1 Sea Zone
                1 Infantry moved from Churchill to 1 Sea Zone
                1 Infantry moved from 1 Sea Zone to Quebec
                1 AAGun moved from Lower Egypt to New Valley

    Place Units - French
                1 Bomber placed in Churchill
                2 Infantrys placed in Syria

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs

    triplea_42415_Fre6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Yamamoto
                2 units repaired.
                2 Adv.Fighters and 2 Infantrys moved from Ayan to N.Buryat Mongolia
                1 Fighter moved from 85 Sea Zone to N.Buryat Mongolia
                2 Infantrys moved from Tokyo to 85 Sea Zone
                1 Battleship, 4 Carriers, 1 Destroyer, 7 Fighters, 2 Infantrys, 8 Submarines and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
                7 Fighters and 2 Infantrys moved from 86 Sea Zone to Minamitori
                2 Submarines moved from 86 Sea Zone to 102 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 1 Adv.Fighter, 2 Bunkers, 1 Destroyer, 10 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.Buryat Mongolia
                    Yamamoto attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
                    Russians defend with 2 Infantrys and 1 Mech.Inf
                        Yamamoto roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 2/5 hits, 1.67 expected hits
                        Russians roll dice for 2 Infantrys and 1 Mech.Inf in N.Buryat Mongolia, round 2 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Russians, 1 Infantry owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in N.Buryat Mongolia
                        Yamamoto roll dice for 2 Adv.Fighters and 1 Infantry in N.Buryat Mongolia, round 3 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 Mech.Inf in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Mech.Inf owned by the Russians lost in N.Buryat Mongolia
                    Yamamoto win, taking N.Buryat Mongolia from Russians with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Fighter and 1 Infantry
                    Casualties for Russians: 2 Infantrys and 1 Mech.Inf
                Battle in Minamitori
                    Yamamoto attack with 7 Fighters and 2 Infantrys
                    British defend with 1 Infantry
                        Yamamoto roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0.67 expected hits
                        1 Infantry owned by the British lost in Minamitori
                    Yamamoto win, taking Minamitori from British with 7 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Yamamoto
                2 Adv.Fighters moved from N.Buryat Mongolia to Ayan
                7 Fighters moved from Minamitori to 86 Sea Zone

    Place Units - Yamamoto
                1 Bunker and 2 Infantrys placed in Ayan
                1 Bunker placed in Chita
                1 Destroyer and 1 S.Submarine placed in 85 Sea Zone
                4 Infantrys placed in Chubu
                1 Adv.Fighter and 4 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 60 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.50
        Russians : 0.67

    triplea_42415_Yam6.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Chinese
                3 Infantrys moved from Szechwan to Hupeh
                1 Infantry moved from Shensi to Shansi
                      Chinese take Shansi from Hisaichi
                2 Infantrys moved from Shensi to Hupeh
                1 Mech.Inf moved from Suiyuan to Shansi
                1 Mech.Inf moved from Shansi to Hupeh
                2 Mech.Infs and 4 Tanks moved from Suiyuan to Hupeh
                2 Adv.Fighters and 1 Fighter moved from Lanchow to Hupeh

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hupeh
                    Chinese attack with 2 Adv.Fighters, 1 Fighter, 5 Infantrys, 3 Mech.Infs and 4 Tanks
                    Hisaichi defend with 1 Bunker, 1 Factory, 1 Fighter, 3 Mech.Infs and 3 Tanks
                        Chinese roll dice for 2 Adv.Fighters, 1 Fighter, 5 Infantrys, 3 Mech.Infs and 4 Tanks in Hupeh, round 2 :  7/15 hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Hisaichi roll dice for 1 Bunker, 1 Fighter, 3 Mech.Infs and 3 Tanks in Hupeh, round 2 :  5/8 hits
                        3 Tanks owned by the Hisaichi, 3 Mech.Infs owned by the Hisaichi and 5 Infantrys owned by the Chinese lost in Hupeh
                        Chinese roll dice for 2 Adv.Fighters, 1 Fighter, 3 Mech.Infs and 4 Tanks in Hupeh, round 3 :  3/10 hits
                        Hisaichi roll dice for 1 Bunker and 1 Fighter in Hupeh, round 3 :  2/2 hits
                    2 Mech.Infs owned by the Chinese, 1 Bunker owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 2 Adv.Fighters, 1 Fighter, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 25
                    Casualties for Hisaichi: 1 Bunker, 1 Fighter, 3 Mech.Infs and 3 Tanks
                    Casualties for Chinese: 5 Infantrys and 2 Mech.Infs

    Non Combat Move - Chinese
                1 AAGun moved from Suiyuan to Shensi
                1 Infantry moved from Ningsia to Suiyuan
                4 Artillerys moved from Ningsia to Shensi
                1 Infantry moved from Lanchow to Shensi
                2 Infantrys moved from E.Qinghai to Ningsia
                6 Infantrys moved from Hsining to E.Qinghai
                2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
                2 Adv.Fighters and 1 Fighter moved from Hupeh to Shensi
                1 AAGun moved from Lanchow to Szechwan

    Place Units - Chinese
                6 Infantrys placed in Hsining
                2 ArmoredCars and 1 Tank placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 30 PUs

    triplea_42415_Chi6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Hisaichi
                3 Transports moved from 110 Sea Zone to 111 Sea Zone
                2 Artillerys and 4 Elites moved from Mindanao to 111 Sea Zone
                2 Artillerys, 4 Elites and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
                1 Transport moved from 110 Sea Zone to 106 Sea Zone
                1 Infantry moved from Palawan to 106 Sea Zone
                1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
                1 B.Transport moved from 110 Sea Zone to 92 Sea Zone
                4 ArmoredCars moved from Hong Kong to 92 Sea Zone
                4 ArmoredCars moved from 92 Sea Zone to N.French Indochina
                1 ArmoredCar moved from Hong Kong to Hunan
                1 Infantry moved from Peking to Shantung
                1 Mech.Inf moved from Chahar to Anhwei
                1 ArmoredCar moved from Hong Kong to Kwangsi
                2 Artillerys, 4 Elites and 1 Infantry moved from 110 Sea Zone to Malaya
                1 Destroyer and 1 Submarine moved from 85 Sea Zone to 92 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Factory, 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in N.French Indochina
                    Hisaichi attack with 4 ArmoredCars
                    British defend with 1 Infantry
                        Hisaichi roll dice for 4 ArmoredCars in N.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
                        French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 4 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Hisaichi
                1 AAGun and 14 Infantrys moved from Changchun to Kirin

    Place Units - Hisaichi
                1 Bunker and 1 Factory placed in Malaya
                1 Bunker and 4 Infantrys placed in Davao
                1 Bunker and 2 Tanks placed in Chahar
                2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
                5 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 70 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.33
        French : -0.33

    triplea_42415_His6.tsvg

  • '20

    rolling for my forgotten bolivia battle. my 1 inf 2 tnk vs 3 inf

    offense with inf first die

    DiceRolling 3d6:
    (5, 6, 6)

    defense

    DiceRolling 3d6:
    (1, 2, 3)

  • '20

    retreat  :-P

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - British
                1 Tank moved from Yunnan to N.Thailand
                      British take N.Thailand from Thai
                1 Tank moved from N.Thailand to N.French Indochina
                3 Infantrys moved from Yunnan to N.French Indochina
                1 Adv.Fighter and 1 Fighter moved from Assam to N.French Indochina
                1 Artillery and 2 Infantrys moved from Dover to Manchester
                2 Infantrys moved from Wales to Manchester
                1 Infantry moved from Lower Egypt to 56 Sea Zone
                2 Artillerys and 1 Elite moved from Cairo to 56 Sea Zone
                2 Artillerys, 1 Elite and 1 Infantry moved from 56 Sea Zone to Crete
                1 Fighter moved from New Valley to Crete
                1 Fighter moved from 56 Sea Zone to Crete

    Purchase Units - British
                British buy 1 Bunker, 1 Carrier, 23 Infantrys, 1 Submarine, 1 T.Boat, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in Crete
                    British attack with 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry
                    Italians defend with 1 AAGun, 1 Artillery, 2 Elites and 2 Infantrys
                        AA fire in Crete :  0/2 hits
                        British roll dice for 2 Cruisers in Crete, round 2 :  2/2 hits
                        2 Infantrys owned by the Italians lost in Crete
                        British roll dice for 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Crete, round 2 :  2/6 hits
                        Italians roll dice for 1 Artillery and 2 Elites in Crete, round 2 :  1/3 hits
                        2 Elites owned by the Italians and 1 Infantry owned by the British lost in Crete
                        British roll dice for 2 Artillerys, 1 Elite and 2 Fighters in Crete, round 3 :  1/5 hits
                        Italians roll dice for 1 Artillery in Crete, round 3 :  0/1 hits
                        1 Artillery owned by the Italians lost in Crete
                    British win, taking Crete from Italians with 2 Artillerys, 1 Elite and 2 Fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 Artillery, 2 Elites and 2 Infantrys
                    Casualties for British: 1 Infantry
                Battle in N.French Indochina
                    British attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank
                    Hisaichi defend with 4 ArmoredCars
                        British roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in N.French Indochina, round 2 :  1/6 hits
                        Hisaichi roll dice for 4 ArmoredCars in N.French Indochina, round 2 :  1/4 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in N.French Indochina
                        British roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank in N.French Indochina, round 3 :  1/5 hits
                        Hisaichi roll dice for 3 ArmoredCars in N.French Indochina, round 3 :  1/3 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in N.French Indochina
                        British roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in N.French Indochina, round 4 :  1/4 hits
                        Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 4 :  1/2 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in N.French Indochina
                        British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in N.French Indochina, round 5 :  1/3 hits
                        Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 5 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in N.French Indochina
                    British win, taking N.French Indochina from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for British: 3 Infantrys
                    Casualties for Hisaichi: 4 ArmoredCars
                Battle in Manchester
                    British attack with 1 Artillery and 4 Infantrys
                    Germans defend with 1 AAGun, 1 Factory and 1 HeavyTank
                        British roll dice for 1 Artillery and 4 Infantrys in Manchester, round 2 :  1/5 hits
                        Germans roll dice for 1 HeavyTank in Manchester, round 2 :  1/1 hits
                        1 HeavyTank owned by the Germans and 1 Infantry owned by the British lost in Manchester
                    British win, taking Manchester from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 HeavyTank
                    Casualties for British: 1 Infantry

    Non Combat Move - British
                1 Adv.Fighter and 1 Fighter moved from N.French Indochina to Kweichow
                1 AAGun and 7 Infantrys moved from Assam to Yunnan
                1 Infantry moved from Burma to N.Thailand
                2 Infantrys moved from Calcutta to Assam
                1 Infantry moved from Hyderabad to Rajputana
                5 Infantrys moved from Hyderabad to Calcutta
                1 Infantry moved from Rajputana to 59 Sea Zone
                1 Infantry moved from Bombay to 59 Sea Zone
                2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
                2 Infantrys moved from 57 Sea Zone to Nubia
                1 Infantry moved from Kordofan to Darfur
                1 AAGun moved from Kordofan to Nubia
                1 Submarine moved from 58 Sea Zone to 56 Sea Zone
                1 Infantry moved from Nauru to 109 Sea Zone
                1 Infantry moved from Yukon to Alaska
                1 Infantry moved from British Columbia to Yukon
                1 Infantry moved from Quebec to 1 Sea Zone
                5 Infantrys moved from London to Wales
                1 Fighter moved from Crete to New Valley
                1 Fighter moved from Crete to 56 Sea Zone

    Place Units - British
                1 Bunker and 4 Infantrys placed in Wales
                1 Carrier, 1 Submarine and 1 T.Boat placed in 56 Sea Zone
                1 Transport placed in 59 Sea Zone
                1 Infantry placed in Bombay
                Turning on Edit Mode
                EDIT: Adding units owned by British to French Equatorial Africa: 1 Infantry
                EDIT: Adding units owned by British to 38 Sea Zone: 1 Transport
                EDIT: Removing units owned by British from Cape Town: 1 Infantry
                EDIT: Removing units owned by British from 40 Sea Zone: 1 Transport
                EDIT: Turning off Edit Mode
                2 Infantrys placed in Cape Town
                1 Infantry and 2 Tanks placed in Cairo
                6 Infantrys placed in London
                5 Infantrys placed in Delhi
                4 Infantrys placed in Madras
                Turning on Edit Mode
                EDIT: Removing units owned by British from Rio De Janeiro: 1 Infantry and 1 Tank
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 89 PUs; end with 89 PUs

    triplea_42415_Bri6.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Purchase Units - Dutch
                Dutch buy 1 Factory and 2 Fighters; Remaining resources: 1 PUs;

    Non Combat Move - Dutch
                2 Adv.Fighters and 1 Fighter moved from Baluchistan to 56 Sea Zone
                1 Fighter moved from Baluchistan to New Valley
                1 Destroyer moved from 58 Sea Zone to 56 Sea Zone
                1 Adv.Fighter moved from Banjarmasin to Mysore
                1 Tank moved from 36 Sea Zone to Mauritania

    Place Units - Dutch
                1 Factory placed in Suriname
                2 Fighters placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 29 PUs; end with 30 PUs

    triplea_42415_Dut6.tsvg

  • '20

    I really aught to leave a sticky note on my screen for how bad my memory is. Permission to bomb Warsaw with British bomber with forum dice before US turn? I’m late with that one so i don’t mind you denying.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Finns
                1 Elite and 2 Infantrys moved from Tampere to Oulu
                1 Infantry moved from Oulu to Kotka
                1 Elite moved from Kotka to Oulu
                4 Infantrys moved from Helsinki to Tampere
                1 Fighter moved from Helsinki to Oulu

    Purchase Units - Finns
                Finns buy 4 Artillerys; Remaining resources: 0 PUs;

    Non Combat Move - Finns

    Place Units - Finns
                4 Artillerys placed in Helsinki

    Turn Complete - Finns
                Finns collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    triplea_42415_Fin6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Romanians
                1 Artillery and 1 Elite moved from Bulgaria to W.Romania
                1 Infantry moved from E.Romania to Bulgaria
                4 ArmoredCars moved from Bucharest to Bulgaria

    Purchase Units - Romanians
                Romanians buy 2 Artillerys, 1 Elite and 1 Tank; Remaining resources: 1 PUs;

    Non Combat Move - Romanians
                3 Artillerys and 2 Elites moved from E.Romania to Bucharest
                2 ArmoredCars moved from E.Romania to W.Romania
                1 AAGun moved from E.Romania to Bucharest

    Place Units - Romanians
                2 Artillerys, 1 Elite and 1 Tank placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 15 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_42415_Rom6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Thai
                1 Elite and 1 Infantry moved from S.Thailand to N.Thailand
                1 Elite and 1 Infantry moved from S.Thailand to Burma
                1 Fighter moved from S.Thailand to N.Thailand
                2 Artillerys and 2 Infantrys moved from Malaya to S.Thailand
                6 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in N.Thailand
                    Thai attack with 1 Elite, 1 Fighter and 1 Infantry
                    British defend with 1 Infantry
                        Thai roll dice for 1 Elite, 1 Fighter and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits
                        British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in N.Thailand
                        Thai roll dice for 1 Elite and 1 Fighter in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in N.Thailand
                    Thai win, taking N.Thailand from British with 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Thai: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Burma
                    Thai attack with 1 Elite and 1 Infantry
                    British defend with 1 Infantry
                        Thai roll dice for 1 Elite and 1 Infantry in Burma, round 2 : 0/2 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Elite and 1 Infantry in Burma, round 3 : 0/2 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Elite and 1 Infantry in Burma, round 4 : 0/2 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in Burma
                        Thai roll dice for 1 Elite in Burma, round 5 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
                        1 Elite owned by the Thai lost in Burma
                    British win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Thai: 1 Elite and 1 Infantry

    Non Combat Move - Thai
                1 Fighter moved from N.Thailand to S.Thailand

    Place Units - Thai
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 10 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    British : 1.00
        Thai : -2.33

    triplea_42415_Tha6.tsvg

  • '20 '18 '17 '15

    @Colt45:

    I really aught to leave a sticky note on my screen for how bad my memory is. Permission to bomb Warsaw with British bomber with forum dice before US turn? I’m late with that one so i don’t mind you denying.

    Bomb away!

  • '20

    bomb

    DiceRolling 1d6:
    (6)

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Americans
                2 Artillerys and 3 Infantrys moved from Mauritania to W.Morocco
                2 Adv.Fighters moved from 36 Sea Zone to W.Morocco
                1 Adv.Fighter moved from South Atlantic USA to 34 Sea Zone
                1 Carrier and 1 Destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 Destroyer and 1 Submarine moved from 35 Sea Zone to 34 Sea Zone
                2 S.Submarines moved from 26 Sea Zone to 32 Sea Zone
                2 Infantrys moved from Suriname to 32 Sea Zone
                2 Infantrys and 2 S.Submarines moved from 32 Sea Zone to 34 Sea Zone
                2 Infantrys moved from 34 Sea Zone to Cape Verde
                2 Infantrys moved from Suriname to 26 Sea Zone
                1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
                1 Tank moved from Bahia to 32 Sea Zone
                1 B.Transport, 2 Infantrys and 1 Tank moved from 32 Sea Zone to 33 Sea Zone
                2 Infantrys and 1 Tank moved from 33 Sea Zone to Cape Verde
                1 Infantry moved from Ponape to Truk
                      Americans take Truk from Yamamoto
                2 Infantrys moved from Johnston to 97 Sea Zone
                2 Infantrys and 2 S.Submarines moved from 97 Sea Zone to 102 Sea Zone
                1 Infantry moved from 102 Sea Zone to Ulithi
                1 Infantry moved from 102 Sea Zone to Eniwetok
                2 Infantrys moved from Kwajalein to 96 Sea Zone
                2 Carriers, 3 Destroyers, 2 Infantrys, 5 Submarines and 1 Transport moved from 96 Sea Zone to 102 Sea Zone
                2 Infantrys moved from 102 Sea Zone to Kusaie
                2 Infantrys moved from Ponape to 109 Sea Zone
                1 B.Transport, 2 Carriers, 2 Destroyers, 3 Infantrys and 4 Submarines moved from 109 Sea Zone to 102 Sea Zone
                2 Infantrys moved from 102 Sea Zone to Kusaie
                2 Adv.Fighters moved from Nauru to Kusaie
                1 Adv.Fighter moved from Nauru to 102 Sea Zone
                4 Adv.Fighters moved from 109 Sea Zone to 102 Sea Zone
                1 Fighter moved from 96 Sea Zone to 102 Sea Zone
                1 S.Submarine moved from 97 Sea Zone to 102 Sea Zone
                1 Bomber moved from Yunnan to Chahar

    Purchase Units - Americans
                Americans buy 1 Adv.Fighter, 3 Fighters, 4 Infantrys, 2 Marines, 2 S.Bombers and 2 S.Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in Chahar
                    Bombing raid in Chahar rolls: 4 and costs: 2 PUs.
                    Bombing raid costs 2 PUs
                Battle in 102 Sea Zone
                    British loiter and taunt; Americans attack with 5 Adv.Fighters, 1 B.Transport, 4 Carriers, 5 Destroyers, 1 Fighter, 3 S.Submarines, 9 Submarines and 1 Transport
                    Yamamoto defend with 2 Submarines
                        Americans roll dice for 3 S.Submarines and 9 Submarines in 102 Sea Zone, round 2 :  4/12 hits
                        Yamamoto roll dice for 2 Submarines in 102 Sea Zone, round 2 :  0/2 hits
                        2 Submarines owned by the Yamamoto lost in 102 Sea Zone
                    Americans win with 5 Adv.Fighters, 1 B.Transport, 4 Carriers, 5 Destroyers, 1 Fighter, 3 S.Submarines, 9 Submarines and 1 Transport remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 2 Submarines
                Battle in 34 Sea Zone
                    Americans attack with 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 2 S.Submarines and 1 Submarine
                    Germans defend with 1 Submarine
                        Americans roll dice for 2 S.Submarines and 1 Submarine in 34 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 Submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 Submarine owned by the Germans lost in 34 Sea Zone
                    Americans win with 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 2 S.Submarines and 1 Submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Submarine
                Battle in Cape Verde
                    Americans attack with 4 Infantrys and 1 Tank
                    Neutral defend with 1 Infantry
                        Americans roll dice for 4 Infantrys and 1 Tank in Cape Verde, round 2 :  0/5 hits
                        Neutral roll dice for 1 Infantry in Cape Verde, round 2 :  0/1 hits
                        Americans roll dice for 4 Infantrys and 1 Tank in Cape Verde, round 3 :  2/5 hits
                        Neutral roll dice for 1 Infantry in Cape Verde, round 3 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cape Verde
                    Americans loses 0 PUs for violating Cape Verdes neutrality.
                    Americans win, taking Cape Verde from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Eniwetok
                Battle in Kusaie
                    Americans attack with 2 Adv.Fighters and 4 Infantrys
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 2 Adv.Fighters and 4 Infantrys in Kusaie, round 2 :  0/6 hits
                        Yamamoto roll dice for 1 Infantry in Kusaie, round 2 :  0/1 hits
                        Americans roll dice for 2 Adv.Fighters and 4 Infantrys in Kusaie, round 3 :  1/6 hits
                        Yamamoto roll dice for 1 Infantry in Kusaie, round 3 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kusaie
                    Americans win, taking Eniwetok from Yamamoto, taking Kusaie from Yamamoto with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Ulithi
                Battle in W.Morocco
                    Americans attack with 2 Adv.Fighters, 2 Artillerys and 3 Infantrys
                    Italians defend with 2 Infantrys and 1 Tank
                        Americans roll dice for 2 Adv.Fighters, 2 Artillerys and 3 Infantrys in W.Morocco, round 2 :  0/7 hits
                        Italians roll dice for 2 Infantrys and 1 Tank in W.Morocco, round 2 :  0/3 hits
                        Americans roll dice for 2 Adv.Fighters, 2 Artillerys and 3 Infantrys in W.Morocco, round 3 :  3/7 hits
                        Italians roll dice for 2 Infantrys and 1 Tank in W.Morocco, round 3 :  1/3 hits
                        1 Tank owned by the Italians, 1 Infantry owned by the Americans and 2 Infantrys owned by the Italians lost in W.Morocco
                    Americans win, taking Ulithi from Yamamoto, taking W.Morocco from Italians with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 2 Infantrys and 1 Tank
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 132 to 128
                EDIT: Turning off Edit Mode
                1 Adv.Fighter moved from W.Morocco to 34 Sea Zone
                1 Adv.Fighter moved from W.Morocco to Mauritania
                2 Transports moved from 36 Sea Zone to 35 Sea Zone
                1 B.Transport and 1 Transport moved from 36 Sea Zone to 32 Sea Zone
                1 Carrier moved from 27 Sea Zone to 33 Sea Zone
                1 Artillery moved from Amazon to Bahia
                1 S.Submarine moved from 83 Sea Zone to 97 Sea Zone
                2 B.Transports and 1 Battleship moved from 91 Sea Zone to 104 Sea Zone
                2 Adv.Fighters moved from Kusaie to 102 Sea Zone
                1 Bomber moved from Chahar to Hupeh

    Place Units - Americans
                2 Marines placed in Salvador
                1 S.Bomber placed in San Francisco
                1 S.Submarine placed in 83 Sea Zone
                1 Infantry placed in San Francisco
                3 Infantrys placed in South Atlantic USA
                1 S.Submarine placed in 13 Sea Zone
                3 Fighters placed in Saipan
                Americans undo move 5.
                1 Adv.Fighter and 2 Infantrys placed in South Atlantic USA
                1 Infantry and 1 S.Bomber placed in Washington
                Americans undo move 8.
                Americans undo move 7.
                1 Adv.Fighter, 1 Infantry and 1 S.Bomber placed in South Atlantic USA
                2 Infantrys placed in Washington
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 Transport
                EDIT: Adding units owned by Americans to 30 Sea Zone: 1 Transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 112 PUs; end with 112 PUs

    triplea_42415_Ame6.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Germans
                1 unit repaired.
                1 Transport moved from 21 Sea Zone to 20 Sea Zone
                1 Tank moved from Normandy to 20 Sea Zone
                1 ArmoredCar moved from Netherlands to 21 Sea Zone
                1 T.Boat moved from 11 Sea Zone to 21 Sea Zone
                1 ArmoredCar moved from Netherlands to 21 Sea Zone
                2 ArmoredCars moved from 21 Sea Zone to Manchester
                3 ArmoredCars moved from Hamburg to 22 Sea Zone
                1 Carrier moved from 22 Sea Zone to 21 Sea Zone
                1 ArmoredCar and 1 Cruiser moved from 22 Sea Zone to 21 Sea Zone
                1 ArmoredCar moved from 21 Sea Zone to Dover
                      Germans take Dover from British
                2 ArmoredCars and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
                2 ArmoredCars moved from 21 Sea Zone to Manchester
                1 Tank and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
                1 ArmoredCar moved from Netherlands to 21 Sea Zone
                1 ArmoredCar and 1 Tank moved from 21 Sea Zone to Manchester
                2 ArmoredCars moved from Northern Ireland to Manchester
                1 Infantry moved from Scotland to Manchester
                2 Infantrys moved from Northern Ireland to 18 Sea Zone
                1 Infantry moved from Dublin to 18 Sea Zone
                1 Infantry moved from Munster to 18 Sea Zone
                4 Infantrys and 8 S.Submarines moved from 18 Sea Zone to 20 Sea Zone
                3 Infantrys moved from Brittany to 20 Sea Zone
                1 Battleship moved from 18 Sea Zone to 21 Sea Zone
                1 Destroyer and 1 Submarine moved from 17 Sea Zone to 30 Sea Zone
                6 Infantrys and 7 S.Submarines moved from 20 Sea Zone to 21 Sea Zone
                1 Infantry and 1 S.Submarine moved from 20 Sea Zone to 10 Sea Zone
                1 Infantry moved from 10 Sea Zone to Iceland
                      Germans take Iceland from French
                6 Infantrys moved from 21 Sea Zone to Manchester
                3 Adv.Fighters moved from Normandy to Munster
                1 Bomber moved from Normandy to London
                1 JetFighter moved from Rhine to Munster
                1 Artillery and 1 Infantry moved from Estonia to Latvia
                2 Artillerys and 2 Infantrys moved from Lithuania to Brest
                2 Infantrys moved from Warsaw to Brest
                5 Infantrys moved from Bohemia to Krakow
                3 HeavyTanks moved from Bavaria to Krakow
                1 ArmoredCar moved from Hamburg to Netherlands
                1 ArmoredCar moved from Berlin to Hamburg
                8 Infantrys moved from Paris to Picardy
                1 Tank moved from Normandy to Belgium
                1 Artillery moved from Normandy to Picardy
                1 Tank moved from Brittany to Picardy
                1 S.Submarine moved from 44 Sea Zone to 51 Sea Zone
                1 Stuka moved from Rome to Baleares
                2 Infantrys moved from Warsaw to Krakow

    Purchase Units - Germans
                Germans buy 1 Battleship, 1 Bunker, 5 HeavyTanks, 15 Infantrys, 1 Submarine and 5 Transports; Remaining resources: 0 PUs;

    Combat - Germans
                Strategic bombing raid in London
                    Bombing raid in London rolls: 5 and costs: 5 PUs.
                    Bombing raid costs 5 PUs
                Battle in 30 Sea Zone
                    Germans attack with 1 Destroyer and 1 Submarine
                    Americans defend with 1 Transport
                        Germans roll dice for 1 Submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Transport owned by the Americans lost in 30 Sea Zone
                    Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Transport
                Battle in Manchester
                    Germans attack with 7 ArmoredCars, 7 Infantrys and 1 Tank
                    British defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
                        Germans roll dice for 1 Battleship and 1 Cruiser in Manchester, round 2 : 1/2 hits, 1.17 expected hits
                        1 Infantry owned by the British lost in Manchester
                        Germans roll dice for 7 ArmoredCars, 7 Infantrys and 1 Tank in Manchester, round 2 : 7/15 hits, 4.00 expected hits
                        British roll dice for 1 Artillery and 2 Infantrys in Manchester, round 2 : 1/3 hits, 1.00 expected hits
                        1 ArmoredCar owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Manchester
                    Germans win, taking Manchester from British with 6 ArmoredCars, 7 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for British: 1 Artillery and 3 Infantrys
                    Casualties for Germans: 1 ArmoredCar
                Battle in Latvia
                    Germans attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Latvia
                        Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery in Latvia, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery in Latvia, round 6 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Infantry in Latvia, round 6 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Germans lost in Latvia
                    Russians win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 Artillery and 1 Infantry
                Battle in Brest
                    Germans attack with 2 Artillerys and 4 Infantrys
                    Russians defend with 2 Infantrys
                        Germans roll dice for 2 Artillerys and 4 Infantrys in Brest, round 2 : 1/6 hits, 1.67 expected hits
                        Russians roll dice for 2 Infantrys in Brest, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians lost in Brest
                        Germans roll dice for 2 Artillerys and 4 Infantrys in Brest, round 3 : 1/6 hits, 1.67 expected hits
                        Russians roll dice for 1 Infantry in Brest, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Brest
                    Germans win, taking Brest from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 Infantrys

    Non Combat Move - Germans
                1 AAGun moved from Lithuania to Brest
                1 AAGun moved from Krakow to Warsaw
                6 Tanks moved from Lorraine to Netherlands
                7 Tanks moved from Lorraine to Bohemia
                1 Bomber moved from London to Munster
                1 Submarine moved from 17 Sea Zone to 31 Sea Zone
                2 Submarines moved from 17 Sea Zone to 10 Sea Zone

    Place Units - Germans
                1 Bunker placed in Krakow
                4 Infantrys placed in Warsaw
                5 HeavyTanks placed in Bohemia
                1 Submarine and 5 Transports placed in 22 Sea Zone
                1 Battleship placed in 22 Sea Zone
                2 Infantrys placed in Netherlands
                3 Infantrys placed in Bavaria
                6 Infantrys placed in Paris

    Turn Complete - Germans
                Germans collect 132 PUs; end with 132 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        British : 0.00
        Russians : -0.67

    triplea_42415_Ger7.tsvg

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